Nintendo's Prize Pig Does NOT Prefer The Wiimote.

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Demetri_OS

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#1 Demetri_OS
Member since 2006 • 2514 Posts

I thought the Wiimote was the end all and be all of controllers.

Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.

Where is the greatness of the Wiimote now?

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Jaysonguy

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#2 Jaysonguy
Member since 2006 • 39454 Posts
Let's not base a controller on a button masher.
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fishfake

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#3 fishfake
Member since 2007 • 1135 Posts

I thought the Wiimote was the end all and be all of controllers.

Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.

Where is the greatness of the Wiimote now?

Demetri_OS

in mario galaxy, metroid prime, z&w,wii sport and all the other games that uses the wii mote

end of story

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air_wolf_cubed

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#4 air_wolf_cubed
Member since 2004 • 10233 Posts
it's a fighting game. motion controls wouldnt work well with it anyway. go play mario galaxy or mercury meltdown or any other games like those to experience the greatness of the wiimote
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Marth6781

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#5 Marth6781
Member since 2007 • 2564 Posts

I thought the Wiimote was the end all and be all of controllers.

Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.

Where is the greatness of the Wiimote now?

Demetri_OS

It depends on who the person is, cause I know ALOT of people who use the classic controler or Wii-mote and nunchuck. I dont blame them either cause it works out great.

WHen devs start using all of Bluray and the cells power though tell me.

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haziqonfire

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#6 haziqonfire
Member since 2005 • 36392 Posts
not every game is going to take advantage of the Wii Remote/Nunchuck. People fail to realize this.
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Marth6781

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#7 Marth6781
Member since 2007 • 2564 Posts

Let's not base a controller on a button masher.Jaysonguy

Wow.

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Eponique

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#8 Eponique
Member since 2007 • 17918 Posts
You failed when you thought SSBB was better than SMG :3
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TacoJelly

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#9 TacoJelly
Member since 2005 • 1723 Posts

That's not to say that the Wiimote isn't bad. SSB was designed for the N64 controller, then perfected with the gamecube controller. Most people mastered their skills on GC controller and hence that carries over to please these fans.

I perfer the GC controller, but that isn't to say that it doesn't work on any of the other options (2nd best I'd say is Nunchuck+wiimote combo). If the game was designed from the ground up as a new IP for Wii, people wouldn't have this preference.

Also, Mario Kart Wii supports the same number of control options but I can see more people going for the Classic Controller or Motion control over the GC controller (I'm going with classic since it's like the SNES controller)

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PhoebusFlows

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#10 PhoebusFlows
Member since 2007 • 2050 Posts

"prize pig" I like that :lol:

The Wii mote is good for mini-games like picking boogers out of nostrils in WarioWare and mimicking the hammer movement like Whack A Mole.

If you want to pretend to balance something and stab something the Wii-mote provides plenty of that. It's the absolute best in immersion like I can't even believe it. I feel like I'm really in the game.

But other than that, Mariio Kart Wii and SSBB prove that Wii-mote sucks with these genres. When you want REAL precision turning where you can feel every subtle turn and dig in the road, you dont want the Wii-mote. It's floaty and loose like a bimbo. For fighting games wihere you need quickness and split-second accuracy, you dont want the Wii-mote. It's laggy and annoying and wasteful in energy.

So basically the Wii-mote is good for balancing blocks onscreen and stabbing and picking noses -- you know, careful slow movements. Immersive.

But the Wii-mote sucks for quick motions, complext motions, and delicate racing motions.

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TacoJelly

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#11 TacoJelly
Member since 2005 • 1723 Posts

it's a fighting game. motion controls wouldnt work well with it anyway. go play mario galaxy or mercury meltdown or any other games like those to experience the greatness of the wiimoteair_wolf_cubed

I liked the way Mortal Kombat used motion control.

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mattbbpl

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#12 mattbbpl
Member since 2006 • 23341 Posts

I play Brawl with the Wii remote, and it plays exactly like a Gamecube controller with a split design and different button plament - no motion is necessary.

That is the strength of the Wii remote - flexibility. If a game warrants a more standard control option it's available. If a game like Zach and Wiki, Wii sports, or any FPS benefits from a pointer or motion capabilities it's there for developers to use.

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Erkidu

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#13 Erkidu
Member since 2007 • 2744 Posts

I thought the Wiimote was the end all and be all of controllers.

Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.

Where is the greatness of the Wiimote now?

Demetri_OS
Does the 9.5 really hurt that bad? ;) On another note, I know plenty of people that use the Wiimote/nunchuck control scheme. You fail.
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haziqonfire

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#14 haziqonfire
Member since 2005 • 36392 Posts

[QUOTE="air_wolf_cubed"]it's a fighting game. motion controls wouldnt work well with it anyway. go play mario galaxy or mercury meltdown or any other games like those to experience the greatness of the wiimoteTacoJelly

I liked the way Mortal Kombat used motion control.


Yes, but its MUCH easier to play with a the Gamecube/C lassic controller.
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jg4xchamp

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#16 jg4xchamp
Member since 2006 • 64054 Posts
Let's not base a controller on a button masher.Jaysonguy
FAIL for calling Smash Bros. a button masher.
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jg4xchamp

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#17 jg4xchamp
Member since 2006 • 64054 Posts
Super Mario Galaxy, Metroid Prime 3, Medal of Honor Heroes 2, No More Heroes, Trauma Center, Zack and Wikki all use the controls in an effective way.
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Victor_Kudo

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#18 Victor_Kudo
Member since 2007 • 65 Posts
The Wii-mote, like the DS Touch Screen, is better than a traditional controller for certain types of games, and worse for other types of games. Nintendo realises this and uses motion sensing controls only when it adds to the experience, not when it's just a gimmick.
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Erkidu

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#19 Erkidu
Member since 2007 • 2744 Posts
[QUOTE="Jaysonguy"]Let's not base a controller on a button masher.jg4xchamp
FAIL for calling Smash Bros. a button masher.

Don't even bother. "Jaysonguy" has either never played Smash Bros. or is terrible at it.
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yoshi_64

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#20 yoshi_64
Member since 2003 • 25261 Posts

We've known very well that Wii motes are bad for fighters. Any fighter in general. Fightes are something that require split second timing, and button presses are the quickest link to timing and perfecting frames in any fighting game, or at least compared to the Wii remote. The time it would take you to pull off an attack through swipes of the Wii remote will be disasterous on your end, not to mention ruining many things.

Firstly you'll likely send the Wii remote all haywire and it would just become confused through the different motions, then likely it's the fact that with a fighter you would dumb it down completely like GG on Wii.

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Killer_Wuggles

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#21 Killer_Wuggles
Member since 2007 • 628 Posts

Why don't you tell me how motion sensing would work in Smash?

Can't? That's what I thought.

/thread

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darth-pyschosis

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#22 darth-pyschosis
Member since 2006 • 9322 Posts

I thought the Wiimote was the end all and be all of controllers.

Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.

Where is the greatness of the Wiimote now?

Demetri_OS
funny cozy i'm pretty sure super mario galaxy, and loz:tp, are higher rated than brawl in terms of overall, add the revolutionary controls off metroid prime 3 and u have 3 games that use wii mote well, for the one u could mention. lest we forget zack & wiki, MOH:H2, okami, godfather, bully, no more heroes.
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air_wolf_cubed

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#23 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="jg4xchamp"][QUOTE="Jaysonguy"]Let's not base a controller on a button masher.Erkidu
FAIL for calling Smash Bros. a button masher.

Don't even bother. "Jaysonguy" has either never played Smash Bros. or is terrible at it.

read his blog. seems like he hates it to death
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Jaysonguy

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#24 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="jg4xchamp"][QUOTE="Jaysonguy"]Let's not base a controller on a button masher.Erkidu
FAIL for calling Smash Bros. a button masher.

Don't even bother. "Jaysonguy" has either never played Smash Bros. or is terrible at it.

No, I own it and I'm pretty good at it.

It's just a button masher. There's nothing wrong with it being a button masher but the Wiimote wasn't designed to take advantage of a button masher so it's really no surprise that people want to play it with a Gamecube controller.

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BubbyJello

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#25 BubbyJello
Member since 2007 • 2750 Posts

I thought the Wiimote was the end all and be all of controllers.

Demetri_OS

Lmao, you actually thought that? If that was true Nintendo would not have made the Classic controller, or made it so the Gamecube controller could work with Wii games.

Nothing wrong with options... I would like it if certain 360 games used the Wiimote, but it doesn't have the option.

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Erkidu

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#26 Erkidu
Member since 2007 • 2744 Posts

[QUOTE="Erkidu"][QUOTE="jg4xchamp"][QUOTE="Jaysonguy"]Let's not base a controller on a button masher.Jaysonguy

FAIL for calling Smash Bros. a button masher.

Don't even bother. "Jaysonguy" has either never played Smash Bros. or is terrible at it.

No, I own it and I'm pretty good at it.

It's just a button masher. There's nothing wrong with it being a button masher but the Wiimote wasn't designed to take advantage of a button masher so it's really no surprise that people want to play it with a Gamecube controller.

Button-mashing will get you nowhere against a seasoned veteran. I guarantee it. :) And trust me - I've tried it.
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yoshi_64

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#27 yoshi_64
Member since 2003 • 25261 Posts

[QUOTE="Erkidu"][QUOTE="jg4xchamp"][QUOTE="Jaysonguy"]Let's not base a controller on a button masher.Jaysonguy

FAIL for calling Smash Bros. a button masher.

Don't even bother. "Jaysonguy" has either never played Smash Bros. or is terrible at it.

No, I own it and I'm pretty good at it.

It's just a button masher. There's nothing wrong with it being a button masher but the Wiimote wasn't designed to take advantage of a button masher so it's really no surprise that people want to play it with a Gamecube controller.

Meh you can disagree. I'm very good with the Wii Remote/Nunchuk setup. If you'd like I'll take you on, and prove you otherwise. The setup isn't bad, I just re-mapped some buttons to my favor and IMO it's even better than the GC controller at times. I use only the GC controller when my batteries have died now really.
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BubbyJello

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#28 BubbyJello
Member since 2007 • 2750 Posts
[QUOTE="Jaysonguy"]

[QUOTE="Erkidu"][QUOTE="jg4xchamp"][QUOTE="Jaysonguy"]Let's not base a controller on a button masher.Erkidu

FAIL for calling Smash Bros. a button masher.

Don't even bother. "Jaysonguy" has either never played Smash Bros. or is terrible at it.

No, I own it and I'm pretty good at it.

It's just a button masher. There's nothing wrong with it being a button masher but the Wiimote wasn't designed to take advantage of a button masher so it's really no surprise that people want to play it with a Gamecube controller.

Button-mashing will get you nowhere against a seasoned veteran. I guarantee it. :) And trust me - I've tried it.

I don't think he means mindless button mashing, just that you need to mash buttons quickly. I could be wrong.

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Tylendal

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#29 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Demetri_OS"]

I thought the Wiimote was the end all and be all of controllers.

Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.

Where is the greatness of the Wiimote now?

Erkidu

Does the 9.5 really hurt that bad? ;) On another note, I know plenty of people that use the Wiimote/nunchuck control scheme. You fail.

Wow, so the Wii fails because it has several controller options for a wide a range of genres as possible. I've never seen games like Trauma Center or RE: UC on the 360 or PS3.

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Jaysonguy

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#30 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Erkidu"][QUOTE="Jaysonguy"]

[QUOTE="Erkidu"][QUOTE="jg4xchamp"][QUOTE="Jaysonguy"]Let's not base a controller on a button masher.BubbyJello

FAIL for calling Smash Bros. a button masher.

Don't even bother. "Jaysonguy" has either never played Smash Bros. or is terrible at it.

No, I own it and I'm pretty good at it.

It's just a button masher. There's nothing wrong with it being a button masher but the Wiimote wasn't designed to take advantage of a button masher so it's really no surprise that people want to play it with a Gamecube controller.

Button-mashing will get you nowhere against a seasoned veteran. I guarantee it. :) And trust me - I've tried it.

I don't think he means mindless button mashing, just that you need to mash buttons quickly. I could be wrong.

Yes, there's not many combo-type arrangments in the game, it's constantly between the A+B

I like the Wiimote for it and that's the way I've been playing but it did take some getting used to hitting the two buttons on each part of the controller

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kaangonultas

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#31 kaangonultas
Member since 2008 • 1647 Posts

"prize pig" I like that :lol:

The Wii mote is good for mini-games like picking boogers out of nostrils in WarioWare and mimicking the hammer movement like Whack A Mole.

If you want to pretend to balance something and stab something the Wii-mote provides plenty of that. It's the absolute best in immersion like I can't even believe it. I feel like I'm really in the game.

But other than that, Mariio Kart Wii and SSBB prove that Wii-mote sucks with these genres. When you want REAL precision turning where you can feel every subtle turn and dig in the road, you dont want the Wii-mote. It's floaty and loose like a bimbo. For fighting games wihere you need quickness and split-second accuracy, you dont want the Wii-mote. It's laggy and annoying and wasteful in energy.

So basically the Wii-mote is good for balancing blocks onscreen and stabbing and picking noses -- you know, careful slow movements. Immersive.

But the Wii-mote sucks for quick motions, complext motions, and delicate racing motions.

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