Nintendo's True Innovation to The Gaming Industry....

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emawk

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#1 emawk
Member since 2004 • 1820 Posts

Although the controller is different, it's not the Wii's innovation. How much does it add to gaming? Not much. There are things that conventional controllers can do better. It's not the holy grail (not even by a little) of gaming that many of have come to believe.

So if the wii-mote is not the innovation to the industry, then what is? The true innovation shown by Nintendo is the value of a gimmick and the impact it has on sales. Yes, many people buy a Wii because of their loyalty to Nintendo first-party games, which justifies some sales; however, most of the Wii's sales are attributed to the wii-mote. If most of the sales were attributed to loyalty to Nintendo games, then the Gamecube should have sold like crazy months after launch. But you know why that didn't happen? Because the Gamecube didn't have something like a Wii-mote. That console was judged on it's merits -- the quality of it's games.

That said, with something like a wii-mote at your disposal you can churn out many sub-par games...but consumers will overlook this fault. They're too glamourized by the Wiimote and how different it is. They have been shown all these commercials of people physically going crazy while playing Wii games -- commercials exaggerating the true value of the controller. Months after launch and some games later, it should be obvious that the Wii-mote isn't what it is cracked out to be, yet people still flock to the console as if it was the holy grail of gaming. This never seizes to amaze me.

Nintendo could have easily given you a system comparable in specs to the Xbox 360 and PS3 but they decided to give you one that is substantially weak. You know why? Because they knew that no matter how weak it was, people would still buy it in droves just because of the Wii-mote. You know what this means? It means that Nintendo wasn't really taking a gamble with the Wii-mote; it knew for certain that it was going to sell many of its weak Wiis. It also knew that the Wii would sell even if it was overpriced.

And then we have to games. which have been, on average, sub-par at best. But it doesn't matter. Why? Because as long as Nintendo has the Wii-mote and no other company has something like it, people would still buy them. Hell, these people need something to play on thier Wiis, don't they? Isn't this the reason why an absurd game like Red Steel has almost sold a million copies?

Video games should be art, and just because they are art doesn't mean their not fun. You have developers pouring their hearts out to bring you a truey fun, epic experience on the Xbox 360 and PS3. Games that have everything next-gen. Games that are not only fun, but pretty and huge. How is the industry suppose to move forward if these developers aren't given the proper tools to achieve these feats? You Wii fanboys state that specs aren't important, which is nonsense! The more power you give to passionate developers, the more resources they have to create truly epic games. That's what the term "next generation" is all about. That's what the Xbox 360, Ps3 and PC are all about.

But then we have the Wii. Instead of it's games being compared to those of the next-gen consoles, it's being compared to those of last-gen. Don't you people find that insulting? Where are the epic games? Where are the games that make you say "WOW!"? Where is the next-gen?

It wouldn't be all bad if the Wii brought something next-gen to the table, but it didn't really do that. The Wii-mote, it's "innovation", doesn't bring much to the table. As a gamer looking for a next-gen experiece, what does the Wii offer? How to hold a controller differently? Instead of wiggling the direction stick, I shake the controller instead? How does that add to gaming? I might be able to aim better with Wii-mote but how I'm I going to play fighting games with it? What real difference is there in playing any other game with a Wii-mote rather than with a conventional controller? This leads me to conclude that, for the most part, the main selling point of the Wii is the fact that you hold the controller differently.

And then here you have the true next-gen consoles makers scratching their heads, awwed at what their seeing. Microsoft, in particular, is wondering why the Xobx 360 is not selling as well as the Wii, even though the company is giving gamers what they truly want -- fun, epic games. Nintendo has thought them a painful lesson -- have a gimmick! Gaming is no longer focused on epic games; as long as you have a good gimmick (and as long as your gimmick is better than the competition's), you can sell tons of consoles and tons of junk games at a considerably high profit margin. Hell, why bother giving developers some upscale consoles? Stripped-down consoles will sell just as well or even better. All we need to do is deceive consumers into thinking that they are getting something new when in reality they're not getting much. Why should we lose money for these consumers when we can reap huge profits?

So there you have it -- Nintendo's innovation. Now Sony and Microsoft are back on the drawing board, thinking of the next best gimmick. What will they come up with? Motion-sensing shoes? Maybe a gun that you wear on your hand? Guys, we might be seeing something like our good ol' freind the Vertualboy or those motion-sensing gloves. In the future, each company will be coming out with things like the Wii-mote, with most, if not all, of them being gimmicks -- adding little value to gaming. And they'll keep coming out with these things as long as we consumers continue buying them like blind servants, believing their lies. Be reasonable, people.

The Wii is not a bad system. It's just that the average person isn't judging the console on its true merits -- its games! All they see is the Wii-mote, something different and cool. Now Microsoft and Sony want a piece of this gimmick action. Sony saw the potential early -- one of the reasons why it added the motion-sensing feature to it's controller. But it was way too little to stand a chance against the Wii-mote. It was too late for Microsoft; it couldn't do anything since it had already completed it's console. Gamers, let's just pray that in the future console manufacturers don't pull a Nintendo Wii on us. These manufacturers will be profitable but gaming suffers.

And to think I was supporting Nintendo and bashing Sony before they launched their consoles. Boy was I blind -- Nintendo almost fooled me.

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ChupacabraIII

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#2 ChupacabraIII
Member since 2005 • 5314 Posts
Good thread, would read again.
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Pangster007

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#3 Pangster007
Member since 2004 • 4426 Posts

"What real difference is there in playing any other game with a Wii-mote rather than with a conventional controller? For the most part, the main selling point of the Wii is the fact that you hold the controller differently."

:shock: Ok, so i can hold the 360 controller upside down and play it. That makes it a selling point???

"Nintendo has thought them a painful lesson -- have a gimmick!"

:shock: teh gimmick! I am cry! 

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Davis092

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#4 Davis092
Member since 2006 • 1449 Posts

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it. 

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tylerdurden2621

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#5 tylerdurden2621
Member since 2006 • 704 Posts

Although the controller is different, it's not the innovation. How much does it add to gaming? Not much. There are things that conventional controllers even do better. It's not the holy grail (not even by a little) of gaming that many of have come to believe.

So if the wii-mote is the not the innovation to the industry, then what is? The true innovation shown by Nintendo is the value of a gimmick and the impact it has on sales. Yes, many people buy a Wii because of their loyalty to Nintendo first-party games, which justifies some sales; however, most of these sales are attributed to the wii-mote. If it were only because of loyalty to Nintendo games, then the Gamecube should have sold like crazy months after launch. But you know why that didn't happen? Because the Gamecube didn't have something like a Wii-mote. The console was judged on it's merits -- the quality of it's games.

That said, with something like a wii-mote at your disposal you can churn out many sub-par games, but consumers will overlook them. They're glamourized by the Wiimote and how different it is. They have been shown all these commercials of people physically going crazy while playing Wii games -- commercials exaggerating the true value of the controller. Months after launch and some games later, it should be obvious the Wii-mote idn't what it's cracked out to be, yet people still flock to the console as if it were the holy grail of gaming. It never seizes to amaze me. I'm Awwed.

Nintendo could have easily given you a system comparable in specs to the Xbox 360 and PS3 but they decided to give you one that is substantially weak. You know why? Because they knew that no matter how weak it was, people would still buy it in droves just because of the Wii-mote. You know what this means? It means that Nintendo wasn't really taking a gamble with the Wii-mote; it knew for certain that it was going to sell many of the crippled Wii. It also knew that the Wii would sell even if it was overpriced.

And then we to games. which have been, on average, supar at best. But it doesn't matter. Why? Because as long as Nintendo has the Wii-mote and no other company has something like it, people would still buy them. Hell, they need something to play on thier Wii, don't they? Isn't this the reason why an absurd game like Red Steel has almost sold a million copies?

Video games should be art. And just because they are art doesn't mean their not fun. You have developers pouring their hearts out to bring you a truey fun, epic experience on the Xbox 360 and PS3. Games that have everything next-gen. Games that are not only fun, but pretty and huge. How is the industry suppose to move forward if these developers aren't given the proper tools to achieve these feats? You Wii fanboys state that specs aren't important, which is nonsense! The more power you give passionate developers, the more they have to create a truly epic game. That's what the term "next generation" is all about. That's what the Xbox 360, Ps3 and PC are all about.

But then we have the Wii. Instead of it's games being compared to those of the next-gen consoles, it's being compared to those of last-gen. Don't you people find that insulting? Where are the epic games? Where are the games that make you say "WOW!"? Where is the next-gen?

It wouldn't be all bad if the Wii brought something next-gen to the table, but it didn't really do that. The Wii-mote, it's innovation, doesn't bring much to the table. As a gamer looking for a next-gen experiece, what does the Wii offer? How to hold a controller differently? Instead of wiggling the direction stick, I shake the controller instead? How does that add to gaming? I might be able to aim better with Wii-mote, but how I'm I going to play fighting games with it? What real difference is there in playing any other game with a Wii-mote rather than with a conventional controller? For the most part, the main selling point of the Wii is the fact that you hold the controller differently.

And then here you have the true next-gen consoles makers scratching their heads, awwed at what their seeing. Microsoft, in particular, is wondering why the Xobx 360 is not selling as well as the Wii, even though the company is giving gamers what they truly want -- fun, epic games. Nintendo has thought them a painful lesson -- have a gimmick! Gaming is no longer focused on epic games; as long as you have a good gimmick (and as long as your gimmick is better than the competition's), you can sell tons of consoles and tons of junk games at a considerable profit margin. Hell, why bother giving developers some upscale consoles? Stripped down consoles will sell just as well or even better. All we need to do is deceive consumers into thinking they are getting something new when in reality they're not getting much. Why should we lose money for these consumers when we can reap huge profits?

So there you have it -- Nintendo's innovation. Now Sony and Microsoft are back on the drawing board, thinking of the next best gimmick. What will they come up with? Motion-sensing shoes? Maybe a gun that you wear? Guys, we might be seeing some like our good ol' boy the Vertualboy or those motion-sensing gloves. I'm very serious about this. In the future, each company will be coming out with things like the Wii-mote, with most, if not all, of them being gimmick -- adding little value to gaming. And they'll keep coming out with these things as long as we consumers buying them like blind servants. Be reasonable, people.

The Wii is not a bad system. It's just that the average person isn't judging the console on its true merits -- its games! All they see is the Wii-mote, something different and cool. Now Microsoft and Sony want a piece of this gimmick action. Sony saw the potential early, one of the reasons why it added the motion-sensing feature to it's controller, but it was way too little to stand a chance against the Wii-mote. It was too late for Microsoft; it couldn't't do anything. Gamers, let's just pray that, in the future, console manufacturers don't pull a Nintendo Wii on us. We would be slowing gaming down they do.

And to think I was supporting Nintendo and bashing Sony before they launched their consoles. Boy was I blind -- Nintendo almost deceived me.

 

emawk
Have you been reading my posts??? LOL, completely agree. I was totally bashing sony before they launched and supporting the wii. Actually I was hating on the ps3 quite a bit after launch, and still hate on just a touch because I still have some issues with it, but at least its truly a next gen console. My wii will be gone before too long and I will add a ps3 to my collection. I dont think the wii will last. I think it might have a good holiday season this year, and then its going to be totally down hill after that. Its just not that good of a console, pure and simple.
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wavebrid

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#6 wavebrid
Member since 2006 • 8204 Posts

IT SELLING ITS SOMETHING DIFFRENT AND ADDS TO GAMEPLAY

 

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tylerdurden2621

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#7 tylerdurden2621
Member since 2006 • 704 Posts

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it. 

Davis092
Not a good comparison. The DS added a feature and improved on what it already had. The wii has just taken a gamecube, taken away the controller and added a new one. I dont really have huge issues with the ds, I have one, it serves its purpose...play a game while waiting somewhere or a long car ride.
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wavebrid

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#9 wavebrid
Member since 2006 • 8204 Posts
[QUOTE="Davis092"]

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it. 

tylerdurden2621

Not a good comparison. The DS added a feature and improved on what it already had. The wii has just taken a gamecube, taken away the controller and added a new one. I dont really have huge issues with the ds, I have one, it serves its purpose...play a game while waiting somewhere or a long car ride.

Just no just no :|

 

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tylerdurden2621

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#10 tylerdurden2621
Member since 2006 • 704 Posts
[QUOTE="tylerdurden2621"][QUOTE="Davis092"]

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it. 

wavebrid

Not a good comparison. The DS added a feature and improved on what it already had. The wii has just taken a gamecube, taken away the controller and added a new one. I dont really have huge issues with the ds, I have one, it serves its purpose...play a game while waiting somewhere or a long car ride.

Just no just no :|

 

I know it hurts, but come on, deep down you know you got ripped. Take away the wiimote and what do you got? lol, exactly. I know it sucks to admit you are wrong, and that someone just bent you over. Denial can be a tough thing to overcome, but if you can get past that first step you are well on your way. It took me some time also, but look how far I have come. From a wii lover and supporter, to maybe the biggest wii hater on this site.
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ChupacabraIII

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#11 ChupacabraIII
Member since 2005 • 5314 Posts

This thread delivers....

 

 

 

flops. 6.7, 7.9,8.6

 

NO AAAE's. LMAO PS3 LMAO. Ps3 killed F.E.A.R. O'roffles. Ba-ba-ba at least its next gen, rite gaiz? :cry: 

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pp222

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#12 pp222
Member since 2005 • 1319 Posts
[QUOTE="wavebrid"][QUOTE="tylerdurden2621"][QUOTE="Davis092"]

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it.

tylerdurden2621

Not a good comparison. The DS added a feature and improved on what it already had. The wii has just taken a gamecube, taken away the controller and added a new one. I dont really have huge issues with the ds, I have one, it serves its purpose...play a game while waiting somewhere or a long car ride.

Just no just no :|

 

I know it hurts, but come on, deep down you know you got ripped. Take away the wiimote and what do you got? lol, exactly. I know it sucks to admit you are wrong, and that someone just bent you over. Denial can be a tough thing to overcome, but if you can get past that first step you are well on your way. It took me some time also, but look how far I have come. From a wii lover and supporter, to maybe the biggest wii hater on this site.

Gamecube had a service to download old games, graphics better than the Xbox, an avatar service, Online play (soon to come to Wii, and i know the GC had an online but it was only for one game), a bulit in memory, internet channel, and various other channels?

I must have missed that. :|

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emawk

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#13 emawk
Member since 2004 • 1820 Posts
The Wii's sales should have been switched with the Gamecube's sales around this time. The Wii shouldn't be selling this many units.
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tomarlyn

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#14 tomarlyn
Member since 2005 • 20148 Posts

I have a Wii, I know it offers last gen standard games with new controls, its weak hardware will make it stay this way for the most part. But you don't actually give the controller enough credit still.

Yeah Wii is the controller, Just the controller, thats the whole point of it. Its extremely innovative and offers fresh interactive experiences you can't get anywhere else. It can even make a bad game fun. But you don't buy a Wii for a stellar next-gen gaming experience you buy it for what it is, a good system with good games and funkalicious controls. 

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emawk

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#15 emawk
Member since 2004 • 1820 Posts

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it.

Davis092

In my persoanl opinion, I do think the DS is a gimmick, but maybe less so today than it was in the past. I have always held this view, even in the days when I was supporting Nintendo. Do you see how fast that thing is selling? It's selling way faster than any previous gameboy. It's selling way faster than the PS2 did! What would trigger these freakish sales? All you have to do is differentiate your product, and Nintendo has done that with both the DS and Wii. Persoanlly, I find that the touch screen on the DS makes gaming clumbsy. Many game reveiewers have compained about how the touch screen wasn't being effectively utilized.

In fact, after seeing how well the DS is doing, is it a surprise that Nintendo decided to "innovate" the Wii? We should have seen it comming. 

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wavebrid

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#16 wavebrid
Member since 2006 • 8204 Posts
[QUOTE="wavebrid"][QUOTE="tylerdurden2621"][QUOTE="Davis092"]

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it. 

tylerdurden2621

Not a good comparison. The DS added a feature and improved on what it already had. The wii has just taken a gamecube, taken away the controller and added a new one. I dont really have huge issues with the ds, I have one, it serves its purpose...play a game while waiting somewhere or a long car ride.

Just no just no :|

 

I know it hurts, but come on, deep down you know you got ripped. Take away the wiimote and what do you got? lol, exactly. I know it sucks to admit you are wrong, and that someone just bent you over. Denial can be a tough thing to overcome, but if you can get past that first step you are well on your way. It took me some time also, but look how far I have come. From a wii lover and supporter, to maybe the biggest wii hater on this site.

false

console gose online wifi, vc game free game, power than cube powerful than regular xbox....

nice sleek design,   mii, mii vote, browser,  picture slidshow, wii vote,

oh yea so much a cube :o

if you take away blu-ray what is ps3? it a ps2

:|

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magiciandude

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#17 magiciandude
Member since 2004 • 9667 Posts

*yawn*, another "Teh Wii is teh disgrace to the video game industry" thread. I've already explained countless times that Nintendo isn't trying to compete head-to-head with Microsoft and Sony and are aiming a different way in the video game market share, which is why they are not focusing graphics this gen. If Nintendo uses the hardware that Microsoft and Sony uses to make to their hardware, Nintendo would lose tons of money. Next-gen, the costs for developing with today's hardware will drop.

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wavebrid

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#18 wavebrid
Member since 2006 • 8204 Posts
[QUOTE="tylerdurden2621"][QUOTE="wavebrid"][QUOTE="tylerdurden2621"][QUOTE="Davis092"]

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it.

pp222

Not a good comparison. The DS added a feature and improved on what it already had. The wii has just taken a gamecube, taken away the controller and added a new one. I dont really have huge issues with the ds, I have one, it serves its purpose...play a game while waiting somewhere or a long car ride.

Just no just no :|

 

I know it hurts, but come on, deep down you know you got ripped. Take away the wiimote and what do you got? lol, exactly. I know it sucks to admit you are wrong, and that someone just bent you over. Denial can be a tough thing to overcome, but if you can get past that first step you are well on your way. It took me some time also, but look how far I have come. From a wii lover and supporter, to maybe the biggest wii hater on this site.

Gamecube had a service to download old games, graphics better than the Xbox, an avatar service, Online play (soon to come to Wii, and i know the GC had an online but it was only for one game), a bulit in memory, internet channel, and various other channels?

I must have missed that. :|

i did as well.  hmm  i wonder why

 

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Darth_DuMas

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#19 Darth_DuMas
Member since 2006 • 2687 Posts

Actually I just looked up the definition of the would gimmick and it isn't really that negative. Apart from 1 part:

"To add gimmicks to; clutter with gadgets or attention-getting details."

Seeing as the Wii mote does not do this, because it is in actual fact the main focus of the console, the main control method, it isn't actually a gimmick.

This definition implies secondary features to be gimmicks, such as Six Axis. in fact if you look at the PS3 the console is littered with gimmicks that come under this description, a lot of which arn't useful, some of which are.

If you consider it a gaming machine which I suspect most people do, the console is packed with secondary functions you don't need for gaming, that is a gimmick.

These are not bad things, but its ironic other console fanboys calling the Wii mote a gimmick.

Even the console is pretty straight to the point, the only hardware gimmick the Wii has is GC backward compatibility.

Even the X360 doesn't really over do the gimmicks.

You could argue a gimmick is something which isn't needed for the games, but that's only on a games machine which won't focus on that control method, bringing us full circle back to the Six Axis, because it is the Wii's main control method, and selling point it most definitely is not a gimmick.

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emawk

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#20 emawk
Member since 2004 • 1820 Posts

Here is a better definition of "gimmick" straight from dictionary. com

http://dictionary.reference.com/browse/gimmick 

...Designed to attract attention or increase appeal

...To equip or embellish with unnecessary features, esp. in order to increase salability

...A concealed, usually devious aspect or feature of something

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packernation31

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#21 packernation31
Member since 2006 • 865 Posts
just because you're driven about how good the gameplay and graphics are doesn't mean other people don't have different tastes. Some people could care less about graphics and gameplay, if it's fun they'll buy it. I mean heck, don't we buy video games to have fun anymore?
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IronMaidenLives

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#22 IronMaidenLives
Member since 2007 • 703 Posts

Yeah, the Wiimote is such a gimmick that Sony took a clue and made the Sixaxis.

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emawk

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#23 emawk
Member since 2004 • 1820 Posts

*yawn*, another "Teh Wii is teh disgrace to the video game industry" thread. I've already explained countless times that Nintendo isn't trying to compete head-to-head with Microsoft and Sony and are aiming a different way in the video game market share, which is why they are not focusing graphics this gen. If Nintendo uses the hardware that Microsoft and Sony uses to make to their hardware, Nintendo would lose tons of money. Next-gen, the costs for developing with today's hardware will drop.

magiciandude

Tell me something, why is it you Nintendo fanboys make it seem as if the PS3 and Xbox 360 are obsolete and that the Wii is the future, as if the Wii was in direct competition with both these consoles?

Nintendo won't necessarily lose money by actually investing in the Wii's hardware. Did they lose money when they invested in the Gamecube's hardware? From what I remember, not only was the gamecube one of the more power consoles, Nintendo also sold it at a profit.

Nintendo, Mircrosoft and Sony are all fighting any gamer they can get. So in the end, they're all targeting the same groups.

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IronMaidenLives

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#24 IronMaidenLives
Member since 2007 • 703 Posts
[QUOTE="magiciandude"]

*yawn*, another "Teh Wii is teh disgrace to the video game industry" thread. I've already explained countless times that Nintendo isn't trying to compete head-to-head with Microsoft and Sony and are aiming a different way in the video game market share, which is why they are not focusing graphics this gen. If Nintendo uses the hardware that Microsoft and Sony uses to make to their hardware, Nintendo would lose tons of money. Next-gen, the costs for developing with today's hardware will drop.

emawk

Tell me something, why is it you Nintendo fanboys make it seem as if the PS3 and Xbox 360 are obsolete and that the Wii is the future, as if the Wii was in direct competition with both these consoles?

Nintendo won't necessarily lose money by actually investing in the Wii's hardware. Did they lose money when they invested in the Gamecube's hardware? From what I remember, not only was the gamecube one of the more power consoles, Nintendo also sold it at a profit.

Nintendo, Mircrosoft and Sony all fighting non-gamers and casual gamers. So in the end, they're all targeting the same groups. It just happens MS and Sony are also targeting hardcore gamers.  

Let me guess, you're one of those people that think they are "hardcore" so you can bash "casuals" to make yourself feel better by serving your pathetic ego for gaming?

Do the internet community a favor and hit the off button on your computer.

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ithilgore2006

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#25 ithilgore2006
Member since 2006 • 10494 Posts

This sounds a lot like the DS. Touch screen, dual screen, both were called gimmicks and just cheap ways of gettting customers from their announcement, to well past the DS's release. And it might have been true, at first, becuase for much of it's first year of life the DS got a lot of bad games, usually ported from the GBA or ported down from the PSP, and usually had some touch screen controls tossed in for the sake of it, and maybe a map or something on the upper screen. The DS lacked it's killer apps for a long while, then out of nowhere came a series of great games that used the DS's features to it's fullest. The best example is Nintendogs, say what you will about this or that in relation to that game, but you must admit it truly used everything the DS had well, from the microphone to the touch screen. The DS by now has many great games, and a number of killer apps, and is only getting better.

 

The Wii is likely to be little different. Say what you will about the handheld market not being like the console market, but the Wii's life so far has oddly mirrored the DS's. It's currently lacking in truly great games built for the system, and is getting a lot of quick cash-in ports from developers who didn't realise it would be such a success. Despite these things it's selling well, like the DS did. Right now it's selling entirely on the Wii-Mote, but the DS for a time sold entirely on the two screens and touch screen. Nintendo just recently announced that they have 45 games in development for the Wii, and will start being released in the Summer, andIwata strongly implied that they will mostly be aimed at hardcore gamers, not non-gamers. And I see why that would be. Look at Brain Training and Nintendogs for the DS, those are just two games, yet both have sold massively since their releases, which were both in 2005. Wii Sports and the Summer released Wii version of Brain Training will probably continue selling well (Wii Sports after it's eventual removal as a pack in game) for a long while yet. Non-gamers don't need many games, hardcores do. Which is why Nintendo's 45 games would indeed mostly be hardcore games.

 

Just like the PS3, I think that too many people are judging the Wii far too early. Both have big games in development, and they can't just make a great game in minutes, it takes time, a lot of time, to make a big game. The Wii will eventually have it's first slew of "real" releases (games built on and for the Wii, not ports or games on it for the sake of it), probably beggining in the late Summer, and really getting going in the Autumn. The PS3 already has had it's big games announced for a while now, and although it's underwhelming success will leave a number of them turning multiplat, the console will still have it's killer apps, you'll just have to wait (but hey, cows love waiting, anyway)

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emawk

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#26 emawk
Member since 2004 • 1820 Posts

Yeah, the Wiimote is such a gimmick that Sony took a clue and made the Sixaxis.

IronMaidenLives

I know you were trying to be sarcastic, but you're actually right. lol.

Sony saw the appeal of the Wii-mote. It was different and unique (but not necessarily better). Consumers would flock to it and Sony realized this, prompting the company to do as much as it can to steal some of this uniqueness. Obviously if Sony or MS had enough time (if they knew of the potential earlier), they would have released controllers having features that would separate them from conventional controllers. The Six-axis was an impulse move.

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IronMaidenLives

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#27 IronMaidenLives
Member since 2007 • 703 Posts

Unbelievable. Posters like yourself have it all figured out, right? How long did it take you to think up such a long, dreaded post? You are acting as if you work for the industry. Maybe you should wait a little longer than six months to judge the Wiimote because the games that might fully utilize it haven't been released yet.

Hardcore and casual. Whatever. Gaming is gaming. Stop acting like some demigod who sips on merlot while thinking up absurd essay's on what the status of gaming is.

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#28 IronMaidenLives
Member since 2007 • 703 Posts
[QUOTE="IronMaidenLives"]

Yeah, the Wiimote is such a gimmick that Sony took a clue and made the Sixaxis.

emawk

I know you were trying to be sarcastic, but you're actually right. lol.

Sony saw the appeal of the Wii-mote. It was different and unique (but not necessarily better). Consumers would flock to it and Sony realized this, prompting the company to do as much as it can to steal some of this uniqueness. Obviously if Sony or MS had enough time (if they knew of the potential earlier), they would have released controllers having features that would separate them from conventional controllers. The Six-axis was an impulse move.

Impulse move? Right. It was Sony ripping off Nintendo. Again.

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#29 Darth_DuMas
Member since 2006 • 2687 Posts

Here is a better definition of "gimmick" straight from dictionary. com

http://dictionary.reference.com/browse/gimmick 

...Designed to attract attention or increase appeal

...To equip or embellish with unnecessary features, esp. in order to increase salability

...A concealed, usually devious aspect or feature of something

emawk

The first and last points are meaningless in this context. The Wii mote is not there to attract out of looks but out of use, unless you mean functionality, its its still not enough to call it a gimmick. The last point in just nothing to do with the Wii mote since there is nothing secretive about it.

As to your second point, to consider a primary control function as an "unnecessary feature" thus it being a gimmick, you leave it open that anything modified or new when used for primary use would be considered a gimmick. To call it a gimmick would make you very closed to changes.

EDIT: In that case, can I call the Cell Broadband Processor a gimmick? Its design is not required for gaming, although at some point it may benefit gaming, its still not enough that it would not be a gimmick under that logic.

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#30 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="magiciandude"]

*yawn*, another "Teh Wii is teh disgrace to the video game industry" thread. I've already explained countless times that Nintendo isn't trying to compete head-to-head with Microsoft and Sony and are aiming a different way in the video game market share, which is why they are not focusing graphics this gen. If Nintendo uses the hardware that Microsoft and Sony uses to make to their hardware, Nintendo would lose tons of money. Next-gen, the costs for developing with today's hardware will drop.

IronMaidenLives

Tell me something, why is it you Nintendo fanboys make it seem as if the PS3 and Xbox 360 are obsolete and that the Wii is the future, as if the Wii was in direct competition with both these consoles?

Nintendo won't necessarily lose money by actually investing in the Wii's hardware. Did they lose money when they invested in the Gamecube's hardware? From what I remember, not only was the gamecube one of the more power consoles, Nintendo also sold it at a profit.

Nintendo, Mircrosoft and Sony all fighting non-gamers and casual gamers. So in the end, they're all targeting the same groups. It just happens MS and Sony are also targeting hardcore gamers.

Let me guess, you're one of those people that think they are "hardcore" so you can bash "casuals" to make yourself feel better by serving your pathetic ego for gaming?

Do the internet community a favor and hit the off button on your computer.

Actually, I think all the console makers want all the gamers they can get. One side is luring gamers with epic games and other side is luring gamers with the Wii-mote. Each is taking a different approach.

I pressed the off botton on my computer but it wouldn't turn off. I think God wants me to be here. 

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ithilgore2006

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#31 ithilgore2006
Member since 2006 • 10494 Posts
[QUOTE="IronMaidenLives"][QUOTE="emawk"][QUOTE="magiciandude"]

*yawn*, another "Teh Wii is teh disgrace to the video game industry" thread. I've already explained countless times that Nintendo isn't trying to compete head-to-head with Microsoft and Sony and are aiming a different way in the video game market share, which is why they are not focusing graphics this gen. If Nintendo uses the hardware that Microsoft and Sony uses to make to their hardware, Nintendo would lose tons of money. Next-gen, the costs for developing with today's hardware will drop.

emawk

Tell me something, why is it you Nintendo fanboys make it seem as if the PS3 and Xbox 360 are obsolete and that the Wii is the future, as if the Wii was in direct competition with both these consoles?

Nintendo won't necessarily lose money by actually investing in the Wii's hardware. Did they lose money when they invested in the Gamecube's hardware? From what I remember, not only was the gamecube one of the more power consoles, Nintendo also sold it at a profit.

Nintendo, Mircrosoft and Sony all fighting non-gamers and casual gamers. So in the end, they're all targeting the same groups. It just happens MS and Sony are also targeting hardcore gamers.

Let me guess, you're one of those people that think they are "hardcore" so you can bash "casuals" to make yourself feel better by serving your pathetic ego for gaming?

Do the internet community a favor and hit the off button on your computer.

Actually, I think all the console makers want all the gamers they can get. One side is luring gamers with epic games and other side is luring gamers with the Wii-mote. Each is taking a different approach.

I pressed the off botton on my computer but it wouldn't turn off. I think God wants me to be here.

Define "epic" games please. If you can I will applaude you for one second.
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#32 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="IronMaidenLives"]

Yeah, the Wiimote is such a gimmick that Sony took a clue and made the Sixaxis.

IronMaidenLives

I know you were trying to be sarcastic, but you're actually right. lol.

Sony saw the appeal of the Wii-mote. It was different and unique (but not necessarily better). Consumers would flock to it and Sony realized this, prompting the company to do as much as it can to steal some of this uniqueness. Obviously if Sony or MS had enough time (if they knew of the potential earlier), they would have released controllers having features that would separate them from conventional controllers. The Six-axis was an impulse move.

Impulse move? Right. It was Sony ripping off Nintendo. Again.

Yea, I'm not denying that. I did say that Sony wanted to have some of the Wii's uniquuness, didn't I? The move was nevetheless an impulse one. Sony needed the quickest feature similar to the wii-mote, so why not use something in arm's reach (technology that has exited since year 2000...Sidewinder)? 

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#33 Darth_DuMas
Member since 2006 • 2687 Posts
[QUOTE="IronMaidenLives"][QUOTE="emawk"][QUOTE="IronMaidenLives"]

Yeah, the Wiimote is such a gimmick that Sony took a clue and made the Sixaxis.

emawk

I know you were trying to be sarcastic, but you're actually right. lol.

Sony saw the appeal of the Wii-mote. It was different and unique (but not necessarily better). Consumers would flock to it and Sony realized this, prompting the company to do as much as it can to steal some of this uniqueness. Obviously if Sony or MS had enough time (if they knew of the potential earlier), they would have released controllers having features that would separate them from conventional controllers. The Six-axis was an impulse move.

Impulse move? Right. It was Sony ripping off Nintendo. Again.

Yea, I'm not denying that. I did say that Sony wanted to have some of the Wii's uniquuness, didn't I? The move was nevetheless an impulse one. Sony needed the quickest feature similar to the wii-mote, so why not use something in arm's reach (technology that has exited since year 2000...Sidewinder)? 

No they didn't they wanted steal Nintendo's thunder.

Now come on, by your logic, IS or is not, the Cell proccessor a gimmick?

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#34 HarlockJC
Member since 2006 • 25546 Posts

For all that innovation in the PS3, one thing didn't change: the controller, that handheld mess of buttons so confusing to non-gamers. Sure, Kuturagi made it work wirelessly, which has no doubt saved the world from a few broken ankles and smashed glasses, but the controller itself looks identical to the one found on the PS2.

Why change something that is already installed in 200 million homes worldwide? Answer: because there are more people in those homes that don't play games, and hundreds of millions more homes to win over.

http://money.cnn.com/2007/04/27/magazines/business2/sony_playstation.biz2/index.htm?postversion=2007042716

This is why the Wii is doing so well...Because the controler is fun and a lot easier to use than the control for the 360 or PS3

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#35 lordlors
Member since 2004 • 6128 Posts
you think if the wii dominates this gen there will be no more MGS, FF, RE, DMC and other epic games? LOL that would never happen.
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#36 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"]

Here is a better definition of "gimmick" straight from dictionary. com

http://dictionary.reference.com/browse/gimmick

...Designed to attract attention or increase appeal

...To equip or embellish with unnecessary features, esp. in order to increase salability

...A concealed, usually devious aspect or feature of something

Darth_DuMas

The first and last points are meaningless in this context. The Wii mote is not there to attract out of looks but out of use, unless you mean functionality, its its still not enough to call it a gimmick. The last point in just nothing to do with the Wii mote since there is nothing secretive about it.

As to your second point, to consider a primary control function as an "unnecessary feature" thus it being a gimmick, you leave it open that anything modified or new when used for primary use would be considered a gimmick. To call it a gimmick would make you very closed to changes.

EDIT: In that case, can I call the Cell Broadband Processor a gimmick? Its design is not required for gaming, although at some point it may benefit gaming, its still not enough that it would not be a gimmick under that logic.

I think that the wii controller is, for the most part, a gimmick because it doesn't add as much value to gaming as Nintendo made it out to be. Did you see the Wii commercials? Did you see how Nintendo portrayed the wii-mote? Isn't it deceptive?

For all we know, the wii-mote could prove to very good, adding significantly to the value of gaming. But as things are now, it's not impressive. 

I want you're honest answer, is something like the wii-mote all you want in a system? That's what Nintendo wants it's customers to believe.

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emawk

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#37 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="IronMaidenLives"][QUOTE="emawk"][QUOTE="IronMaidenLives"]

Yeah, the Wiimote is such a gimmick that Sony took a clue and made the Sixaxis.

Darth_DuMas

I know you were trying to be sarcastic, but you're actually right. lol.

Sony saw the appeal of the Wii-mote. It was different and unique (but not necessarily better). Consumers would flock to it and Sony realized this, prompting the company to do as much as it can to steal some of this uniqueness. Obviously if Sony or MS had enough time (if they knew of the potential earlier), they would have released controllers having features that would separate them from conventional controllers. The Six-axis was an impulse move.

Impulse move? Right. It was Sony ripping off Nintendo. Again.

Yea, I'm not denying that. I did say that Sony wanted to have some of the Wii's uniquuness, didn't I? The move was nevetheless an impulse one. Sony needed the quickest feature similar to the wii-mote, so why not use something in arm's reach (technology that has exited since year 2000...Sidewinder)?

No they didn't they wanted steal Nintendo's thunder.

Now come on, by your logic, IS or is not, the Cell proccessor a gimmick?

Yes, they did want to steal their thunder. That's what I said.

The Cell is gimmicky. Sony lied about it in order to deceive people into buying it's console.

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#38 Darth_DuMas
Member since 2006 • 2687 Posts
[QUOTE="Darth_DuMas"][QUOTE="emawk"]

Here is a better definition of "gimmick" straight from dictionary. com

http://dictionary.reference.com/browse/gimmick

...Designed to attract attention or increase appeal

...To equip or embellish with unnecessary features, esp. in order to increase salability

...A concealed, usually devious aspect or feature of something

emawk

The first and last points are meaningless in this context. The Wii mote is not there to attract out of looks but out of use, unless you mean functionality, its its still not enough to call it a gimmick. The last point in just nothing to do with the Wii mote since there is nothing secretive about it.

As to your second point, to consider a primary control function as an "unnecessary feature" thus it being a gimmick, you leave it open that anything modified or new when used for primary use would be considered a gimmick. To call it a gimmick would make you very closed to changes.

EDIT: In that case, can I call the Cell Broadband Processor a gimmick? Its design is not required for gaming, although at some point it may benefit gaming, its still not enough that it would not be a gimmick under that logic.

I think that the wii controller is, for the most part, a gimmick because it doesn't add as much value to gaming as Nintendo made it out to be. Did you see the Wii commercials? Did you see how Nintendo portrayed the wii-mote? Isn't it deceptive?

For all we know, the wii-mote could prove to very good, adding significantly to the value of gaming. But as things are now, it's not impressive. 

I want you're honest answer, is something like the wii-mote all you want in a system? That's what Nintendo wants it's customers to believe.

No I never said, the Wii mote was all I wanted, I was merely pointing out that as a primary control method it could not be called a gimmick. Even if Nintendo did limit themselves a bit by making it the sole focus, would that automatically make it a gimmick or its main selling feature.

You mean to say the Wii mote is Nintendo's Gimmick, but isn't that like saying that the main selling features for the other consoles are theirs.

If this is the point, I think your use of the word gimmick is too loose and possibly mixed up with selling point.

Because graphics would then become the gimmicks of the X360 and the PS3. The other features of the consoles are needed physics and more ram so on and so forth.

But the graphics arn't they are just the selling point.

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#39 TyrantDragon55
Member since 2004 • 6851 Posts
While no game has made truely meaningful use of the Wiimote yet, I'm not ready to just dismiss it as a gimick. Hopefully, Super Mario Galaxy will show what the controller can really do.
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#40 HarlockJC
Member since 2006 • 25546 Posts

While no game has made truely meaningful use of the Wiimote yet, I'm not ready to just dismiss it as a gimick. Hopefully, Super Mario Galaxy will show what the controller can really do.TyrantDragon55

So Wiisports would have been fun on a normal remote?

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#41 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="IronMaidenLives"][QUOTE="emawk"][QUOTE="magiciandude"]

*yawn*, another "Teh Wii is teh disgrace to the video game industry" thread. I've already explained countless times that Nintendo isn't trying to compete head-to-head with Microsoft and Sony and are aiming a different way in the video game market share, which is why they are not focusing graphics this gen. If Nintendo uses the hardware that Microsoft and Sony uses to make to their hardware, Nintendo would lose tons of money. Next-gen, the costs for developing with today's hardware will drop.

ithilgore2006

Tell me something, why is it you Nintendo fanboys make it seem as if the PS3 and Xbox 360 are obsolete and that the Wii is the future, as if the Wii was in direct competition with both these consoles?

Nintendo won't necessarily lose money by actually investing in the Wii's hardware. Did they lose money when they invested in the Gamecube's hardware? From what I remember, not only was the gamecube one of the more power consoles, Nintendo also sold it at a profit.

Nintendo, Mircrosoft and Sony all fighting non-gamers and casual gamers. So in the end, they're all targeting the same groups. It just happens MS and Sony are also targeting hardcore gamers.

Let me guess, you're one of those people that think they are "hardcore" so you can bash "casuals" to make yourself feel better by serving your pathetic ego for gaming?

Do the internet community a favor and hit the off button on your computer.

Actually, I think all the console makers want all the gamers they can get. One side is luring gamers with epic games and other side is luring gamers with the Wii-mote. Each is taking a different approach.

I pressed the off botton on my computer but it wouldn't turn off. I think God wants me to be here.

Define "epic" games please. If you can I will applaude you for one second.

Epic games are those that are huge, beautiful and involving. Games that you want to reach out and touch. Games so believable and "in-your-face" that you can't help yourself but say "WOW" more than a few times. Games that make you want more.

Zelda: Ocarina of Time when it first came out is an example of a truly epic game. Epic games tend to have it all -- gameplay, graphics, story and amazing effects-- all beyond this world! Some consoles could accomplish these feats better than others, but I'm not going to name names.

Tell me if you applaud.

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#43 Darth_DuMas
Member since 2006 • 2687 Posts
[QUOTE="Darth_DuMas"][QUOTE="emawk"][QUOTE="IronMaidenLives"][QUOTE="emawk"][QUOTE="IronMaidenLives"]

Yeah, the Wiimote is such a gimmick that Sony took a clue and made the Sixaxis.

emawk

I know you were trying to be sarcastic, but you're actually right. lol.

Sony saw the appeal of the Wii-mote. It was different and unique (but not necessarily better). Consumers would flock to it and Sony realized this, prompting the company to do as much as it can to steal some of this uniqueness. Obviously if Sony or MS had enough time (if they knew of the potential earlier), they would have released controllers having features that would separate them from conventional controllers. The Six-axis was an impulse move.

Impulse move? Right. It was Sony ripping off Nintendo. Again.

Yea, I'm not denying that. I did say that Sony wanted to have some of the Wii's uniquuness, didn't I? The move was nevetheless an impulse one. Sony needed the quickest feature similar to the wii-mote, so why not use something in arm's reach (technology that has exited since year 2000...Sidewinder)?

No they didn't they wanted steal Nintendo's thunder.

Now come on, by your logic, IS or is not, the Cell proccessor a gimmick?

Yes, they did want to steal their thunder. That's what I said.

The Cell was gimmick. Sony lied about in order to deceive people into buying it's console.  

I thought you, meant SCE stuffed the Six Axis in there to catch up and be just like the Wii mote.

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emawk

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#44 emawk
Member since 2004 • 1820 Posts
^^^^^Sony couldn't do that; it didn't have enough time before launch to do so. This is why it had to grab whatever was in arm's reach.
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#45 GunSmith1_basic
Member since 2002 • 10548 Posts
[QUOTE="Darth_DuMas"][QUOTE="emawk"]

Here is a better definition of "gimmick" straight from dictionary. com

http://dictionary.reference.com/browse/gimmick

...Designed to attract attention or increase appeal

...To equip or embellish with unnecessary features, esp. in order to increase salability

...A concealed, usually devious aspect or feature of something

emawk

The first and last points are meaningless in this context. The Wii mote is not there to attract out of looks but out of use, unless you mean functionality, its its still not enough to call it a gimmick. The last point in just nothing to do with the Wii mote since there is nothing secretive about it.

As to your second point, to consider a primary control function as an "unnecessary feature" thus it being a gimmick, you leave it open that anything modified or new when used for primary use would be considered a gimmick. To call it a gimmick would make you very closed to changes.

EDIT: In that case, can I call the Cell Broadband Processor a gimmick? Its design is not required for gaming, although at some point it may benefit gaming, its still not enough that it would not be a gimmick under that logic.

I think that the wii controller is, for the most part, a gimmick because it doesn't add as much value to gaming as Nintendo made it out to be. Did you see the Wii commercials? Did you see how Nintendo portrayed the wii-mote? Isn't it deceptive?

For all we know, the wii-mote could prove to very good, adding significantly to the value of gaming. But as things are now, it's not impressive. 

I want you're honest answer, is something like the wii-mote all you want in a system? That's what Nintendo wants it's customers to believe.

get off it, you want the wiimote to be labelled a gimmick so you can diss nintendo or justify your purchase or whatever retarded reason.  The wiimote is not a gimmick because its additions to gaming are not superfluous to gaming, but rather add significantly to gaming as an art.  The wiimote cursor especially will become standard in all consoles in the future I'm sure.  Microsoft wishes they invented it so bad (for FPSs).  The wii is not a gamecube with different controllers because the gamecube could never do what the wii can.  You can never play warioware or wiispots on a conventional console or pc, and the wiimote even made red steel somewhat appealing.  Rest assured there will be some true gems on the wii that only the wii can do.  Being able to point at the screen is not just different controls, it puts the old controls to shame, it is an advancement in the gaming industry. Period! 

Why dont you explain what makes the 360 and ps3 so great.  Those systems are inferior pc's admit it, and really not that different than their predecessors.  You can say that no one can afford high end pcs, but that's a sad response and doesn't answer the question.  You might say that the biggest, prettiest games are on 360 or ps3 but they just are not.  All of the leaps in that field will be done on the pc, and then everyone else will get a diluted taste of that.  Consoles are supposed to be more than a poor man's pc.

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#46 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"]

:cry:

hummer700

Summarized :)

That must have been your reaction after reading the topic.  

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#47 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="ithilgore2006"][QUOTE="emawk"][QUOTE="IronMaidenLives"][QUOTE="emawk"][QUOTE="magiciandude"]

*yawn*, another "Teh Wii is teh disgrace to the video game industry" thread. I've already explained countless times that Nintendo isn't trying to compete head-to-head with Microsoft and Sony and are aiming a different way in the video game market share, which is why they are not focusing graphics this gen. If Nintendo uses the hardware that Microsoft and Sony uses to make to their hardware, Nintendo would lose tons of money. Next-gen, the costs for developing with today's hardware will drop.

emawk

Tell me something, why is it you Nintendo fanboys make it seem as if the PS3 and Xbox 360 are obsolete and that the Wii is the future, as if the Wii was in direct competition with both these consoles?

Nintendo won't necessarily lose money by actually investing in the Wii's hardware. Did they lose money when they invested in the Gamecube's hardware? From what I remember, not only was the gamecube one of the more power consoles, Nintendo also sold it at a profit.

Nintendo, Mircrosoft and Sony all fighting non-gamers and casual gamers. So in the end, they're all targeting the same groups. It just happens MS and Sony are also targeting hardcore gamers.

Let me guess, you're one of those people that think they are "hardcore" so you can bash "casuals" to make yourself feel better by serving your pathetic ego for gaming?

Do the internet community a favor and hit the off button on your computer.

Actually, I think all the console makers want all the gamers they can get. One side is luring gamers with epic games and other side is luring gamers with the Wii-mote. Each is taking a different approach.

I pressed the off botton on my computer but it wouldn't turn off. I think God wants me to be here.

Define "epic" games please. If you can I will applaude you for one second.

Epic games are those that are huge, beautiful and involving. Games that you want to reach out and touch. Games some believable and "in-your-face" that you can't help yourself but say "WOW" more than a few times. Games that make you want more.

Zelda: Ocarina of Time when it first came out is an example of a truly epic game. Epic games tend to have it all -- gameplay, graphics, story and amazing effects-- all beyond this world! Now, some consoles could accomplish these feats better than others, but I'm not going to name names.

Tell me if you applaud.

I don't think games have to be believable to be epic. But regardless that's really broad...

 

Zelda TP, def falls under that.

Metroid Prime 3 does..

Super Mario Galaxy def.

 

 

 

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NobuoMusicMaker

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#48 NobuoMusicMaker
Member since 2005 • 6628 Posts

Wow... you are like my thoughts, individualized and sentient.  This is my thinking for a long time except I never made this big of a post about it.

And Nintendo wasn't the first to do gimmicks well though... it's Steve Jobs and that crappy iPod. 

So your also saying that the reason the DS is selling so well is because of it's touch screen?

You can have a Gimmick and you cna use is well, once consumers relise that they have used it well they will buy it.

Davis092

The DS was a testbed gimmick for N.  It still held a lot of the GBA traditional control designs but added a touchscreen and a second screen, both being gimmicks.  And yes, the mic also.  Wifi wasn't a DS thing because it was blatantly obvious that handhelds should be getting wifi connectivity anyways.

But the Wii is a complete gimmick.  The Wiimote is a complete destruction of the traditional control design so it is the complete gimmick push by Nintendo. 

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Tasman_basic

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#49 Tasman_basic
Member since 2002 • 3255 Posts
While I see your point, change it all to the mouse is a gimmick and put it back about 15 years and then BAM it's worng.
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creativeminded

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#50 creativeminded
Member since 2005 • 1729 Posts

The Wii is only getting ports soo far so you shouldn't judge it's game. Even the great Zelda game is a port from the cube and ye red steel wasn't great but you surely can't label a system bad because of it. people get the Wii because of what will come and it's simple. The potential is huuuge for orignal games and Nintendo always brings first rate games so you always know they got your back. You say the Wii is a gimmick...and the other consoles are not? The others bring you in by the wow look at the graphics factor which people get over after a while same like you are saying about the Wii. So this means all the consoles are gimmick's so why should nintendo be singles out?

The Wii has better gameplay thanks to the controller and the other consoles have better graphics....and why say the Wii is nothing without it's controller? Same can be said about the other consoles...take away the HD visuals and their main weapon is gone. The Wii has better gameplay and the others have better visuals. Nothing more to be said