no killzone coversystem in mp!!

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blazer105

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#1 blazer105
Member since 2006 • 51 Posts

wow that kinda suks

http://www.psu.com/Killzone-2-dev-explains-absence-of-cover-system-in-multiplayer-News--a0005247-p0.php

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Hitman533

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#2 Hitman533
Member since 2008 • 642 Posts
Ooooold, we all already knew this from like a year ago.
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hopesfall2own

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#3 hopesfall2own
Member since 2008 • 2714 Posts

wow that kinda suks

http://www.psu.com/Killzone-2-dev-explains-absence-of-cover-system-in-multiplayer-News--a0005247-p0.php

blazer105
Linked..

and lol :lol:
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Couth_

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#4 Couth_
Member since 2008 • 10369 Posts
Old news. I was looking for it when I was in the beta but didn't find it because it's not there. All the maps are designed so that your backside is always vulnerable.
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bizzy420

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#5 bizzy420
Member since 2005 • 2730 Posts
[QUOTE="blazer105"]

wow that kinda suks

http://www.psu.com/Killzone-2-dev-explains-absence-of-cover-system-in-multiplayer-News--a0005247-p0.php

old news man. guess in the private beta, players complained that it didnt work out too well and really turned the game into a campfest.
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blazer105

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#6 blazer105
Member since 2006 • 51 Posts

i just thought it would be cool to have a fps cover system online too bad didnt get a chance to try it out :cry:

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Couth_

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#7 Couth_
Member since 2008 • 10369 Posts
[QUOTE="blazer105"]

wow that kinda suks

http://www.psu.com/Killzone-2-dev-explains-absence-of-cover-system-in-multiplayer-News--a0005247-p0.php

bizzy420
old news man. guess in the private beta, players complained that it didnt work out too well and really turned the game into a campfest.

It's not that it becomes a camp fest. There isn't a single place in a MP map that you could take cover and be safe from the enemy, because there is always a door or path that leads behind you. '360 degree environments' That's why it doesnt work
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smokedope420

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#8 smokedope420
Member since 2009 • 278 Posts

soldier of fortune called and said they want lean and peak back.

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GodofBigMacs

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#9 GodofBigMacs
Member since 2008 • 6440 Posts
Well, duh, that'd make it WAY too easy.
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IIJuggaNottII

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#10 IIJuggaNottII
Member since 2008 • 1907 Posts
I guess you have to list this with the guy who said "I cant believe that you cant see your feet in Killzone 2". Well...I dont see that as a deal breaker. I just want a good game. It seems to be going that route. I guess guys will pick at it like vultures until release. Not long.....It seems like it will be good.
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smokedope420

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#11 smokedope420
Member since 2009 • 278 Posts
[QUOTE="bizzy420"][QUOTE="blazer105"]

wow that kinda suks

http://www.psu.com/Killzone-2-dev-explains-absence-of-cover-system-in-multiplayer-News--a0005247-p0.php

Couth_

old news man. guess in the private beta, players complained that it didnt work out too well and really turned the game into a campfest.

It's not that it becomes a camp fest. There isn't a single place in a MP map that you could take cover and be safe from the enemy, because there is always a door or path that leads behind you. '360 degree environments' That's why it doesnt work

lean and peak works fine in soldier of fortune multiplayer.

the levels just like killzone2, seems the people doing testing sucked.