No Man's Sky Previews

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KratosYOLOSwag

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#1  Edited By KratosYOLOSwag
Member since 2013 • 1827 Posts

Eurogamer

What is it you actually do in this game?

Quite a lot, as it turns out.

Maybe you want a better ship with a little more range, or more fuel to help you get that little bit further. Best venture over to one of the many trading posts, and see if you can barter with one of the civilised alien races that populate the universe - though, first, you're going to have to learn to speak their language, your understanding enhanced by interacting with monoliths that are scattered across planets.

There are races and factions, traders and pirates and organisations with which allegiances can be formed. Find yourself in the depths of space riding alongside a flotilla of freighter ships when a pirate attacks, and you'll find that convoy comes to your aid - or, alternatively, you could open fire yourself on the cargo holds that bulge out until they explode, gathering up some of that loot for yourself. An ally lost, a hold full of carbon gained; it's a vast space that No Man's Sky offers, but it's underpinned by a framework that's sturdy, perhaps even familiar.

This is a universe with its own lore, and a deeper sense of purpose for the player that's slowly revealed through exploration. It's perhaps the biggest revelation of this latest round of media previews (perhaps the last before No Man's Sky's release in June) that this universe of some 18,446,744,073,709,551,616 planets is bound together by a fiction and governed by a narrative logic. It seems like a smart way to impose some of the structure that so many players crave.

Gamespot

* Each race has its own technologies, such as different types of ships and suits. The only creature I encountered appeared to be an android, and my guess is that it was in awe of my presence.

* When conversing, choosing the right option can make races happy. Frequent interactions can raise your reputation within each faction. Friendly factions can open up trading options, and even offer items such as upgraded weapons. The races who you befriend will help you in their own specialised field--one could be skilled in the sciences, for example, meaning your bond will increase some of your tech skills.

* Players have a standing with each of the races, who have their own relationships and rivalries with each other, much like in Civilization.

IGN

My criminally brief 30-minute hands-on is already two-thirds gone, and I have a hankering to get to outer space.

To do so, I’m going to have to hack the landing pad since I didn’t have the cash to outright buy the impressive ship that docked (and soon left) a few moments ago. But I need plutonium in order to do craft the bypass chip. And so off I go, overheating my gun while trying to blast and collect as much plutonium as possible.

Unfortunately, it seems I angered some of the native wildlife; a tiger-like animal comes bounding after me, chomping me from behind and forcing me to engage it. I get a few laser blasts in before turning to run. The beast fells me, and I have to respawn from the last spot I saved at, far away.

The Verge

I found inner peace playing No Man’s Sky

I may exaggerate, but only slightly. No Man’s Sky is the long-awaited title from Hello Games that will be landing on PCs and the PlayStation 4 on June 21st. It’s essentially a space-exploration sandbox: players are dropped into a universe filled with roughly 18 quintillion worlds, each filled with their own specific landscapes, attributes, and indigenous creatures. The object of the game is largely undefined: you can hang out and mine crystals from massive underground caverns, or you can build up your spaceship, sit on space trade routes, and blow passing ships to pieces. It’s all up for grabs, and what’s clear after playing the game for a half-hour is that no amount of hands-on or preview time can ever convey the full experience of the game; No Man’s Sky is a life simulation.

Push Square

Speaking of the NPCs, the studio's really eager to stress that the game is packed with lore, though it's something that we're unable to really sample in our agonisingly short hands-on. One neat touch, however, is that they'll all speak different languages, and you'll gradually pick up on the meaning of words by exploring their planets; fail to take the time to pick up on the local lingo, however, and you'll find communication more difficult. This can be particularly problematic in trading scenarios, where picking the wrong option due to a misunderstanding may find you on the receiving end of a blaster to the rear.

It remains to be seen just how meaningful these interactions will turn out to be, but all of the user interface elements are beautifully implemented using a system that, honestly, has been straight-up lifted out of Destiny. That's no bad thing, though, as Bungie's cursor-driven mechanic remains as elegant as it's ever been, and it really works here. Similarly, the presentation across the board is just sublime; one planet that we visited tested our suit's anti-freeze capabilities due to its sub-zero temperatures, while another – positioned closer to a star – had a scorching surface that drained our energy if we failed to manage our cooling systems effectively.

PS Nation

The reason one would want to interact with the NPCs is so they can help you find missions and upgrades. How you start to learn their language outside of guessing your way through a dialogue option is by exploring. You will learn by finding things in the world, specifically through monolith ruins.

Once discovered, the monoliths will help translate some words until you find enough of them to speak the language completely. So ideally you can interact with an alien race while only knowing a few words, but things would be easier the more words that are understood. NPC characters have not been talked about until this point and this is a major aspect of the game and a real surprise to learn about this late in the development cycle.

VG247

During the hands-on I found myself frequently bored, even while those around me seemed rapturous with delight. The shooting felt floaty, and, while there’s some cool tech that lets you blow holes in the ground with grenades, there doesn’t appear to be anything on the ground to actually fight beyond the droids you anger by destroying the worlds you visit.

A big argument against No Man’s Sky is going to hinge on the $60 price point and I think in terms of the work that’s gone into it, it’s absolutely worth that price. Aesthetically and technically it’s a massive achievement, and if you like the idea of exploring an infinite galaxy at your own pace then I couldn’t recommend it enough. If you were expecting an actual game under all of that framework though, you might, like me, be entirely disappointed.

Ars Technica

After my 30 minutes in No Man's Sky had run out, I truly felt ripped out of the game—robbed, even, of my chance to keep exploring. Once my game was over, I began walking around the trippy demonstration room, where TVs were placed in a circle in front of massive, egg-shaped chairs. Each TV had a different player—and a different planet. One was drenched in acid rain. On another, a woman was blasting grenades into the side of a mountain so that she could essentially walk through it. To her right was a guy piloting his spaceship just above a planet's atmosphere and engaging in a battle with a floating fortress.

This feeling of watching just a few people play the game felt exhilarating. I can't even imagine how intense an entire Twitch world's worth of No Man's Sky streams will feel in comparison. The only thing more intense, honestly, is Murray's admission of an existential crisis only his kind of creation could instill in its creator: the reality that almost all of No Man's Sky truly will be no man's sky.

"The cool thing about the game—or maybe the sad thing—is that all of these stars, each with their planets, NPCs, buildings, and languages to learn... 99.9 percent of them will never be visited. That scale is really important to our game. But it’s a really hard game to demo in half an hour."

Rock Paper Shotgun

The thing is, I got lost while exploring an ice planet. I would probably be a bit less cold but about eight minutes into my play time I also destroyed my spacesuit’s thermal shield while experimenting with the menus. Rebuilding that shield so I can survive the kilometer walk back to my ship is one option, building an EMP module which lets me summon my ship directly to a nearby landing pad and then flying somewhere warmer is another. But both will require resources in the form of different elements and the lack of silicon in my vicinity is proving quite the hindrance.

Giant Bomb

Although playing No Man's Sky for 30 minutes was just enough time to figure out that I wanted to play a lot more No Man's Sky, it's at least nice to know at this point how the game is designed with respect to recognizable video game genres. Hearing Murray mention The Long Dark, Stranded Deep and Terraria as personal favorites and inspirations made it clear that giving the player the freedom to explore, gather, craft, buy, sell, fight, flee, learn, and survive in this endless galaxy is what the game is all about. Previously, I haven't found a game of this type that's gotten me personally invested, but No Man's Sky is the first one with the breadth and the setting to make me very, very anxious to spend a much longer amount of time with it.

But what do you do in this game!? I look forward to finding inner peace.

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lawlessx

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#2 lawlessx
Member since 2004 • 48753 Posts

well now..this is actually starting to sound pretty good. wonder why they waited this long to explain the game in detail

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Primorandomguy

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#3 Primorandomguy
Member since 2014 • 3368 Posts

That VG27 preview is hugely negative. Doesn't even sound like a game, but a real life space simulator, with some survival elements. No thanks. Never was interested in this game, definitely not now.

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mark1974

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#4  Edited By mark1974
Member since 2015 • 4261 Posts

I'm really psyched, just like I have been all along. This game has always seemed awesome to me.

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darklight4

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#5 darklight4
Member since 2009 • 2094 Posts

Cements my day 1 purchase even further.

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Livecommander

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#6 Livecommander
Member since 2009 • 1388 Posts

@primorandomguy: Doesnt take much to persuade you huh

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MISTER_Davis

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#7 MISTER_Davis
Member since 2016 • 286 Posts

I have been waitiing in this for a long time...

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lostrib

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#8 lostrib
Member since 2009 • 49999 Posts

@mister_davis said:

I have been waitiing in this for a long time...

in what?

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Primorandomguy

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#9 Primorandomguy
Member since 2014 • 3368 Posts

@Livecommander: It wouldn't matter, the game never appealed to me as I stated.

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clone01

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#10 clone01
Member since 2003 • 29845 Posts

Seems interesting. Don't think its a day 1 buy for me, but I'm intrigued.

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KEND0_KAP0NI

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#11 KEND0_KAP0NI
Member since 2016 • 1231 Posts

I predict 6/10

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aroxx_ab

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#13 aroxx_ab
Member since 2005 • 13236 Posts

Not sure about this game, i dont like endless games. I want shorter games i can complete and then move on to next game.

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dalger21

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#15 dalger21
Member since 2002 • 2231 Posts

This does not sound like a game I would play. Sounds great for people that like these types of games tho.

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#16  Edited By Razik
Member since 2015 • 965 Posts

I can see myself visiting a few planets and then feeling like I've had enough of this and move on, if reviews are positive and it has amazing gameplay which I think it won't judging by what I've seen I'll give it ago, not for $60 but when on sale

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#17  Edited By aroxx_ab
Member since 2005 • 13236 Posts

@sts106mat said:
@aroxx_ab said:

Not sure about this game, i dont like endless games. I want shorter games i can complete and then move on to next game.

nobody will ever be able to visit every planet in this game, nobody will ever even come close to it.

its quite probably not for you!

Yeah you are right. Last games i enjoyed very much was Firewatch(4hrs game) and Life is Strange.

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Ten_Pints

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#20  Edited By Ten_Pints
Member since 2014 • 4072 Posts

Cool, might get this for PC. Not paying for PSN to play a 99% single player game.

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Heil68

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#21  Edited By Heil68
Member since 2004 • 60835 Posts

awww, that's pretty awesome! I may get the Doom one to lessen the blow! :D I decided against the Uncharted 4 one, I'll get the LE, the one without statue. The statue is too similar to the one I have,

@sts106mat said:
@razik said:

I can see myself visiting a few planets and then feeling like I've had enough of this and move on, if reviews are positive and it has amazing gameplay which I think it won't judging by what I've seen I'll give it ago, not for $60 but when on sale

a big part of the appeal for me is that this game could feel like total escapism. The last game that i really felt so drawn into the game was with Elder Scrolls IV, Oblivion. It felt like a portal to another world. Skyrim had it too, but to a much lesser extent.

This game is looking awesome.

@Heil68 i am dissapointed that the CE isn't coming to the PS4. http://www.mcvuk.com/news/read/no-man-s-sky-actually-has-a-release-date/0163470

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BigBadBully

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#23 BigBadBully
Member since 2006 • 2367 Posts

I really liked the preview from Gamespot. Plus the longevity of the game is sweet. I could only see myself playing in 30 minute chunks daily before moving on to another game, but I like what I'm seeing. Hopefully Xbox One version isn't far off. Maybe at the center of the Universe is a playable version of the Last Guardian....

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Heil68

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#25 Heil68
Member since 2004 • 60835 Posts

yeah, I seen that, but the ship is pretty cool, plus they are actually limiting it to 10,000, even though that's quite a lot.

@sts106mat said:

@Heil68: Stop the Press !

just seen this announced (obviously UK only, but at least there is hope!). just pre-ordered myself one.

https://www.game.co.uk/en/no-mans-sky-special-edition-only-at-game-1058496/?merchname=hubnomanssky-_-specialedition-_-ps4

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Heil68

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#27 Heil68
Member since 2004 • 60835 Posts

@sts106mat said:

@Heil68: yeah, the ship is cool alright. who knows if this game makes it, we get more cool stuff like that .

yeah, hopefully.

We still need to game too!

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Skelly34

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#28  Edited By Skelly34
Member since 2015 • 2353 Posts

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PAL360

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#29  Edited By PAL360
Member since 2007 • 30574 Posts

Good scores or bad scores, this is the game i have been waiting for since i played Frontier Elite 2 in early 90s.

I'm sure i'll love it XD

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Bread_or_Decide

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#30 Bread_or_Decide
Member since 2007 • 29761 Posts

This game appeals to the adventurous loner in me. I dig it.

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#31 Mr_Huggles_dog
Member since 2014 • 7805 Posts

That sounds...actually quite cool. Sounds like a lot of exploration....I like that.

Hmmmm, I think I'm going to pick this up.

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KillOnSight

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#32 KillOnSight
Member since 2015 • 458 Posts

Looks cool, hopefully its a fully featured and finished game.

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Alucard_Prime

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#33 Alucard_Prime
Member since 2008 • 10107 Posts

Looking forward to seeing how this game will turn out, because on paper it sounds amazing. Definitely digging the art style though. No sexy Alien babes though?

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Alucard_Prime

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#35 Alucard_Prime
Member since 2008 • 10107 Posts

@sts106mat: Hehe yeah indeed

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silversix_

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#36 silversix_
Member since 2010 • 26347 Posts

If this is an actual game worth purchasing, it will be my biggest surprise of 2016. I expected nothing from this thing.

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Zethrickk382

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#37 Zethrickk382
Member since 2013 • 480 Posts

This game plus VR = Sold

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with_teeth26

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#38 with_teeth26
Member since 2007 • 11654 Posts

@razik said:

I can see myself visiting a few planets and then feeling like I've had enough of this and move on, if reviews are positive and it has amazing gameplay which I think it won't judging by what I've seen I'll give it ago, not for $60 but when on sale

yea thats is pretty much where I am at, it sounds cool but I'm not sure if it will hold my interest, especially if its SP only. I'm someone who gets pretty quickly bored in games like Minecraft, Don't Starve etc. but the premise of this is more appealing. I'd like to try it but not for $60 unless it turns out to be the second coming

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#39 Boddicker
Member since 2012 • 4458 Posts

What really bothers me about the preview videos is that the planets with life on them are way too earth-like. I have yet to see a truly alien creature.

And the dev says there won't be any gas giants in the game? Life as we know it is only possible on Earth because Jupiter and the other gas giants act like giant vacuum cleaners sucking things up like rogue asteroids and comets that could end all human life on Earth.

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enzyme36

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#40 enzyme36
Member since 2007 • 5582 Posts

Count me in... look forward to relaxing and exploring

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FLOPPAGE_50

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#41  Edited By FLOPPAGE_50
Member since 2004 • 4500 Posts

Coo, I can pirate it on PC.