This commercial is explanation enough.
This topic is locked from further discussion.
Because you don't think that the way you present your package has NOTHING to do with whether people will want it or not. Would you eat filet mignon served in a bedpan?thank you for making system wars a better place, and to the person above me this is clearly just to share the video its not really saying that its the reason why.
adizorz
[QUOTE="adizorz"]Because you don't think that the way you present your package has NOTHING to do with whether people will want it or not. Would you eat filet mignon served in a bedpan?thank you for making system wars a better place, and to the person above me this is clearly just to share the video its not really saying that its the reason why.
Neoyamaneko
ok your right i didn't make my point clear.
my point is that its not about halo sales, all it is about is this ad.
I think it has more to do with the Xbox not being popular in Japan.
Mr_Nordquist
Same here, although if that was a real Japanese Halo ad (which I'm doubting) then yeah I also see that not helping it sales wise, probably hindering it. But not as much as the Xbox just plain not selling in Japan.
[QUOTE="Mr_Nordquist"]
I think it has more to do with the Xbox not being popular in Japan.
St_muscat
Same here, although if that was a real Japanese Halo ad (which I'm doubting) then yeah I also see that not helping it sales wise, probably hindering it. But not as much as the Xbox just plain not selling in Japan.
It was the real Halo ad. I've lived in Japan since 1998 and remember shaking my head in disgust at it when I saw it on prime time TV. If I remember the Famitsu sales figures correctly, this multi-platinum selling game went on to sell less than 10k.
[QUOTE="adizorz"]Because you don't think that the way you present your package has NOTHING to do with whether people will want it or not. Would you eat filet mignon served in a bedpan? I agree with you... however is this bedpan used or clean?thank you for making system wars a better place, and to the person above me this is clearly just to share the video its not really saying that its the reason why.
Neoyamaneko
Seriously. When they could have shown the things that were in the commercial you posted, they have 30 seconds with the voice of a Japanese celebrity wigging out while a guy shoots an "X" into the wall. LET ME RESERVE MY COPY! :roll:And comparing it to a Halo ad like this only makes it more funny.
SpinoRaptor24
[QUOTE="Neoyamaneko"][QUOTE="adizorz"]Because you don't think that the way you present your package has NOTHING to do with whether people will want it or not. Would you eat filet mignon served in a bedpan? I agree with you... however is this bedpan used or clean? I think just the idea of it being a bedpan, and not its condition, would be reviling enough.thank you for making system wars a better place, and to the person above me this is clearly just to share the video its not really saying that its the reason why.
V_Zarnold_N
[QUOTE="St_muscat"]
[QUOTE="Mr_Nordquist"]
I think it has more to do with the Xbox not being popular in Japan.
Neoyamaneko
Same here, although if that was a real Japanese Halo ad (which I'm doubting) then yeah I also see that not helping it sales wise, probably hindering it. But not as much as the Xbox just plain not selling in Japan.
It was the real Halo ad. I've lived in Japan since 1998 and remember shaking my head in disgust at it when I saw it on prime time TV. If I remember the Famitsu sales figures correctly, this multi-platinum selling game went on to sell less than 10k.
Holy crap then, what a terrible ad, now I see my you think this hindered it sales. probably would have been better off without advertisement after seeing that.
Most video game fans in Japan don't like first person shooters and, to a degree, they don't really like Western games, partially because most Western games are built around first person shooter mechanics. In fact, a large chunk of the population in Japan suffers from motion sickness when they play games in the first person perspective.
It's just that simple. Even with the best adds and tons of hype, a first person shooter is not going to sell well in Japan. What I don't really know is wheter Western developers are aware of this and don't care, because they feel that Western markets should be enough for them, or maybe they are still scratching their heads and yelling "OUR GAMES DON'T SELL THERE BECAUSE THEM JAPANESE FOLKS ONLY PLAY FINAL FANTASY AND WII FIT, HURR HURR".
FPS DON"T sell in Japan in the first place, and secondly that is the best ad i've ever seen for any game. I'm still laughing about it, a good ad is one you'll never forget, good or bad.VideoGameGuy
That ad made a Friedberg and Seltzer movie trailer look like the trailer for the new Star Trek.
In fact, a large chunk of the population in Japan suffers from motion sickness when they play games in the first person perspective.LordQuorthon
Now THAT statement was even bolder than my OP. Especially when the arcade enthusiasts here are playing Virtual On and Gundam in BATTLEPODS.
Because you don't think that the way you present your package has NOTHING to do with whether people will want it or not. Would you eat filet mignon served in a bedpan?[QUOTE="Neoyamaneko"][QUOTE="adizorz"]
thank you for making system wars a better place, and to the person above me this is clearly just to share the video its not really saying that its the reason why.
adizorz
ok your right i didn't make my point clear.
my point is that its not about halo sales, all it is about is this ad.
Get over yourself already, n00b!
Now THAT statement was even bolder than my OP.
Neoyamaneko
The speculation based on these bits and pieces has it that Kojima is working on a first-person shooter designed specifically to tackle the Western market. First-person shooter games have never done well in Japan; Kojima himself has addressed this issue many times during the course of his tenure as lead designer on the Metal Gear series. According to Kojima, Japanese people are much more likely to experience motion sickness.
http://arstechnica.com/gaming/news/2009/01/kojima-loves-left-4-dead-could-be-making-a-fps.ars
The reson why I remember that statement from Kojima is because I myself have serious problems whenever I try to play Metroid Prime 3. I like the game, I think it's a brilliant game, but I can't physically force myself to play it for more than 20 minutes in a row. If that portion of the Japanese population feels half as bad as I feel when I play certain first person games, you can pretty much bet that they won't be giving Halo or any other Wester game that uses the first person perspective a try.
So because Kojima said it, that makes it true? Just because he's Japanese doesn't mean that he can make bold statements about his country's people without any proof or research.Neoyamaneko
Titre du document / Document title
Gastric arrhythmia and nausea of motion sickness induced in healthy Japanese subjects viewing an optokinetic rotating drum
Auteur(s) / Author(s)
IMAI Kenji ; KITAKOJI Hiroshi ; SAKITA Masakazu ;
Résumé / Abstract
The purpose of this study was to investigate whether nausea or gastric dysrhythmia, including tachygastria, which was determined by electrogastrography (EGG), were observed during optokinetic motion sickness in healthy Japanese volunteers. Twelve volunteers (9 men and 3 women) participated in the study. The subjects were asked to sit in a chair with their heads positioned in the center of a drum whose inside had been painted with black and white stripes. After a 15 min resting period, the drum was rotated at a speed of 60 degree/sec for 15 min. The EGG was continuously recorded for a total of 45 min (15 min resting period, 15 min rotation period, and 15 min recovery period). The severity of nausea was evaluated with a visual analogue scale (VAS) before, immediately after, and 15 min after the cessation of drum rotation. Other motion sickness symptoms were evaluated by scores of subjective symptoms of motion sickness (SSMS). Of 12 subjects who completed the study, 10 complained of nausea immediately after cessation of drum rotation. The VAS score for nausea immediately after the drum rotation period and 15 min after cessation of the rotation was significantly higher than during the resting period. The EGG during the drum rotation period showed a decrease in normogastria, which was accompanied with an increase in tachygastria. We conclude that gastric tachyarrhythmia and nausea may be induced by viewing an optokinetic rotating drum in healthy Japanese subjects who may have a hypersusceptibility to vection-induced motion sickness. The gastric dysrhythmia obtained with EGG could be a useful observation to support the appearance of nausea induced by optokinetic motion sickness.
Revue / Journal Title
Journal of physiological sciences ISSN 1880-6546
Source / Source
2006, vol. 56, no5, pp. 341-345 [5 page(s) (article)]
Langue / Language
Anglais
Editeur / Publisher
Physiological Society of Japan, Tokyo, JAPON (2006) (Revue)
Mots-clés d'auteur / Author Keywords
motion sickness ; electrogastrogram ; tachygastria ; nausea ; visual analogue scale ;
Localisation / Location
INIST-CNRS, Cote INIST : 6885, 35400014525597.0030
Nº notice refdoc (ud4) : 18408434
http://cat.inist.fr/?aModele=afficheN&cpsidt=18408434
Better?
[QUOTE="Neoyamaneko"]So because Kojima said it, that makes it true? Just because he's Japanese doesn't mean that he can make bold statements about his country's people without any proof or research.LordQuorthon
Titre du document / Document title
Gastric arrhythmia and nausea of motion sickness induced in healthy Japanese subjects viewing an optokinetic rotating drum
Auteur(s) / Author(s)
IMAI Kenji ; KITAKOJI Hiroshi ; SAKITA Masakazu ;
Résumé / Abstract
The purpose of this study was to investigate whether nausea or gastric dysrhythmia, including tachygastria, which was determined by electrogastrography (EGG), were observed during optokinetic motion sickness in healthy Japanese volunteers. Twelve volunteers (9 men and 3 women) participated in the study. The subjects were asked to sit in a chair with their heads positioned in the center of a drum whose inside had been painted with black and white stripes. After a 15 min resting period, the drum was rotated at a speed of 60 degree/sec for 15 min. The EGG was continuously recorded for a total of 45 min (15 min resting period, 15 min rotation period, and 15 min recovery period). The severity of nausea was evaluated with a visual analogue scale (VAS) before, immediately after, and 15 min after the cessation of drum rotation. Other motion sickness symptoms were evaluated by scores of subjective symptoms of motion sickness (SSMS). Of 12 subjects who completed the study, 10 complained of nausea immediately after cessation of drum rotation. The VAS score for nausea immediately after the drum rotation period and 15 min after cessation of the rotation was significantly higher than during the resting period. The EGG during the drum rotation period showed a decrease in normogastria, which was accompanied with an increase in tachygastria. We conclude that gastric tachyarrhythmia and nausea may be induced by viewing an optokinetic rotating drum in healthy Japanese subjects who may have a hypersusceptibility to vection-induced motion sickness. The gastric dysrhythmia obtained with EGG could be a useful observation to support the appearance of nausea induced by optokinetic motion sickness.
Revue / Journal Title
Journal of physiological sciences ISSN 1880-6546
Source / Source
2006, vol. 56, no5, pp. 341-345 [5 page(s) (article)]
Langue / Language
Anglais
Editeur / Publisher
Physiological Society of Japan, Tokyo, JAPON (2006) (Revue)
Mots-clés d'auteur / Author Keywords
motion sickness ; electrogastrogram ; tachygastria ; nausea ; visual analogue scale ;
Localisation / Location
INIST-CNRS, Cote INIST : 6885, 35400014525597.0030
Nº notice refdoc (ud4) : 18408434
http://cat.inist.fr/?aModele=afficheN&cpsidt=18408434
Better?
1) This has nothing to do with FPS gaming as anyone put under those conditions will be affected in such a way. It's not limited to Japanese people. 2) The Gundam FPS mech games are some of the most popular arcade games in Japan right now. They are jumping and swiveling in front of a panoramic screen and the pods sometimes move as well. That adds a dimension a home FPS can't give you, but they aren't getting sick....in fact, they're lining up to play.as anyone put under those conditions will be affected in such a way.NeoyamanekoOf course not. The study clearly states that a certain number of subjects were not affected.
It's not limited to Japanese people.NeoyamanekoOf course not. I am not Japanese and I suffer from motion sickness.
[QUOTE="Neoyamaneko"] 1) This has nothing to do with FPS gamingLordQuorthonOf course it does. I get motion sickness under a bunch of different circumstances. First Person Shooters are one of them.
as anyone put under those conditions will be affected in such a way.NeoyamanekoOf course not. The study clearly states that a certain number of subjects were not affected.
It's not limited to Japanese people.NeoyamanekoOf course not. I am not Japanese and I suffer from motion sickness.
So then where do you and Kojima get this "majority" of Japanese people from? In your attempt to be factitious, you contradicted yourself. Also, that study puts in other factors that aren't a part of FPS gaming.
And nice avoiding the Gundam point, BTW.
psshht...it failed because the majority don't care for military shooters. And because X means NO in Japanese. Slambo86
The "X" does not always mean "no" in Japanese. It can have the meaning of "mysterious." Look at this game (Dairantou Smash Brothers X):
Did you know that this game, called Super Smash Bros. Brawl in the West is one of the five best-selling games in Japan last year? The "X" (which has the meaning of "mysterious" if you played the Subspace Emissary adventure mode) in this game did not prevent it from sell very well, so the idea that the Xbox 360 is not popular among the Japanese because it has the "X" in its name is dead wrong. It is a common misconception in System Wars and elsewhere that need to be refuted.
As others have said before, one of many reasons the Xbox 360 sold poorly in Japan have to do with the type of games it plays, games that often do not appeal to the Japanese.
And nice avoiding the Gundam point, BTW.NeoyamanekoThat's because I have no idea what Gundam is, what it does, or wheter I should have it with white or red wine.
I don't think they really cared TBH. They didn't want to spend time making an ad so they made this PoS.
[QUOTE="Neoyamaneko"]And nice avoiding the Gundam point, BTW.LordQuorthonThat's because I have no idea what Gundam is, what it does, or wheter I should have it with white or red wine.
Well, here you are.
Its popularity contradicts what you and Kojima are saying.
That doesn't look like something that could make ME sick. Then again, I'm talking about ME and MY motion sickness.
[QUOTE="skrat_01"]........4.25 shoot? I dont know whats worse. TCs argument or the ad.NeoyamanekoOnce again, we have a guy that thinks presentation has nothing to do with sales and just wants to be confrontational for whatever reason. :roll:Hu what?
What?
:lol:
The ad is supposed to be quirky, I don't know much about the Japanese market in terms of advertisements, aside from stereotype so I cant judge that accurately.
However.
This ad isnt a simple factor why Halo didn't sell well in Japan.
It probably has more to do with the genre not being popular in general... factored in with the Xbox not being popular....
mmmkay?
Yikes touchy touchy TC.
But we aren't talking about you. We're talking about the "large chunk" of Japanese gamers that apparently get motion sickness from FPS games.That doesn't look like something that could make ME sick. Then again, I'm talking about ME and MY motion sickness.
LordQuorthon
[QUOTE="LordQuorthon"]But we aren't talking about you. We're talking about the "large chunk" of Japanese gamers that apparently get motion sickness from FPS games. Either reading comprehension is not your thing or you just enjoy repeating what other people tacitly say. In both cases, the only proper answer I can provide is: O RLY?That doesn't look like something that could make ME sick. Then again, I'm talking about ME and MY motion sickness.Neoyamaneko
To be fair though much of what is considered great in japan tend not to be the best games ever, Monster Hunter is a pile of turn for instance, in-fact most JRPGs tend to be a pile of turd this gen, i'am saying that as a 360 owner too, allot the JRPG games i have played this gen have been HORRIBLE.Most video game fans in Japan don't like first person shooters and, to a degree, they don't really like Western games, partially because most Western games are built around first person shooter mechanics. In fact, a large chunk of the population in Japan suffers from motion sickness when they play games in the first person perspective.
It's just that simple. Even with the best adds and tons of hype, a first person shooter is not going to sell well in Japan. What I don't really know is wheter Western developers are aware of this and don't care, because they feel that Western markets should be enough for them, or maybe they are still scratching their heads and yelling "OUR GAMES DON'T SELL THERE BECAUSE THEM JAPANESE FOLKS ONLY PLAY FINAL FANTASY AND WII FIT, HURR HURR".
LordQuorthon
I don't think there is a desire (as these is in the west for JP games) to get to understand a foreign product and so people just don't bother with it. Also they tend to hate anything outside of japan, it's gaming xenophobia pure and simple much of the time.
I don't think there is a desire (as these is in the west for JP games) to get to understand a foreign product and so people just don't bother with it. Also they tend to hate anything outside of japan, it's gaming xenophobia pure and simple much of the time.BoloTheGreatThey could say YOU don't like Monster Hunter because of "gaming xenophobia". There has to be something else. Or, better yet, a bunch of different reasons. One thing I do recall is that Microsoft's project to fight against Sony and its Playstation, back in the late 90s, which started with DirectX and led to Microsoft building the Xbox and the Xbox 360, was originally called "The Manhattan Project", which is just NOT COOL. Granted, the average Japanese dude who plays video games may not be aware of that, but maybe there IS such a thing as Karma. :P
Either reading comprehension is not your thing or you just enjoy repeating what other people tacitly say. In both cases, the only proper answer I can provide is: O RLY?LordQuorthon
Says the guy that keeps changing the criteria of being correct every time he's proven not to be correct.
Fact of the matter is, a game that relys on FPS motion in a more grandiose fashion coupled with body rumble and environmental sound effects that also play games with your equilibrium is one of the most popular games in Japan, though you say a "large chunk" of those gamers can't handle it.
Actually all three Halos have done really well there, ESPECIALLY for their userbaseFirstDiscoveryThe Xbox 1 sold around 500k units. Halo 1 sold less than 10k
[QUOTE="FirstDiscovery"]Actually all three Halos have done really well there, ESPECIALLY for their userbaseNeoyamanekoThe Xbox 1 sold around 500k units. Halo 1 sold less than 10kWho told you that:?
Halo CE - Up to 80k in sales with Platinum release (unsure if graph includes)
Halo 2 - 50k with no Platinum release
Halo 3 - Up to 90k with Platinum release (graph doesnt include)
I say theyve all sold well because not only are they shooters, but they are on the XBOX/360
haha i liked that 1 :lol:And comparing it to a Halo ad like this only makes it more funny.
SpinoRaptor24
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