Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
This topic is locked from further discussion.
Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
remington38
I will put this in code
int vgcharts = 0;
int NPD = 1;
if(vgcharts = NPD) {
cout "Ownage Approved";
return true;
}
else {
cout "Thread Fails";
return true;
}
[QUOTE="remington38"]Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
Medjai
I will put this in code
int vgcharts = 0;
int NPD = 1;
if(vgcharts = NPD) {
cout "Ownage Approved";
return true;
}
else {
cout "Thread Fails";
return true;
}
That made me smile :)
[QUOTE="remington38"]Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
Medjai
I will put this in code
int vgcharts = 0;
int NPD = 1;
if(vgcharts == NPD) {
cout "Ownage Approved";
} else {
cout "Thread Fails";
}
return true;
Debugged ;)
[QUOTE="Medjai"][QUOTE="remington38"]Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
billyea
I will put this in code
int vgcharts = 0;
int NPD = 1;
if(vgcharts == NPD) {
cout "Ownage Approved";
} else {
cout "Thread Fails";
}
return true;
Debugged ;)
hey mine would compile :wink:...I tried to make it easy to understand even though the logic isn't technically right :)
I could be trite and say no way PS3 sold that many. But, i'll just be true and say NPD numbers arent out for another 12 hrs or so.gromit007The PS3 definitly could have sold that many. Febuary was a really slow month for all of the consoles.
[QUOTE="remington38"]Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
Medjai
I will put this in code
int vgcharts = 0;
int NPD = 1;
if(vgcharts = NPD) {
cout "Ownage Approved";
return true;
}
else {
cout "Thread Fails";
return true;
}
Too bad that code wouldn't compile. :wink:
Too bad that code wouldn't compile. :wink: Teufelhuhn
well I wasn't going to build a solution for a joke post...I didn't do #includes nor did I put the insertion operator on the cout's(because html sux) and I was not about to build a main() for a joke post but that code would most deffinately compile
[QUOTE="Teufelhuhn"]
Too bad that code wouldn't compile. :wink: Medjai
well I wasn't going to build a solution for a joke post...I didn't do #includes nor did I put the insertion operator on the cout's(because html sux) and I was not about to build a main() for a joke post but that code would most deffinately compile
I still thought it was hilarious!
[QUOTE="InfamousC"]theres no way ds sold that many last month.Boba_Fett_3710
I believe it, Poke'mon is still a great game.
Pokemon comes out this week....But one of the reasons why the DS "may" have sold that much is there was a sorage in some areas and they are now getting back on track...Some areas have been having the same problems with the DS and the Wii
they have a fair bit in common. theres an old sayiong that goes something like "if u know c++ then u know 80% of java, C# and many other object orientated languages". the logic is all very similar and alot of constructs behave in the same way (eg while loops ad for loops). syntax is different though for other things like import statements and the main method and that kind of jazz. also certain languages have little features that others dont. eg java has a garbage collector where as c++ doesent (as far as i know) so in c++ u have to make sure u free up memory, otherwise u have a memory leak which is narly. in java u can only extend from on class but can interface more classes (which is arguably the same thing). however a class can only have 1 super class in java. a C++ class can have multiple super classes.
but yeah, overall pretty similar in my experience.
The numbers maybe correct. I was watching my local 24 cable news channel this morning (News12 Long Island). During the Market report they were talking about the upset Nintendo is pulling off. They stated Wii is selling 50% more then 360 and Twice as much as the PS3. If you look at these numbers that is about right.
[QUOTE="Arsuz"]I didn't know C++ resembeled Java so much.Michael85
To anyone who knows how to code, Java, while easy, makes extremely lazy programmers.
but it can also make for conceptually better and more robust code. C and C++ projects often have critical errors.
[QUOTE="Ontain"][QUOTE="Michael85"][QUOTE="Arsuz"]I didn't know C++ resembeled Java so much.Michael85
To anyone who knows how to code, Java, while easy, makes extremely lazy programmers.
but it can also make for conceptually better and more robust code. C and C++ projects often have critical errors.
If you're a s***ty programmer that began coding with Java, then yeah, it can.
nope. i've working with code written in C++ and part of projects that cost millions. errors with memory and pointers happen ALL the time. that's why the government paid to create ADA. because C++ programs weren't reliable.
and not talking about simple programs. i'm talking about millions of lines of code. C/C++ gives you great access to the machine but it's structure wasn't created with newer programming models and concepts in mind originally.
[QUOTE="Michael85"][QUOTE="Ontain"][QUOTE="Michael85"][QUOTE="Arsuz"]I didn't know C++ resembeled Java so much.Ontain
To anyone who knows how to code, Java, while easy, makes extremely lazy programmers.
but it can also make for conceptually better and more robust code. C and C++ projects often have critical errors.
If you're a s***ty programmer that began coding with Java, then yeah, it can.
nope. i've working with code written in C++ and part of projects that cost millions. errors with memory and pointers happen ALL the time. that's why the government paid to create ADA. because C++ programs weren't reliable.
and not talking about simple programs. i'm talking about millions of lines of code. C/C++ gives you great access to the machine but it's structure wasn't created with newer programming models and concepts in mind originally.
Then I apologize. The longest program I've written thus far was only 5,000 lines.
[QUOTE="Michael85"][QUOTE="Ontain"][QUOTE="Michael85"][QUOTE="Arsuz"]I didn't know C++ resembeled Java so much.Ontain
To anyone who knows how to code, Java, while easy, makes extremely lazy programmers.
but it can also make for conceptually better and more robust code. C and C++ projects often have critical errors.
If you're a s***ty programmer that began coding with Java, then yeah, it can.
nope. i've working with code written in C++ and part of projects that cost millions. errors with memory and pointers happen ALL the time. that's why the government paid to create ADA. because C++ programs weren't reliable.
and not talking about simple programs. i'm talking about millions of lines of code. C/C++ gives you great access to the machine but it's structure wasn't created with newer programming models and concepts in mind originally.
o jeez look what I started :)
[QUOTE="Ontain"]nope. i've working with code written in C++ and part of projects that cost millions. errors with memory and pointers happen ALL the time. that's why the government paid to create ADA. because C++ programs weren't reliable.
and not talking about simple programs. i'm talking about millions of lines of code. C/C++ gives you great access to the machine but it's structure wasn't created with newer programming models and concepts in mind originally.
Michael85
Then I apologize. The longest program I've written thus far was only 5,000 lines.
I thought similar to you before i worked on large projects and attended gradschool. when it's just you working with code yourself or with one other guy, programs are a lot easier to keep track of all the pointers and memory your using. but when you have hundreds to thousands of files with several teams working on them you can't keep track of everything and the language of c doesn't really help as much as other langauges do. of course it's still a popular language because it's fast, popular, and there's a c/c++ compiler for every platform.
[QUOTE="Medjai"][QUOTE="remington38"]Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
billyea
I will put this in code
int vgcharts = 0;
int NPD = 1;
if(vgcharts == NPD) {
cout "Ownage Approved";
} else {
cout "Thread Fails";
}
return true;
Debugged ;)
:lol: nicely done.
I didn't know C++ resembeled Java so much.Arsuz
You mean you didn't know Java resembeled C so much? Java was build off the syntax of C programming.
[QUOTE="remington38"]Nothing can stop the Wii...
DS 608k
Wii 445k
360 337k
PSP 252k
PS3 188k :lol:
http://www.vgchartz.com/aweekly.php
Medjai
I will put this in code
int vgcharts = 0;
int NPD = 1;
if(vgcharts = NPD) {
cout "Ownage Approved";
return true;
}
else {
cout "Thread Fails";
return true;
}
So if VGchartz data is very close to NPD, what will you say about the accuracy of VGchartz ;)
[QUOTE="axt113"]So if VGchartz data is very close to NPD, what will you say about the accuracy of VGchartz ;)
Medjai
sry to disappoint you but in the world of computers 0 and 1 are complete opposites
You crazy programmers....I actually borrowed some C++ learning cds from my work. I think I'll learn it again, as I took it in high school and a little in college.
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