[QUOTE="Episode_Eve"] Sounds fun. One thing I'll say that I don't consider to be "spin" is: sales don't equal quality of a game. And we're off :P.ActicEdge
I wouldn't call it spin since its true. Its more like damage control because its only brought up to justify unfavourable reults.
Anyway, I wonder if the mods will let me do something like that. I should PM one and ask.
What do you mean, in SW's history, there have been many threads that have tackled that topic, and the results are the same, sales don't equate quality.
Here's an example of SW:
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Player : Man, I can't wait to play the new De Blob game!
Fanboy : It's going to flop!
*Game comes out, doesn't flop*
Fanboys : Lulz, the Sales are crap!
Player : I never said anything about sales, I wanted this game and it's great! Sales don't equate quality anyways!
You : Damage Control! (?)
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The reverse scenario you don't have people thrusting SMG's greatness due to sales either.
SMG is a great game because it's a great game, not because it sells.
So, I would have to disagree.
Sales only matter to the publishers and Developers, and the gamers should be happy, because MAYBE we may get a sequel, but no promises.
Is Wii Fit, Hannah Montana, and Barbie the best games now because they are hot?
It seems to me that Sales are used for ownage, not praise, nor damage control.
If a crappy game is praised, and someone mentions sales, then we have some Damage Control.
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