One of three things will happen when Xbox devs run out of DVD9 space.

  • 75 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for AmyMizuno
AmyMizuno

2003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 AmyMizuno
Member since 2008 • 2003 Posts
-
Avatar image for Willy105
Willy105

26209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#2 Willy105
Member since 2005 • 26209 Posts

What's the big deal with DVD9? It's like 8 GB right?

That's amazing.

That's like a couple million Super Mario 64's in one disk right?

Avatar image for thrones
thrones

12178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 thrones
Member since 2004 • 12178 Posts

Err... second one and third one I suspect.

Though MLB2k8 or some other sports game like that did have content as DLC afterwards.

Avatar image for Mad_Rhetoric
Mad_Rhetoric

3642

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 Mad_Rhetoric
Member since 2005 • 3642 Posts
FF 7 and MGS1 were on like 3 disks yet that didn't stop them from being great games
Avatar image for thrones
thrones

12178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#7 thrones
Member since 2004 • 12178 Posts

FF 7 and MGS1 were on like 3 disks yet that didn't stop them from being great gamesMad_Rhetoric

Yes it did. When I had to switch discs, I stopped playing and never found out that Solid Snake has fisticuffs with Liquid Snake on top of Metal Gear Rex, which Solid has destroyed, and then Liquid Snake died from foxdie after a thrilling chase through a tunnel.

Avatar image for PandaBear86
PandaBear86

3389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 PandaBear86
Member since 2007 • 3389 Posts
Multiple DVDs is not a good idea, because each disc may need to store redundant data such as character models, sound effects, and graphics engine. Only storyline, FMV sequences and so forth will be different on each disc.
Avatar image for Eddie5vs1
Eddie5vs1

6085

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#9 Eddie5vs1
Member since 2004 • 6085 Posts

The Xbox 360 only has roughly 7GB space on it's DVD9. So far, it hasn't been much of a problem, and most games have fit on the disks just fine; however, what will developers do when their game is too large to fit onto a single DVD9.

Solution #1: Cut features and release them as downloadable content, charging extra for the content.

It is probable that this has already happened with two games, Grand Theft Auto IV and Gears of War.

Gears of War pushed the limits of the DVD9, so CliffyB announced that many online levels will be free for download. They ended up costing money, but eventually became free after a few months.

After playing GTA IV, I am also fairly confident that the game had some features stripped pre-release, and those features will eventually be showing up in future downloadable content. Of course, this will cost money once again. Microsoft wants a return on their 50 million dollars.

Solution #2: Multiple disks

Multiple disks is a good solution for linear games, such as most RPGs, but isn't a good solution for sandbox type games. A game like Oblivion, Mass Effect, or GTA IV would have a hard time disk swapping, because you are free to roam anywhere, and do missions in whichever order you please.

I would imagine that some games will try splitting the single player and multiplayer onto different disks, and that may be a solution as well.

Solution #3: Reduce the quality of the audio to that of a Youtube video.

Audio is one of the most space-consuming areas of modern videogames, and quite a number of games have lots of audio, especially games with heavy dialogue. The audio quality could be reduced in games where multiple disks wouldn't be as acceptable of a solution, and the games will begin sounding like youtube videos.

Don't believe me? Many playstation 2 games did this last gen, including GTA: San Andreas and Final Fantasy XII. Go back and listen to those games, then listen to youtube. Yeahhh...

AmyMizuno

Umm...they've already release multiple discs and they've had to cut out a few things from games. And 3? Do you know what bit rate is? Games are released in 5.1 surround sound....hardly YouTube quality. Good try though, it's been a while since I've seen a 360 bashing thread. :roll:

Avatar image for Andrew_Xavier
Andrew_Xavier

9625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#11 Andrew_Xavier
Member since 2007 • 9625 Posts
If people are too lazy to switch discs, they have much bigger problems than whether or not to get a game.
Avatar image for Eddie5vs1
Eddie5vs1

6085

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#13 Eddie5vs1
Member since 2004 • 6085 Posts
[QUOTE="Willy105"]

What's the big deal with DVD9? It's like 8 GB right?

That's amazing.

That's like a couple million Super Mario 64's in one disk right?

AmyMizuno

Microsoft reserves around 1GB of the dvd9 disk for their own purposes, so developers get around 7GB. Also, it's amazing that games have gotten so large. One of the reasons games are becoming so large is because of the ultra-high resolution meshes used in unreal engine 3 comparisons.

They don't "reserve" a part of the DVD...you're thinking of the HDD which they reserve space on.

Avatar image for Andrew_Xavier
Andrew_Xavier

9625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#15 Andrew_Xavier
Member since 2007 • 9625 Posts

[QUOTE="Andrew_Xavier"]If people are too lazy to switch discs, they have much bigger problems than whether or not to get a game.AmyMizuno

I'm not complaining about switching disks. I'm saying that it's not an acceptible solution for every game. How would one switch disks in a sandbox type game?

Cross a bridge, switch a disc, it's not a major thing yeah? Instead of just the quicky loader, you need to swap discs. Seems easy enough.

Avatar image for Chaos_HL21
Chaos_HL21

5288

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#18 Chaos_HL21
Member since 2003 • 5288 Posts

If people are too lazy to switch discs, they have much bigger problems than whether or not to get a game.Andrew_Xavier

Well getting up to switch discs is a very dangerous thing, on your way to the console, you could trip and break your leg, or get attacked by an antloin or a rabbit baby seal.

There is no problem with DVD this generation, disc swaping works, and would work until the generation is over with.

Avatar image for XaosII
XaosII

16705

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 XaosII
Member since 2003 • 16705 Posts

[QUOTE="Andrew_Xavier"]If people are too lazy to switch discs, they have much bigger problems than whether or not to get a game.AmyMizuno

I'm not complaining about switching disks. I'm saying that it's not an acceptible solution for every game. How would one switch disks in a sandbox type game?

The same way you would switch it for any other game.

For GTA, it would be especially easy considering very few missions are repeatable. The cities could be redundantly stored on each disk, while mission cutscenes, audio, and data related to the story are split over multiple discs.

Oblivion would be a little harder, but it can be done to extent considering certain enemies simply stop appearing after a certain level, or areas can just be split into regions much like Morrowind split the islands into different discs.

I cant comment on Mass Effect since i havent played.

Believe me, there are simple solutions to almost eveyr game type to fit it accross multiple discs with mininmal hassle to the player.

Avatar image for def_mode
def_mode

4237

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 def_mode
Member since 2005 • 4237 Posts

why switch dvds if u can eliminate it by the use of blu ray?

yes, we have to move on, if u dont want, go back to betamax

Avatar image for Andrew_Xavier
Andrew_Xavier

9625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#22 Andrew_Xavier
Member since 2007 • 9625 Posts

[QUOTE="Andrew_Xavier"]If people are too lazy to switch discs, they have much bigger problems than whether or not to get a game.Chaos_HL21

Well getting up to switch discs is a very dangerous thing, on your way to the console, you could trip and break your leg, or get attacked by an antloin or a rabbit baby seal.

You left out the constant fear of robot ninja attack! Since robot ninjas only attack people standing, remaining seated with a bag of general tao chicken chips and a bottle of red bull is the only safe thing to do :cry:

Avatar image for opex07
opex07

2236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 opex07
Member since 2007 • 2236 Posts

[QUOTE="Andrew_Xavier"]If people are too lazy to switch discs, they have much bigger problems than whether or not to get a game.AmyMizuno

I'm not complaining about switching disks. I'm saying that it's not an acceptible solution for every game. How would one switch disks in a sandbox type game?

do it just like shenmue?

Avatar image for Chaos_HL21
Chaos_HL21

5288

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#24 Chaos_HL21
Member since 2003 • 5288 Posts
[QUOTE="Chaos_HL21"]

[QUOTE="Andrew_Xavier"]If people are too lazy to switch discs, they have much bigger problems than whether or not to get a game.AmyMizuno

Well getting up to switch discs is a very dangerous thing, on your way to the console, you could trip and break your leg, or get attacked by an antloin or a rabbit baby seal.

There is no problem with DVD this generation, disc swaping works, and would work until the generation is over with.

This is just plain ignorance. I'm not complaining about swapping disks. I'm saying that swapping disks isn't an acceptable solution for every game.

Sure it is not accpeptable for every game, but games like GTA 4 have no problem on DVD9. It is possible for it to work with GTA type games to make disc swapping by going to an airport for a plane to the other city.

Avatar image for black_awpN1
black_awpN1

7863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 black_awpN1
Member since 2004 • 7863 Posts
This is the only Reason Blu-Ray si helping games this gen.
Avatar image for darkmagician06
darkmagician06

6060

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 darkmagician06
Member since 2003 • 6060 Posts
meh the new xbox will be out before it really matters
Avatar image for black_awpN1
black_awpN1

7863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 black_awpN1
Member since 2004 • 7863 Posts

If MGS 4 did come to 360 (dont worry, its not going to) wouldnt that take like 5 or 6 discs?

Avatar image for black_awpN1
black_awpN1

7863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 black_awpN1
Member since 2004 • 7863 Posts
[QUOTE="black_awpN1"]

If MGS 4 did come to 360 (dont worry, its not going to) wouldnt that take like 5 or 6 discs?

AmyMizuno

No. They would probably just reduce the quality of the audio. Solution #3. Maybe split the multiplayer and single player onto different disks.

that would be terrible IMO.

Avatar image for thrones
thrones

12178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#32 thrones
Member since 2004 • 12178 Posts

If MGS 4 did come to 360 (dont worry, its not going to) wouldnt that take like 5 or 6 discs?

black_awpN1

2/3 personally. They would compress alot of it, and likely won't bother with 7.1 lossless audio.

Avatar image for jdt532
jdt532

4236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#33 jdt532
Member since 2003 • 4236 Posts

I don't know who wrote this but I agree with it and it does a great job of explaining why BR may be the most important part of the PS3 for games.

http://64.233.169.104/search?q=cache:L1pHT9Qo7Y8J:lan-germany.com/Arthur/home/index2.php%3Foption%3Dcom_content%26do_pdf%3D1%26id%3D69+texture+streaming+eats+up+disc+space&hl=en&ct=clnk&cd=3&gl=us

Avatar image for nohnaimer
nohnaimer

513

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 nohnaimer
Member since 2003 • 513 Posts

some how I don't think DVD9's space limitation is a big deal this generation. Personally I think both consoles already peaked graphically or very close to it and unless theres alot of pre-rendered video files and uncompressed audio currently available games now can fit in a DVD9 just fine.

theres option #4 as well

4) Have multi-disk release, one install disc and one play disc.

Avatar image for nohnaimer
nohnaimer

513

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 nohnaimer
Member since 2003 • 513 Posts

If MGS 4 did come to 360 (dont worry, its not going to) wouldnt that take like 5 or 6 discs?

black_awpN1

compress the audio, get rid of 7.1PCM, and get rid of redundant data files, that should easily cut 50GB down to 2 DVD9s

Avatar image for jdt532
jdt532

4236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#37 jdt532
Member since 2003 • 4236 Posts

some how I don't think DVD9's space limitation is a big deal this generation. Personally I think both consoles already peaked graphically or very close to it and unless theres alot of pre-rendered video files and uncompressed audio currently available games now can fit in a DVD9 just fine.

theres option #4 as well

4) Have multi-disk release, one install disc and one play disc.

nohnaimer

How would that work for people who own a core 360? Devs can't make their game require the HDD because it's not a standard feature of the 360...

Avatar image for thrones
thrones

12178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#38 thrones
Member since 2004 • 12178 Posts
[QUOTE="black_awpN1"]

If MGS 4 did come to 360 (dont worry, its not going to) wouldnt that take like 5 or 6 discs?

nohnaimer

compress the audio, get rid of 7.1PCM, and get rid of redundant data files, that should easily cut 50GB down to 2 DVD9s

Bu...bu...the 1% of the world who has a 7.1 system NEEDS it.

Avatar image for black_awpN1
black_awpN1

7863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 black_awpN1
Member since 2004 • 7863 Posts
Im not saying Disc Swapping is a Big deal. Personally I dont mind at all. But isnt it kinda weird how MS said BD wasnt needed and there was going to be enough space on their discs?
Avatar image for AIH_PSP
AIH_PSP

2318

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#41 AIH_PSP
Member since 2005 • 2318 Posts
You're right about the Youtube quality on PS2 games. I remember listening to a song in San Andreas and then listening to it on CD and it sounded like crap! But yeah, you are completely right. The devs are destined to run out of space on DVD and will have to cut back on something.
Avatar image for Cowmanik
Cowmanik

506

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Cowmanik
Member since 2007 • 506 Posts

Solution #2: Multiple disks

I would imagine that some games will try splitting the single player and multiplayer onto different disks, and that may be a solution as well. AmyMizuno

Kind of like Metal Gear Solid 4...

Avatar image for jdt532
jdt532

4236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#44 jdt532
Member since 2003 • 4236 Posts
[QUOTE="jdt532"]

I don't know who wrote this but I agree with it and it does a great job of explaining why BR may be the most important part of the PS3 for games.

AmyMizuno

I read that, and he needs to take an English class. He made a lot of good points, but he had a lot of mispellings. He uses their instead of there/they're, and hole instead of whole. Lots of typos o_O.

Yeah I know, allot of typos and he was wrong about R&C:Future being 1080p but if you look past those minor mistakes his overall points are dead on IMO.

Avatar image for MadExponent
MadExponent

11454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 MadExponent
Member since 2003 • 11454 Posts

[QUOTE="AmyMizuno"] Solution #2: Multiple disks

I would imagine that some games will try splitting the single player and multiplayer onto different disks, and that may be a solution as well. Cowmanik

Kind of like Metal Gear Solid 4...

Nah man Kojima is a perfectionist and MGO needs to be teh perfect. Also, We all know that Kojima filled up that whole BD ROM with unique data, not many duplicates to fix load times. BD's read sllooooooww. Unless you have the mandatory install.

Avatar image for stereointegrity
stereointegrity

12151

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 stereointegrity
Member since 2007 • 12151 Posts
compression doesnt come free so multi disk could produce better games
Avatar image for eonape
eonape

155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 eonape
Member since 2008 • 155 Posts
what? no.
Avatar image for mistervengeance
mistervengeance

6769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#50 mistervengeance
Member since 2006 • 6769 Posts

one argument i have to make, disc swapping is completely unnaceptable besides in linear games such as RPG's

people wouldn't want to get up during watching a dvd movie and switch disks. why should they have to with games? imagine if we took this strategy with HD movies. who freaking wants to switch the disk every hour rather than have one big disc.

also there is the point that it wouldn't work for some games such as nonlinear rpg's, sand boxes, shooters, etc.

i personally think they should just start releasing games on flash drives, once usb 3.0 comes out, no more loading, and no space limits.