a developer would NEVER go OnLive only. it would be suicide. there is a huge chunk of the market that a) refuses to buy digitally, want a hard copy, b) don't go online with PC / Consoles, c) have inferior internet connections.
not to mention the NORMAL lag for input for OnLive is currently benchmarked at 60ms. when i play tf2 on my PC i connect at 30-40ms. so it means all of my game sessions, at best, would be 100-50% worse in terms of input lag. some of you may say there's no difference, but i think that's bs. in a fast and furious game any help reducing input lag is appreciated. i pay to have the ultra fast connection, no way will i pay full retail to stream with increased input lag.
keep in mind that is AVERAGE, meaning for some titles, and some situations, you are pushing 100+ms for latency, which is an auto-kick threshold on a lot of steam servers.
Log in to comment