I know these choices may be a little hard to compare, I made sure the choices were as different from each other as possible.
Bethesda's The Elder Scrolls series - A free roam open world non linear first person RPG series where you level up based on how you fight and what you do.
Nintendo's Pokemon series - An RPG series with hundreds of monsters you collect, train, trade and battle with using an upgraded paper-scissors-rock turn based combat system.
Blizzard's Diablo series - An RPG series that cuts off all the fat and trimmings and gets straight to the point; mowing down tons of monsters with classes that are very powerful and very customizable with insane loot that do many things from healing you as you cause damage to letting you use abilities from other classes.
Interplay's Fallout series (1 and 2) - An RPG series that is all about freedom, choices and consequences. You can actually play any character you want, including being to talk through or sneak through the entire game without fighting. This is as close to the pen and paper RPGs you will ever get with video games.
Squaresoft's Final Fantasy series - An RPG series that does away with many classic genre elements and streamlines it, focusing on story telling rather than freedom. Each game is its own epic tale with a different take on combat.
Nerkcon
Final Fantasy, for various reasons such as...
-Critical reception: On various critics' "greatest games of all time" lists, the highest-ranked RPG is most often an FF game, usually either FFVI or FFVII.
-Popularity: On various audience polls for the "greatest games of all time", the highest-ranked RPG is again most often an FF game, usually either FFVI, FFVII or FFX.
-Sales: The FF series is the second best-selling RPG franchise of all time, second only to Pokemon.
-Diversity: The FF series covers pretty much every RPG subgenre, including turn-based (FFI-III, FFX, FF Legend, Mystic Quest), active turn-based (FFIV-IX, FFX-2, FFXIII), pausable real-time (FFXII), action RPG (FFVII Crisis Core, FF Adventure, Crystal Chronicles), RPG shooter (FFVII Dirge of Cerberus, FFXIII Versus), linear MMO (FFXI), sandbox MMO (FFXIV), tactical RPG (FF Tactics), RTS-RPG (FFXII Revenant Wings), dungeon crawler (FFXIII, Chocobo's Dungeon), etc.
-Legacy: The FF series is arguably the RPG franchise that has had the largest worldwide impact, probably even more so than the RPGs it was initially inspired by, Dragon Quest and Ultima (both of which only had niche audiences outside their countries of origin).
Interplay's Fallout series (1 and 2) - An RPG series that is all about freedom, choices and consequences. You can actually play any character you want, including being to talk through or sneak through the entire game without fighting. This is as close to the pen and paper RPGs you will ever get with video games
Nerkcon
I disagree. The closest any videogame RPGs will ever come to tabletop RPGs are MMORPGs, not single-player RPGs.
Am very disappointed with lack of any Bioware games. Even haters of the ME or DA series cannot deny the awesomeness of KOTOR. Just look up the word 'awesome' in the dictionary and you'll see a picture of the KOTOR box art right there ;)
But I guess I'll pick Elder Scrolls.
AdobeArtist
Considering how similar The Elder Scrolls and Fallout are, it probably would have been more appropriate to replace one of them with a Bioware series like Baldur's Gate or Mass Effect.
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