From RPS:
"Paradox are developing a game called Cartel. The timing is interesting, because this is a game of two familiar halves: one real-time squad-based RTS action, the other on a global research and diplomacy map. And it is set in a near-future world of global mega-corporations, or "cartels", battling for ultimate supremacy. Sound familiar? It should do. This is the antidote to EA's new Syndicate being an FPS, and Paradox aren't too shy about it."
More here (Linky: http://www.rockpapershotgun.com/2011/09/21/paradox-announce-cartel-interview/)
Confirmed info from the Paradoxforums ( Linky: http://forum.paradoxplaza.com/forum/showthread.php?561194-CARTEL-or-for-legal-reasons-quot-NotSyndicate-quot):
Q: Multiplayer?
A: Yes
Q: Is it made in House at Paradox?
A: No
Q: Will there Cyborgs?
A: Yes, not as cheesy as those in the original, but there will be cyberneticlly enhanced humans.
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