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[QUOTE="Rage010101"][QUOTE="Awaken92"] Well, i started playing one week after it came out, since a lot of friends started playing it, so i decided to try it out. It's a great game but i still have to get used to doing stuff really fast :bAwaken92
yeah it takes time. to be fair i bought sc1 launch day wayyy back then 12 years ago. Im a veteran at it. Also i was in the sc2 beta so that also helped me out alot. To give ya some tips i would really recommend you finish all the challenges. they teach you alot! try to get gold in all of them it makes good practice and plus you'll get a really cool spectre portrait hehe. I would also recommend you try SoTiS. its a custom game for sc2. It seems simple but it actually has a deep learning curve. exrermely fun. you just control 1 unit so you sorta learn how to micro with that as well.
Hey, thank you, i'll try out that :) Actually, i already did some challenges but ended up on Bronze/Silver because i still find them kinda hard. I'll focus on them i guess.subscribe to these 2 channels on youtube. They teach you alot. The replays on there consist of some of the world's greatest sc2 players.
http://www.youtube.com/user/HDstarcraft
http://www.youtube.com/user/HuskyStarcraft#p/u/3/jExjAcyhgco
Anyone who says SC2 is simple is wrong. That game is far from simple. Is it the most complex? No. Though to say it is simple like that one guy in this thread, is ridiculous.millerlight89
well said. im not hating on the guy, cuz i civs can get a little complex as well, but i wud say no where near sc level
[QUOTE="markinthedark"]
[QUOTE="Rage010101"]
oh really?
Rage010101
exactly what im talking about... things like developing hand speed have nothing to do with the complexity of the game. Thats why SC has always been so popular, its a relatively simple game that certain people take to an extreme level.
I mean are you gonna sit here and tell me SC2 requires more complex macromanagement than civilizations?
what SC2 does is has relatively simple micro/macro but the competition lies in doing both those things at an almost superhuman level. Similar to someone playing a simple game like tetris at a very high level.
any sc1/sc2 veteran will tell you strategy > apm. Having a good balance of both is best. And yes i would say sc2 requires alot more micro/macro than civs. They have intense tournaments for a reason. The day civs becomes a country's national sport is the day i'll agree with you
You seem to have trouble separating the community from the game mechanics. Im saying the game mechanics are rather simple... you seem to think that the community behind the game somehow makes the game mechanics more complex. The game mechanics are the same regardless if its being played by a group of kindergartners or a pro south korean team.
Start throwing million dollar cash prizes out at halo wars tournaments and you would probably see similar high level competitions.... with players that have honed their speed and skills to superhuman levels.
[QUOTE="Rage010101"]
[QUOTE="markinthedark"]
exactly what im talking about... things like developing hand speed have nothing to do with the complexity of the game. Thats why SC has always been so popular, its a relatively simple game that certain people take to an extreme level.
I mean are you gonna sit here and tell me SC2 requires more complex macromanagement than civilizations?
what SC2 does is has relatively simple micro/macro but the competition lies in doing both those things at an almost superhuman level. Similar to someone playing a simple game like tetris at a very high level.
markinthedark
any sc1/sc2 veteran will tell you strategy > apm. Having a good balance of both is best. And yes i would say sc2 requires alot more micro/macro than civs. They have intense tournaments for a reason. The day civs becomes a country's national sport is the day i'll agree with you
You seem to have trouble separating the community from the game mechanics. Im saying the game mechanics are rather simple... you seem to think that the community behind the game somehow makes the game mechanics more complex. The game mechanics are the same regardless if its being played by a group of kindergartners or a pro south korean team.
Start throwing million dollar cash prizes out at halo wars tournaments and you would probably see similar high level competitions.... with players that have honed their speed and skills to superhuman levels.
Almost every game has simple mechanics (Examples exclude games like Civilization 5. I still don't fully understand how these damn games work.) But the strategy that goes into games like Starcraft and Starcraft 2 are pretty complex. You don't get that kind of experience or difficulty on consoles.
[QUOTE="Rage010101"]
[QUOTE="markinthedark"]
exactly what im talking about... things like developing hand speed have nothing to do with the complexity of the game. Thats why SC has always been so popular, its a relatively simple game that certain people take to an extreme level.
I mean are you gonna sit here and tell me SC2 requires more complex macromanagement than civilizations?
what SC2 does is has relatively simple micro/macro but the competition lies in doing both those things at an almost superhuman level. Similar to someone playing a simple game like tetris at a very high level.
markinthedark
any sc1/sc2 veteran will tell you strategy > apm. Having a good balance of both is best. And yes i would say sc2 requires alot more micro/macro than civs. They have intense tournaments for a reason. The day civs becomes a country's national sport is the day i'll agree with you
You seem to have trouble separating the community from the game mechanics. Im saying the game mechanics are rather simple... you seem to think that the community behind the game somehow makes the game mechanics more complex. The game mechanics are the same regardless if its being played by a group of kindergartners or a pro south korean team.
Start throwing million dollar cash prizes out at halo wars tournaments and you would probably see similar high level competitions.... with players that have honed their speed and skills to superhuman levels.
everything you just said is subjective but the majority would disagree with you.
Hey, thank you, i'll try out that :) Actually, i already did some challenges but ended up on Bronze/Silver because i still find them kinda hard. I'll focus on them i guess.[QUOTE="Awaken92"][QUOTE="Rage010101"]
yeah it takes time. to be fair i bought sc1 launch day wayyy back then 12 years ago. Im a veteran at it. Also i was in the sc2 beta so that also helped me out alot. To give ya some tips i would really recommend you finish all the challenges. they teach you alot! try to get gold in all of them it makes good practice and plus you'll get a really cool spectre portrait hehe. I would also recommend you try SoTiS. its a custom game for sc2. It seems simple but it actually has a deep learning curve. exrermely fun. you just control 1 unit so you sorta learn how to micro with that as well.
Rage010101
subscribe to these 2 channels on youtube. They teach you alot. The replays on there consist of some of the world's greatest sc2 players.
http://www.youtube.com/user/HDstarcraft
http://www.youtube.com/user/HuskyStarcraft#p/u/3/jExjAcyhgco
Thanks! :DI'm proud to say that I'm a new number in that 30 Million tally. PC gaming was the best decision I've ever made in this silly hobby of mine. It's practically reinvigorated my love of games all over again. Plus, who don't want a piece of Diablo III, yo?NAPK1NS
you speak blasphemy!! LOL jk
Yes D3 is shaping up wonderfully. I cant wait!! Im going with a barbarian my first run! I had a crazy leveled up "Frenzy Barb" in D2! Awww good memories
[QUOTE="Rage010101"][QUOTE="Awaken92"] Hey, thank you, i'll try out that :) Actually, i already did some challenges but ended up on Bronze/Silver because i still find them kinda hard. I'll focus on them i guess.Awaken92
subscribe to these 2 channels on youtube. They teach you alot. The replays on there consist of some of the world's greatest sc2 players.
http://www.youtube.com/user/HDstarcraft
http://www.youtube.com/user/HuskyStarcraft#p/u/3/jExjAcyhgco
Thanks! :Dyou're very much welcome. Id tell you to just add me but i still might not play at least not for another 2-4 weeks. personally i like training ppl who are new at it. gives me more players to play with. trained my buddy who used to be bronze level and now he plays at gold/platinum level. I play randomly
[QUOTE="markinthedark"]
[QUOTE="Rage010101"]
any sc1/sc2 veteran will tell you strategy > apm. Having a good balance of both is best. And yes i would say sc2 requires alot more micro/macro than civs. They have intense tournaments for a reason. The day civs becomes a country's national sport is the day i'll agree with you
Rage010101
You seem to have trouble separating the community from the game mechanics. Im saying the game mechanics are rather simple... you seem to think that the community behind the game somehow makes the game mechanics more complex. The game mechanics are the same regardless if its being played by a group of kindergartners or a pro south korean team.
Start throwing million dollar cash prizes out at halo wars tournaments and you would probably see similar high level competitions.... with players that have honed their speed and skills to superhuman levels.
everything you just said is subjective but the majority would disagree with you.
see, i think you are interpreting what im saying as a diss to the game. I love SC2, and i think the pro players are amazing. When what im trying to say is the complete opposite... the simplicity of the game is what allows the raw talent of the player to shine... which in turn is what makes it so popular.
[QUOTE="Rage010101"]
[QUOTE="markinthedark"]
You seem to have trouble separating the community from the game mechanics. Im saying the game mechanics are rather simple... you seem to think that the community behind the game somehow makes the game mechanics more complex. The game mechanics are the same regardless if its being played by a group of kindergartners or a pro south korean team.
Start throwing million dollar cash prizes out at halo wars tournaments and you would probably see similar high level competitions.... with players that have honed their speed and skills to superhuman levels.
markinthedark
everything you just said is subjective but the majority would disagree with you.
see, i think you are interpreting what im saying as a diss to the game. I love SC2, and i think the pro players are amazing. When what im trying to say is the complete opposite... the simplicity of the game is what allows the raw talent of the player to shine... which in turn is what makes it so popular.
no i never thought you dissed it. LIke i said its subjective. We can go back and forth because everything we're both saying is subjective, but im pretty positive the majority would agree with me.
[QUOTE="NAPK1NS"]I'm proud to say that I'm a new number in that 30 Million tally. PC gaming was the best decision I've ever made in this silly hobby of mine. It's practically reinvigorated my love of games all over again. Plus, who don't want a piece of Diablo III, yo?Rage010101
you speak blasphemy!! LOL jk
Yes D3 is shaping up wonderfully. I cant wait!! Im going with a barbarian my first run! I had a crazy leveled up "Frenzy Barb" in D2! Awww good memories
Dude, I was all about kickin' it Barb-style until I saw the Demon Hunter. I need some of that. :D[QUOTE="Rage010101"][QUOTE="NAPK1NS"]I'm proud to say that I'm a new number in that 30 Million tally. PC gaming was the best decision I've ever made in this silly hobby of mine. It's practically reinvigorated my love of games all over again. Plus, who don't want a piece of Diablo III, yo?NAPK1NS
you speak blasphemy!! LOL jk
Yes D3 is shaping up wonderfully. I cant wait!! Im going with a barbarian my first run! I had a crazy leveled up "Frenzy Barb" in D2! Awww good memories
Dude, I was all about kickin' it Barb-****until I saw the Demon Hunter. I need some of that. :DI just like the ruthless and tank nature of a barb. projectile characters own (damm wizards lol), but as soon as they die, they beg you (barb) to help them retrieve their stuff lol. I do like the new hunter ****tho. I will have about 2-3 different characters and the hunter is definitely one of them!
Stop trying. PC gaming is dead!
StealthSting
Awww, it's so adorable that you're trying so very hard. :roll:
[QUOTE="roflcopter317"]
[QUOTE="Awaken92"] Macromanagementferret-gamer
Isn't that cheating?
thats almost sig worthy. http://en.wikipedia.org/wiki/Micromanagementhttp://en.wikipedia.org/wiki/Macromanagement
Don't mistake those two. Micro is in the small scale, while Macro is in the big scale.
PC gaming probably isn't dying, but its on a downward spiral for sure. Regardless of how amazing the tech is and all the great indie games are, very few companies are sticking to PC exclusively when they have no incentive and when consoles are getting easier to make games for. Its definitely most likely to die of all systems simply because PC gaming can't be as mainstream or well known as console games are.
PC gaming probably isn't dying, but its on a downward spiral for sure. Regardless of how amazing the tech is and all the great indie games are, very few companies are sticking to PC exclusively when they have no incentive and when consoles are getting easier to make games for. Its definitely most likely to die of all systems simply because PC gaming can't be as mainstream or well known as console games are.
SPYDER0416
Thats why it won't die. Consoles almost died out cause of mainstream (Atari ET anyone?) Then Nintendo swooped in and saved the future. PC will never die out. It will always have a large amount of support, mostly because its a free/open platform to develop on. Plus, PC gaming is larger than console gaming overseas in Europe and Asian countries.
[QUOTE="SPYDER0416"]
PC gaming probably isn't dying, but its on a downward spiral for sure. Regardless of how amazing the tech is and all the great indie games are, very few companies are sticking to PC exclusively when they have no incentive and when consoles are getting easier to make games for. Its definitely most likely to die of all systems simply because PC gaming can't be as mainstream or well known as console games are.
ChubbyGuy40
Thats why it won't die. Consoles almost died out cause of mainstream (Atari ET anyone?) Then Nintendo swooped in and saved the future. PC will never die out. It will always have a large amount of support, mostly because its a free/open platform to develop on. Plus, PC gaming is larger than console gaming overseas in Europe and Asian countries.
I concur. Plus my OP's link only shows dev's should continue to develop for pc. Games sell and they sell well on Steam. And this is just one of many outlets on pc. The community is there and a huge community it happens to be.
[QUOTE="ChubbyGuy40"]
[QUOTE="SPYDER0416"]
PC gaming probably isn't dying, but its on a downward spiral for sure. Regardless of how amazing the tech is and all the great indie games are, very few companies are sticking to PC exclusively when they have no incentive and when consoles are getting easier to make games for. Its definitely most likely to die of all systems simply because PC gaming can't be as mainstream or well known as console games are.
Rage010101
Thats why it won't die. Consoles almost died out cause of mainstream (Atari ET anyone?) Then Nintendo swooped in and saved the future. PC will never die out. It will always have a large amount of support, mostly because its a free/open platform to develop on. Plus, PC gaming is larger than console gaming overseas in Europe and Asian countries.
I concur. Plus my OP's link only shows dev's should continue to develop for pc. Games sell and they sell well on Steam. And this is just one of many outlets on pc. The community is there and a huge community it happens to be.
Man I do loves me some Steam. I still prefer buying it from the store cause of physical media = NO DOWNLOAD! My internet is crap compared to cable and such but I hate waiting for insane download time.
Though is this 30 million unique accounts? I have 3 different accounts but only use 2. But XBL and PSN probably have multiples also.
PC gaming I doubt will ever die, but Blizzard seems to be the only big company keeping exclusives on it now with most games being rather indie or unkown. When games start to play as well on consoles (like RTS and MMO games), then PC gaming will still persist with its fanbase but as a whole its already rather seperated from the rest of the gaming community. Worst case scenario is that PC gamign is a zombie shell of its former self with nothing but ports and equal treatment as well as some care from Valve for the PC version in terms of patches and DLC, but thats just if the next wave of consoles don't choose to open themselves up as much as a free system unhindered by the whims and restrictions of another company (Sony and MS).
In the end, PC gaming is fantastic and will persist for as long as all gaming does, but it will stay below consoles in terms of overall importance to publishers and sale hungry devs. Those DRM's exist for a reason, that reason is to justify putting that game on the PC with the risk of pirates, something publishers hate.
PC gaming I doubt will ever die, but Blizzard seems to be the only big company keeping exclusives on it now with most games being rather indie or unkown. When games start to play as well on consoles (like RTS and MMO games), then PC gaming will still persist with its fanbase but as a whole its already rather seperated from the rest of the gaming community. Worst case scenario is that PC gamign is a zombie shell of its former self with nothing but ports and equal treatment as well as some care from Valve for the PC version in terms of patches and DLC, but thats just if the next wave of consoles don't choose to open themselves up as much as a free system unhindered by the whims and restrictions of another company (Sony and MS).
In the end, PC gaming is fantastic and will persist for as long as all gaming does, but it will stay below consoles in terms of overall importance to publishers and sale hungry devs. Those DRM's exist for a reason, that reason is to justify putting that game on the PC with the risk of pirates, something publishers hate.
SPYDER0416
Games like RTS and MMOs will never play well on consoles until Keyboard and mouse become a standard option. I'm glad PC stays out of mainstream. Mainstream kills quality as most companies want to make as much money as possible (Activision is the obvious example here.) That unfortunely results with content thats removed/cut/changed. They need to appeal to the popular things and I find those to be, most of the time, the worst thing to go for. Best example - Modern Warfare 2 and Medal of Honor. Pop culture needs to die, it infects and destroys all it touches imo. >.> Its not just gaming that suffers from this either.
[QUOTE="Rage010101"]
[QUOTE="ChubbyGuy40"]
Thats why it won't die. Consoles almost died out cause of mainstream (Atari ET anyone?) Then Nintendo swooped in and saved the future. PC will never die out. It will always have a large amount of support, mostly because its a free/open platform to develop on. Plus, PC gaming is larger than console gaming overseas in Europe and Asian countries.
ChubbyGuy40
I concur. Plus my OP's link only shows dev's should continue to develop for pc. Games sell and they sell well on Steam. And this is just one of many outlets on pc. The community is there and a huge community it happens to be.
Man I do loves me some Steam. I still prefer buying it from the store cause of physical media = NO DOWNLOAD! My internet is crap compared to cable and such but I hate waiting for insane download time.
Though is this 30 million unique accounts? I have 3 different accounts but only use 2. But XBL and PSN probably have multiples also.
Im not sure if it goes off of unique accounts but i do know that they only count "active accounts". So if there is an account that hasnt logged in on steam in over 30 days, it is not counted as part of those 30 million. So when you think about it, it is a very impressive number.
Heh. Microsoft celebrate after hitting a peak of Two Million simultaneous users on XBL, after MW2's release no doubt. http://www.shacknews.com/onearticle.x/61228 These are numbers that steam goes well over on a regular basis, every day. See for yourself. http://store.steampowered.com/stats/ This is only one platform. Now factor in the broader spectrum. We have MMOs, and monolithic developers like Blizzard, and developers like CCP on the cusp of the technology and design curve. We have other distribution networks emerging, especially ones driven on user generated content like the emerging Desura. Then Cloud Gaming beginning to be become a force of its own, On Live, Instant Action are glimpses of the future. Oh and then we have Facebook, 40+ million people playing Farmville alone. In digital age the PC is more relevant than ever, all the Steam numbers are evident of is how much of a strong force itself is among gamers on the platform. It is only just a slice of the pie. Keep in mind this in an industry where console development costs have climbed so high that now multiplatform development is only financially viable for triple A titles, unless of course first part studios step in - the only thing keeping console branding afloat. We all know how small exclusive selections on console platforms especially are at the moment, and how far they have shrunk. Also keep in mind the amount of multiplatform games that have gotten a PC release; more this gen than any else. Even digital networks on console platforms numbers have shrunk - the XBox Live Marketplace 'monolith' that was predicted quite literally rides off Microsoft's own financing initiatives. Oh and then the whole pre owned game fiasco that keeps multiplying. Most of all the lack of new IPs that are actually inventive, due to the financial risk publishers don't want to put into triple A development -the only way to be heard and make a cut with such large budgets. Also the complete lack of different business models, and the bottle necking of updates and the financial costs that climb for developers (good luck performing cheap updates). No, if anything the PC this generation has been emerging as the brighter platform in an industry that is bogged down under its own weight; where new developers and independents actually have a chance of success and to be heard.In the end, PC gaming is fantastic and will persist for as long as all gaming does, but it will stay below consoles in terms of overall importance to publishers and sale hungry devs. Those DRM's exist for a reason, that reason is to justify putting that game on the PC with the risk of pirates, something publishers hate.
SPYDER0416
[QUOTE="SPYDER0416"]
PC gaming I doubt will ever die, but Blizzard seems to be the only big company keeping exclusives on it now with most games being rather indie or unkown. When games start to play as well on consoles (like RTS and MMO games), then PC gaming will still persist with its fanbase but as a whole its already rather seperated from the rest of the gaming community. Worst case scenario is that PC gamign is a zombie shell of its former self with nothing but ports and equal treatment as well as some care from Valve for the PC version in terms of patches and DLC, but thats just if the next wave of consoles don't choose to open themselves up as much as a free system unhindered by the whims and restrictions of another company (Sony and MS).
In the end, PC gaming is fantastic and will persist for as long as all gaming does, but it will stay below consoles in terms of overall importance to publishers and sale hungry devs. Those DRM's exist for a reason, that reason is to justify putting that game on the PC with the risk of pirates, something publishers hate.
ChubbyGuy40
Games like RTS and MMOs will never play well on consoles until Keyboard and mouse become a standard option. I'm glad PC stays out of mainstream. Mainstream kills quality as most companies want to make as much money as possible (Activision is the obvious example here.) That unfortunely results with content thats removed/cut/changed. They need to appeal to the popular things and I find those to be, most of the time, the worst thing to go for. Best example - Modern Warfare 2 and Medal of Honor. Pop culture needs to die, it infects and destroys all it touches imo. >.> Its not just gaming that suffers from this either.
RTS you are right, Age of conan actually was designed with consoles in mind (they scrapped the console version later on) but it actually has one of the best combat systems imo which is a remnant of when they were planning on a console version.
But PC gaming will always be around for the simple fact that it is the obvious choice for indie devs.
[QUOTE="Rage010101"][QUOTE="ferret-gamer"] thats almost sig worthy. http://en.wikipedia.org/wiki/Micromanagement
ferret-gamer
that is sig worthy. i would use it, but i like my sig pic too much to replace it
im tempted to use it, but i would have to ditch either the dancing spy or my rig specsOh noes, not the spy sig, i like listening to heavy metal, reading post and seeing your sig because it dance to my music. 8)
Anyway, whoever think PC gaming is dying is either, ignorant, doesn't wanna admit its still going strong, a rabid pc players hater. Back in Xmas 2oo9 i gave steam a try, mind you my rig is far from being made for gaming but part of me wanted to afford the ID mega pack that was in sale for 34$.... which included every doom games up to doom 3, the quake games, hexen, hexen expension, heretic, wolf3D, RTCW and i'm probably missing a few...man i wish i had the money at the time. :lol:
PC gaming is doing better and better but the days of the AAA budget PC exlcusives are almost over. You get a ton of high quality niche and indie games but there are almost no big risks taken anymore with PC games outside MMOs.
Sure, you could argue the same thing about consoles but the fact is a PS3/360 going to the PC isn't hurting the game, it could easily hurt a PC game if it goes to the consoles though.
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