@djoffer said:
@baelnergal: the reason why the pc gets so few AAA exclusive is because their is no crappy company throwing money at them... you honestly think the reason uncharted isn’t on pc, is because the devs are afraid of competition from wow???
Considering that Naughty Dog's games did terribly back when they did release for PC due to them not having enough to bring to the market for competition? I wouldn't be surprised. They didn't develop anything memorable as a video game console until they went to the much smaller Playstation market.
If they do come back to PC, they will end up competing with the hundreds of other games that cover the same material... and, to be blunt, Uncharted simply doesn't stand out from the crowd in that market.
And, yes, they would be competing against games like WoW. Because AAA status on PC isn't measured just in sales, but in how many people keep playing it in the time between iterations. That's why Activision spawns so many CoD games; they maintain their PC playerbase by offering a new game as soon as the playerbase starts to drop when people get bored with the current one. So you either need a constant feed of releases, or some gimmick or niche that draws people away from the MMOs, dollhouse games, farming games, builders/survival games, etc. that normally draw and keep large numbers and take up large percentages of player time. If you don't, your sales drop off and you have a harder time selling the next game.
After all, why do you think EA has the Sims as one of their major brands, despite it being so off-brand for that company? Why do you think Microsoft bought Minecraft and pours effort into continual updates and development for it?
The PC platform is unique. In it, games that enter the market stay in the market for decades, and can even dominate the market for decades. For example, a buggy game released in 2004 by a studio that went bankrupt proved such an enduring hit it's getting a AAA sequel. One of the more popular games currently on the platform is a remaster of a game released in 1998, and that series endures so hard it's finally getting a third entry.
This is how the PC market works. If you want to release a successful AAA exclusive, you either learn how to compete with the 10+ years powerhouses that might not even be in your genre or you GTFO.
Naughty Dog was dumb enough to think they had a chance. They didn't, and we got rid of them like we have so many other studios we tossed in the garbage. They are just a PC cast-off developing games barely worth remembering.
Not to say the PS doesn't have truly memorable games. It does. And not just ones memorable for bad reasons, despite what some hermits will say. There are plenty that are good, and worth remembering for being good. There's even one exclusive I don't hesitate to highlight as being worthy of going down in history: Spiderman. But, even that one would do terribly on PC simply because it wouldn't stand out (we have two still-operational superhero MMOs that I'm aware of, just to give you an idea of how saturated the market is).
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