[QUOTE="aka_aj03"]Alan Wake, Remedy made so much sacrifice for the 360. It will look and play far superior on the PS3.RavensmashWhat do you base this on? And where have they said they had to sacrifice anything they wanted? From the posts by the developers on the forums, they seem really passionate and pleased with what they've done - as do all of the previews i've read.
At first Remedy promised a free-roam, sandbox-style city, similar to those seen in the Grand Theft Auto series. However, in an interview with Finnish magazine Pelaaja and British magazine Edge, this feature is stated to have been removed, with Remedy opting to focus on a compelling storyline over sandbox-style gameplay. Well they sacrifice the free-roam world like GTAIV in order to focus more on the graphics.
"That being said, this path that the player is on is quite wide at times and all through the game there is a lot for the player to explore, but it's not a free-roaming sandbox," said Sam Lake of Remedy.
Basically at first this game was intention to be a sandbox game but they cut corners to get the graphics out much as possible for the 360 hardware.
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