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You're comparing apples to oranges. My guess is your favourite guitarist didn't spend $10 million+ on his album, and I'll guarantee you he makes more money from touring than he does album sales.
Besides, if pirates have proven anything, it's that any excuse to pirate a game will do.
It's not just to do with trying the game. Some people just blatently do not want to pay.
-Traveller-
Also, CD cost < game cost. I think people would rather shell out $10 or so to buy a CD after listening to it rather than pay $60 to buy a game after already playing it.
[QUOTE="-Traveller-"]
It's not just to do with trying the game. Some people just blatently do not want to pay.
Legendaryscmt
Also, CD cost < game cost. I think people would rather shell out $10 or so to buy a CD after listening to it rather than pay $60 to buy a game after already playing it.
Good point. Games nowadays are expensive. People are inherently cheap. Unless you're loaded :P
If dev's would let their games to be played before they are bought like trials, users get to play the game before they buy. my favorite guitarist did this, he released his album for free anyone download it, but if they liked the album they could buy it from him to support him. maybe they should do same crap, but he had to get record deal again because he couldnt tour without a deal.pcrulesallsuckaI heard some big band did that with a single and made no money, not a single person paid for it. I heard you can trial games in Sweden as in a shop i went into you could buy a game and return it within 20 days if you didn't like it.
If dev's would let their games to be played before they are bought like trials, users get to play the game before they buy. my favorite guitarist did this, he released his album for free anyone download it, but if they liked the album they could buy it from him to support him. maybe they should do same crap, but he had to get record deal again because he couldnt tour without a deal.pcrulesallsucka
Sorry, but you are wrong. As my avatar shows, I am a big NIN fan and Reznor has done a lot to promote digital distribution, free music, and incentives to buy cds. He has found that even if you offer something directly from the artist, and it only costs $5 for high quality audio and digital booklets, etc., the majority of people will still just steal it. I think he found that literally only about 20% of people will buy it and 80% who listen to it have pirated it.
Many games DO offer demos and people still pirate them.
Letting someone try something isn't the problem. The problem is that computers and the net have allowed people the ability to easily steal the music, movies or games they want. and because there is no repercussions, people feel they have a RIGHT to steal these things. They make a whole string of reasons and excuses about why they do it...but when it comes down to it, and they get what they want, they will steal it anyway. Because why pay even $5 when you can get it for $0?
[QUOTE="pcrulesallsucka"]If dev's would let their games to be played before they are bought like trials, users get to play the game before they buy. my favorite guitarist did this, he released his album for free anyone download it, but if they liked the album they could buy it from him to support him. maybe they should do same crap, but he had to get record deal again because he couldnt tour without a deal.hoosier7I heard some big band did that with a single and made no money, not a single person paid for it. I heard you can trial games in Sweden as in a shop i went into you could buy a game and return it within 20 days if you didn't like it. radiohead and nin did this by releasing it exclusively online for any price you wanted, and actually made alot more then releasing it through a record company, as artist only get like 5% or something ridiculous from every album. That only happened because they have a huge fanbase though that applauded their efforts for change, if it became the norm no cds would sell. Games are slightly different as they need a publisher for consoles, but they could do it on PC. I agree though that releasing a full game for free would lead to no sales, but all games should have a demo.
[QUOTE="Mckenna1845"][QUOTE="hoosier7"] I heard some big band did that with a single and made no money, not a single person paid for it. I heard you can trial games in Sweden as in a shop i went into you could buy a game and return it within 20 days if you didn't like it.aahhaahahah434radiohead and nin did this by releasing it exclusively online for any price you wanted, and actually made alot more then releasing it through a record company, as artist only get like 5% or something ridiculous from every album. That only happened because they have a huge fanbase though that applauded their efforts for change, if it became the norm no cds would sell. Games are slightly different as they need a publisher for consoles, but they could do it on PC. I agree though that releasing a full game for free would lead to no sales, but all games should have a demo. i wouldnt call those bands good lol
You wouldn't call NIN good? Epic Failure.
You think pirating is a way of trying the game? No, it's their way of obtaining it for good. No trial will save that. Take Burnout Paradise for instance, the demo was a 30 minute full version. But the legit copy got pirated just as much as the trial version which was cracked for the limit to be removed.
i wouldnt call those bands good lol[QUOTE="aahhaahahah434"][QUOTE="Mckenna1845"] radiohead and nin did this by releasing it exclusively online for any price you wanted, and actually made alot more then releasing it through a record company, as artist only get like 5% or something ridiculous from every album. That only happened because they have a huge fanbase though that applauded their efforts for change, if it became the norm no cds would sell. Games are slightly different as they need a publisher for consoles, but they could do it on PC. I agree though that releasing a full game for free would lead to no sales, but all games should have a demo.Litchie
You wouldn't call NIN good? Epic Failure.
They are not my favorite by any means, but saying their not good doesn't mean their not huge is America and the U.K.
i wouldnt call those bands good lol[QUOTE="aahhaahahah434"][QUOTE="Mckenna1845"] radiohead and nin did this by releasing it exclusively online for any price you wanted, and actually made alot more then releasing it through a record company, as artist only get like 5% or something ridiculous from every album. That only happened because they have a huge fanbase though that applauded their efforts for change, if it became the norm no cds would sell. Games are slightly different as they need a publisher for consoles, but they could do it on PC. I agree though that releasing a full game for free would lead to no sales, but all games should have a demo.Litchie
You wouldn't call NIN good? Epic Failure.
+1
NIN is one of the most musically innovative bands out there.
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