We got to play Pixel Junk 4AM, which was a surreal rhythm game unlike anything you've ever played. It's really hard to describe exactly what you do, or don't do in the game. Lead Designer Rowan Parker was on hand in Austin, TX for the Fantastic Fest Arcade to explain the game to us. Click the link to read our preview of the game and watch the lead designer walk us through the game. I can't say you'll take away a better understanding of how to play the game, but it is the kind of game you have to play to appreciate. Best use of the PS Move controller I've ever seen. Pixel Junk 4AM's first ever public demo
How many of these PixelJunk games are they gonna make?
KevinPlanet
They can make as many as they want as far as I'm concerned, they are usually end up pretty good. Q-Games is really amazing. They're games really stand up to the independent games from the art s(tyle) series on Nintendo systems. Eden, Monsters were some of my favorite games in recent years, and Q-Games did make the recent remake of Star Fox 64 3D as well as Star Fox Command a few years ago. These guys know how to implement new exciting features into old concepts (Like the turn based strategy in Star Fox Command)
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