PlayStation Move Gimps 4-Player Support

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PSP107

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#1 PSP107
Member since 2007 • 18983 Posts

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

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88mphSlayer

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#2 88mphSlayer
Member since 2010 • 3201 Posts

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

PSP107

*facepalm*

did the nunchuck REALLY have to wireless too?

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Fuhgeddabouditt

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#3 Fuhgeddabouditt
Member since 2010 • 5468 Posts
oh my :shock:
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Rahnyc4

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#4 Rahnyc4
Member since 2005 • 6660 Posts
future of failure in your hands.
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Grr117

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#5 Grr117
Member since 2010 • 68 Posts
Why couldnt they just copy the rest of the Wii's controller and attach the "sub" controller to the "main" controller? That is such an idiotic move.
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CajunShooter

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#6 CajunShooter
Member since 2006 • 5276 Posts

First off, the title is misleading. It still can support 4 player games.

Second, even if it could, I wonder what the percentage of people would really utilize 4 player full support. Probably not great enough for it to really matter that much.

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PSdual_wielder

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#7 PSdual_wielder
Member since 2003 • 10646 Posts

Though I also find this somewhat interesting/failure incoming, dare I ask if there exists games on the wii as well that can support up to 4 players and requres both wiimote and nunchuck?

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windsquid9000

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#9 windsquid9000
Member since 2009 • 3206 Posts

[QUOTE="PSP107"]

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

88mphSlayer

*facepalm*

did the nunchuck REALLY have to wireless too?

I hate that the Wii's nunchuk is wired.

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gago-gago

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#10 gago-gago
Member since 2009 • 12138 Posts

Does that mean they won't say, It only does 4-player support?

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Rahnyc4

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#11 Rahnyc4
Member since 2005 • 6660 Posts

[QUOTE="88mphSlayer"]

[QUOTE="PSP107"]

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

windsquid9000

*facepalm*

did the nunchuck REALLY have to wireless too?

I hate that the Wii's nunchuk is wired.

good thing they have stuff like this, huh?

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Sully28

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#12 Sully28
Member since 2003 • 5097 Posts

[QUOTE="windsquid9000"]

[QUOTE="88mphSlayer"]

*facepalm*

did the nunchuck REALLY have to wireless too?

Rahnyc4

I hate that the Wii's nunchuk is wired.

good thing they have stuff like this, huh?

Yup, can have a wireless nunchuck, but not motion plus. Good trade off :roll:

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ThePlothole

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#13 ThePlothole
Member since 2007 • 11515 Posts

I suppose a scatternet wouldn't have worked?

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SilverChimera

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#14 SilverChimera
Member since 2009 • 9256 Posts
Wow, what a horrible choice...
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gago-gago

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#15 gago-gago
Member since 2009 • 12138 Posts

Does this make the Wii mote superior since it can support it and the Move can't?

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windsquid9000

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#16 windsquid9000
Member since 2009 • 3206 Posts
[QUOTE="Rahnyc4"]

[QUOTE="windsquid9000"]

[QUOTE="88mphSlayer"]

*facepalm*

did the nunchuck REALLY have to wireless too?

I hate that the Wii's nunchuk is wired.

good thing they have stuff like this, huh?

I'm aware of that. I was just saying that I don't like the wired nunchuck. So dang annoying :x btw, that looks like it wouldn't work with the motionplus...
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Phazevariance

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#17 Phazevariance
Member since 2003 • 12356 Posts

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

PSP107
Cant wait to see how many BATTERIES this thing eats.
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ThePlothole

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#18 ThePlothole
Member since 2007 • 11515 Posts
Cant wait to see how many BATTERIES this thing eats.Phazevariance

According to the Engadget article I've read, Move uses a rechargeable Li-ion.

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Epak_

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#19 Epak_
Member since 2004 • 11911 Posts

Why it had to be seven? An uneven number. Sony doesn't really like to think things through... Like when they first added those numerous USB/Ethernet/HDMI ports and then finally somebody thought out that it costs money to put them there. "Oh **** it does?! Really?"

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ThePlothole

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#20 ThePlothole
Member since 2007 • 11515 Posts

Why it had to be seven? An uneven number. Sony doesn't really like to think things through...

Epak_

It's a limitation with bluetooth standard. A single BT network supports up to eight active devices. That includes the host device (the PS3 console itself in this case).

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Epak_

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#21 Epak_
Member since 2004 • 11911 Posts

[QUOTE="Epak_"]

Why it had to be seven? An uneven number. Sony doesn't really like to think things through...

ThePlothole

It's a limitation with bluetooth standard. A single BT network supports up to eight active devices. That includes the host device (the PS3 console itself in this case).

Oh... well that explains it then :P

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Rahnyc4

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#22 Rahnyc4
Member since 2005 • 6660 Posts

[QUOTE="Rahnyc4"]

[QUOTE="windsquid9000"] I hate that the Wii's nunchuk is wired.

Sully28

good thing they have stuff like this, huh?

Yup, can have a wireless nunchuck, but not motion plus. Good trade off :roll:

oh, you wanted me to include something that works with wiimotion plus also? didnt know you wanted me to include that too.

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HarlockJC

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#23 HarlockJC
Member since 2006 • 25546 Posts

very disappointing....I play games with my family all the time

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HarlockJC

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#24 HarlockJC
Member since 2006 • 25546 Posts

oh, you wanted me to include something that works with wiimotion plus also? didnt know you wanted me to include that too.

Rahnyc4

Do you have a link for that. I may buy that.

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-supercharged-

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#25 -supercharged-
Member since 2006 • 5820 Posts

3-player support with both the move and the sub.. 7-player support with just a move. I really dont see the big deal here.. and if you wanna play split screen FPS's just use the standard gamepad :P.

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hiryu3

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#26 hiryu3
Member since 2003 • 7313 Posts
and how is this a major let down? How can a firmware update not increase the bluetooth controller count?
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-supercharged-

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#27 -supercharged-
Member since 2006 • 5820 Posts

and how is this a major let down? How can a firmware update not increase the bluetooth controller count?hiryu3

Hmm is that even possible? :shock:

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hiryu3

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#28 hiryu3
Member since 2003 • 7313 Posts

and how is this a major let down? How can a firmware update not increase the bluetooth controller count?hiryu3
I stand corrected, I forgot about the PS3 is connection 8.

But still i don't see how this is going to be a major issue

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-supercharged-

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#29 -supercharged-
Member since 2006 • 5820 Posts

[QUOTE="hiryu3"]and how is this a major let down? How can a firmware update not increase the bluetooth controller count?hiryu3
I stand corrected, I forgot about the PS3 is connection 8

Thats what I thought :P

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Zaibach

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#30 Zaibach
Member since 2007 • 13466 Posts

Your tvs must be humongous if you feel that 4 player coop is viable in an enjoyable format

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-supercharged-

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#31 -supercharged-
Member since 2006 • 5820 Posts

Your tvs must be humongous if you feel that 4 player coop is viable in an enjoyable format

Zaibach

Hell yeah we ALL have HD projectors these days.. didnt you know? :lol:

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MushroomWig

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#32 MushroomWig
Member since 2009 • 11625 Posts
[QUOTE="PSP107"]

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

Phazevariance
Cant wait to see how many BATTERIES this thing eats.

It doesn't user batteries like the Wii, it works exactly like the DS3.
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MushroomWig

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#33 MushroomWig
Member since 2009 • 11625 Posts
and how is this a major let down? How can a firmware update not increase the bluetooth controller count?hiryu3
You cannot add additional hardware via a firmware update.
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ThePlothole

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#34 ThePlothole
Member since 2007 • 11515 Posts

[QUOTE="hiryu3"]and how is this a major let down? How can a firmware update not increase the bluetooth controller count?hiryu3

I stand corrected, I forgot about the PS3 is connection 8.

But still i don't see how this is going to be a major issue

The PS3 counts as one device. Leaving seven slots open on the network. That's just how bluetooth works.

The reason there is an eight device limit with bluetooth is because it only assigns a 3-bit address to each. Binary "111" equals seven, plus "0" makes eight. The only way to expand the number of active devices is by creating a "scatternet". That is where one or more devices in the network act as both slave and host, "bridging" multiple bluetooth connections. In theory you could have the primary Move controller do this. However it would probably add to the cost and scatternets can degrade performance anyways.

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MortalDecay

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#35 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="CajunShooter"]

First off, the title is misleading. It still can support 4 player games.

Second, even if it could, I wonder what the percentage of people would really utilize 4 player full support. Probably not great enough for it to really matter that much.

That's the attitude to have... I really hope you don't work in customer service. I would want ALL of my customers happy. Like it or not, in order for Move to succeed, Sony needs to appeal to the casuals. What do casuals like? Party games... Casuals are going to look at this, and see that the PS3 has a limitation that the Wii does not. Plus, for a console that. "Only Does Everything"....
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LenGen

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#36 LenGen
Member since 2010 • 317 Posts
4 player games will only require the MAIN controller, the hardcore games will need the sub-c like socom 4, they stated in the conference that not all games will require a sub-c.
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tomarlyn

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#37 tomarlyn
Member since 2005 • 20148 Posts

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

PSP107

''it does mean that designers are severely limited in what they can offer'' How many people even play 4 player? You could still do it with one wand each for something like tennis. How many Wii party games even use the Nunchuck and Wiimote?

[QUOTE="PSP107"]

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

88mphSlayer

*facepalm*

did the nunchuck REALLY have to wireless too?

The Wii's Nunchuck is fine with a wire, you don't even notice it.

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Afrikanxl

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#38 Afrikanxl
Member since 2006 • 1112 Posts

the subcontroller doesn't use Bluetooth, but the Move does....so you can have 4 to 7 Moves + 4 to 7 Subcontrollers = for 4 to 7 players gaming.

again...if you want, you can use your DS3s or Sixaxis Controllers instead of SubControllers, but remember DS3s and Sixaxises use bluetooth slots.

Edit- but I doubt most of these family casual games would use SubControllers......one Move controller per person should be enough.

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PSP107

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#39 PSP107
Member since 2007 • 18983 Posts
[QUOTE="ThePlothole"][QUOTE="Epak_"]

Why it had to be seven? An uneven number. Sony doesn't really like to think things through...

It's a limitation with bluetooth standard. A single BT network supports up to eight active devices. That includes the host device (the PS3 console itself in this case).

During the E3 2005(PS3's unvealing), a Power Point Slide had 8 supported controllers. 7 were wireless 1 was USB. The 3 USB slots was Mic, Racing and Eye Toy.
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dream431ca

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#40 dream431ca
Member since 2003 • 10165 Posts

I could personally care less. I don't see this as a big deal what so ever.

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Ontain

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#41 Ontain
Member since 2005 • 25501 Posts

the subcontroller doesn't use Bluetooth, but the Move does....so you can have 4 to 7 Moves + 4 to 7 Subcontrollers = for 4 to 7 players gaming.

again...if you want, you can use your DS3s or Sixaxis Controllers instead of SubControllers, but remember DS3s and Sixaxises use bluetooth slots.

Edit- but I doubt most of these family casual games would use SubControllers......one Move controller per person should be enough.

Afrikanxl
This would just mean that the 4 player games will be minigame style rather than something like SSBB.
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Half-Way

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#42 Half-Way
Member since 2010 • 5001 Posts

Though I also find this somewhat interesting/failure incoming, dare I ask if there exists games on the wii as well that can support up to 4 players and requres both wiimote and nunchuck?

PSdual_wielder

lmao, ya there are many games that use WM/N and are 4 players. In fact most multilpayer wii games leave you with a great deal of choice, either wiimote alone, or with nunchuck, classic controler , gamecube ect.

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El_PS3_Best

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#43 El_PS3_Best
Member since 2010 • 193 Posts

Sony will update the PS3 to make 4 work. They'll probably make it so each set acts as one controller or make so the system makes an 8th spot.

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ThePlothole

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#44 ThePlothole
Member since 2007 • 11515 Posts
[QUOTE="PSP107"][QUOTE="ThePlothole"][QUOTE="Epak_"]

Why it had to be seven? An uneven number. Sony doesn't really like to think things through...

It's a limitation with bluetooth standard. A single BT network supports up to eight active devices. That includes the host device (the PS3 console itself in this case).

During the E3 2005(PS3's unvealing), a Power Point Slide had 8 supported controllers. 7 were wireless 1 was USB. The 3 USB slots was Mic, Racing and Eye Toy.

Fair enough. But that would be somewhat awkward for the one person that would have to have their Move or Subcontroller plugged in. Especially with the short cables Sony includes. And on some models this leave you with no available USB ports (since there are only two on the 40GB and newer, one of which will be occupied by the PSEye) for charging a controller or whatnot, unless you buy a hub.

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Bus-A-Bus

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#45 Bus-A-Bus
Member since 2009 • 5089 Posts

It seems stupid even if it was possible...Four people in living room swinging that "thing"...its just...stupid...

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jonesy1911

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#46 jonesy1911
Member since 2003 • 3483 Posts

very disappointing....I play games with my family all the time

HarlockJC
I play Wii sports resort with my girlfriends familly all the time, most games we play require one wiimote and one nunchuck per pair of people, meaning, as you well no for table tennis only two people play at once thus once down you give the controllers to the next pair. I've not seen a 4 player split screen game on the Wii that would require everyone to have the Wiimote+nunchuck. Can anyone name one please?
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Half-Way

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#47 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="HarlockJC"]

very disappointing....I play games with my family all the time

jonesy1911

I play Wii sports resort with my girlfriends familly all the time, most games we play require one wiimote and one nunchuck per pair of people, meaning, as you well no for table tennis only two people play at once thus once down you give the controllers to the next pair. I've not seen a 4 player split screen game on the Wii that would require everyone to have the Wiimote+nunchuck. Can anyone name one please?

Red Steel, Metroid Prime Trilogy Multiplayer

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PSP107

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#48 PSP107
Member since 2007 • 18983 Posts
[QUOTE="PSP107"][QUOTE="ThePlothole"]

It's a limitation with bluetooth standard. A single BT network supports up to eight active devices. That includes the host device (the PS3 console itself in this case).

ThePlothole
During the E3 2005(PS3's unvealing), a Power Point Slide had 8 supported controllers. 7 were wireless 1 was USB. The 3 USB slots was Mic, Racing and Eye Toy.

Fair enough. But that would be somewhat awkward for the one person that would have to have their Move or Subcontroller plugged in. Especially with the short cables Sony includes. And on some models this leave you with no available USB ports (since there are only two on the 40GB and newer, one of which will be occupied by the PSEye) for charging a controller or whatnot, unless you buy a hub.

Actually i wasnt suggesting 1 move controller can be via USB. But since you went that route, is it possible to have a dongle or somthing? I mean PS2 wirless controller you connected somthing to the USB slot. Can they do the same here to expand the support?
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foxhound_fox

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#49 foxhound_fox
Member since 2005 • 98532 Posts

Title is misleading. Sub-controllers connect to the main controllers from what I gathered.

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svetzenlether

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#50 svetzenlether
Member since 2003 • 3082 Posts

http://gizmodo.com/5491464/playstation-move-gimps-4+player-support

PSP107

Way to miss the ENTIRE point, Sony!! A winner is you!!