[QUOTE="FrozenLiquid"]
The gunplay in that STALKER game looks crazy good.
skrat_01
Beleive me, it really wasn't.-
Actually is so strange to see all these different builds; this one was from way back when the Zone was a dumping ground for aliens, or something along those lines. Then there is the 1984 build that is readily available, and the final build.
Its so strange to see how from SoC to CoP STALKER has slowly taken steps back to how its open world design was originally planned.
edit*
Actually TC, here is something interesting.
GSC before STALKER made an FPS Codename: Outbreak.
It was a interesting shooter on a large scale, where you had a multi function gun, squad control and quite a few situations that you could approach in different ways (though it certainly was no Operation Flashpoint).
I played the hell out of the demo years ago, I thought it was fairly amazing despite its lack of polish, but never got around to playing the full version.
The crazy thing is the game came out around November 2001, so you can actually point out GSC and Bungie had released similar games by your examples... at almost the exact same time.
Weird huh.
Still the differences between the two are quite large, Outbreak was much more of a 'tactical shooter to certain extents'. I also remember the a.i. being quite poor, which wasn't too bad considering the odds were against you/
I played the full version. i remember it was extremely hard
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