During the studio tour, Kazunori Yamauchi took us from desk to desk, showing his staff beavering away on the game and the insane amount of detail the team goes to make the experience authentic. It’s really quite insane.
At one particular desk, he zoomed right in on the wheel of a car to show the small-type – like the PSI – was in place and legible. A ridiculous detail given you’ll never notice at 300km/h flying down from the heights of Mount Panorama.
Then he said the following: "It takes six months to create a single car. It’s over-specced for PS4 Pro. So we are building for future versions of the console rather than the one we see today".
Intrigued by the suggestion that Gran Turismo Sport is being built to work on a theoretical PlayStation 5, whenever it might eventuate, during our one-on-one I asked Kazunori Yamauchi to clarify that comment. He replied, “I think it would be no problem to run it at 8K even.”
https://www.finder.com.au/gran-turismo-8k-playstation-5
8K consumer TVs are meant go on sale in Japan in 2020 in time for the Tokyo Olympics.
But hey, lets try getting 4K games at 60fps with next-gen graphics first. 8K resolution is pretty useless and a total waste for games.
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