Done by gamespot, Usually with a big game comes a big graphics debate but why is this one not as heated? I think it's due to the fact that the 360 version comes off worse than the other two.
comparison
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360 version has shadows. SaltyMeatballsOdd that the PC and PS3 version is missing shadows in certain areas. I can see why the PS3, but the PC?
What's the point in comparing a few pixels here or there, when one version is already overwhelmingly better than the other due to additional features?Done by gamespot, Usually with a big game comes a big graphics debate but why is this one not as heated? I think it's due to the fact that the 360 version comes off worse than the other two.
comparison
dvalo9
What's the point in comparing a few pixels here or there, when one version is already overwhelmingly better than the other due to additional features? Welcome to system wars?[QUOTE="dvalo9"]
Done by gamespot, Usually with a big game comes a big graphics debate but why is this one not as heated? I think it's due to the fact that the 360 version comes off worse than the other two.
comparison
ianuilliam
[QUOTE="Stevo_the_gamer"][QUOTE="SaltyMeatballs"]360 version has shadows. h575309Odd that the PC and PS3 version is missing shadows in certain areas. I can see why the PS3, but the PC? Adding more fuel to the fire that it was a console port. You didn't know already? They hold console in high regard. Buy PS3 version get PC version for free. But buy PC version, why no free PS3 version? :P
[QUOTE="h575309"][QUOTE="Stevo_the_gamer"]Odd that the PC and PS3 version is missing shadows in certain areas. I can see why the PS3, but the PC?SaltyMeatballsAdding more fuel to the fire that it was a console port. You didn't know already? They hold console in high regard. Buy PS3 version get PC version for free. But buy PC version, why no free PS3 version? :PAlso, play PS3 version, get PSN trophies and Steam achievements. Play PC version, get Steam achievements only.
the reason why the comparison isnt as competitive is because portal 2 is pretty much amazing and the majority of complaints against it come off as people being entitiled little bratsDone by gamespot, Usually with a big game comes a big graphics debate but why is this one not as heated? I think it's due to the fact that the 360 version comes off worse than the other two.
comparison
dvalo9
[QUOTE="h575309"][QUOTE="Stevo_the_gamer"]Odd that the PC and PS3 version is missing shadows in certain areas. I can see why the PS3, but the PC?SaltyMeatballsAdding more fuel to the fire that it was a console port. You didn't know already? They hold console in high regard. Buy PS3 version get PC version for free. But buy PC version, why no free PS3 version? :P Hey, at least I saved $10.
Digital Foundry did a face-off, interesting read.Stevo_the_gamer
Hmm, I can't notice a difference at all in some parts but the ps3 version actually does strike me as more visually appealing....
Nothing huge of course. First and foremost, I'm impressedwith what source can do and how pretty it can be.
I wonder if the missing shadows on the PC are an AMD issue. The article says they used 5830 for testing. I recognize some of the areas. I'll check tonight with my GTX 580 and see if they are missing shadows.
Also, I hate that these comparison ALWAYS features these TINY little screen shots.
I've seen the 360 running on my friend's TV,a nd I've see it run on my TV but with a PC.
The difference is considerable. On the PC there are NO jaggies or jaggie induced "shimmering" of models, the frame rate is smooth and consistent, the textures are nice and sharp, the whole frame is full of detail and sharp thanks to running at 1080p and not 720p.
You can't see any of this on tiny 640x360 still images though.
[QUOTE="SaltyMeatballs"][QUOTE="h575309"] Adding more fuel to the fire that it was a console port.h575309You didn't know already? They hold console in high regard. Buy PS3 version get PC version for free. But buy PC version, why no free PS3 version? :P Hey, at least I saved $10. Buy PS3 version, play PC version, sell PS3 version. Save more.
I'm rather disgusted that a platform that has the potential to have 4 high end GPU's... just gets games looking a little sharper than a platform with a 6 year old GPU. This isn't some random company either... its one of the most worshiped by that certain platform. WHY?... its rather clear that they no longer care. If your waiting for HL3... It'll be on the next gen console's of course... MONEY!Grey_Eyed_Elfso one game destroys a whole companies history with pc gamers? such unfalable logic...
I'm rather disgusted that a platform that has the potential to have 4 high end GPU's... just gets games looking a little sharper than a platform with a 6 year old GPU. This isn't some random company either... its one of the most worshiped by that certain platform. WHY?... its rather clear that they no longer care. If your waiting for HL3... It'll be on the next gen console's of course... MONEY!Grey_Eyed_Elf
In all fairness, this is Portal 2, using the Source engine. There was never any intention or promises of amazing us graphically.
[QUOTE="Grey_Eyed_Elf"]
In all fairness, this is Portal 2, using the Source engine. There was never any intention or promises of amazing us graphically.
Filthybastrd
[QUOTE="Grey_Eyed_Elf"]I'm rather disgusted that a platform that has the potential to have 4 high end GPU's... just gets games looking a little sharper than a platform with a 6 year old GPU. This isn't some random company either... its one of the most worshiped by that certain platform. WHY?... its rather clear that they no longer care. If your waiting for HL3... It'll be on the next gen console's of course... MONEY!linkin_guy109so one game destroys a whole companies history with pc gamers? such unfalable logic... I know what you guys are saying. I'm not being harsh and yes I have no proof of any sort. Its just a gut feeling.
Yeah, you gotta consider this is source.
There's only so much you cna do with it.
Mind you, I do agree that they could have done better on the PC, specially since they own steam and eveyr copy sold there nets them esssentially 4x's the profit of a console sale.
But it would still cost them TIME. Either they give the consoles what they got now and hold on to those version while they finish upgrading the PC version, or they release the console version first and later, release a better looking Portal 2 for the PC.
Either choice isn't ideal.
Still, I wouldn't call 1080p, 4x AA, 16x AF, higher resolution textures and 60+ FPS, "just a little sharper".
Those are game breaking issues if they were missing, for me at least.
Specially impressive is that it takes so LITTLE PC hardware to get those impressive results. My friend maxed it out with 4x AA 1080p with a $100 GPU and an $80 CPU.
Ridiculous.
I wonder if the missing shadows on the PC are an AMD issue. The article says they used 5830 for testing. I recognize some of the areas. I'll check tonight with my GTX 580 and see if they are missing shadows.
Also, I hate that these comparison ALWAYS features these TINY little screen shots.
I've seen the 360 running on my friend's TV,a nd I've see it run on my TV but with a PC.
The difference is considerable. On the PC there are NO jaggies or jaggie induced "shimmering" of models, the frame rate is smooth and consistent, the textures are nice and sharp, the whole frame is full of detail and sharp thanks to running at 1080p and not 720p.
You can't see any of this on tiny 640x360 still images though.
Kinthalis
Would be weird if it was an amd issue, usually source and amd get along great.
But ya, instead of shrinking down the pc pictures, they should blow up the console ones. Most people play them upscaled on their 1080p sets anyways.
[QUOTE="Kinthalis"]
I wonder if the missing shadows on the PC are an AMD issue. The article says they used 5830 for testing. I recognize some of the areas. I'll check tonight with my GTX 580 and see if they are missing shadows.
Also, I hate that these comparison ALWAYS features these TINY little screen shots.
I've seen the 360 running on my friend's TV,a nd I've see it run on my TV but with a PC.
The difference is considerable. On the PC there are NO jaggies or jaggie induced "shimmering" of models, the frame rate is smooth and consistent, the textures are nice and sharp, the whole frame is full of detail and sharp thanks to running at 1080p and not 720p.
You can't see any of this on tiny 640x360 still images though.
topgunmv
Would be weird if it was an amd issue, usually source and amd get along great.
But ya, instead of shrinking down the pc pictures, they should blow up the console ones. Most people play them upscaled on their 1080p sets anyways.
I've done that before. Most System warriors won't give you as much as an ounce of credit afterwards ;)
Edit:
And a random Vanilla (random as in me being certain thatI have'nt tampered withthe game in any way in that one)Crysis jpg I found by searching for myself on Steam:
This is the actual difference we're looking at ;)
[QUOTE="h575309"][QUOTE="SaltyMeatballs"] You didn't know already? They hold console in high regard. Buy PS3 version get PC version for free. But buy PC version, why no free PS3 version? :PSaltyMeatballsHey, at least I saved $10. Buy PS3 version, play PC version, sell PS3 version. Save more.
Wouldve been a good idea had PSN been working. You need to link your accounts to activate the PC version no?
If so, I wouldnt have played Portal 2 yet :P
Buy PS3 version, play PC version, sell PS3 version. Save more.[QUOTE="SaltyMeatballs"][QUOTE="h575309"] Hey, at least I saved $10.h575309
Wouldve been a good idea had PSN been working. You need to link your accounts to activate the PC version no?
If so, I wouldnt have played Portal 2 yet :P
Yeah I'm pretty sure that's right...Which is literally all I want the PSN online for is so I can get my Portal 2 PC copy :P
Just give me 5 minutes Sony, and then you can go back to working on it
[QUOTE="topgunmv"]
[QUOTE="Kinthalis"]
I wonder if the missing shadows on the PC are an AMD issue. The article says they used 5830 for testing. I recognize some of the areas. I'll check tonight with my GTX 580 and see if they are missing shadows.
Also, I hate that these comparison ALWAYS features these TINY little screen shots.
I've seen the 360 running on my friend's TV,a nd I've see it run on my TV but with a PC.
The difference is considerable. On the PC there are NO jaggies or jaggie induced "shimmering" of models, the frame rate is smooth and consistent, the textures are nice and sharp, the whole frame is full of detail and sharp thanks to running at 1080p and not 720p.
You can't see any of this on tiny 640x360 still images though.
Filthybastrd
Would be weird if it was an amd issue, usually source and amd get along great.
But ya, instead of shrinking down the pc pictures, they should blow up the console ones. Most people play them upscaled on their 1080p sets anyways.
I've done that before. Most System warriors won't give you as much as an ounce of credit afterwards ;)
Edit:
And a random Vanilla (random as in me being certain thatI have'nt tampered withthe game in any way in that one)Crysis jpg I found by searching for myself on Steam:
This is the actual difference we're looking at ;)
Do you remove jaggies from trees using the config files? It's the most annoying thing about the game.360 version has shadows. SaltyMeatballs
Actually they all have shadows. It's just that the Xbox 360's aren't soft shadows and it doesn't have as much ambient occlusion going on. So actually the 360 version is running with less graphical stuff going on.
[QUOTE="Riverwolf007"]
co-op is exclusive to pc and 360. :P
h575309
Yup. MS decided to provide exclusive co-op for a limited time to all 360 owners!
They just did it the hard way :P CONSPIRACYYYYY
everyone thought gabe had turned a new leaf with some ps3 love until he used steam to crash psn!external intrusion!!!
i thought it would be the usual PC > x360 > PS3.. Surprised that x360 surpasses even the PC this time when it comes to shadows.
[QUOTE="Filthybastrd"]
[QUOTE="topgunmv"]
Would be weird if it was an amd issue, usually source and amd get along great.
But ya, instead of shrinking down the pc pictures, they should blow up the console ones. Most people play them upscaled on their 1080p sets anyways.
SaltyMeatballs
I've done that before. Most System warriors won't give you as much as an ounce of credit afterwards ;)
Edit:
And a random Vanilla (random as in me being certain thatI have'nt tampered withthe game in any way in that one)Crysis jpg I found by searching for myself on Steam:
This is the actual difference we're looking at ;)
Do you remove jaggies from trees using the config files? It's the most annoying thing about the game.It's either edgeaa or enabling transparency AA in Nvidia control panel. That particular shot is Very High grabbed with the Steam screenie function and I think Very high is Edgeaa=1but I can't say for sure due to lacking braincapability and time. I chose it because I'm 100% it's very high with no cfg editing.
Why the heck is the PC version missing shadows that the 360 can render? Makes it seem almost like the PC version was a port of the PS3 version. If so, WHOA VALVE.mythrol
I'm glad the ps3 version doesn't have those shadows, as they don't look right at all. Some kind of weird lighting effect on the 360 verison, but it isn't natural looking in any way.
Do you remove jaggies from trees using the config files? It's the most annoying thing about the game.[QUOTE="SaltyMeatballs"]
[QUOTE="Filthybastrd"]
I've done that before. Most System warriors won't give you as much as an ounce of credit afterwards ;)
Edit:
And a random Vanilla (random as in me being certain thatI have'nt tampered withthe game in any way in that one)Crysis jpg I found by searching for myself on Steam:
This is the actual difference we're looking at ;)
Filthybastrd
It's either edgeaa or enabling transparency AA in Nvidia control panel. That particular shot is Very High grabbed with the Steam screenie function and I think Very high is Edgeaa=1but I can't say for sure due to lacking braincapability and time. I chose it because I'm 100% it's very high with no cfg editing.
Default is 1, but you can set it to 2 and annihilate any trace of jaggy foliage.
[QUOTE="Stevo_the_gamer"]Digital Foundry did a face-off, interesting read.Filthybastrd
Hmm, I can't notice a difference at all in some parts but the ps3 version actually does strike me as more visually appealing....
Nothing huge of course. First and foremost, I'm impressedwith what source can do and how pretty it can be.
Portal 2 looked great, I'm not sure why there's moaning about Source--I think the engine rocks. :][QUOTE="Filthybastrd"]
[QUOTE="topgunmv"]
Would be weird if it was an amd issue, usually source and amd get along great.
But ya, instead of shrinking down the pc pictures, they should blow up the console ones. Most people play them upscaled on their 1080p sets anyways.
SaltyMeatballs
I've done that before. Most System warriors won't give you as much as an ounce of credit afterwards ;)
Edit:
And a random Vanilla (random as in me being certain thatI have'nt tampered withthe game in any way in that one)Crysis jpg I found by searching for myself on Steam:
This is the actual difference we're looking at ;)
Do you remove jaggies from trees using the config files? It's the most annoying thing about the game.Foilage is usually done with simple polygons and transparency textures.
So to get rid of jaggies there (and any other transparent texture) you need ot turn on transparency anti-aliasing. You usually have the option of adaptive (super easy on the GPU - in fact you should proobably have this on ALL the time, for all games) or super sampling (hard on the GPU).
Adaptive with 4x geomtry AA looks very good to me. For older games that are easy on the GPU AND use a ton of transparent textures I use x4 super sampling transparency AA, and that looks superb.
Xbox 360 ... it's tangibly the weakest of the three different releases we've looked at here.
eurogamer
http://www.eurogamer.net/articles/digitalfoundry-portal2-face-off?page=3
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