Project Offset PC Exclusive!

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Hewkii

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#51 Hewkii
Member since 2006 • 26339 Posts
[QUOTE="TheSystemLord1"]

Look at the gameplay videos. First person arrow shooting and sword swinging.

FPS for lack of better term.

hoola

Yeah it is an FPS but it will have the option to go entirely in third person aswell.

in other words, it's Oblivion?

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tenaka2

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#52 tenaka2
Member since 2004 • 17958 Posts

I have a quad core too, but i am not buying the game on pc, i hate pc controls and frustration

Intel as i see it will be hated by about 10.000.000 xbox 360 gamers, that will never buy their CPU's again, including me

I want my games on console, NEVER on PC

On another note, the game seems great, but would never get a PC for it personally, the fun for me is in controls more than a bit crisper graphics

saolin323

Im sure intel are worried.......

You have a quad core? You also claimed to have a PS3 in a previous post.....

IF you have a gaming PC why don't you wait for fable 2 to get ported to PC......? Its bound to be better on your PC.

If controls are your issue just plug yout 360 controller into your PC, you are able to do that....are you not?

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Meu2k7

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#53 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="zipozal"]

Anyone care? :lol: If the news was that Sony bought the game you'd be singing a different tune :lol: Intel is going to use this to push their GPU so I'm sure the graphics will get overhauled, not that they don't look great, arleady, but I defintely want some more polygons in the environments for sure.

TheSystemLord1

Nah, even if it were Sony/Microsoft that secured exclusivity the game is nothing but a linear fantasy FPS.

The keywords? Linear, and FPS.

How the hell is a fantasy fps linear? CONTRADICITON much???

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gatorteen

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#54 gatorteen
Member since 2005 • 2760 Posts
[QUOTE="gatorteen"][QUOTE="saolin323"]

[QUOTE="tenaka2"][QUOTE="saolin323"][QUOTE="tenaka2"]

As pathetic as claiming that Fable 2 will be game of the decade?

saolin323

Can you give me one reason why it won't be ?

Its too short.

The features all sound Gimmicky and tacked on.

Action Adventrure games like fable 2 seem to be a dying genre.

The DLC is being released before the game to milk the gamers, will gamers stand for this?

Peter M has never lived up to his promises before, no reason to think he will now.

How do you know Fable 2 is "too short" have you played it ??? And if you have, how long did it take you to become Emperor of Albion ? Buy each house, caste, become mayor of each city, and king of each region ? And then there is the co-op too !!! Play forever thing, you know

The features are all amazing, if you are not interested is another story, they were good even in Fable 1, imagine in Fable 2 that are far better implemented. So that is just your opinion, in fact i have never been as exited for a RPG as this one, exactrly because of all those features, that also make it a LONG game

Action adventure games like Zelda are still top #1 in gamerankings, and they are not dying, plus Fable 2 is a RPG, not action adventure, and has adaventure and action elements

The DLC is free with the game, so gamers that do not want be milked can skip, and just buy the game

Fable 1 got 85% average, 53 AAA reviews and was an amazing game in most aspects, so Peter delivered, just not fully, which was impossible given it was their first ever RPG, and on the vastly inferior xbox 1

Saolin this thread is not about fable.

Why you tell me ? Look above who brought up Fable 2 first

I'm telling you because you talk about it the most. They are just baiting you.

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zipozal

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#55 zipozal
Member since 2007 • 1809 Posts

[QUOTE="saolin323"]

I have a quad core too, but i am not buying the game on pc, i hate pc controls and frustration

Intel as i see it will be hated by about 10.000.000 xbox 360 gamers, that will never buy their CPU's again, including me

I want my games on console, NEVER on PC

On another note, the game seems great, but would never get a PC for it personally, the fun for me is in controls more than a bit crisper graphics

tenaka2

Im sure intel are worried.......

You have a quad core? You also claimed to have a PS3 in a previous post.....

IF you have a gaming PC why don't you wait for fable 2 to get ported to PC......? Its bound to be better on your PC.

If controls are your issue just plug yout 360 controller into your PC, you are able to do that....are you not?

Exactly the 360 remote works on any new PC game fine with the exception of some RTS games which he obviously doesn't play anyway, talk about massive self ownage :lol:

Bu bu I can't play on mah couch :lol: A PC would take what? 3 minutes to move to another room and hook it up to a TV?

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gatorteen

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#56 gatorteen
Member since 2005 • 2760 Posts
[QUOTE="gatorteen"][QUOTE="saolin323"]

[QUOTE="ithilgore2006"]That was before Intel bought them. How do you know the 360 version won't be cancelled? Considering Intel focuses on PCs?saolin323

1. The publisher was found for PC-360 before Intel bought them

2. The current status is still 360-PC until the develoeprs or Intel say otherwise, not until somone in this forum say otherwise

This is very true, but IMO it doesn't really look good for the 360 version.

Its no loss for me though because I have both.

I have a quad core too, but i am not buying the game on pc, i hate pc controls and frustration

Intel as i see it will be hated by about 10.000.000 xbox 360 gamers, that will never buy their CPU's again, including me

I want my games on console, NEVER on PC

On another note, the game seems great, but would never get a PC for it personally, the fun for me is in controls more than a bit crisper graphics, if they only have a PC version, they can keep it

Ugh plug a 360 controller in the PC. Problem solved.

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horrowhip

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#57 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="ithilgore2006"][QUOTE="saolin323"]

[QUOTE="ironcreed"]Well, that just sucks, lol. Congrats, Hermits, as this game looks like it is going to be truly awesome when they get done with it. Is used to be on my 360 wanted list, but I guess I can scratch that off.saolin323

The game is for 360 too, that has not changed, the TC thinks it has, but this is far from reality

BTW the game will play fine on 360, on PC though, you betetr NOT have an AMD CPU, i amsure Intel will do anything to sabotage the game on those

How do you know it will still be on the Xbox 360?

How do i know ??? It is officially ANNOUNCED for 360-PC, that is how i know

... actually they worded it carefully. They said they PLANNED on releasing on PC and 360. They had previously shown the PC version so that was obvious but nothing was there to support the idea that they had even done much on the 360 version. You don't honestly believe that a 20 person team could afford to spend that much time porting it to the 360 do you? Cause if you do you are kidding yourself. They have since removed their FAQ and considering that they only had the supposed "360 Version Confirmed" up for 6 months.... well.... I doubt they got enough done for it to matter. Because they do plan on porting and selling their engine on all platforms. They probably got some of the porting the engine to the 360 done but until then, they couldn't have started work on any 360 version of the game. And considering the engine is constantly changing because they are adding hundreds of new effects.... porting is going to be a constant catch-up job.

Not only that but with Intel now owning Offset Software, they will likely make it PC exclusive. Intel gains nothing from it going to consoles outside of the game sales, which aren't even remotely approaching what they will make on hardware sales. They will probably be using it to push hardware HARD. Offset has been touted as having hundreds of AI's onscreen with AI and animation, and everything a typical character has. Infact, Epic borrowed that tech and put it into their Unreal Engine 3. The self shadowing you see in all these games now.... That was directly borrowed from Offset. Now, Offset has done its fair share of borrowing from other games too. Ambient Occlusion was taken directly from Crytek's CryENGINE 2(Epic also took that). And I am sure there are other effects.

It is likely that Intel will push Offset Software to REALLY hit the hardware hard. The AI will probably be beefed up on the hundred enemy scenes, animation will probably be pushed harder. Intel will probably try to make this a game that pushes their octo-core hardware if you turn everything up to the max, but dual core and quad core will probably be able to match it in terms of graphical fidelity just not CPU processes.

Think about how much money Intel makes per piece of hardware sold. CPU's aren't cheap to make but they certainly don't cost $200 to make(they probably don't even cost $150). The sales on gaming CPU's are profit heavy and selling 10,000 CPU's makes Intel $1 million richer. Now, with a game that pushes hardware, sales probably jump 30,000-70,000 for the dream-rig level hardware, and other high end stuff may jump 400,000-1,000,000 and Intel makes ludicrous amounts of profit.

And I would bet that Project Offset won't be getting that much of a marketing push. Look at all the big 360 games. They have ALL had a significant marketing push. ALL of them. Sales for Project Offset on consoles MAY make it to a million but that is HUGE maybe. Take out retail profits, distribution costs, and all the other costs typical of selling a game, and the profit slumps down. A million sold would make it success but it would likely dampen the CPU's sales some, making them make less profit.

edit - and as for the supposed publisher... well... they never revealed them and for all we know, Intel could have purchased publishing rights. Some contracts don't protect against buyouts, and for all we know this could be one. Also, Intel has all the motivation in the world to slip whoever the publisher is(if it isn't Intel) some money and keep it PC only. And who is to say that Intel doesn't bully the publisher into doing what they want. Intel has more money and more influence than any single publisher in the industry, so they DO have the power to make whoever the publisher may be do whatever they(Intel) want them(publisher) to do.

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gatorteen

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#58 gatorteen
Member since 2005 • 2760 Posts
[QUOTE="tenaka2"]

[QUOTE="saolin323"]

I have a quad core too, but i am not buying the game on pc, i hate pc controls and frustration

Intel as i see it will be hated by about 10.000.000 xbox 360 gamers, that will never buy their CPU's again, including me

I want my games on console, NEVER on PC

On another note, the game seems great, but would never get a PC for it personally, the fun for me is in controls more than a bit crisper graphics

zipozal

Im sure intel are worried.......

You have a quad core? You also claimed to have a PS3 in a previous post.....

IF you have a gaming PC why don't you wait for fable 2 to get ported to PC......? Its bound to be better on your PC.

If controls are your issue just plug yout 360 controller into your PC, you are able to do that....are you not?

Exactly the 360 remote works on any new PC game fine with the exception of some RTS games which he obviously doesn't play anyway, talk about massive self ownage :lol:

Bu bu I can't play on mah couch :lol: A PC would take what? 3 minutes to move to another room and hook it up to a TV?

wow we think alike.

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jaisimar_chelse

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#59 jaisimar_chelse
Member since 2007 • 1931 Posts

[QUOTE="TheSystemLord1"]Does anybody care about this game? Its borderline vaporware and just doesn't look that spectacular anymore anyway.M3tro1d

I agree, Project offset looked like a nice tech demo last year, but seriously does anyone give a **** about this game anymore?. I don't.

ooo now that there is a chance of the 360 version being canceled ur all going llike "WE DONT CARE FOR THIS GAME ANTMORE"

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Meu2k7

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#60 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="M3tro1d"]

[QUOTE="TheSystemLord1"]Does anybody care about this game? Its borderline vaporware and just doesn't look that spectacular anymore anyway.jaisimar_chelse

I agree, Project offset looked like a nice tech demo last year, but seriously does anyone give a **** about this game anymore?. I don't.

ooo now that there is a chance of the 360 version being canceled ur all going llike "WE DONT CARE FOR THIS GAME ANTMORE"

And they call us the graphic whores :roll: ironic isnt it, Fantasy FPS are RARE, so how can they be another generic FPS? Besides from what I thought I read this was Multiplayer orientated?

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horrowhip

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#61 horrowhip
Member since 2005 • 5002 Posts
I have a quad core too, but i am not buying the game on pc, i hate pc controls and frustration

Intel as i see it will be hated by about 10.000.000 xbox 360 gamers, that will never buy their CPU's again, including me

I want my games on console, NEVER on PC

On another note, the game seems great, but would never get a PC for it personally, the fun for me is in controls more than a bit crisper graphics, if they only have a PC version, they can keep it

saolin323

10,000,000 eh? 9,500,000 don't even know the game exists. Remember the "A Storm is Coming" thing? That got MAYBE 1 million hits. MAYBE.(none of us know...) And that was with PS3 owners, 360 owners, PC owners, and generally curious people checking it out. and don't say "why would PS3 owners check it out. It isn't coming to the PS3" because at that time they didn't know anything about the game so how could they know. Not only that but the Offset forums had quite a few PS3 fanboys on it despite it not being announced for the PS3.

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_Pedro_

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#62 _Pedro_
Member since 2004 • 6829 Posts

horrowhip, I think you're spot on. Crysis has proven that with the right advertisement you can really push both software sales and hardware sales. Project Offset is likely going to follow the same path as crysis, but try to push CPU's more than GPU's.

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Ontain

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#63 Ontain
Member since 2005 • 25501 Posts
[QUOTE="zipozal"]

Anyone care? :lol: If the news was that Sony bought the game you'd be singing a different tune :lol: Intel is going to use this to push their GPU so I'm sure the graphics will get overhauled, not that they don't look great, arleady, but I defintely want some more polygons in the environments for sure.

TheSystemLord1

Nah, even if it were Sony/Microsoft that secured exclusivity the game is nothing but a linear fantasy FPS.

The keywords? Linear, and FPS.

it's FPS/RPG and i dont know if it's linear. but i find it humorous that a person with a FF avatar would complain about a game being linear.

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Fondness

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#64 Fondness
Member since 2008 • 902 Posts

[QUOTE="TheSystemLord1"]Does anybody care about this game? Its borderline vaporware and just doesn't look that spectacular anymore anyway.M3tro1d

I agree, Project offset looked like a nice tech demo last year, but seriously does anyone give a **** about this game anymore?. I don't.

For what reason? Do you find F.E.A.R. tedious?

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horrowhip

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#65 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="jaisimar_chelse"][QUOTE="M3tro1d"]

[QUOTE="TheSystemLord1"]Does anybody care about this game? Its borderline vaporware and just doesn't look that spectacular anymore anyway.Meu2k7

I agree, Project offset looked like a nice tech demo last year, but seriously does anyone give a **** about this game anymore?. I don't.

ooo now that there is a chance of the 360 version being canceled ur all going llike "WE DONT CARE FOR THIS GAME ANTMORE"

And they call us the graphic whores :roll: ironic isnt it, Fantasy FPS are RARE, so how can they be another generic FPS? Besides from what I thought I read this was Multiplayer orientated?

no it was SP with branching storylines, and multiple storylines(depending on what class/race you choose) and MP heavy that is actually unique because it is supposed to be epic battles with city sieges(with siege trolls, dragons and other creatures being the vehicles), massive battlefields, and other game types. They appeared to have slightly compromised it for the 360 version because the player cap was lowered to 24 after they "announced" the 360 version. We may see it go back up to 64 when they update their site again. Maybe not though.

edit - was slightly wrong about the unit cap

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Meu2k7

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#66 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="Meu2k7"][QUOTE="jaisimar_chelse"][QUOTE="M3tro1d"]

[QUOTE="TheSystemLord1"]Does anybody care about this game? Its borderline vaporware and just doesn't look that spectacular anymore anyway.horrowhip

I agree, Project offset looked like a nice tech demo last year, but seriously does anyone give a **** about this game anymore?. I don't.

ooo now that there is a chance of the 360 version being canceled ur all going llike "WE DONT CARE FOR THIS GAME ANTMORE"

And they call us the graphic whores :roll: ironic isnt it, Fantasy FPS are RARE, so how can they be another generic FPS? Besides from what I thought I read this was Multiplayer orientated?

no it was SP with branching storylines, and multiple storylines(depending on what class/race you choose) and MP heavy that is actually unique because it is supposed to be epic battles with city sieges(with siege trolls, dragons and other creatures being the vehicles), massive battlefields, and other game types. They appeared to have slightly compromised it for the 360 version because the player cap was lowered to 32 after they "announced" the 360 version. We may see it go back up to 64 when they put the FAQ back up.

I dont care what anyone says, the 360 is a disease to future gaming improvements ...

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horrowhip

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#67 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="TheSystemLord1"][QUOTE="zipozal"]

Anyone care? :lol: If the news was that Sony bought the game you'd be singing a different tune :lol: Intel is going to use this to push their GPU so I'm sure the graphics will get overhauled, not that they don't look great, arleady, but I defintely want some more polygons in the environments for sure.

Ontain

Nah, even if it were Sony/Microsoft that secured exclusivity the game is nothing but a linear fantasy FPS.

The keywords? Linear, and FPS.

it's FPS/RPG and i dont know if it's linear. but i find it humorous that a person with a FF avatar would complain about a game being linear.

It will be semi-linear. According to the devs, they are planning on having branching storylines depending on what you do, but you WILL go on a certain path through your quest. However, each race and class will have a different storyline.

Here is the example they gave.

Haidar the Warrior

The persuit Redemption

This is the story of a Haidar a loyal servent to an evil king. You have justified your actions your entire life but on this day you have commited crimes not worthy of forgiveness. Your story starts inside a temple in the heart of the mountains where a massacre has occured. You have stolen an artifact of great importance and are in route back to Abinden Castle. You will experience the aftermath of a village destroyed by goblins, witness the fall of your own kingdom and have the future placed on your shoulders.

A Goblin's tale

The pursuit of revenge

This is the tale of Jöktan, a goblin motivated by revenge for the years of attacks the humans have brought upon them. As a goblin, you will arrive on shore by ship, destroy and capture a fishing village, then further invade and eventually bring down the great Abinden Castle. You will become the hero of your people.


Haider finds the village in ruins.


36 hours earlier....Jöktan invades the village at night
and brings it to rubble.

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pieatorium

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#68 pieatorium
Member since 2008 • 1012 Posts
[QUOTE="jaisimar_chelse"][QUOTE="M3tro1d"]

[QUOTE="TheSystemLord1"]Does anybody care about this game? Its borderline vaporware and just doesn't look that spectacular anymore anyway.Meu2k7

I agree, Project offset looked like a nice tech demo last year, but seriously does anyone give a **** about this game anymore?. I don't.

ooo now that there is a chance of the 360 version being canceled ur all going llike "WE DONT CARE FOR THIS GAME ANTMORE"

And they call us the graphic whores :roll: ironic isnt it, Fantasy FPS are RARE, so how can they be another generic FPS? Besides from what I thought I read this was Multiplayer orientated?

From the officail site "Deathmatch, Team Deathmatch, Capture the Flag, and Objective Based multiplayer matches with 2-24 players".

Single player campaign : "Our single player game is not based around a single main hero with a single story arch. Instead, you, the player, experience the conflict through the eyes of multiple characters similar to movies such as Sin City, Pulp Fiction and Crash. As you strive to complete each mission, and as each character's goals are met, story lines will begin to intersect, and the plot will become more intriguing and complex. You will even see the actions you performed as one character have consequences for another as the mystery unfolds before your eyes."

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Ontain

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#69 Ontain
Member since 2005 • 25501 Posts
[QUOTE="Ontain"][QUOTE="TheSystemLord1"][QUOTE="zipozal"]

Anyone care? :lol: If the news was that Sony bought the game you'd be singing a different tune :lol: Intel is going to use this to push their GPU so I'm sure the graphics will get overhauled, not that they don't look great, arleady, but I defintely want some more polygons in the environments for sure.

horrowhip

Nah, even if it were Sony/Microsoft that secured exclusivity the game is nothing but a linear fantasy FPS.

The keywords? Linear, and FPS.

it's FPS/RPG and i dont know if it's linear. but i find it humorous that a person with a FF avatar would complain about a game being linear.

It will be semi-linear. According to the devs, they are planning on having branching storylines depending on what you do, but you WILL go on a certain path through your quest. However, each race and class will have a different storyline.

Here is the example they gave.

Haidar the Warrior

The persuit Redemption

This is the story of a Haidar a loyal servent to an evil king. You have justified your actions your entire life but on this day you have commited crimes not worthy of forgiveness. Your story starts inside a temple in the heart of the mountains where a massacre has occured. You have stolen an artifact of great importance and are in route back to Abinden Castle. You will experience the aftermath of a village destroyed by goblins, witness the fall of your own kingdom and have the future placed on your shoulders.


A Goblin's tale

The pursuit of revenge

This is the tale of Jöktan, a goblin motivated by revenge for the years of attacks the humans have brought upon them. As a goblin, you will arrive on shore by ship, destroy and capture a fishing village, then further invade and eventually bring down the great Abinden Castle. You will become the hero of your people.


Haider finds the village in ruins.


36 hours earlier....Jöktan invades the village at night
and brings it to rubble.

and in the video there's supposed to be 8 c1asses so that would make for good replayability oh and the stories happen in parallel too right?

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zero9167

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#71 zero9167
Member since 2005 • 14554 Posts
[QUOTE="saolin323"][QUOTE="ithilgore2006"][QUOTE="saolin323"]

[QUOTE="ironcreed"]Well, that just sucks, lol. Congrats, Hermits, as this game looks like it is going to be truly awesome when they get done with it. Is used to be on my 360 wanted list, but I guess I can scratch that off.ithilgore2006

The game is for 360 too, that has not changed, the TC thinks it has, but this is far from reality

BTW the game will play fine on 360, on PC though, you betetr NOT have an AMD CPU, i amsure Intel will do anything to sabotage the game on those

How do you know it will still be on the Xbox 360?

How do i know ??? It is officially ANNOUNCED for 360-PC, that is how i know

That was before Intel bought them. How do you know the 360 version won't be cancelled? Considering Intel focuses on PCs?

lol youre kidding right?
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death919

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#72 death919
Member since 2004 • 4724 Posts

So basically they're going to lose the sales revenue they would have generated from making it multi-platform for some "PC-gamer pride"?

I'm not impressed with this decision.

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MyopicCanadian

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#73 MyopicCanadian
Member since 2004 • 8345 Posts
It's kind of looking like Dark Messiah.. I hope it ends up being better than that!