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It depends on the game and who the target audience is. Many Capcom games such as SFIV, DMC4 and I think RE5 just to name a few have sold more on the PS3 because they appeal to Sony's Eastern and Western fanbase. Meanwhile many Western style games and shooters loose a lot of sales because they don't appeal to the Eastern fanbase of Sony's which is a much larger % of Sony's fanbase then the 360s.
So basically if it's a game that is a shooter or a sports game that appeals to the NA audience, it will most likely sell more on the 360 because a bigger % of their fanbase is in that ONE region. Games that have broader appeal and aren't appealing mainly to the NA audience like fighters, many Eastern games and some classic franchises like Tomb Raider, etc. sell better on the PS3.
It's all about fanbase. In the end games always sell enough on BOTH systems to justify continued support so who cares
Because most of these multiplats that youre comparing are bigger in the US and Europe. Multiplats are slightly better on the 360 so buying multiplats for the 360 is a trend people stick with.
Japan nearly closes the PS3:360 sales gap but people over there dont buy the multiplats youre talking about so thats a big chunk of sales gone.
I noticed this as well. I don't understand it either really. Both the X360 and PS3 are very close in terms of hardware sales and yet most games sell almost 2x more on X360.
The numbers this board focuses most on, partly because they're some of the few numbers available and partly because many people on the board are American, could give that impression.
But the tie ratios for the 360 and the PS3 are ~8.9 (US only) and ~8.3 (WW) respectively, which is not a big difference.
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