![](http://image.gamespotcdn.com/gamespot/images/2006/269/928006_20060927_screen006.jpg)
This topic is locked from further discussion.
The Wii could never run super rub-a-dublol, that name is really lame. Winner for worst game name ever?
Nike_Air
The Wii could never run super rub-a-dub
Nike_Air
They say PS3 wouldn't run it because it requires multiple cores... not because of the graphics.HarbadakusWell, one of the cores has to prepare info. for the GPU, so the boost in graphics does let ps3 down. Oh, and I posted this in another thread to explain the reason for Alan Wake failing to run on Cell... "OMG. How many times do we need to say this. Cell has one core and 8 SPEs(threads). Cores are made to decode info. while SPEs(threads) are made to execute that decoded info. Every core in computers has atleast one thread to execute that prgram, without threads, that program can't be executed. Cell, having one core, can only decode info. on that single core, then that info. is directed to one of the 8 SPEs to be executed(just like any other CPU, except Cell has the most SPEs or threads if you will). Now, Cell only has one advantage, with all those SPEs it can execute programs almost twice as fast over the 360 CPU(xenon). However, Xenon also has a huge advantage over Cell. It has 3 cores. Which means, it can decode 3 times the amount of info. Cell can only decode a limited amount because of it having only 1 core. Alan Wake is the first game that requires more than one core. Although Cell can execute programs really fast, it can only decode on 1 core. The reason why a game like this requires more the one core is because while one core must do the main work, it still needs other cores to do something else. Another core needs to decode info. for the GPU, this is a new way of thinking outside the box because while the GPU is working hard, way more info. is also being decoded on one of the cores on the CPU at an extremely high freq.(3.2 GHZ) and then that info., after being decoded, leaves the CPU and heads to the GPU to be executed. This is a huge graphics boost. Also a third core can be used to handle physics as shown on the Alan Wake tech demo. Now, Cell fails at this because it only has one core to do everything so graphics CANNOT be decoded for the GPU. The 360 has 3 cores(each with 2 threads so it's still extremely fast) so the 360 can have one core do the main stuff, one core can prepare graphics for the GPU, and the other core can handle physics(or something else). PCs also because we already have Quad CPUs. This is why ps3 can't handle this game and the 360 and pc can. Cell was completely uneccessary on Sony's part. PS: An analogy would be a core is a factory while a thread is a store. First, products must be produced at the factory, then that product is sent to the store to be sold. Hope this helps :)"
[QUOTE="Harbadakus"]They say PS3 wouldn't run it because it requires multiple cores... not because of the graphics.chubz256Well, one of the cores has to prepare info. for the GPU, so the boost in graphics does let ps3 down. Oh, and I posted this in another thread to explain the reason for Alan Wake failing to run on Cell... "OMG. How many times do we need to say this. Cell has one core and 8 SPEs(threads). Cores are made to decode info. while SPEs(threads) are made to execute that decoded info. Every core in computers has atleast one thread to execute that prgram, without threads, that program can't be executed. Cell, having one core, can only decode info. on that single core, then that info. is directed to one of the 8 SPEs to be executed(just like any other CPU, except Cell has the most SPEs or threads if you will). Now, Cell only has one advantage, with all those SPEs it can execute programs almost twice as fast over the 360 CPU(xenon). However, Xenon also has a huge advantage over Cell. It has 3 cores. Which means, it can decode 3 times the amount of info. Cell can only decode a limited amount because of it having only 1 core. Alan Wake is the first game that requires more than one core. Although Cell can execute programs really fast, it can only decode on 1 core. The reason why a game like this requires more the one core is because while one core must do the main work, it still needs other cores to do something else. Another core needs to decode info. for the GPU, this is a new way of thinking outside the box because while the GPU is working hard, way more info. is also being decoded on one of the cores on the CPU at an extremely high freq.(3.2 GHZ) and then that info., after being decoded, leaves the CPU and heads to the GPU to be executed. This is a huge graphics boost. Also a third core can be used to handle physics as shown on the Alan Wake tech demo. Now, Cell fails at this because it only has one core to do everything so graphics CANNOT be decoded for the GPU. The 360 has 3 cores(each with 2 threads so it's still extremely fast) so the 360 can have one core do the main stuff, one core can prepare graphics for the GPU, and the other core can handle physics(or something else). PCs also because we already have Quad CPUs. This is why ps3 can't handle this game and the 360 and pc can. Cell was completely uneccessary on Sony's part. PS: An analogy would be a core is a factory while a thread is a store. First, products must be produced at the factory, then that product is sent to the store to be sold. Hope this helps :)"
link where it says Alan Wake needs multiple cores ??It's in the FAQ at Alanwake.com (I think, it's been a while since I read it, it may have been a dev post that confirmed the core/multi-threading thing)
primetime2121
[QUOTE="zazoo4455"][QUOTE="slystallion26"]Those are pc screens expect a downgrade for the 360 versionViviath
[QUOTE="Viviath"][QUOTE="zazoo4455"][QUOTE="slystallion26"]Those are pc screens expect a downgrade for the 360 versionzazoo4455
[QUOTE="slystallion26"]Those are pc screens expect a downgrade for the 360 versionzazoo4455
Yes, for gaming the 360 is MUCH more powerful than the average PC. And PC games are made for the average PC in mind, therefore the 360 version will probably be upgraded and look even better than the PC version.zazoo4455Please tell me you're joking? I have a $70 dollar graphics card in my PC, and I can run Tomb Raider: Legends on settings that make it looks nicer then it does on the 360. A high-end PC will run Alan Wake at significantly higher quality then the 360. I'm serious, it won't even be close.
[QUOTE="zazoo4455"]Yes, for gaming the 360 is MUCH more powerful than the average PC. And PC games are made for the average PC in mind, therefore the 360 version will probably be upgraded and look even better than the PC version.Zerostatic0Please tell me you're joking? I have a $70 dollar graphics card in my PC, and I can run Tomb Raider: Legends on settings that make it looks nicer then it does on the 360. A high-end PC will run Alan Wake at significantly higher quality then the 360. I'm serious, it won't even be close.
Don't bother arguing, this kid thinks the PS3 only has 256MB of RAM.
[QUOTE="slystallion26"]Those are pc screens expect a downgrade for the 360 versionzazoo4455
this just shows you know nothing... pc will always look better
Let's just all admit that now.well, this is probably a PC screen.. i've seen 360 screens yesterday and they were pretty downgraded from this.....
zazoo4455
just wait for the fanboys to call foul! and say that it doesnt count because final fantasy isnt really interactive, so while its not prerendered it wont look as good when u r walking...yadi-yah, and then they turn around and say halo 3 will look better than the trailer made using the ingame engine, even though that too wasnt interactive....
/thread.
ParasiteEveLust
let's keep it at gameplay pics..... first one doesn't count. second one could/ should be gameplay.
/thread.
ParasiteEveLust
The game was multiplatform before Microsoft got publishing rights... Also, we have seen zero gameplay screens, you're setting yourself up for downgrade threads :PA2D
Yeah but it's being developed by Remedy and they were behind Max Payne so that gives them a better track record than many of the developers working on games cows are hyping e.g. Heavenly Sword, Motorstorm, Killzone ect.
man another stupid thread...
Whats gonna be really funny is in a year or whatever when FF XIII is finished. You do know that the 360 will not be able to run it.Wanna know why? because its build specifically for the ps3 with it's architecture in mind. That's not to say 360 won't be able to make something comparable, i mean just look at mass effect a 2nd generation 360 game.
HAAHAHAHA OMFG ARE YOU JOKING?!?!?!?!??!? Hate to break it to you bud but that's a game with some crappy models and low res brown textures. Did you even take a look at the detail in Alan Wake? Crappy brown dirt textures and low res models don't show that the PS3 can run Alan Wake.
Sure...
Wasdie
What's also funny is FF XIII sucks.man another stupid thread...
Whats gonna be really funny is in a year or whatever when FF XIII is finished. You do know that the 360 will not be able to run it.Wanna know why? because its build specifically for the ps3 with it's architecture in mind. That's not to say 360 won't be able to make something comparable, i mean just look at mass effect a 2nd generation 360 game.
Filonus
[QUOTE="Filonus"]What's also funny is FF XIII sucks.I take it you've actually played it?man another stupid thread...
Whats gonna be really funny is in a year or whatever when FF XIII is finished. You do know that the 360 will not be able to run it.Wanna know why? because its build specifically for the ps3 with it's architecture in mind. That's not to say 360 won't be able to make something comparable, i mean just look at mass effect a 2nd generation 360 game.
Hot_Potato
[QUOTE="Viviath"][QUOTE="zazoo4455"][QUOTE="slystallion26"]Those are pc screens expect a downgrade for the 360 versionzazoo4455
how dumb r u, they are made for average pc's in mind, but thats y u can change to high graphics settings, the ultra low setting is for average pc's, ultra high in pc games blows away 360
Please Log In to post.
Log in to comment