Hey,
I know Xbox 360 is $50 a year for Gold service, and PS3 is free, but is there that much difference? I have played 360 online hundreds of hours and I love it, but is PS3 also good?
-Thanks
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Hey,
I know Xbox 360 is $50 a year for Gold service, and PS3 is free, but is there that much difference? I have played 360 online hundreds of hours and I love it, but is PS3 also good?
-Thanks
You won't hear any voices.
Then again with the release of the Sony Headset that might all change.
I like the PS3's online, no complaints so far about it.
People then complain about friends or lack thereof, just go to the PSN ID thread in the PS3 forum and add some people there, I did and I met some cool people.
360's is probably a bit better, but i dont think its worth paying $50 for slightly better online vs, paying nothing for good online.
either way, the online works fine. if you want to pay for a little better, go ahead
lol teh p$3 sux. get xbox it fun. no RRod. fanboys jus mak that up. dud u pay fiddy dolares to play QUALITY duh!GEARS_OWNS_MGS4Fakeboy or fanboy... Not sure.
Sure. The difference is: MS sets up their own infrastructure, and enforces consistent use of the Live APIs on 3rd party developers. Sony leaves the burden of infrastructure to the publishers, and merely provides an API without enforcing its use.
The end result? For me, it's worth the $50 not to deal with crap like Warhawk (seriously, why do we still need the server browser model?) or SOCOM (channels? rooms? WTF?), or worse yet, Metal Gear Online (Sony was so desperate to keep MGS that they even let Konami cut them out of the DLC gravy train). Live works great, it lets me do the one thing I want to do (play with my friends) in the simplest way possible, and the skill-based matchmaking ensures that we get a fair fight.
The final word on online gaming, however, is Metcalfe's Law: the value of a network increases exponentially as you add users. Pick the one your friends are on, as that's what gives a network value in the first place.
Thanks again for the replies. I agree about 360 live service. As I said, I had it for 2 years, and the only problems I ever had were because of my internet connection itselft. Xbox live is just plain awesome, I just wasn't sure about PS3 online.
-Thanks
Server Browsing Model for warhawk is bad? I love the set up for Warhawk and can't even believe the setup is peer to peer.Sure. The difference is: MS sets up their own infrastructure, and enforces consistent use of the Live APIs on 3rd party developers. Sony leaves the burden of infrastructure to the publishers, and merely provides an API without enforcing its use.
The end result? For me, it's worth the $50 not to deal with crap like Warhawk (seriously, why do we still need the server browser model?) or SOCOM (channels? rooms? WTF?), or worse yet, Metal Gear Online (Sony was so desperate to keep MGS that they even let Konami cut them out of the DLC gravy train). Live works great, it lets me do the one thing I want to do (play with my friends) in the simplest way possible, and the skill-based matchmaking ensures that we get a fair fight.
The final word on online gaming, however, is Metcalfe's Law: the value of a network increases exponentially as you add users. Pick the one your friends are on, as that's what gives a network value in the first place.
lowe0
Server Browsing Model for warhawk is bad? I love the set up for Warhawk and can't even believe the setup is peer to peer.Tyrant156Yep. Why does the server at all matter to the gameplay? Why do I care what box I'm playing on? All that matters is the set of people you're playing with - the matchmaking system should simply select the server node (preferring dedicated over listen) with the lowest overall latency, and play off of that.
In other words: why bother the user with selecting a server, when what really matters are the people you play with? Have the user select the players, and let the matchmaking server take care of the details.
Igf you played the 360 for hundreds of hours, then PSN is going to disappoint you GREATLY. That's not to say that PSN is terrible, but XBL is intergrated into the 360 library so much better, in fact it isn't even a comparison. I'll just say this, when I play coop games on the PS3 with my friends we use live for the voice chat.Hey,
I know Xbox 360 is $50 a year for Gold service, and PS3 is free, but is there that much difference? I have played 360 online hundreds of hours and I love it, but is PS3 also good?
-Thanks
KeithTobberman
Yep. Why does the server at all matter to the gameplay? Why do I care what box I'm playing on? All that matters is the set of people you're playing with - the matchmaking system should simply select the server node (preferring dedicated over listen) with the lowest overall latency, and play off of that.[QUOTE="Tyrant156"]Server Browsing Model for warhawk is bad? I love the set up for Warhawk and can't even believe the setup is peer to peer.lowe0
In other words: why bother the user with selecting a server, when what really matters are the people you play with? Have the user select the players, and let the matchmaking server take care of the details.
What about picking the level you want to play or the modes you want to use....I wouldnt want to be dropped in some random game
I play CoD4 a lot (on XBL). I have a couple of CoD4 friends who also own a PS3. They told me that the level of competion on the PS3, as far as CoD4 is concerned, is laughable. No teamwork, no comunication...just a bunch of run and gunning with no particular aim (winning the game) at all. Apparently, winning the match is not important to these players, all they do is shoot anything that moves without caring about how many times they are killed and/or how they can help their team out (kill/death ratios and the team winning is not important).
If you are a hardcore gamer, and you like hardcore online games, the 360 or the PC are the way to go.
Hey,
I know Xbox 360 is $50 a year for Gold service, and PS3 is free, but is there that much difference? I have played 360 online hundreds of hours and I love it, but is PS3 also good?
-Thanks
KeithTobberman
content is better on live an it also has cross game chatting which i love. All the fanboys say that PSN is weak and trash. The truth is is that its just not up to par with live but that doesn't mean it's garbage.
I play CoD4 a lot (on XBL). I have a couple of CoD4 friends who also own a PS3. They told me that the level of competion on the PS3, as far as CoD4 is concerned, is laughable. No teamwork, no comunication...just a bunch of run and gunning with no particular aim (winning the game) at all. Apparently, winning the match is not important to these players, all they do is shoot anything that moves without caring about how many times they are killed and/or how they can help their team out (kill/death ratios and the team winning is not important).
If you are a hardcore gamer, and you like hardcore online games, the 360 or the PC are the way to go.
Pimpshigity21
how do PC gamers get through a match?
[QUOTE="lowe0"]Yep. Why does the server at all matter to the gameplay? Why do I care what box I'm playing on? All that matters is the set of people you're playing with - the matchmaking system should simply select the server node (preferring dedicated over listen) with the lowest overall latency, and play off of that.[QUOTE="Tyrant156"]Server Browsing Model for warhawk is bad? I love the set up for Warhawk and can't even believe the setup is peer to peer.Tyrant156
In other words: why bother the user with selecting a server, when what really matters are the people you play with? Have the user select the players, and let the matchmaking server take care of the details.
What about picking the level you want to play or the modes you want to use....I wouldnt want to be dropped in some random game
ps3 oes that too which i find kinda lazy on the devs part. More games need to hvae ome sort of lobby system and interface like socom(those who have played the games know what i mean).
I've never used Xbox Live so I can't compare the two. But I really like PSN. It's easy to use, and of course it's free. PS Store is fantastic, and Home will be out soon.
[QUOTE="Tyrant156"][QUOTE="lowe0"]Yep. Why does the server at all matter to the gameplay? Why do I care what box I'm playing on? All that matters is the set of people you're playing with - the matchmaking system should simply select the server node (preferring dedicated over listen) with the lowest overall latency, and play off of that.[QUOTE="Tyrant156"]Server Browsing Model for warhawk is bad? I love the set up for Warhawk and can't even believe the setup is peer to peer.Scar3
In other words: why bother the user with selecting a server, when what really matters are the people you play with? Have the user select the players, and let the matchmaking server take care of the details.
What about picking the level you want to play or the modes you want to use....I wouldnt want to be dropped in some random game
ps3 oes that too which i find kinda lazy on the devs part. More games need to hvae ome sort of lobby system and interface like socom(those who have played the games know what i mean).
I like the Warhawk setup, I find it easier to find the kind of game i'm looking for.
[QUOTE="KeithTobberman"]Hey,
I know Xbox 360 is $50 a year for Gold service, and PS3 is free, but is there that much difference? I have played 360 online hundreds of hours and I love it, but is PS3 also good?
-Thanks
Scar3
content is better on live an it also has cross game chatting which i love. All the fanboys say that PSN is weak and trash. The truth is is that its just not up to par with live but that doesn't mean it's garbage.
PSN has cross game chatting.
[QUOTE="jeezers"]simple things like private chats and being able to play music throguh my 360 while playin online is what makes me prefer xbox live.Tyrant156
But playing your music during a game has nothing to do with Live, it's just a feature of the 360.
Okay its a cool feature that isnt on ps3 in general. better?
[QUOTE="Tyrant156"][QUOTE="jeezers"]simple things like private chats and being able to play music throguh my 360 while playin online is what makes me prefer xbox live.jeezers
But playing your music during a game has nothing to do with Live, it's just a feature of the 360.
Okay its a cool feature that isnt on ps3 in general. better?
Not really, because it's off topic. Theres a lot of features the PS3 can do that the 360 can't but the topic is online services.
What about picking the level you want to play or the modes you want to use....I wouldnt want to be dropped in some random game Tyrant156Halo 3 lets you do that just fine, assuming you don't want to play a ranked playlist (where you shouldn't really have that kind of control, lest it be exploited to boost stats). It just seems to me that there's no point in making the player sift through servers to find a good combination of the things they want in a match, when there's a perfectly good matchmaking server that has all the data to do the work for them.
[QUOTE="Tyrant156"]What about picking the level you want to play or the modes you want to use....I wouldnt want to be dropped in some random game lowe0Halo 3 lets you do that just fine, assuming you don't want to play a ranked playlist (where you shouldn't really have that kind of control, lest it be exploited to boost stats). It just seems to me that there's no point in making the player sift through servers to find a good combination of the things they want in a match, when there's a perfectly good matchmaking server that has all the data to do the work for them.
I perfer the options, some people don't know how to set up a game. They limit a game to 8 players then pick the Largest map to use or they set the points gained and the duration time too long.
It was for me... I think psn is a fine, xbl has extra features here and there, and its a better interface, but not £40 a year better.
XBL is better and has been since it was launched in 2001 . come Nov 19 when the NXE comes out Live gets taken to a whole new level
When developers know what they are doing, both systems are equal. Then you have SOCOM where the online setup is archaic and launches broken and LBP where the online systems breaks almost everytime they turn the servers on.
MS handles all the leg work on their systems so everything is usually pretty uniform and works well. PS3 makes the developers handle it all. The Burnout Paradise guys are developers who know what they're doing then you have others like the titles mentioned that don't have a clue as to what they are doing.
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