Not only is the PS4 more powerful to begin with, it is heavily geared towards asynchronous compute which will allow non-graphics calulations to be done on the GPU.
This is exacly what Mark Cerny was referring to when he said that "we will get more out of the hardware in year 3 and 4 of the console's cycle."
This is very simalar to Cell, except this is something that is also available to PCs. Crytek has already demonstrated what it can do.
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