PSP2 could be a real beast of a handheld...

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PandaBear86

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#1 PandaBear86
Member since 2007 • 3389 Posts

We know the primary criticisms of the original PSP: weak battery life, UMDs are akward, higher price than DS, no sencond analog nub, long load times and less-than-stellar games library. However, I believe the PSP2 can overcome these weaknesses, lets take a look here:

-Move to digital distribution: UMDs are a crappy, not-so-portable media. The PSP2 is likely to have a strong digital distibution channel (PSN) to replace UMDs. Removing the UMD slot can make the unit cheaper to produce, make it slimmer, and maybe even provide extra space for a larger battery. Oh, and don't forget UMDs take up lots of power, so using in-built memory to play games from will extend the battery life even further, as well as reduce load times. Look how many original PSP weaknesses have been resolved with just one bullet point?

-Second analog nub. Sony is likely to place an extra analog nub so that FPS games are more suited for the PSP2 (as well as other genres of course)

-Games library: The PSP2 may be able to download a wide variety of PS1, PS2 and PSP games from the PSN store. When one handheld device is capable of playing games from some legendary previous-gen consoles, you know it is going to be good. What can possibly be better than a portable PS2 with downloadable games and interactivity with the PS3? Talk about legendary stuff, the PSP2 could be a real winner if it can reclaim many of the PS2s greatest hits including FFX! :D

-Other features are possible, such as better interactivity with the PS3, better online, in-game XMB, trophies etc

PSP2 could be a real winner if most of this could be true! :)

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manicfoot

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#2 manicfoot
Member since 2006 • 2670 Posts

I concur. I would also find it hilarious if the PSP2 was more powerful than Wii :P Before sheep get all defensive, I own a Wii and 30 games. C'mon, it would be hilarious :D

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Cactus_Matt

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#3 Cactus_Matt
Member since 2008 • 8604 Posts

If it has the things you mentioned, I'd buy one. Otherwise not, I've never had a handheld system, they don't really appeal to me as they are atm.

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PandaBear86

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#4 PandaBear86
Member since 2007 • 3389 Posts

I concur. I would also find it hilarious if the PSP2 was more powerful than Wii :P Before sheep get all defensive, I own a Wii and 30 games. C'mon, it would be hilarious :D

manicfoot
True. Consoles should *never* be weaker than handehelds, especially if they were a similar price, so it would look bad for the Wii if a handheld could beat its graphics.
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Naruto

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#5 Naruto
Member since 2002 • 8673 Posts
Those are some good points. Especially the point about Games library :)
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-Snooze-

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#6 -Snooze-
Member since 2009 • 7304 Posts

I'm just not digging the Download only games, and i doubt casual consumers will either.

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PandaBear86

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#7 PandaBear86
Member since 2007 • 3389 Posts

I'm just not digging the Download only games, and i doubt casual consumers will either.

-Snooze-

Downloadable games can be cheaper due to reduced costs (no physical media, no shipping) so the cheap pricing can be very attractive for casual gamers. You can buy PSN cards from retail stores so you don't need a credit card for your purchases. Oh, and if you think most casual gamers don't like purchasing games from download stores, you should check the success of iPhone casual gaming :)

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deactivated-5b1e62582e305

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#8 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

That's what they said about the N-gage.

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PandaBear86

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#9 PandaBear86
Member since 2007 • 3389 Posts

That's what they said about the N-gage.

Aljosa23
PSP is no N-gage. Come on now... :roll:
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CAPSROGUE

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#10 CAPSROGUE
Member since 2008 • 863 Posts

[QUOTE="manicfoot"]

I concur. I would also find it hilarious if the PSP2 was more powerful than Wii :P Before sheep get all defensive, I own a Wii and 30 games. C'mon, it would be hilarious :D

PandaBear86

True. Consoles should *never* be weaker than handehelds, especially if they were a similar price, so it would look bad for the Wii if a handheld could beat its graphics.

You can't really compare it. What you mean is an up-to-date console should never be surpassed by an up-to-date handheld, that's the difference, the Wii isn't up-to-date. Not that it makes it less fun. I'm pretty sure the PSP2 will surpass the Wii's graphic capabilities, but we all know a system isn't carried by it's revolutionary controls, graphics or brandname, atleast not as much as they hope.

They don't have to add an analog stick, just move the excisting one to the upper right corner, or replace TRIANGLE or X with an analog stick that can be pressed. This might sound bizzare but go grab your PSP and turn it around so the stick is in the upper right corner and pretend you're playing something, doesn't that feel alot better?

What they really need is touchscreen. I'm not sure why people LOVE the idea of double analog, seriously go play Metroid Prime Hunters on your pals DS. Analog feels like a joke compared to it.

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Planeforger

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#11 Planeforger
Member since 2004 • 20083 Posts

-Games library: The PSP2 may be able to download a wide variety of PS1, PS2 and PSP games from the PSN store. When one handheld device is capable of playing games from some legendary previous-gen consoles, you know it is going to be good. What can possibly be better than a portable PS2 with downloadable games and interactivity with the PS3? Talk about legendary stuff, the PSP2 could be a real winner if it can reclaim many of the PS2s greatest hits including FFX! :D

PandaBear86

I have to disagree with that.
Console games are designed to be played for hours at a time - handheld games should generally take a more pick-up-and-play approach. You can't simply port console games to a handheld device and expect them to work just as well as their console counterparts.

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-Snooze-

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#12 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="-Snooze-"]

I'm just not digging the Download only games, and i doubt casual consumers will either.

PandaBear86

Downloadable games can be cheaper due to reduced costs (no physical media, no shipping) so the cheap pricing can be very attractive for casual gamers. You can buy PSN cards from retail stores so you don't need a credit card for your purchases. Oh, and if you think most casual gamers don't like purchasing games from download stores, you should check the success of iPhone casual gaming :)

iPhone's are aimed at a different audience. Plus the iTunes store is far, far more excessible then PSN, and its eems everyone is already familair with the way iTransactions are.
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SolidSiems

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#13 SolidSiems
Member since 2005 • 314 Posts

The thing the PSP2 needs is a more advanced "remote play" function.

Stream your PS3 games to your PSP on the go...

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immortality20

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#14 immortality20
Member since 2005 • 8546 Posts

Dual analogs and full backward support would be enough for me to buy.

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wasted_wisdom

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#15 wasted_wisdom
Member since 2008 • 1767 Posts

I'm just not digging the Download only games, and i doubt casual consumers will either.

-Snooze-
Well that's the only way to download without piracy. One thing they could do is distribute games through Gamestop. They could set up booths in gamestops where you could plug your PSP into the pc and pay for the game you want and download it there at GS
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HarlockJC

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#16 HarlockJC
Member since 2006 • 25546 Posts
The problem is the more powerful you make a handheld the weaker the bat life will be.
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deactivated-63f6895020e66

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#17 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
The problem is the more powerful you make a handheld the weaker the bat life will be. HarlockJC
And more similar to a home console, which kinda destroys the point of a handheld.
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-Snooze-

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#18 -Snooze-
Member since 2009 • 7304 Posts
[QUOTE="-Snooze-"]

I'm just not digging the Download only games, and i doubt casual consumers will either.

wasted_wisdom
Well that's the only way to download without piracy. One thing they could do is distribute games through Gamestop. They could set up booths in gamestops where you could plug your PSP into the pc and pay for the game you want and download it there at GS

Since im from the UK, that wouldn't concern me :) Good idea though.
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HarlockJC

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#19 HarlockJC
Member since 2006 • 25546 Posts
[QUOTE="HarlockJC"]The problem is the more powerful you make a handheld the weaker the bat life will be. IronBass
And more similar to a home console, which kinda destroys the point of a handheld.

Agreed the newest PSP is at the max of what they can do with a bat. So making the PSP any more powerful will just make the bat life get shorter "Unless they made the PSP2 bigger". Anyone who thinks that a more powerful PSP2 would also have a longer bat life. Needs to understand that the PSP2 can not run off of magic.
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Blue-Sky

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#20 Blue-Sky
Member since 2005 • 10381 Posts

You guys don't seem to understand that whats killing the PSP is rising game development costs!
That, the more it resembles consoles the less distinct it software will be.

Most developers are not going to make a PSP game that costs almost as much as a console game. Majority of PSP games now are light travel versions of its console counterpart. PSP needs something like DS unique hardware to prevent direct console ports rather than brute power.

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-Snooze-

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#21 -Snooze-
Member since 2009 • 7304 Posts

You guys don't seem to understand that whats killing the PSP is rising game development costs!
That, the more it resembles consoles the less distinct it software will be.

Most developers are not going to make a PSP game that costs almost as much as a console game. Majority of PSP games now are light travel versions of its console counterpart. PSP needs something like DS unique hardware to prevent direct console ports rather than brute power.

Blue-Sky

Agreed. A more powerful handheald is not gonna help. Just going to cause more and more problems. Isn't the DSi still weaker then the PSP?

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PandaBear86

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#22 PandaBear86
Member since 2007 • 3389 Posts
[QUOTE="HarlockJC"]The problem is the more powerful you make a handheld the weaker the bat life will be. IronBass
And more similar to a home console, which kinda destroys the point of a handheld.

Solution here is to make the graphics only mildly higher than PSP1. A new, revised CPU architecture can increase graphics AND battery life at the same time. Try comparing a desktop Pentium 4 processor with an Intel Core 2 Duo inside a laptop. Faster performance and lower power consumption at the same time. PSP is 4 years old now, any new CPU design will be way more efficient. And as I said, removing UMD will also make its battery life much higher. PSP2 could probably have 8-10 hours, which is perfect for a portable.
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PandaBear86

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#23 PandaBear86
Member since 2007 • 3389 Posts

[QUOTE="Blue-Sky"]

You guys don't seem to understand that whats killing the PSP is rising game development costs!
That, the more it resembles consoles the less distinct it software will be.

Most developers are not going to make a PSP game that costs almost as much as a console game. Majority of PSP games now are light travel versions of its console counterpart. PSP needs something like DS unique hardware to prevent direct console ports rather than brute power.

-Snooze-

Agreed. A more powerful handheald is not gonna help. Just going to cause more and more problems. Isn't the DSi still weaker then the PSP?

PSP development costs are probably cheaper than PS2 dev costs. Devs made loads of money from the PS2. The PSP2 will not have PS3 graphics, lol

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Gh0st_Of_0nyx

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#24 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
How's is a more powerful handheld going to help:? If you didnt notice TC the current handheld (which is more powerful) is a major failure and flop with gimped console port games.
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deactivated-63f6895020e66

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#25 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="IronBass"][QUOTE="HarlockJC"]The problem is the more powerful you make a handheld the weaker the bat life will be. PandaBear86
And more similar to a home console, which kinda destroys the point of a handheld.

Solution here is to make the graphics only mildly higher than PSP1. A new, revised CPU architecture can increase graphics AND battery life at the same time. Try comparing a desktop Pentium 4 processor with an Intel Core 2 Duo inside a laptop. Faster performance and lower power consumption at the same time. PSP is 4 years old now, any new CPU design will be way more efficient. And as I said, removing UMD will also make its battery life much higher. PSP2 could probably have 8-10 hours, which is perfect for a portable.

I'm not sure I understood what has your post to do with what I said.
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HarlockJC

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#26 HarlockJC
Member since 2006 • 25546 Posts
[QUOTE="Gh0st_Of_0nyx"]How's is a more powerful handheld going to help:? If you didnt notice TC the current handheld (which is more powerful) is a major failure and flop with gimped console port games.

The most powerful handheld has always lost the war when it comes to handhelds. Looks at the Gamegear, lynx, Turbo graphics 16 handheld, ngage and so on.
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silentkill62696

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#27 silentkill62696
Member since 2005 • 651 Posts

I'm just not digging the Download only games, and i doubt casual consumers will either.

-Snooze-
Exactly what i was thinking, people will always prefer to have the choice to a physical copy of the game even though it may be more efficient to have a digital one.
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shadowcat2576

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#28 shadowcat2576
Member since 2006 • 908 Posts

Sorry, but I don't think I could get behind such a thing. I buy a lot of games, I like owning games, I don't care so much for downloading them. There's just something that feels "off" to me. I am much less likely to download a game then I am to go to the store and buy one.

I like my PSP, and I agree that some of your ideas would be a great improvement. However, the thing the PSP2 needs mosts is compelling games. It needs those unique titles that make people go out and buy a system, and it needs more then 6-12 of them a year. The other thing is it needs more budget priced games. I'm still not ready to run right out and put down $40 for most handheld games.

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silentkill62696

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#29 silentkill62696
Member since 2005 • 651 Posts
[QUOTE="HarlockJC"][QUOTE="Gh0st_Of_0nyx"]How's is a more powerful handheld going to help:? If you didnt notice TC the current handheld (which is more powerful) is a major failure and flop with gimped console port games.

The most powerful handheld has always lost the war when it comes to handhelds. Looks at the Gamegear, lynx, Turbo graphics 16 handheld, ngage and so on.

Honestly, Sony shot themselves in the leg with the psp. Its a great idea, but few games in between and high costs. It would seem really weird if the psp 2 is weaker than the psp now, so i dont kno what Sony's going do.
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HarlockJC

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#30 HarlockJC
Member since 2006 • 25546 Posts
[QUOTE="IronBass"][QUOTE="HarlockJC"]The problem is the more powerful you make a handheld the weaker the bat life will be. PandaBear86
And more similar to a home console, which kinda destroys the point of a handheld.

Solution here is to make the graphics only mildly higher than PSP1. A new, revised CPU architecture can increase graphics AND battery life at the same time. Try comparing a desktop Pentium 4 processor with an Intel Core 2 Duo inside a laptop. Faster performance and lower power consumption at the same time. PSP is 4 years old now, any new CPU design will be way more efficient. And as I said, removing UMD will also make its battery life much higher. PSP2 could probably have 8-10 hours, which is perfect for a portable.

The PSP1 is 4 years old. The redesigns have been using more effective means of battery power. Removing the UMD will not change the batt life at all. The UMD works the same way a game does.
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HarlockJC

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#31 HarlockJC
Member since 2006 • 25546 Posts
[QUOTE="silentkill62696"] Honestly, Sony shot themselves in the leg with the psp. Its a great idea, but few games in between and high costs. It would seem really weird if the psp 2 is weaker than the psp now, so i dont kno what Sony's going do.

My opinion on it all is I don't see a PSP2. Sony needs to refocus on getting more 1st party titles on to the PSP before they need to work on a new system.
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Solid_Max13

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#32 Solid_Max13
Member since 2006 • 3596 Posts
I hope the PSP2 is something amazing, I enjoyed my PSP a lot as I enjoy my DS a lot but I find I had a better selection of games within the PSP more, but I would like to see more battery life and more portable.
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PandaBear86

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#33 PandaBear86
Member since 2007 • 3389 Posts
[QUOTE="IronBass"][QUOTE="PandaBear86"][QUOTE="IronBass"] And more similar to a home console, which kinda destroys the point of a handheld.

Solution here is to make the graphics only mildly higher than PSP1. A new, revised CPU architecture can increase graphics AND battery life at the same time. Try comparing a desktop Pentium 4 processor with an Intel Core 2 Duo inside a laptop. Faster performance and lower power consumption at the same time. PSP is 4 years old now, any new CPU design will be way more efficient. And as I said, removing UMD will also make its battery life much higher. PSP2 could probably have 8-10 hours, which is perfect for a portable.

I'm not sure I understood what has your post to do with what I said.

You gave the expression that having a lower battery life will make the PSP2 resemble a home console more than a handheld. Yes it will, but the PSP2 can have a better battery life due to new CPU designs. If I am still misunderstanding you, care to elaborate?
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#34 Rahnyc4
Member since 2005 • 6660 Posts
[QUOTE="Aljosa23"]

That's what they said about the N-gage.

PandaBear86
PSP is no N-gage. Come on now... :roll:

psp is a ipod, cause i still havent seen anyone actually used it as a gaming machine.
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#35 Rahnyc4
Member since 2005 • 6660 Posts
I hope the PSP2 is something amazing, I enjoyed my PSP a lot as I enjoy my DS a lot but I find I had a better selection of games within the PSP more, but I would like to see more battery life and more portable.Solid_Max13
then again your a cow.
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PandaBear86

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#36 PandaBear86
Member since 2007 • 3389 Posts
[QUOTE="HarlockJC"][QUOTE="PandaBear86"][QUOTE="IronBass"] And more similar to a home console, which kinda destroys the point of a handheld.

Solution here is to make the graphics only mildly higher than PSP1. A new, revised CPU architecture can increase graphics AND battery life at the same time. Try comparing a desktop Pentium 4 processor with an Intel Core 2 Duo inside a laptop. Faster performance and lower power consumption at the same time. PSP is 4 years old now, any new CPU design will be way more efficient. And as I said, removing UMD will also make its battery life much higher. PSP2 could probably have 8-10 hours, which is perfect for a portable.

The PSP1 is 4 years old. The redesigns have been using more effective means of battery power. Removing the UMD will not change the batt life at all. The UMD works the same way a game does.

UMD media have moving mechanisms (spinning the disc), which consumes lots of energy. In-built flash memory (no moving parts) consume less memory.
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deactivated-63f6895020e66

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#37 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="PandaBear86"] You gave the expression that having a lower battery life will make the PSP2 resemble a home console more than a handheld. Yes it will, but the PSP2 can have a better battery life due to new CPU designs. If I am still misunderstanding you, care to elaborate?

I was saying that, if you see the PSP, its games are very similar in both concept and execution to console ones. Making it more powerful would only strength that concept, destroying my conception that a handheld must offer a different experience than a home console.
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Mckenna1845

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#38 Mckenna1845
Member since 2005 • 4410 Posts

i'm all for digital downloads as long as games remain under 1gb at the most 2gb. Even better if they come compressed and uncompress on install. They could easily implement all the features op mentioned, and the games library is pretty good for the psp, and it looks set to improve this year.

I'd only buy one handheld as i'm more of a console/pc gamer. This gen i had a ds sold it for unknown reason, i can't remember now. Picked up a psp for £40, and i'm enjoying it.

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PandaBear86

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#39 PandaBear86
Member since 2007 • 3389 Posts
[QUOTE="IronBass"][QUOTE="PandaBear86"] You gave the expression that having a lower battery life will make the PSP2 resemble a home console more than a handheld. Yes it will, but the PSP2 can have a better battery life due to new CPU designs. If I am still misunderstanding you, care to elaborate?

I was saying that, if you see the PSP, its games are very similar in both concept and execution to console ones. Making it more powerful would only strength that concept, destroying my conception that a handheld must offer a different experience than a home console.

Okay, I see your point now. Yes indeed some people can use a PSP to somewhat replace their PS3 if they feel its too similar. DS and Wii on the other hand are a completely different story. However, if Sony can get some motion sensing on the PS3 (tons of rumors, you just never know!) then maybe the gameplay difference between PS3 vs PSP2 will widen out.
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Gh0st_Of_0nyx

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#40 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
[QUOTE="PandaBear86"][QUOTE="IronBass"][QUOTE="PandaBear86"] You gave the expression that having a lower battery life will make the PSP2 resemble a home console more than a handheld. Yes it will, but the PSP2 can have a better battery life due to new CPU designs. If I am still misunderstanding you, care to elaborate?

I was saying that, if you see the PSP, its games are very similar in both concept and execution to console ones. Making it more powerful would only strength that concept, destroying my conception that a handheld must offer a different experience than a home console.

Okay, I see your point now. Yes indeed some people can use a PSP to somewhat replace their PS3 if they feel its too similar. DS and Wii on the other hand are a completely different story. However, if Sony can get some motion sensing on the PS3 (tons of rumors, you just never know!) then maybe the gameplay difference between PS3 vs PSP2 will widen out.

I highly doubt sony is going to come up with a way to differentiate the psp from the ps3/ps2 its way to late in the game for that.
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#41 PandaBear86
Member since 2007 • 3389 Posts
[QUOTE="Gh0st_Of_0nyx"][QUOTE="PandaBear86"][QUOTE="IronBass"] I was saying that, if you see the PSP, its games are very similar in both concept and execution to console ones. Making it more powerful would only strength that concept, destroying my conception that a handheld must offer a different experience than a home console.

Okay, I see your point now. Yes indeed some people can use a PSP to somewhat replace their PS3 if they feel its too similar. DS and Wii on the other hand are a completely different story. However, if Sony can get some motion sensing on the PS3 (tons of rumors, you just never know!) then maybe the gameplay difference between PS3 vs PSP2 will widen out.

I highly doubt sony is going to come up with a way to differentiate the psp from the ps3/ps2 its way to late in the game for that.

Sony can just provide a PS3 firmware update to provide support for the motion sensing controls, then bundle some free mini-game compilation when you buy the motion sensing equipment, so the barrier to entry is very easy. Dont forget you can apply patches for older games to support the new controls. Since Nintendo has already introduced motion sensing constrols to the broad side of the market, Sony can get its feet wet too with little risk.
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MachoBuzzzy

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#42 MachoBuzzzy
Member since 2009 • 4638 Posts

[QUOTE="-Snooze-"]

I'm just not digging the Download only games, and i doubt casual consumers will either.

PandaBear86

Downloadable games can be cheaper due to reduced costs (no physical media, no shipping) so the cheap pricing can be very attractive for casual gamers. You can buy PSN cards from retail stores so you don't need a credit card for your purchases. Oh, and if you think most casual gamers don't like purchasing games from download stores, you should check the success of iPhone casual gaming :)

What about countries that still don't support PSN cards?
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hakanakumono

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#43 hakanakumono
Member since 2008 • 27455 Posts

I like UMD. Playing games like Final Fantasy IV on DS makes me wish it was on a disc based format. UMD could give way to a Final Fantasy VI remake with fmv, something the game desperately needed for some of it's scenes.

Also, I'm against full on DD because it region locks the handheld. But I'll accept it if Piracy is just too much a problem for it to be impractical otherwise.

... But then again ... couldn't they just make a handheld that's simply not capable of being pirated in the way the PSP currently is? I mean, it seems like the PSP was designed to be so open that it debilitated it ...

[QUOTE="HarlockJC"]The problem is the more powerful you make a handheld the weaker the bat life will be. IronBass
And more similar to a home console, which kinda destroys the point of a handheld.

I like it better that way. The point of a handheld is to be portable. The PSP is portable, so.

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hakanakumono

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#44 hakanakumono
Member since 2008 • 27455 Posts

How's is a more powerful handheld going to help:? If you didnt notice TC the current handheld (which is more powerful) is a major failure and flop with gimped console port games.Gh0st_Of_0nyx

It's a huge success in Japan.

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Ballroompirate

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#45 Ballroompirate
Member since 2005 • 26695 Posts

All I want is an improved game library in the next psp,its getting ridiculous right now.

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JIT93

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#46 JIT93
Member since 2007 • 5590 Posts
I'd say make little flash drives that has games in them. But it had a special port so You can't connect it to the computer, and you could play it, I mean 1 GB flash drives are like 10 dollars. So it'll be cheap and fast
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deactivated-5f19d4c9d7318

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#47 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts
[QUOTE="PandaBear86"][QUOTE="Aljosa23"]

That's what they said about the N-gage.

PSP is no N-gage. Come on now... :roll:

It's right in there with DS sales
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TheGreatOutdoor

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#48 TheGreatOutdoor
Member since 2009 • 3234 Posts

I hope they announce the PSP2 at E3. If they do, I will hold off on getting a PSP and wait on the PSP2 to release. Although I think I would wait another 6 months or so after the PSP2 releases to make sure if the launch version had bugs, I get it after they fix the bugs. I am a very patient man.

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Ek-Andy

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#49 Ek-Andy
Member since 2006 • 1930 Posts

We also need a bigger handheld with a greater distance beetween the nub/dpad and nub2/buttons. Try holding your PSP as if it's a controller and you will see what I mean.

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yoshi_64

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#50 yoshi_64
Member since 2003 • 25261 Posts
See, only thing I think PSP needs... is games I generally care for. I don't care for the medium (though frankly I wouldn't want full DD on a handheld, because while for iPhone it makes sense, I don't want to search for Wi-Fi zones or download games from my PC to my PSP) also I think PC to PSP could create more piracy openings...