That disappeared after the Scorpio announcement, everybody was on the edge of their seats waiting to see what Sony was going to do regarding the Neo/Pro. And, all the talk since has been a mix bag of in a reception spectrum of extreme negative reactions to just mild excitement. Also consider that all of Sony's positive buzz the last three years has been mostly external. It's positive news articles for the PS4 from gaming websites and gaming personalities and the community of gamers that much of Sony's success with the PS4 has just been coasting with all that momentum. Well, I'd say that's all been diminishing as gamers grow increasingly frustrated with the delays of long awaited exclusives for PS4 that are revealed way too early. They have to contend with strong positive reception of the Xbox One S with the 4K abilities, inclusion of a UHD blu-ray player, and the competitive pricing. Then Sony revealed the Neo/Pro, and well, it wasn't pretty. All kinds of hate has been catching on around that. The triple cheeseburger / Big Mac look of it. The non-native 4K abilities; "4Kinda". No UHD 4K blu-ray player. No optical support. No improvement to CPU meaning that any CPU limitations that cause performance drops on vanilla PS4 also appear on PS4 Pro. Then they're releasing a slim PS4 that's every bit as ugly as the vanilla PS4, and promising that non-Pro PS4s will get quasi-HDR support even though no streaming service is planning to offer HDR support to any non-4K streaming devices, no third party publishers/developers beyond those behind The Witness plan on implementing HDR support for past titles. It really is shaping up to be a worthless system settings menu option on vanilla PS4s. And, this big initiative with the Slim doesn't help since many who want a PS4 are just going to hold out for a Pro. The year is ending off on a soft note, the reaction to those with early access to The Last Guardian has been overwhelmingly negative. Games people wanted are pushed back at least another year. The whole PS4 console exclusive No Man's Sky has stirred one of the biggest backlashes in gaming since Aliens: Colonial Marines. Meanwhile, on MS's end, they're gaining positive press coverage for the XB1S, their competitive pricing and awesome bundles and retail specials. There's been lots of buzz about sales. Excitement is mounting for exclusives like Gears of War 4 and Forza Horizon 3 and Dead Rising 4. They're gaining traction on their PC-XB1 play anywhere initiative. Now, no way is MS coming back in any way to take more market share as Sony has a sizeable lead, but let's not act like the situation hasn't severely impacted Sony's momentum going forward.
And you might be asking - this has nothing to with PSVR, why is he talking about this? EXACTLY! This has been the focus regarding Sony and the PS4 with the gaming community and gaming press the last few months. This will be the talk going forward the next couple months as the PS4 Pro prepares to launch. All eyes are elsewhere with regard to the PSVR.
Sony should have never tried to push the PS4 Neo/Pro the same year as releasing the PSVR. Now with the Slim and Pro and whatnot, they have way too much to juggle. All the talk about PS4 Pro isn't about how much better PSVR games might run with the performance boost, it's about going out and buying a 4K UHD TV and how "don't settle for anything under 65 inches" and "get a UHDTV with real HDR-10 and not quasi-HDR". In what world are consumers going to doll out another $500+ for PSVR, camera, Move controllers, and games, after spending a $400 on a PS4 Pro, another several hundred to a couple thousand dollars on a modern UHD 4K TV with HDR support? How they expect to accomplish that when there's almost no buzz to push forward the PSVR initiative?
And, not even knocking on PSVR itself, on the contrary, though I'm still rather in the dark on it, many who've got hands on with it have very good things to say about it. But, it's just not getting the attention it deserves, there's too much distraction elsewhere. Between the Slim, Pro, Scorpio, loads of bad press, the PSVR has become an afterthought in nearly every corner of the gaming community. Where's the buzz people are asking; what buzz? PSVR has become Sony's infant child they left out in their sun-baked car on a 100 degree afternoon to die. It's gonna take a miracle at this point for it to get any traction. So unless it organically just becomes the next Furby or Tickle-Me-Elmo sensation over the holidays, I'd say it's on track for a very lackluster debut.
My hype, 2/10 at best. And (again), that's not to knock it for what it is, there's just too many external factors to take into account that are keeping it from reaching its market potential.
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