Quantum Break 5 min GC 2015 Trailer/Gameplay

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j2zon2591

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Edited By j2zon2591

Poll Quantum Break 5 min GC 2015 Trailer/Gameplay (47 votes)

Looks much better than UC4 47%
Looks kinda better than UC4 9%
Looks about on par with UC4 6%
Looks slightly worse than UC4 21%
Looks much worse than UC4 17%

https://www.youtube.com/watch?v=ILUt3ztyXeU

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SolidTy

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#1  Edited By SolidTy
Member since 2005 • 49991 Posts

It still reminds me of Max Payne but obviously with a different twist on time freezing than Max Payne had. You can see some Alan Wake in it as well.

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#2  Edited By NyaDC
Member since 2014 • 8006 Posts

It looks like a stellar product regardless of Uncharted 4, the lengths they're going to with this game and the obvious amount of work is over the top. The TV show aspects look top notch and they got some real and i'd imagine pretty expensive talent, the concept is great and the gameplay looks very polished. Like SolidTy said it looks like a 2016 interpretation of Max Payne with much more and the twist with time breaking down thrown in, it's like bullet time taken to the tenth degree.

I for one am very excited for this game, it looks great.

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j2zon2591

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#3 j2zon2591
Member since 2005 • 3571 Posts

Love the warping effects and warp/glass shard effects.

Just nitpicking but the animation on 2:38 (enemy on the right) looks weird.. like he's squeezing a poop out while standing. I'm guessing that was meant as animation noise from the the enemies huge backpack device. :P

The transition from cutscene to gameplay was pretty nice.

Anyway, is it me or it looks "soft"? Sub 1080p?

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deactivated-5b883bb846c10

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#4 deactivated-5b883bb846c10
Member since 2015 • 1043 Posts

Mostly getting a Max Payne feeling, which is a GOOD THING for me! As for it being better than UC4 in graphics? I don't know... I think UC4 is a bit better.

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#5 mems_1224
Member since 2004 • 56919 Posts

Looks better. Cool style, time mechanics look fun and Remedy is one of, if not the best companies when it comes to making TPS games.

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soapandbubbles

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#6 soapandbubbles
Member since 2010 • 3412 Posts

More like Quantum Boring.... The dark dull theme/atmosphere....is depressing with funny animations like he's about to take a dump, the time manipulation looks more annoying then anything else, IMO.

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deactivated-57ad0e5285d73

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#7 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Wtf......that looks..........HORRIBLE. What the heck happened?

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ReadingRainbow4

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#8  Edited By ReadingRainbow4
Member since 2012 • 18733 Posts

UC4 got my blood pumping, this is just eh, whatever. I think the time warping mechanics look too easy to spam, hopefully that's not the case because the game just looks super easy, pop up anti bullet shields everywhere and go to town.

As far as visuals go, I don't think it's even in the same state as UC if that's the direct comparison.

Also not a fan of the MC.

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AzatiS

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#9 AzatiS
Member since 2004 • 14969 Posts

It looks great but ... UC4 in on another level overall

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#10 AzatiS
Member since 2004 • 14969 Posts

@ReadingRainbow4 said:

UC4 got my blood pumping, this is just eh, whatever. I think the time warping mechanics look too easy to spam, hopefully that's not the case because the game just looks super easy, pop up anti bullet shields everywhere and go to town.

As far as visuals go, I don't think it's even in the same state as UC if that's the direct comparison.

Also not a fan of the MC.

Exactly what i thought when demo finished.

It looks great but nothing jaw dropping like UC4s demo was.

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BobRossPerm

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#11 BobRossPerm
Member since 2015 • 2886 Posts

Honestly? I wouldn't humor that notion what so ever.

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#12 BlueEyedCasva
Member since 2015 • 599 Posts

It would be better as a open world game in my opinion. The game being linear just makes me think it would be too easy using your time powers to fight through the levels.

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#13 Basinboy
Member since 2003 • 14559 Posts

I'm concerned: the game clearly underwent some drastic changes from its actual gameplay premiere and my greatest worry is that the narrative premise will overshadow or outright sink its game elements. Beside the artistic effects (which are very impressive, IMO), the game seems to me a stiff duck-and-cover TPS. Granted, Remedy has a good team of writers and some excellent acting talent signed on but it's not doing much for me at the moment. MS' creative studios also have a bad track record with Halo live-action stuff (IMO) and that provides little reassurance.

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j2zon2591

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#14 j2zon2591
Member since 2005 • 3571 Posts

@blueeyedcasva said:

It would be better as a open world game in my opinion. The game being linear just makes me think it would be too easy using your time powers to fight through the levels.

I'm guessing new enemy types later that'd mostly negate the dude's powers.

at others: yeah.. instead of more physics like UC, this one seem to be spending the gpu resources more on the warping effects.

@soapandbubbles said:

More like Quantum Boring.... The dark dull theme/atmosphere....is depressing with funny animations like he's about to take a dump, the time manipulation looks more annoying then anything else, IMO.

lol someone else noticed xD

Yes it looks too obtrusive but maybe they'll change this.

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#15  Edited By NyaDC
Member since 2014 • 8006 Posts

@Basinboy said:

I'm concerned: the game clearly underwent some drastic changes from its actual gameplay premiere and my greatest worry is that the narrative premise will overshadow or outright sink its game elements. Beside the artistic effects (which are very impressive, IMO), the game seems to me a stiff duck-and-cover TPS. Granted, Remedy has a good team of writers and some excellent acting talent signed on but it's not doing much for me at the moment. MS' creative studios also have a bad track record with Halo live-action stuff (IMO) and that provides little reassurance.

I'd expect it's a lot more complex than that, you have to remember this is a presentation, not exactly what the game is going to be like in regular play. Also Remedy is known for creating difficult games, or at least games you can make very difficult, so I wouldn't chalk this game up as being easy or simple.

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deactivated-583e460ca986b

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#16  Edited By deactivated-583e460ca986b
Member since 2004 • 7240 Posts

Is the framerate bothering anyone else? The quick camera pans look real rough.

I LOVE sci-fi so the game itself looks cool. Uncharted is much more visually pleasing however.

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#17 Morf-muziks
Member since 2015 • 194 Posts

Teh linear cinematic bullet time, everything that Lems hate in Sony games they just happen to love in MS games

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NyaDC

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#18 NyaDC
Member since 2014 • 8006 Posts

@GoldenElementXL said:

Is the framerate bothering anyone else? The quick camera pans look real rough.

I LOVE sci-fi so the game itself looks cool. Uncharted is much more visually pleasing however.

No, it looks pretty smooth to me, also I wouldn't get too crazy with judging it visually, this source is crazy washed out for some reason, this is what it should look like in terms of color, effects, etc.

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#19 Big_Pecks
Member since 2010 • 5973 Posts

I thought it was glitching out at 3:52 lol.

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deactivated-57ad0e5285d73

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#20 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@morf-muziks said:

Teh linear cinematic bullet time, everything that Lems hate in Sony games they just happen to love in MS games

Do you know how many great games are linear? Think I'll go off to the side and take a nap in pacman, then maybe i'll go play a round of tennis in half life.

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#21 quatoe
Member since 2005 • 7242 Posts

I think it looks pretty badass. Definitely a game I will be getting the Xbox One for, plus Halo 5. It has Nathan Fillion, my man crush so I need that game too.

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#22 Basinboy
Member since 2003 • 14559 Posts

@nyadc said:
@Basinboy said:

I'm concerned: the game clearly underwent some drastic changes from its actual gameplay premiere and my greatest worry is that the narrative premise will overshadow or outright sink its game elements. Beside the artistic effects (which are very impressive, IMO), the game seems to me a stiff duck-and-cover TPS. Granted, Remedy has a good team of writers and some excellent acting talent signed on but it's not doing much for me at the moment. MS' creative studios also have a bad track record with Halo live-action stuff (IMO) and that provides little reassurance.

I'd expect it's a lot more complex than that, you have to remember this is a presentation, not exactly what the game is going to be like in regular play. Also Remedy is known for creating difficult games, or at least games you can make very difficult, so I wouldn't chalk this game up as being easy or simple.

MS wouldn't label a "presentation" as "world gameplay premiere" if they didn't intend for it to be an indicator of the final product. Granted, it's unwise to issue final judgment on a vertical slice of gameplay but the vibes I'm getting leave me more concerned than anticipatory.

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#23 Salt_The_Fries
Member since 2008 • 12480 Posts

@ReadingRainbow4: Predictable cow forever bashing MS is predictable cow forever bashing MS.

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#24 CanYouDiglt
Member since 2009 • 8500 Posts

I can not wait for this game to release. It is easily one of the games I am most looking forward to.

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#25 ReadingRainbow4
Member since 2012 • 18733 Posts

@Salt_The_Fries said:

@ReadingRainbow4: Predictable cow forever bashing MS is predictable cow forever bashing MS.

C'mon Salt, I know you're brighter than this.

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#26 Snugenz
Member since 2006 • 13388 Posts

Looks pretty damn good and definitely got me more excited than UC4. Remedy games are usually better than Uncharted games.

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#27 soulitane
Member since 2010 • 15091 Posts

I hope that the gameplay was to show off the powers and that you can't spam them that heavily in the actual game. The slow time power things seemed to stop gameplay for far too long and make it way too easy to take down enemies.

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#28 Cloud_imperium
Member since 2013 • 15146 Posts

Gameplay looks more fun than Uncharted 4. I love Max Payne 1 and 2 and this feels like evolution of that system; no dedicated cover mechanics, fast paced gameplay and slow motion.

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#29 blangenakker
Member since 2006 • 3240 Posts

Looks like it'll come down to if the gameplay is fun.

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#30 aroxx_ab
Member since 2005 • 13236 Posts

@CanYouDiglt said:

I can not wait for this game to release. It is easily one of the games I am most looking forward to.

Looks like one of the better xbox one games indeed

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#31 the_master_race
Member since 2015 • 5226 Posts
@Cloud_imperium said:

Gameplay looks more fun than Uncharted 4. I love Max Payne 1 and 2 and this feels like evolution of that system; no dedicated cover mechanics, fast paced gameplay and slow motion.

when do you think it will come to PC ?

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#32  Edited By Salt_The_Fries
Member since 2008 • 12480 Posts

@soulitane: I bet there is a twist to this, like you have to collect something to regenerate energy or kill somebody without using these abilities to regenerate your powers.

However, it wouldn't surprise me if they would throw a lot of enemies every time you have a battle to compensate the fact you're so powerful. Besides, some enemies can manipulate time as well. Plus there are segments which freeze everything else around you so there's hoping some battles will actually resemble tactical puzzles and there will be time-associated mindfucks just like in Braid. I also do hope there will be some actual puzzles in which we can utilize time bending abilities.

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#33  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

@the_master_race said:
@Cloud_imperium said:

Gameplay looks more fun than Uncharted 4. I love Max Payne 1 and 2 and this feels like evolution of that system; no dedicated cover mechanics, fast paced gameplay and slow motion.

when do you think it will come to PC ?

Don't know. I hope, it comes to PC at some point because Remedy games play better with Mouse Keyboard IMO (AW had lock on issues on launch but were quickly patched). If it doesn't come out on PC then I'll play it on Xbox One when I'll get Xbox and PS4, once there are enough games on both Consoles. But I'd love to play this on PC instead on higher settings and 60fps. The game already looks excellent on Xbox.

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#34 soulitane
Member since 2010 • 15091 Posts
@Salt_The_Fries said:

@soulitane: I bet there is a twist to this, like you have to collect something to regenerate energy or kill somebody without using these abilities to regenerate your powers.

However, it wouldn't surprise me if they would throw a lot of enemies every time you have a battle to compensate the fact you're so powerful. Besides, some enemies can manipulate time as well. Plus there are segments which freeze everything else around you so there's hoping some battles will actually resemble tactical puzzles and there will be time-associated mindfucks just like in Braid. I also do hope there will be some actual puzzles in which we can utilize time bending abilities.

Yeah, hopefully. I feel they do just want to show the stuff off and since there's limited time they've given themselves unlimited powers.

Puzzles would be good but Remedy haven't really done puzzles in their games before. Honestly though, if they do, do puzzles, they'll probably be Uncharted kinds of puzzles where they're not really challenging but break up the action a bit.

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#35 Bruin1986
Member since 2007 • 1629 Posts

@soulitane said:

I hope that the gameplay was to show off the powers and that you can't spam them that heavily in the actual game. The slow time power things seemed to stop gameplay for far too long and make it way too easy to take down enemies.

That's a likely scenario. "Speeding up" the gameplay just so that the audience can get a feel for the abilities of the main character more quickly.

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#36 Antwan3K
Member since 2005 • 9373 Posts

QB looks amazing.. great work from the dev team

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#37 SecretPolice
Member since 2007 • 45671 Posts

GOAT

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#38  Edited By Nightflash28
Member since 2004 • 2351 Posts

Did they change the look of the main character or do you get to play as multiple people? And I hope there is some kind of restriction on the time mechanic, otherwise this will get boring real quick.

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#39  Edited By Bread_or_Decide
Member since 2007 • 29761 Posts

Do people buy video games because a celebrity is in it? What a waste of money that could go to making the game better.

The mechanic is okay, not too different than beyond two souls or slow motion from max payne. Makes the player seem OP.

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#40  Edited By gpuking
Member since 2004 • 3914 Posts

Looks better than UC4 lol? Not with sub HD res and blurry textures.

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#41 hippiesanta
Member since 2005 • 10301 Posts

1. Why suddenly they change the original character face to AXL Rose aka Shawn Ashmore??

2. Looks stunning btw ...... but ........ I believe gameplay will be one dimension and repetative (like max payne) .... unlike uncharted

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#42 davem1992
Member since 2009 • 4068 Posts

Looks garbage, was easily the worst part about their gamescom yesterday.

Love how lems now like cinematic games, hypocrites.

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#43 zeeshanhaider
Member since 2004 • 5524 Posts

Loving how are cows damage controlling over it by calling it easy in the same sentence as uncharted.

Hope it will come to PC, Remedy haven't made a bad game yet and they are definitely does gameplay better than Naughty Duds.

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#44 Northernboxer
Member since 2004 • 1723 Posts

Looks way better than Uncharted - not graphically, but game play looks much, much better. I'm hoping this comes to PC. I couldn't care less if Uncharted came to pc.

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#45 jamejame
Member since 2005 • 10634 Posts

Wow, is this Xbox One or PC gameplay? The lighting and particle effects are the best I've ever seen. Uncharted may look better overall (if only slightly) but some of those effects are unmatched.

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#46 jg4xchamp
Member since 2006 • 64057 Posts

Gameplay has a lot of potential so long as

A: there is some type of meter or cool down on those abilities, if you can just use them the way he was using them liberally it'll be dull
B: Remedy discovers what variation means. Max Payne 1 and 2 made the most out of being relatively repetitive shooters with excellent action, Alan Wake however was okay in the mechanics department and way too repetitive for those mechanics to carry an entire game.

Otherwise mixed feelings on the presentation. On one hand, ugh yay cinematics, put me into a coma. On the other hand I always liked those ghetto TV shows in Remedy's games they had a sense of style to them, and Sam Lake hired Carcetti, and The Wire is god, so bonus points there I guess.

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deactivated-5b883bb846c10

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#47 deactivated-5b883bb846c10
Member since 2015 • 1043 Posts

@jg4xchamp said:

Gameplay has a lot of potential so long as

A: there is some type of meter or cool down on those abilities, if you can just use them the way he was using them liberally it'll be dull

B: Remedy discovers what variation means. Max Payne 1 and 2 made the most out of being relatively repetitive shooters with excellent action, Alan Wake however was okay in the mechanics department and way too repetitive for those mechanics to carry an entire game.

Otherwise mixed feelings on the presentation. On one hand, ugh yay cinematics, put me into a coma. On the other hand I always liked those ghetto TV shows in Remedy's games they had a sense of style to them, and Sam Lake hired Carcetti, and The Wire is god, so bonus points there I guess.

Your a Wire fan?