@lundy86_4 said:
I'm not sure how that refutes my point regarding GT5... You made the rather erroneous claim, lol.
So, they set, break, and rebuild standards, by using models from a previous game? Congratulations, you are a dipshit.
I don't think I said anything about Gt5 specifically before did I? I think you said GT5 barely outsold Halo or Halo outsold Gt5 or something? Disregarding GT5 prologue within your calculations much? And either way what's the point of comparing a racer to a shooter? What are you trying to prove? Because unfortunately for you, here's the bottom line 'dead horse' truth about XBL and Xbox 360 and the Xbox One.
The Only thing that keeps the platforms alive are Xbox One, and the only thing that keep Xbox Live alive is the fact that all lems and xbox fanbase are a bunch of brogamers who enjoy repetition. "Hey, Jack...Did you hear they're making a Halo 4?" "No way! I've been enjoying Reach. I can't wait to play 4!" "Yeah, it looks great. It's like reach and it's all the same except you can now carry up to ten grenades at one!" "WOW! That's a huge improvement!"
The fact that games like Halo and Cod and Gears sell well shows that your platforms are full of trendy gamers with narrow tastes who enjoy repetition, and is the main reason why if you were to ask someone to post all of 360's top exclusives what you'll mostly see are those games. Your platform is severely and embarrassingly limited. Xbox Live and the trendy bro gamers are what's keeping it alive, and unfortunately and ironically, they're also what's killing it. Games like Alan Wake didn't do as good in sales and that just goes to prove my point.
I'm sorry but you have to understand as much as you find it hard to understand why I don't see Halo as a solid franchise, I also find the opinions of gamers who enjoy and defend having such a limited library and also defended the DRM E3 events and XBL fees all the way through last gen. Your opinions are severely hard to build on.
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