RAGE - Dead City Trailer

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killzonexbox

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#1 killzonexbox
Member since 2010 • 3019 Posts

How well does Dead City live up to its name? Find out with this raging trailer

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campzor

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#2 campzor
Member since 2004 • 34932 Posts
i dont know if im supposed to but when he arrives and places the sentry on the ground then the baddies come.. i got a 'i am legend' vibe about it :O nevertheless... great LENGTHY trailer..and it just looks gorgeous tbh... absolutely.
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drakekratos

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#3 drakekratos
Member since 2011 • 2311 Posts
pretty cool, too bad it comes out same time as RESISTANCE 3
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bobbetybob

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#4 bobbetybob
Member since 2005 • 19370 Posts
Definitely the most impressive bit of RAGE footage I've seen so far, got me a lot more interested in the game.
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hypoty

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#5 hypoty
Member since 2009 • 2825 Posts

It actually looks decent, if they polish up the PC version John Carmack might not be be completely blowing hot air. It's definitely on my radar now, I'm also looking forward to what they do with Doom 4 and IDTech5.

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Heil68

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#6 Heil68
Member since 2004 • 60819 Posts
Looks decent enough, not going to be amazing imo.
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clone01

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#7 clone01
Member since 2003 • 29843 Posts

That looks awesome. This trailer has me excited for the game.

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killzonexbox

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#8 killzonexbox
Member since 2010 • 3019 Posts
This is PC version,you can see it on 04:11 press E to pick up.
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drakekratos

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#9 drakekratos
Member since 2011 • 2311 Posts
true,
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killzonexbox

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#10 killzonexbox
Member since 2010 • 3019 Posts
true, drakekratos
yeah no problem...
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ironcreed

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#11 ironcreed
Member since 2005 • 14195 Posts

Looks good. Still looking forward to playing it, but not quite as excited as I once was. Extra long development cycles tend to have that effect on me sometimes.

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ccagracing

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#12 ccagracing
Member since 2006 • 845 Posts

I just dont think this looks interesting. The graphic tech is very good but it just looks kinda like Borderlands/Fallout 3 clone. Hopefully more footage will be shown at E3 which may show of something unique to this game.

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SecretPolice

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#13 SecretPolice
Member since 2007 • 45609 Posts

I've been predicting this will be my shooter of the year and this vid just reassures me I'm probably right - Awesome. :D

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Inconsistancy

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#14 Inconsistancy
Member since 2004 • 8094 Posts

I just dont think this looks interesting. The graphic tech is very good but it just looks kinda like Borderlands/Fallout 3 clone. Hopefully more footage will be shown at E3 which may show of something unique to this game.

ccagracing

God I wish people would stop comparing it to those games, Fallout's not even a proper shooter, and Borderlands is a cel-shaded attempt at an rpfps. And it's a hell of a lot prettier than either.

Also, 'clone'? It's been in developement since before those games started their developement. >.>

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ccagracing

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#15 ccagracing
Member since 2006 • 845 Posts

[QUOTE="ccagracing"]

I just dont think this looks interesting. The graphic tech is very good but it just looks kinda like Borderlands/Fallout 3 clone. Hopefully more footage will be shown at E3 which may show of something unique to this game.

Inconsistancy

God I wish people would stop comparing it to those games, Fallout's not even a proper shooter, and Borderlands is a cel-shaded attempt at an rpfps. And it's a hell of a lot prettier than either.

Im on about the Post Apocalyptic setting, the infected mutated beings, the waste lands etc... Im fully aware Borderlands is cell shaded and Fallout 3 has some RPG elements to it. But what sets Rage apart from them? I havent personally seen one trailer that really shows off what this game offers? A trailer is meant to sell a game, build hype look at the Dead Island trailer, or Uncharted 2, MAss Effect 2 trailers.

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deactivated-58b6232955e4a

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#16 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
This is PC version,you can see it on 04:11 press E to pick up.killzonexbox
Yeah I see that, but what was with the aim assist at the end?
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SaltyMeatballs

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#17 SaltyMeatballs
Member since 2009 • 25165 Posts
Much better than the last trailer, looks very good.
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Filthybastrd

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#18 Filthybastrd
Member since 2009 • 7124 Posts

Looks pretty damn good to me. We probably won't see tons of physics but it looks very consistant.

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jhcho2

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#19 jhcho2
Member since 2004 • 5103 Posts

Looks cool. However, the engine looks very close to Unreal Engine 3. The textures and lighting are almost the same. The lighting feels forced, instead of dynamic....just like Unreal Engine 3. CryEngine 2 looked better than this. How dare John Carmack boast about Rage Engine being the best this gen.

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SaltyMeatballs

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#20 SaltyMeatballs
Member since 2009 • 25165 Posts

Looks cool. However, the engine looks very close to Unreal Engine 3. The textures and lighting are almost the same. The lighting feels forced, instead of dynamic....just like Unreal Engine 3. CryEngine 2 looked better than this. How dare John Carmack boast about Rage Engine being the best this gen.

jhcho2
Best on consoles.
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Inconsistancy

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#21 Inconsistancy
Member since 2004 • 8094 Posts

Looks cool. However, the engine looks very close to Unreal Engine 3. The textures and lighting are almost the same. The lighting feels forced, instead of dynamic....just like Unreal Engine 3. CryEngine 2 looked better than this. How dare John Carmack boast about Rage Engine being the best this gen.

jhcho2

The lighting is baked, so yes.. it's 'forced' :lol: But UE3.971 probably handles lighting better than either, only native dx11 engine out of them...

The way it handles textures however is completely different... no texture files sitting around and being tiled onto those buildings, it's all just one huge texture(megatexture) comprised of stamps. :D

TBH 'bout crysis, it uses a ton of gimmick lighting, nice that it's real time, but imo it's so overdone.

And just to nitpick, Rockstar Advanced Game Engine = rage engine, this is id tech 5.

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killzonexbox

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#22 killzonexbox
Member since 2010 • 3019 Posts

some screens..

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badlalo59

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#23 badlalo59
Member since 2007 • 901 Posts

pretty cool, too bad it comes out same time as RESISTANCE 3drakekratos

Get it for your PC, problem solved. That's what I'm going to do.

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Jankarcop

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#24 Jankarcop
Member since 2011 • 11058 Posts

looks real smooth in motion

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killzonexbox

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#25 killzonexbox
Member since 2010 • 3019 Posts

allyourhistory ID software

1

2

3

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5

6

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NWA90s

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#26 NWA90s
Member since 2010 • 859 Posts

How well does Dead City live up to its name? Find out with this raging trailer

killzonexbox
looks better then i thought. But i still cant see how its getting hyped for its graphics.
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killzonexbox

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#27 killzonexbox
Member since 2010 • 3019 Posts
[QUOTE="killzonexbox"]

How well does Dead City live up to its name? Find out with this raging trailer

NWA90s
looks better then i thought. But i still cant see how its getting hyped for its graphics.

60 frames person on consoles..
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SaltyMeatballs

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#28 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="NWA90s"][QUOTE="killzonexbox"]

How well does Dead City live up to its name? Find out with this raging trailer

killzonexbox
looks better then i thought. But i still cant see how its getting hyped for its graphics.

60 frames person on consoles..

in 720p and open world/large environments.
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killzonexbox

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#29 killzonexbox
Member since 2010 • 3019 Posts
[QUOTE="SaltyMeatballs"][QUOTE="killzonexbox"][QUOTE="NWA90s"] looks better then i thought. But i still cant see how its getting hyped for its graphics.

60 frames person on consoles..

in 720p and open world/large environments.

john carmack is god..
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Dante2710

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#30 Dante2710
Member since 2005 • 63164 Posts
Are there even physics in the game? He shot the monster with a rocket and it flew forward :? :lol:
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Filthybastrd

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#31 Filthybastrd
Member since 2009 • 7124 Posts

Are there even physics in the game? He shot the monster with a rocket and it flew forward :? :lol: Dante2710

Does'nt look like there will be much in the way of physics, not that I'm sure why your specific example is off putting. That thing is huge, maybe the misile did'nt rovide enough force to knock it over but did cause enough injury to disable it? Ehh, I don't even care.

At least the game seems to know the confines it operates within and hopefully we won't have to deal with an impressive world marred by downright terrible inadequacies littered about, unlike a certain game.

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Espada12

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#32 Espada12
Member since 2008 • 23247 Posts

I think they are flip flopping between PC and console footage.. which is why the trailers are so hit and miss.

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Dante2710

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#33 Dante2710
Member since 2005 • 63164 Posts

Does'nt look like there will be much in the way of physics, not that I'm sure why your specific example is off putting. That thing is huge, maybe the misile did'nt rovide enough force to knock it over but did cause enough injury to disable it? Ehh, I don't even care.

At least the game seems to know the confines it operates within and hopefully we won't have to deal with an impressive world marred by downright terrible inadequacies littered about, unlike a certain game.

Filthybastrd

Im just nitpicking i guess, but yes im just hoping the game wont be so inconsitent.

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jamejame

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#34 jamejame
Member since 2005 • 10634 Posts

I'm seriosuly beginning to think those enemies that run at you are the only enemy types in the game. Seriously, they've consistently talked about multiple gangs that have multiple actions and different methods of behavior, yet we've seen literally none of them save for those idiots that run, get shot, and die. Kind of underwhelming the 5th time in a row. :?

Graphically, game looks crazy good.

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markinthedark

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#35 markinthedark
Member since 2005 • 3676 Posts

i honestly wish they locked it at 30 frames... cant imagine what it would look like if they did.

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Espada12

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#36 Espada12
Member since 2008 • 23247 Posts

i honestly wish they locked it at 30 frames... cant imagine what it would look like if they did.

markinthedark

Well they want to show off what the engine can do. If this game truly stays at 60FPS on consoles while looking decent then they have a winner. Doom 4 is supposed to show off the engine's graphical capabilities.

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Filthybastrd

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#37 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

Does'nt look like there will be much in the way of physics, not that I'm sure why your specific example is off putting. That thing is huge, maybe the misile did'nt rovide enough force to knock it over but did cause enough injury to disable it? Ehh, I don't even care.

At least the game seems to know the confines it operates within and hopefully we won't have to deal with an impressive world marred by downright terrible inadequacies littered about, unlike a certain game.

Dante2710

Im just nitpicking i guess, but yes im just hoping the game wont be so inconsitent.

I don't think you're nitpicking tbh ;) Modern games definitely need more physics. I just appreciate when a dev does'nt overload their game so much that they end up having to hope for you (me) not noticing what's lying in the corners.

Someone mentioned today that the human brain is very fast at picking up the small details and that certainly holds true for me. Immaculate scripting and crazy set pieces does'nt do al that much for me when I also have to deal with this for example:

Photobucket

Not trying to make C2 look bad but we all know it's there and there's a lot of it in a variety of ways. I'll accept that RAGE does't have physics if we avoid that and write it off as sensible resource management.

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PAL360

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#38 PAL360
Member since 2007 • 30574 Posts

Looks really impressive in my opinion!!!

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TheEpicGoat

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#39 TheEpicGoat
Member since 2011 • 2006 Posts

Looks really good

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Lethalhazard

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#40 Lethalhazard
Member since 2009 • 5451 Posts
Don't think it'll turn out good. Why? I've seen nothing interesting as far as writing or story goes. The environments look potentially immersive, I can tell the design is up to notch. But most games already have strong art/music design, it's gameplay design (programming too) and story where most games fail hard. That one area with the goo had a metroid vibe, and that'd be good for the game if they could make the environments and storytelling similar to metroid prime (the original or second one). I doubt it though.
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percech

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#41 percech
Member since 2011 • 5237 Posts
ID has never been good at telling a story. In fact, all their games have had mediocre storylines.
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SaltyMeatballs

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#42 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="markinthedark"]

i honestly wish they locked it at 30 frames... cant imagine what it would look like if they did.

Espada12

Well they want to show off what the engine can do. If this game truly stays at 60FPS on consoles while looking decent then they have a winner. Doom 4 is supposed to show off the engine's graphical capabilities.

Indeed, Doom 4 is going to be 30fps I believe, with even smaller environments probably. Should look even better.
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Another-World

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#43 Another-World
Member since 2011 • 784 Posts
wow, looks very purdy and i really get the feel of an abandoned and isolated city from the video...especially the scene just before he snipes a few of the monsters, the devastated skyline is great imo. Also, the final scene, when they all just start appearing like roaches from the woodwork.
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Lucianu

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#44 Lucianu
Member since 2007 • 10347 Posts

I love how it looks, the engine is top notch, the enemies seem to blend at how well they interact with the environment without any hiccups, the post-appocaliptic open world gave me a significantly different vibe, far different than Fallout 3.

I can't find one thing to complain about. It looks fresh, and a Racer/FPS hybrid will certainly bring uniqueness.

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killzonexbox

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#45 killzonexbox
Member since 2010 • 3019 Posts

RAGE Gameplay Trailer Dead City youtube

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Lethalhazard

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#46 Lethalhazard
Member since 2009 • 5451 Posts
ID has never been good at telling a story. In fact, all their games have had mediocre storylines.percech
I agree. I didn't mind it for the doom 1/doom 2/quake generation. But nowadays games have larger budgets and I expect a lot more out of them. Especially when it comes to story. I think games need to start evolving with writing....there really aren't too many games with good stories out there. It's something that needs to be innovated A LOT.
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theuncharted34

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#47 theuncharted34
Member since 2010 • 14529 Posts

this game is going to be outstanding, and is the most impressive game I've ever seen technically.

60fps and large environments... id tech 5 is amazing O_o

EDIT: awesome art style and some really neat design too. going to be incredibly hard choosing between this and resistance 3. but... I'm leaning towards this.

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devious742

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#48 devious742
Member since 2003 • 3924 Posts

Looking good:D Im really liking the enviroments

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Bus-A-Bus

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#49 Bus-A-Bus
Member since 2009 • 5089 Posts

this game is going to be outstanding, and is the most impressive game I've ever seen technically.

60fps and large environments... id tech 5 is amazing O_o

EDIT: awesome art style and some really neat design too. going to be incredibly hard choosing between this and resistance 3. but... I'm leaning towards this.

theuncharted34

I agree :) When he comes in city with that car you can feel that 60fps smoothness :P

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theuncharted34

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#50 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

this game is going to be outstanding, and is the most impressive game I've ever seen technically.

60fps and large environments... id tech 5 is amazing O_o

EDIT: awesome art style and some really neat design too. going to be incredibly hard choosing between this and resistance 3. but... I'm leaning towards this.

Bus-A-Bus

I agree :) When he comes in city with that car you can feel that 60fps smoothness :P

haha everyone will be arguing about gears of war 3 and uncharted 3 while this will be the real king :P

man... everything looks awesome. really diggin' the visuals.