[QUOTE="campzor"]now Creative Director of SCEE
[quote=""]Rare veteran George Andreas has left Microsoft to join Sony.
Andreas, who played a key role in the development of the Kinect hardware, Kinect Sports 1 and Kinect Sports: Season 2 as well as Xbox 360 launch games Kameo and Perfect Dark Zero, joined Sony this month as creative director of Sony Computer Entertainment Europe, working out of SCEE's London office.
During his 16 years at Rare he worked on most of the legendary studio's games, including various Banjo titles, Viva Pinata and, going back to Rare's Nintendo years, Donkey Kong 64, GoldenEye and Killer Instinct Gold.o0squishy0o
Good or bad news? He got all that n64 goodness...but also kinect(lol)
Always judge by latest results. If you think someone has still got some "great ideas" because of something they did in an industry that is incredibly fast moving; 15years ago and since then not doing anything of real celebration, then I wouldnt say that this is something to be happy about.Strikes me as a sign that Sony are looking for more experience to become stable, rather than trying to do something innovative. Its a bit like managing a football team, do you bring in an older player who is 30ish years old you will more likely give you consistancy, or do you go with a bright talented player with huge promise. It depends on your situation but the outcome is still the same. The talent will either create something amazing and blow everyone away. Or the old experienced guy will just be there to help the rest of the guys out.
Kind of silly to judge him on "results" when for all we know he was instructed by MS executives to make Kinect games. It's not like the guy had free reign of a studio to make whatever games he wanted. He was a MS employee.
There is really no way to know for sure why he stayed on as other RARE long-timers left. Does he have a family? Maybe he didn't want to uproot his family, so chose to stay on as a "company man" for a few extra years and make the games the MS exectuves wanted to see for Kinect. So why is he leaving now? Do we know? Maybe he got more money. Or maybe he was just tired of working on Kinect games and wanted to make something he could be passionate about. Maybe now he gets more power to do games that are his vision? There's really no way to know.
Basically, because we don't know, it's stupid to speculate about employees moving from one studio to another - especially when it's not a "bombshell" like if Kojima signed on with EA or something like that. This sure as f$@% doesnt' mean he's going to be working on Move games. Of course it doesn't mean he's going to make some new classic either (i.e. because of his affiliation with Rare's N64 games). Basically we know nothing.
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