Rare's Christmas Card - KI3!

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Pripyat

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#1 Pripyat
Member since 2007 • 991 Posts

Killer Instinct 3?!?!

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Douja555

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#2 Douja555
Member since 2006 • 651 Posts

I hope this is true,

KI has always been my favorite fighting series.

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graze81

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#3 graze81
Member since 2007 • 396 Posts
I gave up on the series after KI2. It would be cool if they released KI1 on XBLA.
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Zeliard9

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#4 Zeliard9
Member since 2007 • 6030 Posts

I gave up on the series after KI2. It would be cool if they released KI1 on XBLA.graze81

KI2 was pretty cool and translated well to consoles. I had fun with Killer Instinct Gold. They made the dumb mistake of removing Cinder from the sequel, though.

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Blue-Sky

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#5 Blue-Sky
Member since 2005 • 10381 Posts
Nice teaser Rare, but we've all lost faith in your games..
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Nintendo_Ownes7

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#6 Nintendo_Ownes7
Member since 2005 • 30973 Posts
Nice teaser Rare, but we've all lost faith in your games..Blue-Sky
There games are still great all of the games released on the 360 have been AA or Higher even though Perfect Dark Zero might not deserve it but it still got it so how could we lose faith in there games if there games have been AA or higher.
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Danthegamingman

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#7 Danthegamingman
Member since 2003 • 19978 Posts
Nice teaser Rare, but we've all lost faith in your games..Blue-Sky
you should fix your comment since you do not speak for the majority. You have lost faith in their games. However, Conker: L&R, Kameo, PDZ, and Viva Pinatawere AA or better. Stop the hating just becausethey are part of MGS now.
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blackace

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#8 blackace
Member since 2002 • 23576 Posts

I hope this is true,

KI has always been my favorite fighting series.

Douja555

They are working on it and it will be XBox 360 exclusive with XBox Live support. It's going to be a very Merry X-Mas after all.

Anyway, we'll probably get the announcement at the E3 next year. I hope it gets released in time for X-Mas 2008.

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HappyAppe

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#9 HappyAppe
Member since 2003 • 1543 Posts
I agree. Although not as good as they once were, Rare definitly isn't as bad as everyone makes them out to be. Kameo, PDZ and Viva Pinata were all great games. Personally I could see Banjo Threeie being their return to AAA status.
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dissonantblack

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#10 dissonantblack
Member since 2005 • 34009 Posts
i hope it's true. it better be. we've suffered long enough.
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axes03

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#11 axes03
Member since 2005 • 4454 Posts

Nice teaser Rare, but we've all lost faith in your games..Blue-Sky

why? cause they make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

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club-sandwich

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#12 club-sandwich
Member since 2007 • 8399 Posts
I hope this is true, I love Rare games, but give me Banjo 3 already. :x
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trik_trak

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#13 trik_trak
Member since 2007 • 120 Posts

im the biggest microsoft hater here on the planet....

but when this happens i have no choice unless the reviews suck or a killer instict gold clone...

killer instict the good old snes days damn icant wait for a new ultra combo

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Jaysonguy

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#14 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..axes03

why? cause the make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

No, it's because Rare lost the ability to innovate years ago.

It was bad enough how they tried to kill the Donkey Kong series by doing the same things over and over and over.

Conker is a perfect example. You're saying it's a great game but it's the same exact game from the N64 with better graphics. They polished it up a lot and didn't fix anything mechanically flawed in the game. That's Rare's idea of innovation these days.

"How's the gameplay?"

"Forget that, look at all the individual hairs in Conker's tail!"

Rare's outings on the 360 have been saved by the studio's name recognition and the small library of games at their release dates (like Perfect Dark and Kameo)

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deactivated-5dd711115e664

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#15 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

I still love how when KI was originally released, TONS of people hated it and bashed it. Rare even tried to keep it alive on the N64 (I believe) only to be crushed. They killed the series right after that because so many people bashed it and refused to spend money on it.

Now all of a sudden, people act like KI is the greatest fighting series of all time and go crazy over even the slightest hints of a part 3.

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crazyjames1080

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#16 crazyjames1080
Member since 2006 • 7377 Posts
Interesting.
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Danthegamingman

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#17 Danthegamingman
Member since 2003 • 19978 Posts
[QUOTE="axes03"]

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..Jaysonguy

why? cause the make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

No, it's because Rare lost the ability to innovate years ago.

It was bad enough how they tried to kill the Donkey Kong series by doing the same things over and over and over.

Conker is a perfect example. You're saying it's a great game but it's the same exact game from the N64 with better graphics. They polished it up a lot and didn't fix anything mechanically flawed in the game. That's Rare's idea of innovation these days.

"How's the gameplay?"

"Forget that, look at all the individual hairs in Conker's tail!"

Rare's outings on the 360 have been saved by the studio's name recognition and the small library of games at their release dates (like Perfect Dark and Kameo)

STOP right there.........Conker Live & Reloaded for Xbox was not trying to fix mechanics and why should it was considered AAA on N64. They rereleased Conker because few got to play the N64 version. All they added was a multiplayer component which was fun and upped the graphics to Xbox standards. Why the hell would a reissue Innovative.

Whether you felt PDZ or Kameo lived up to the hype or not is a moot point. They originally started as Gamecube games, went thru many versions, then became launch titles to fill X360's library. A much better example of current RARE is Viva Pinata, which is widely acclaimed by critics and was talked about by some sites as GOTY for 2006, but it was to small of a title to win awards.

Your just an immature whiner.

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musicalmac

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#18 musicalmac  Moderator
Member since 2006 • 25101 Posts
Ooo, tis an interesting picture. I like it. I must say, another KI would be most welcome. But not for a while, I'm in VF5 mode.
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Nintendo_Ownes7

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#19 Nintendo_Ownes7
Member since 2005 • 30973 Posts
[QUOTE="Jaysonguy"][QUOTE="axes03"]

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..Danthegamingman

why? cause the make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

No, it's because Rare lost the ability to innovate years ago.

It was bad enough how they tried to kill the Donkey Kong series by doing the same things over and over and over.

Conker is a perfect example. You're saying it's a great game but it's the same exact game from the N64 with better graphics. They polished it up a lot and didn't fix anything mechanically flawed in the game. That's Rare's idea of innovation these days.

"How's the gameplay?"

"Forget that, look at all the individual hairs in Conker's tail!"

Rare's outings on the 360 have been saved by the studio's name recognition and the small library of games at their release dates (like Perfect Dark and Kameo)

STOP right there.........Conker Live & Reloaded for Xbox was not trying to fix mechanics and why should it was considered AAA on N64. They rereleased Conker because few got to play the N64 version. All they added was a multiplayer component which was fun and upped the graphics to Xbox standards. Why the hell would a reissue Innovative.

Whether you felt PDZ or Kameo lived up to the hype or not is a moot point. They originally started as Gamecube games, went thru many versions, then became launch titles to fill X360's library. A much better example of current RARE is Viva Pinata, which is widely acclaimed by critics and was talked about by some sites as GOTY for 2006, but it was to small of a title to win awards.

Your just an immature whiner.

Actually the First Conker did have Online because I remember playing it they just added Online play to it and uped the Graphics to Xbox standards.
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river_rat3117

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#20 river_rat3117
Member since 2003 • 3474 Posts
yeah if the name Conker2 was on there id sh!t my pants, im not a big fan of KI though
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#21 SirSnapple
Member since 2007 • 45 Posts
[QUOTE="axes03"]

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..Jaysonguy

why? cause the make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

No, it's because Rare lost the ability to innovate years ago.

It was bad enough how they tried to kill the Donkey Kong series by doing the same things over and over and over.

Sorry, Nintendo killed Donkey Kong. Rare tried to bring him back and did a fairly good job. There are people in the world who are fine with minor changes and aren't looking for the biggest innovation changes ever. Some of you really don't understand that, and when one developer decides to listen to you and makes the huge innovations and changes to a franchise you like, you'll be disappointed.

Alot of Socom 2 fans were, and still are highly disappointed with 3 and Combined Assault. Why? Because they tried to change what made Socom, Socom. Sure you can add a few things here and there, but don't screw with the entire formula because its going to disappoint the fans.

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Dante2710

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#22 Dante2710
Member since 2005 • 63164 Posts

Nice teaser Rare, but we've all lost faith in your games..Blue-Sky
change the "we" to just you...and its all good

anyways, that would be awesome, KI3 and banjoo :D damn...hawt

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kozzy1234

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#23 kozzy1234
Member since 2005 • 35966 Posts

Nice teaser Rare, but we've all lost faith in your games..Blue-Sky

Kameo was very surprisingly awesome.. its to bad so many people think its "TEH KIDDY GAME" and wont try it

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musicalmac

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#24 musicalmac  Moderator
Member since 2006 • 25101 Posts

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..kozzy1234

Kameo was very surprisingly awesome.. its to bad so many people think its "TEH KIDDY GAME" and wont try it

Kameo was excellent, and would have been even better with the exclusion of the under-water level... Oh how annoying your controls were...
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kingfire11

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#25 kingfire11
Member since 2005 • 1498 Posts

Why Banjo looks sad?

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SirSnapple

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#26 SirSnapple
Member since 2007 • 45 Posts

Why Banjo looks sad?

kingfire11

Teh Cancellation!

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Nintendo_Ownes7

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#27 Nintendo_Ownes7
Member since 2005 • 30973 Posts
[QUOTE="kozzy1234"]

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..musicalmac

Kameo was very surprisingly awesome.. its to bad so many people think its "TEH KIDDY GAME" and wont try it

Kameo was excellent, and would have been even better with the exclusion of the under-water level... Oh how annoying your controls were...

That is were I stopped playing because I couldn't control it properly.
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club-sandwich

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#28 club-sandwich
Member since 2007 • 8399 Posts

Why Banjo looks sad?

kingfire11
because his game hasn't been released yet ;(
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Shinobishyguy

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#29 Shinobishyguy
Member since 2006 • 22928 Posts
holy crap....Banjo looks weird :lol:
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hello12367890

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#30 hello12367890
Member since 2005 • 977 Posts
i wanna play banjo 3 i have busted out the N64 again just to play it again
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Jaysonguy

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#31 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Jaysonguy"][QUOTE="axes03"]

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..SirSnapple

why? cause the make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

No, it's because Rare lost the ability to innovate years ago.

It was bad enough how they tried to kill the Donkey Kong series by doing the same things over and over and over.

Sorry, Nintendo killed Donkey Kong. Rare tried to bring him back and did a fairly good job. There are people in the world who are fine with minor changes and aren't looking for the biggest innovation changes ever. Some of you really don't understand that, and when one developer decides to listen to you and makes the huge innovations and changes to a franchise you like, you'll be disappointed.

Alot of Socom 2 fans were, and still are highly disappointed with 3 and Combined Assault. Why? Because they tried to change what made Socom, Socom. Sure you can add a few things here and there, but don't screw with the entire formula because its going to disappoint the fans.

Yeah, all that was wrong, times like 8

So people don't mind lack of innovation and don't like changes?

Well let's see what Rare did with Donkey Kong Shall we?

Donkey Kong Country came out and it sold over 9.25 million units shared between US and Japan with about 3 million each

Donkey Kong Country 2 came out with little to no changes and sold less then 5.25 million units with 2.25 million in each the US and Japan

Donkey Kong Country 3 came out with little to no changes and sold sold 3.5 million units. Out of that it was the Japanese audience that was trying it's best to keep it afloat with over 1.75 million sales while the US could barely muster 1 million sales.

So let's see, Rare kept on doing the same thing over and over and over and they lost over 4 million sales from 1 to 2 and then another 2 million from 2 to 3. So in all, Rare's lack of thinking up ANYTHING new over the course of the series cost them 6 million players. More then two thirds of the people who bought Donkey Kong Country didn't stick with the series. What's even worse is that over the time it took to release all three games the SNES' user base grew and they STILL couldn't scrape up enough sales.

So unless you think people like lack of change and they like it so much that they don't BUY the games then no, what you said just isn't right.

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deactivated-5b1e62582e305

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#32 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts
Meh. It would be cool if they released KI3 but I'd rather Rare focus their attention on Banjo.
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Nintendo_Ownes7

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#33 Nintendo_Ownes7
Member since 2005 • 30973 Posts
Meh. It would be cool if they released KI3 but I'd rather Rare focus their attention on Banjo.Aljosa23
They have more then one team and the whole Original Banjo team is working on Banjo Threeie with the exception of the Stamper Brothers who left to start there own company, another team can make KI3.
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kingfire11

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#34 kingfire11
Member since 2005 • 1498 Posts
[QUOTE="kingfire11"]

Why Banjo looks sad?

SirSnapple

Teh Cancellation!

I don't know, Banjo looks pretty sad, that's weird, maybe they're facing some problems in dev? and he looks gay the old look of banjo is a way better than his new look.

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kingfire11

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#35 kingfire11
Member since 2005 • 1498 Posts
[QUOTE="SirSnapple"][QUOTE="Jaysonguy"][QUOTE="axes03"]

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..Jaysonguy

why? cause the make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

No, it's because Rare lost the ability to innovate years ago.

It was bad enough how they tried to kill the Donkey Kong series by doing the same things over and over and over.

Sorry, Nintendo killed Donkey Kong. Rare tried to bring him back and did a fairly good job. There are people in the world who are fine with minor changes and aren't looking for the biggest innovation changes ever. Some of you really don't understand that, and when one developer decides to listen to you and makes the huge innovations and changes to a franchise you like, you'll be disappointed.

Alot of Socom 2 fans were, and still are highly disappointed with 3 and Combined Assault. Why? Because they tried to change what made Socom, Socom. Sure you can add a few things here and there, but don't screw with the entire formula because its going to disappoint the fans.

Yeah, all that was wrong, times like 8

So people don't mind lack of innovation and don't like changes?

Well let's see what Rare did with Donkey Kong Shall we?

Donkey Kong Country came out and it sold over 9.25 million units shared between US and Japan with about 3 million each

Donkey Kong Country 2 came out with little to no changes and sold less then 5.25 million units with 2.25 million in each the US and Japan

Donkey Kong Country 3 came out with little to no changes and sold sold 3.5 million units. Out of that it was the Japanese audience that was trying it's best to keep it afloat with over 1.75 million sales while the US could barely muster 1 million sales.

So let's see, Rare kept on doing the same thing over and over and over and they lost over 4 million sales from 1 to 2 and then another 2 million from 2 to 3. So in all, Rare's lack of thinking up ANYTHING new over the course of the series cost them 6 million players. More then two thirds of the people who bought Donkey Kong Country didn't stick with the series. What's even worse is that over the time it took to release all three games the SNES' user base grew and they STILL couldn't scrape up enough sales.

So unless you think people like lack of change and they like it so much that they don't BUY the games then no, what you said just isn't right.

Halo 2 & 3 hasn't changed alot from Halo 1 , they're more of the same, and look how good it sold.

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Bromz

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#36 Bromz
Member since 2005 • 1639 Posts
Rare is now a solid AA dev, they're not bad, just not as good as in the past.
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Jaysonguy

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#37 Jaysonguy
Member since 2006 • 39454 Posts

Halo 2 & 3 hasn't changed alot from Halo 1 , they're more of the same, and look how good it sold.

kingfire11

Apples and oranges

Halo is a story arc that's set through 3 games, in each games there have been noticable tweaks through the series but their main sticking point is to upgrade the games while staying on point.

The Donkey Kong Country games are three seperate entities that don't follow a storyline. There's no linking arc of story or gameplay that you have to follow. You're able (if you're someone not named Rare) to take the series in any direction you'd like.

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deactivated-5b1e62582e305

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#38 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts
[QUOTE="Aljosa23"]Meh. It would be cool if they released KI3 but I'd rather Rare focus their attention on Banjo.Nintendo_Ownes7
They have more then one team and the whole Original Banjo team is working on Banjo Threeie with the exception of the Stamper Brothers who left to start there own company, another team can make KI3.

That's good :). I sure hope Banjo becomes an amazing game. Regardless, I'm still going to buy it. :P
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SirSnapple

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#39 SirSnapple
Member since 2007 • 45 Posts
[QUOTE="SirSnapple"][QUOTE="Jaysonguy"][QUOTE="axes03"]

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..Jaysonguy

why? cause the make games for the 360 now?

Just shut up. Rare games have been great, Conker was awesome, Kameo and Viva pinata (original one not the party game) were all great games. just cause PDZ sucked doesnt mean you have to "loose faith".

No, it's because Rare lost the ability to innovate years ago.

It was bad enough how they tried to kill the Donkey Kong series by doing the same things over and over and over.

Sorry, Nintendo killed Donkey Kong. Rare tried to bring him back and did a fairly good job. There are people in the world who are fine with minor changes and aren't looking for the biggest innovation changes ever. Some of you really don't understand that, and when one developer decides to listen to you and makes the huge innovations and changes to a franchise you like, you'll be disappointed.

Alot of Socom 2 fans were, and still are highly disappointed with 3 and Combined Assault. Why? Because they tried to change what made Socom, Socom. Sure you can add a few things here and there, but don't screw with the entire formula because its going to disappoint the fans.

Yeah, all that was wrong, times like 8

So people don't mind lack of innovation and don't like changes?

Well let's see what Rare did with Donkey Kong Shall we?

Donkey Kong Country came out and it sold over 9.25 million units shared between US and Japan with about 3 million each

Donkey Kong Country 2 came out with little to no changes and sold less then 5.25 million units with 2.25 million in each the US and Japan

Donkey Kong Country 3 came out with little to no changes and sold sold 3.5 million units. Out of that it was the Japanese audience that was trying it's best to keep it afloat with over 1.75 million sales while the US could barely muster 1 million sales.

So let's see, Rare kept on doing the same thing over and over and over and they lost over 4 million sales from 1 to 2 and then another 2 million from 2 to 3. So in all, Rare's lack of thinking up ANYTHING new over the course of the series cost them 6 million players. More then two thirds of the people who bought Donkey Kong Country didn't stick with the series. What's even worse is that over the time it took to release all three games the SNES' user base grew and they STILL couldn't scrape up enough sales.

So unless you think people like lack of change and they like it so much that they don't BUY the games then no, what you said just isn't right.

We play sales? Um, lets look at what Nintendo did with Donkey Kong.

Donkey Kong: You play as Jumpman (later becomes Mario) and Donkey Kong has kidnapped Pauline.

Donkey Kong Junior: You play as DK Jr. while this time Donkey Kong is held captive by Mario.

:shock: Teh innovationzzzz, oh and let me mention that both games were accepted well by the public.

Donkey Kong 3: Mario gets his own game, so you take control of Stanley the Bugman. The whole formula is completely changed and it is not recieved well.

-See, change the formula and its generally not accepted.

In comes Rare who brings back Donkey Kong after Nintendo abandoned him and focused solely on Mario. You already discussed this, so I won't.

Once Rare is done with DK, lets take a look at what Nintendo does with him.

Mario Vs Donkey Kong, good game and recieved well. The sequel is not however because they change the formula.

Then they totally just kill DK after. They release the atrocities by the name of DK: Jungle Beat and DK: Barrell Blast, which is possibly Top 25 worst games ever.

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vivendidoom

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#40 vivendidoom
Member since 2005 • 121 Posts
Anyone who has touched a fighting game spawning after killer Instinct 1, knows that those other fighting games were all influenced in some way by the king of fighters. if your looking for a laughable rip....look at Ed boon's recent mortal kombat games....he said he was introducing something new in deception called breakers....common boone, uve always been full of crap in your game idea department, it wasnt your idea anyway. But as to the whole cinder being removed, him and thunder were both removed not just cinder. I still believe that if you put SPINAL as the last boss by some way of him becoming more powerful than all the other character, update the graphics with a major stylistic yet awsome uv unwrapping with ambient occlusion tech embedded into their study worthy combo system and over the top finishers and linkers...many fans and more will definatly be pleased and at least revamp the fighting genre to the point of inspiring other companies that there are other places to go other than the normal first-third person shooters. Besides everyone knows that with a robust combo system a fighter game is way more challengeing to friends than a mere test of reaction time due to gun shots.
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Salt_The_Fries

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#41 Salt_The_Fries
Member since 2008 • 12480 Posts
Killer Instinct didn't age that much to be honest...It stood the test of time. Going back to original Street Fighter 2 is a lot less pleasant experience, even though I loved it back then. Killer Instinct FTW! Spinal, Fulgore, Glacius ftw.
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MightyMuna

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#42 MightyMuna
Member since 2008 • 1766 Posts
I hope not. KI should be left where it is. people keep asking for a new KI, but the fact is, KI is boring, sure when it came out, it had one the best graphics, also the music was superb, but try playing KI now. you will find that the game is boring, it is very repetitive, it requires no skill whatsoever. games like SFIV, BlazBlue, Tekken 6 and Tatsunoko vs Capcim will destroy KI 3. Also Rare has lost its magic.
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Toriko42

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#43 Toriko42
Member since 2006 • 27562 Posts
Exclusive KI3 for 360 2009, you heard it hear By god I hope it is true
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st1ka

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#44 st1ka
Member since 2008 • 8179 Posts
Nice teaser Rare, but we've all lost faith in your games..Blue-Sky
speak for yourself
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fabz_95

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#45 fabz_95
Member since 2006 • 15425 Posts

Nice teaser Rare, but we've all lost faith in your games..Blue-Sky

There games are still pretty good considering their last 2 games scored 8.5.

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st1ka

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#46 st1ka
Member since 2008 • 8179 Posts

[QUOTE="Blue-Sky"]Nice teaser Rare, but we've all lost faith in your games..fabz_95

There games are still pretty good considering their last 2 games scored 8.5.

don't you know? AA games suck, how dare they score less than 90%
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110million

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#47 110million
Member since 2008 • 14910 Posts
Hated KI then, and I like Rare's recent games lesso then their past ones, so its the recipe for failure from my perspective.
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marcuskickass

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#48 marcuskickass
Member since 2007 • 839 Posts

Nice teaser Rare, but we've all lost faith in your games..Blue-Sky

Yeah we all lost faith in the most consistently good developer this gen :roll:...9.0 for PDZ (derseved an 8.5 imo), 8.7 for Kameo, 8.3 for Viva Pinata, 8.5 for Viva Pinata 2, 8.5 for Banjo N&B (deserved 9.0+ imho)...speak for yourself

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Gamingcucumber

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#49 Gamingcucumber
Member since 2004 • 5612 Posts
This thead is from december 2007...:|
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Salt_The_Fries

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#50 Salt_The_Fries
Member since 2008 • 12480 Posts
This thead is from december 2007...:| Gamingcucumber
Ha! You have Blackthorne guy in the sig! I love you :)