LBP2 obviously have a few better features like Online playing with friends, costumes, Create and Share user generated content, but the the Art style and Controls of Rayman Origins shatter the competition. LBP2 was flawed by the aweful Jumping, swinging mechanic and unresponsive 30fps controls. This made it very hard to play it with the PS Move and just timing jumps in general and shooting, which timing is all that matters in platformers. Rayman Origins nailed the responsiveness dead on with it's 60fps and the Jump mechanics blow away LBP2.
LBP2 is a very beautiful game with probably the most advanced cloth, lighting and particle effects on any platformer but Rayman's 60fps take it to another level. Rayman is like a Disney Cartoon 2D movie come to life and very well proves that Art Style > Graphics. The Hand drawn art is Wow, no words to explain it. Go download the Demo for a glimpse but even the Demo doesnt show the game's fullartistic potential. LBP3 can learn a thing or two from Rayman Origins in terms of control responsiveness and jumping, swining mechanics.
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