After watching a lot of video's its seems Capcom have gone against, what there very first video of RE5 suggested, fast running enemies, the latest vids show it, but all seem to stop when they approach closer to chris, and play out like RE4's infected villages.
Untless difficulty is turned down, so impressions of the game can show it off better, i think capcom should address this and make them more vicious and harder. Have them run up to you full on and attack, grab you, (have one of those things grab you while the other trys to infect you with the virus, would be sweet)Â
Now actually thinking long and hard about it, Capcom should add the option to walk and shoot, similar to dead space, it can still keep tention and make things even difficult (expeically if the A.I is better). Its more realistic, IMO.
I just can't help but worry that reviews will jump all over the game, because you can't move and shoot. Considering the many similar mechanic titles out there do it and it really works. (you know how picky some get)Â
all in all, RE5 is my most anticipated title, but the infected people seem slow and predictable, obviously, the game will have many more creatures/enemies that are vicuous and hard, but my main concern is with these people.Â
thoughts?Â
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