Resistance 1, was mediocre. The only redeeming quality was superb online (40 players), and great weapons (a Insomniac trademark).
Resistance 2 is expanding the online, but also adding a lot of new features, and pushing limits (8 players co-op), custom online campaign, 300 ft boss battles (for better or worse).
Gears 2 on the other hand, doesn't have much to improve on, except the abysmall story. They just need to balance the gameplay a bit, get rid of host advantage. And their set...the gameplay formula is pretty much perfect and doesn't need any overhaul.
From what I've seen Epic Games are being more conservative, sticking to what worked w/ GeOW, while Insomniac, is trying new things, some unheard of on console games.
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