Revolutionizing the controller without motion? Can Nintendo counter or adopt?

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ArchDeathK

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#1 ArchDeathK
Member since 2009 • 82 Posts

I came across these guys the other day www.hellatronix.com

This would probably affect the PS3 and 360. wii.............not so much. but how do you guys think Nintendo would react to this. Mind you its probably not the final version obviously but the idea is pretty damn cool. IT would probably pose a problem for sports games on the wii. What do you guys think? I sent an email and these guys are also supposedly going to be at E3..........hmmmm. If this picks up im curious to see how companies would use it in their games. *looking at you EA*

Heres what im thinking. im just going to make a list its easier........ugh!

1) Sports games: we can finally make our plays without anyone seeing.

2) first person shooters can have a clear screen but still have everything on your controller, and games like Condemned for example, we can use all our periperals as though WE are actually using them and noth the character on the screen. +1 for immersion WOOT!

3)arcade games (xbox LIVE, PSN. They talk about poker which could be pretty cool)

4)RPGs (BIG ONE). No more clutter on the screen at all. Imagine FF13 graphics and action sequences but with NO clutter.

5) Maps and radar on your controller for multiplayer games like halo 3.

6) SUVIVAL HORROR: Having me look down at the controller while a zombie is runnign at me would make me crap myself because i wont be able to pause to do something. love it LOL.

what else can you guys come up with?

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El-Visitante

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#2 El-Visitante
Member since 2007 • 1137 Posts
That is actually pretty cool
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ArchDeathK

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#3 ArchDeathK
Member since 2009 • 82 Posts
That is actually pretty coolEl-Visitante
heres hoping :D
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DAZZER7

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#4 DAZZER7
Member since 2004 • 2422 Posts

Interesting...

I can think of a few games this would work for, not to mention maybe downloading arcade games onto the handset and playing them on the move somehow? I would also hope that the lcd screen is touch screen as well. It could work simply because lcd's are becoming cheaper and cheaper to manufacture.

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ArchDeathK

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#5 ArchDeathK
Member since 2009 • 82 Posts
Jeez when something is a plus for more than one console nobody cares, but if had made the title "PS3 suxxors" then wed be at page 49..........cmon guys this might be something great for everyone!
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ArchDeathK

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#6 ArchDeathK
Member since 2009 • 82 Posts

Interesting...

I can think of a few games this would work for, not to mention maybe downloading arcade games onto the handset and playing them on the move somehow? I would also hope that the lcd screen is touch screen as well. It could work simply because lcd's are becoming cheaper and cheaper to manufacture.

DAZZER7

dont think it is. it works with the buttons. mayeb later on they will release one with touchscreen. you know how it is. never put all your eggs in one basket right?

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Mr_Apple_Soup

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#7 Mr_Apple_Soup
Member since 2006 • 3580 Posts

putting things on a controller would NOT work...that would imply having to look away from the screen while playing...

EDIT: in multiplayer games at least, if you had your inventory and stuff for an RPG on your controller that would eliminate the "clutter"

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DAZZER7

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#8 DAZZER7
Member since 2004 • 2422 Posts

putting things on a controller would NOT work...that would imply having to look away from the screen while playing...

EDIT: in multiplayer games at least, if you had your inventory and stuff for an RPG on your controller that would eliminate the "clutter"

Mr_Apple_Soup

Providing it is touch screen, equiping items, customising items or going through your inventory on the fly would be quite useful.

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ArchDeathK

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#9 ArchDeathK
Member since 2009 • 82 Posts
[QUOTE="Mr_Apple_Soup"]

putting things on a controller would NOT work...that would imply having to look away from the screen while playing...

EDIT: in multiplayer games at least, if you had your inventory and stuff for an RPG on your controller that would eliminate the "clutter"

DAZZER7

Providing it is touch screen, equiping items, customising items or going through your inventory on the fly would be quite useful.

thats what i'm thinking. games where you dont have to pause and go through an inventory makes it less "video game" and more "cinematic entertainment"
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ArchDeathK

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#10 ArchDeathK
Member since 2009 • 82 Posts

putting things on a controller would NOT work...that would imply having to look away from the screen while playing...

EDIT: in multiplayer games at least, if you had your inventory and stuff for an RPG on your controller that would eliminate the "clutter"

Mr_Apple_Soup
thats also true. But obviously that is up to game developers to apply these changes. so it wouldn't be the controller, it would be the developers not to make terrible decisions. The controller is simply a medium for awsome games. innovation.
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WAIW

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#11 WAIW
Member since 2008 • 5000 Posts
Looks pretty cool, actually. As long as it's comfortable.
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VideoGameGuy

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#12 VideoGameGuy
Member since 2002 • 7695 Posts
So its just a controller with a screen?
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ArchDeathK

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#13 ArchDeathK
Member since 2009 • 82 Posts
So its just a controller with a screen?VideoGameGuy
does this even deserve an answer?
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VideoGameGuy

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#14 VideoGameGuy
Member since 2002 • 7695 Posts
[QUOTE="VideoGameGuy"]So its just a controller with a screen?ArchDeathK
does this even deserve an answer?

yeah, why wouldn't it?
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jeffwulf

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#15 jeffwulf
Member since 2004 • 1569 Posts
So its like how Final Fantasy: Crystal Chronicals worked with the GBA?
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#16 ArchDeathK
Member since 2009 • 82 Posts
[QUOTE="ArchDeathK"][QUOTE="VideoGameGuy"]So its just a controller with a screen?VideoGameGuy
does this even deserve an answer?

yeah, why wouldn't it?

cause its really awfully simplistic to say that. its liek saying a human being is just flesh with eyeballs. its not what it is. its what it can do.
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ArchDeathK

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#17 ArchDeathK
Member since 2009 • 82 Posts
So its like how Final Fantasy: Crystal Chronicals worked with the GBA?jeffwulf
im not sure i dont know how that worked. how did that work?
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#18 VideoGameGuy
Member since 2002 • 7695 Posts
[QUOTE="ArchDeathK"][QUOTE="VideoGameGuy"][QUOTE="ArchDeathK"] does this even deserve an answer?

yeah, why wouldn't it?

cause its really awfully simplistic to say that. its liek saying a human being is just flesh with eyeballs. its not what it is. its what it can do.

honestly though, Nintendo has done this with the GBA/DS Sony with the PSP.. i just don't see this as anything special. Plus because its third party it's NEVER going to be anything that developers ever really adopt.
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ArchDeathK

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#19 ArchDeathK
Member since 2009 • 82 Posts
[QUOTE="ArchDeathK"][QUOTE="VideoGameGuy"]yeah, why wouldn't it?VideoGameGuy
cause its really awfully simplistic to say that. its liek saying a human being is just flesh with eyeballs. its not what it is. its what it can do.

honestly though, Nintendo has done this with the GBA/DS Sony with the PSP.. i just don't see this as anything special. Plus because its third party it's NEVER going to be anything that developers ever really adopt.

thats not true at all. for all we know they could already be interested. and its nothing like a handheld. itsn ot meant to show the game. its meant to help the game. to immerse the player even further. i mean, why wouldnt someone use it over a normal controller if it had the same shape, and enhanced the gameplay? and HELLO? nintendo did this with the DS. and the DS is dominating because it WORKED. so if a similar concept is available for use on consoles the logical step is for developers who have enough resources to jump at it.
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#20 VideoGameGuy
Member since 2002 • 7695 Posts
[QUOTE="VideoGameGuy"][QUOTE="ArchDeathK"] cause its really awfully simplistic to say that. its liek saying a human being is just flesh with eyeballs. its not what it is. its what it can do.ArchDeathK
honestly though, Nintendo has done this with the GBA/DS Sony with the PSP.. i just don't see this as anything special. Plus because its third party it's NEVER going to be anything that developers ever really adopt.

thats not true at all. for all we know they could already be interested. and its nothing like a handheld. itsn ot meant to show the game. its meant to help the game. to immerse the player even further. i mean, why wouldnt someone use it over a normal controller if it had the same shape, and enhanced the gameplay?

I see where you are coming from, i'm just kinda pessimistic about the whole idea as of right now. You said they were going to be at E3 so we'll see what they bring there i suppose.
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Mckenna1845

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#21 Mckenna1845
Member since 2005 • 4410 Posts

wouldn't it be completely awkward having basically a huge ds, but instead of the screen being an inch apart you have to look down then up, which will be destracting as hell.

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ArchDeathK

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#22 ArchDeathK
Member since 2009 • 82 Posts
[QUOTE="Mckenna1845"]this would wrork for when 3d comes about, but a clear screen wtf? i can't imagine that at all it'll basically be enemies running at the screen but you won't be able to see what you're doing? Unless it means just a crosshair ala house of the dead. Is that what they mean or am i completely wrong?

LOL what? thats so off haha. read the site dude.
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Mckenna1845

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#23 Mckenna1845
Member since 2005 • 4410 Posts
[QUOTE="ArchDeathK"][QUOTE="Mckenna1845"]this would wrork for when 3d comes about, but a clear screen wtf? i can't imagine that at all it'll basically be enemies running at the screen but you won't be able to see what you're doing? Unless it means just a crosshair ala house of the dead. Is that what they mean or am i completely wrong?

LOL what? thats so off haha. read the site dude.

yeah lol updated my post now
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#24 Dahaka-UK
Member since 2005 • 6915 Posts
Sounds like a nuisance having to look down at your controller just to see ingame menus, raders and inventory. It would just bring unnecessary frustration. Imagine having to sort through your inventory in an RPG or a Survival horror while you've got hordes of enemies attacking you. Unless ofcourse the game paused while you looked down at the controller. Which some games do but not all.
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ArchDeathK

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#25 ArchDeathK
Member since 2009 • 82 Posts
[QUOTE="ArchDeathK"][QUOTE="Mckenna1845"]this would wrork for when 3d comes about, but a clear screen wtf? i can't imagine that at all it'll basically be enemies running at the screen but you won't be able to see what you're doing? Unless it means just a crosshair ala house of the dead. Is that what they mean or am i completely wrong? Mckenna1845
LOL what? thats so off haha. read the site dude.

yeah lol updated my post now

like i said its up to the developers. this wont be used as something you have to constantly look up and down at. its like a menu on the controller, or for example when your using a device in the game you could use it from the controller as though YOU'RE the one who's actually using it instead of the character. The example they give is for poker and madden, in poker the cards would be dealt from the dealer on the screen to each player's controller and that way you can bet and raise etc from your controlers instead of the screen. Multiplayer poker was never possible with friends at your house unless you had cards and chips. With madden you would be able to chose plays etc, on your individual controller instead of the other player seeing your play on the screen and then countering it. Dont think of it as "oh man i dont want to be constantly looking up and down". its the developers who will chose how to use it properly.
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ArchDeathK

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#26 ArchDeathK
Member since 2009 • 82 Posts
Sounds like a nuisance having to look down at your controller just to see ingame menus, raders and inventory. It would just bring unnecessary frustration. Imagine having to sort through your inventory in an RPG or a Survival horror while you've got hordes of enemies attacking you. Unless ofcourse the game paused while you looked down at the controller. Which some games do but not all.Dahaka-UK
read what i said above.
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#27 Mckenna1845
Member since 2005 • 4410 Posts
[QUOTE="ArchDeathK"] like i said its up to the developers. this wont be sued as something you have to constantly look up and down at. its like a menu on the controller, or for example when your using a device in the game you could use it from the controller as though YOU'RE the one who's actually using it instead of the character. The example they give is for poker and madden, in poker the cards would be dealt from the dealer on the screen to each player's controller and that way you can bet and raise etc from your controlers instead of the screen. Multiplayer poker was never possible with friends at your house unless you had cards and chips. With madden you would be able to chose plays etc, on your individual controller instead of the other player seeing your play on the screen and then countering it. Dont think of it as "oh man i dont want to be constantly looking up and down". its the developers who will chose how to use it properly.

so an improved dreamcast memory card.
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#28 channtheman1
Member since 2007 • 1176 Posts
Dreamcast had a screen in the controller. It was just slightly less advanced as in no touch screen and what not but you could pick football plays off of it and so on. That being said, this gets a "meh" out of me. I don't really think it is that impressive or cool if all we can hope to see is the things you listed.
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deactivated-6312ae31bb1f8

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#29 deactivated-6312ae31bb1f8
Member since 2003 • 320 Posts

[QUOTE="ArchDeathK"] like i said its up to the developers. this wont be sued as something you have to constantly look up and down at. its like a menu on the controller, or for example when your using a device in the game you could use it from the controller as though YOU'RE the one who's actually using it instead of the character. The example they give is for poker and madden, in poker the cards would be dealt from the dealer on the screen to each player's controller and that way you can bet and raise etc from your controlers instead of the screen. Multiplayer poker was never possible with friends at your house unless you had cards and chips. With madden you would be able to chose plays etc, on your individual controller instead of the other player seeing your play on the screen and then countering it. Dont think of it as "oh man i dont want to be constantly looking up and down". its the developers who will chose how to use it properly.Mckenna1845
so an improved dreamcast memory card.

Yup, just looks to be an improvement over the Dreamcast's VMU. Usually when an advancement in interface is good and worthwhile, the industry runs with it. See the addition of buttons from the Atari age up to the PS2 age: from 2 buttons to 12+, analog thumbsticks, rumble, external memory (kind of phasing out though) and of course, improved ergonomics.

Somewhere along the line, the current big three didn't see the VMU as something that's worth adding for whatever reason. Could be because controllers run consumers at least $40+ for the official product, and adding (Can't recall how much these retailed for) somewhere around $20 might not seem too appealing given the failure of the Dreamcast. It was certainly a neat idea that had its uses but short battery life in addition to the looking up and down mechanical of using such a device diminished its value I think.

I'd imagine having a bigger brighter version of it in full color and all would be an even greater battery strain, not to mention a distraction. There's a more elegant solution to be found than this.

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ArchDeathK

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#30 ArchDeathK
Member since 2009 • 82 Posts
[QUOTE="Mckenna1845"][QUOTE="ArchDeathK"] like i said its up to the developers. this wont be sued as something you have to constantly look up and down at. its like a menu on the controller, or for example when your using a device in the game you could use it from the controller as though YOU'RE the one who's actually using it instead of the character. The example they give is for poker and madden, in poker the cards would be dealt from the dealer on the screen to each player's controller and that way you can bet and raise etc from your controlers instead of the screen. Multiplayer poker was never possible with friends at your house unless you had cards and chips. With madden you would be able to chose plays etc, on your individual controller instead of the other player seeing your play on the screen and then countering it. Dont think of it as "oh man i dont want to be constantly looking up and down". its the developers who will chose how to use it properly.

so an improved dreamcast memory card.

its not a memory card LOL
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ArchDeathK

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#31 ArchDeathK
Member since 2009 • 82 Posts

[QUOTE="Mckenna1845"][QUOTE="ArchDeathK"] like i said its up to the developers. this wont be sued as something you have to constantly look up and down at. its like a menu on the controller, or for example when your using a device in the game you could use it from the controller as though YOU'RE the one who's actually using it instead of the character. The example they give is for poker and madden, in poker the cards would be dealt from the dealer on the screen to each player's controller and that way you can bet and raise etc from your controlers instead of the screen. Multiplayer poker was never possible with friends at your house unless you had cards and chips. With madden you would be able to chose plays etc, on your individual controller instead of the other player seeing your play on the screen and then countering it. Dont think of it as "oh man i dont want to be constantly looking up and down". its the developers who will chose how to use it properly.RenegadeSynapse

so an improved dreamcast memory card.

Yup, just looks to be an improvement over the Dreamcast's VMU. Usually when an advancement in interface is good and worthwhile, the industry runs with it. See the addition of buttons from the Atari age up to the PS2 age: from 2 buttons to 12+, analog thumbsticks, rumble, external memory (kind of phasing out though) and of course, improved ergonomics.

Somewhere along the line, the current big three didn't see the VMU as something that's worth adding for whatever reason. Could be because controllers run consumers at least $40+ for the official product, and adding (Can't recall how much these retailed for) somewhere around $20 might not seem too appealing given the failure of the Dreamcast. It was certainly a neat idea that had its uses but short battery life in addition to the looking up and down mechanical of using such a device diminished its value I think.

I'd imagine having a bigger brighter version of it in full color and all would be an even greater battery strain, not to mention a distraction. There's a more elegant solution to be found than this.

thats what we have to find out. how this thing will be powered, and how will companies use it. Most great things succeded where other said it would fail. so lets find out.