Gamasutra: It can't be overstated how important this game is for Playstation 3, I think, and it's like a proof-of-concept for the system, almost.
Ryan Payton, Producer, Kojima Productions: Yeah. I'm not sure what else I can say about it...I think it's a proof-of-concept not only for the Playstation 3, but for "next-gen" gaming as a whole. I don't think I'm the only one who's disappointed in the sales of next-gen consoles--
Gamasutra: Even the 360 sales, you're disappointed in?
RP: Absolutely. I think overall they had loftier expectations for the 360. And so I think Metal Gear Solid 4 could really be a big turning point for next-gen gaming as a whole. Of course we have the next-gen sound, we have the next-gen graphics, but it really is about the next-gen gameplay that's going to get people excited. And get them to throw down 300, 400, 500 dollars for a new console. So yeah, that's a big burden, because a lot of games aren't pushing that. They're putting in the next-gen graphics, next-gen sound, but the gameplay' staying the same. And that's a problem.
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Oh snaps.
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