Sadly, I expect there to be a lot of MGS4 clones

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mstc_Q

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#1 mstc_Q
Member since 2007 • 1901 Posts

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

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Zerostatic0

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#2 Zerostatic0
Member since 2005 • 4263 Posts
I disagree. I don't think there will be any MGS 4 clones and I think you arguements are unconvincing.
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mstc_Q

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#4 mstc_Q
Member since 2007 • 1901 Posts

I disagree. I don't think there will be any MGS 4 clones and I think you arguements are unconvincing.Zerostatic0

It happened with Halo.

Everything bad about that game is still being copied today.

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bobbetybob

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#5 bobbetybob
Member since 2005 • 19370 Posts
All the other MGS games are successful, nobody has copied anything from them except the whole sticking to walls stealth idea, why would they start copying now?
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Articuno76

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#6 Articuno76
Member since 2004 • 19799 Posts
There weren't any MGS2 clones and that did something similar for the PS2...if cloning was going to happen it would happened by now.
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SpinoRaptor

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#7 SpinoRaptor
Member since 2006 • 2419 Posts
Devs try to copy Halo.
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-DrRobotnik-

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#8 -DrRobotnik-
Member since 2008 • 5463 Posts

[QUOTE="Zerostatic0"]I disagree. I don't think there will be any MGS 4 clones and I think you arguements are unconvincing.mstc_Q

It happened with Halo.

Everything bad about that game is still being copied today.

But MGS isnt as big as Halo. Halo is more casual, and sells a lot more.

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hongkingkong

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#9 hongkingkong
Member since 2006 • 9368 Posts
Its too origional and too high a budget for others to copy. In short no other company has a skilled enough director nor the budget set aside to create such an awesome game.
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hamidious

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#10 hamidious
Member since 2007 • 1537 Posts
There's nothing to copy, all concepts have existed before MGS4. It's not an original game and there's nothing that deserves to be copied.The game might be good but certainly not evolutionary. If you mean the art assets, I don't think many other developers are willing to spend 60 million dollars or so in making a game when they can spend 20 million and sell as many copies.
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el_rika

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#13 el_rika
Member since 2004 • 3474 Posts
You can't copy MGS4. It is so much more than some gameplay mechanics. It is a way of thinking.
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CreepyBacon

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#14 CreepyBacon
Member since 2005 • 3183 Posts

[QUOTE="Zerostatic0"]I disagree. I don't think there will be any MGS 4 clones and I think you arguements are unconvincing.mstc_Q

It happened with Halo.

Everything bad about that game is still being copied today.

Yes and all you're doing is buying into sonylovers hype and thinking it's the second coming of christ, it's not. It's not on the same level as Halo, it wont ever have that sort of appeal. Most devs would rather have lotsof gameplay,we're not about to see hour long cut scenes and 5mins of gameplay like in MGS4.

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Javy03

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#15 Javy03
Member since 2006 • 6886 Posts

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

mstc_Q

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

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too_much_eslim

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#16 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="mstc_Q"]

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

Javy03

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

lol your wrong
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-DrRobotnik-

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#17 -DrRobotnik-
Member since 2008 • 5463 Posts
[QUOTE="Javy03"][QUOTE="mstc_Q"]

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

too_much_eslim

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

lol your wrong

Thats what i was thinking. Splinter Cell is a lot more similar to Thief than MGS. Anyway, this thread is stupid. TC is trying to make MGS bigger than it is.

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killzowned24

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#18 killzowned24
Member since 2007 • 7345 Posts
MGS lol @ gears2 and its hostage use.
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Malta_1980

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#19 Malta_1980
Member since 2008 • 11890 Posts

I see nothing wrong with devs 'copying' good concepts/ideas from an established series, and implement them in their own games...

As long as devs then put their own original ideas / gameplay elements, its normal to take inspiration from other titles...

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killzowned24

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#20 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="Javy03"][QUOTE="mstc_Q"]

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

too_much_eslim

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

lol your wrong

LOL, it stole hostage use and back to the wall cover like gears too.

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Javy03

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#21 Javy03
Member since 2006 • 6886 Posts
[QUOTE="too_much_eslim"][QUOTE="Javy03"][QUOTE="mstc_Q"]

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

killzowned24

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

lol your wrong

LOL, it stole hostage use and back to the wall cover like gears too.

Exactly not to mention the fact that the whole stealth genre was pretty miniscule until Metal Gear. Then games like Splinter Cell and Tenchu come out of nowhere and people want to pretend MG or MGS had no influence on this. I never said they are exact clones but they definatly stole gameplay mechanics and themes from MG and MGS.

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killzowned24

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#22 killzowned24
Member since 2007 • 7345 Posts
Yes, lemms seem to fail to realize when they hype gears2 with hostage use its laughable as that is a YEARS old MGS feature.:)
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argetlam00

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#23 argetlam00
Member since 2006 • 6573 Posts
[QUOTE="killzowned24"][QUOTE="too_much_eslim"][QUOTE="Javy03"][QUOTE="mstc_Q"]

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

Javy03

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

lol your wrong

LOL, it stole hostage use and back to the wall cover like gears too.

Exactly not to mention the fact that the whole stealth genre was pretty miniscule until Metal Gear. Then games like Splinter Cell and Tenchu come out of nowhere and people want to pretend MG or MGS had no influence on this. I never said they are exact clones but they definatly stole gameplay mechanics and themes from MG and MGS.

I don't believe they "stole" them, but I do believe that Splinter Cell had some influence from Metal Gear Solid. They are still completely different and have almost no similarity so its definaetly no copy. Splinter Cell is actually better than Metal Gear Solid in my opinion. MGS was loosing its stealthy feel more and more every sequel...Now with 4, its not even a stealth game at all. Much more like a Third Person Shooter.

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argetlam00

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#24 argetlam00
Member since 2006 • 6573 Posts

Yes, lemms seem to fail to realize when they hype gears2 with hostage use its laughable as that is a YEARS old MGS feature.:)killzowned24

Its a shooter...MGS was a stealth game. But now its become some kind of abomination that I can't even place correctly in a genre.

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VendettaRed07

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#25 VendettaRed07
Member since 2007 • 14012 Posts
No other company would have the shear guts to even attempt to pull off a game like MGS4. You simply cant clone mgs
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-DrRobotnik-

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#26 -DrRobotnik-
Member since 2008 • 5463 Posts

Yes, lemms seem to fail to realize when they hype gears2 with hostage use its laughable as that is a YEARS old MGS feature.:)killzowned24

Who cares. Cows seem to forget when they hype trophies that its a years old feature.

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Javy03

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#27 Javy03
Member since 2006 • 6886 Posts

I don't believe they "stole" them, but I do believe that Splinter Cell had some influence from Metal Gear Solid. They are still completely different and have almost no similarity so its definaetly no copy. Splinter Cell is actually better than Metal Gear Solid in my opinion. MGS was loosing its stealthy feel more and more every sequel...Now with 4, its not even a stealth game at all. Much more like a Third Person Shooter.

argetlam00

I never said they stole it but I think people dont acknowledge the amount of influence MG and MGS had on modern stealth games. Yes I do agree SC is different then MGS in some aspects, but not to the degree you believe. There are still plenty of simliarities between the two but SC focuses ONLY on stealth, no boss fights, no action sequences, no variety. Just him and his tools taking out enemies one at a time or avoiding them.

As for the MGS series I believe you are very wrong. If you wanna play the game on super easy you may be able to run and gun through some areas but thats far from a possiblity on the harder settings. MGS is a game that gives the gamer a choice in gameplay style but you cant just run and gun through the whole game on harder settings at all. It also has alot of variety thrown in there. Its what I prefer and I am not saying its wrong to like SC better because that is your opinion and we all have different tastes but you over simplified MGS4.

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Senor_Kami

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#28 Senor_Kami
Member since 2008 • 8529 Posts

I see nothing wrong with devs 'copying' good concepts/ideas from an established series, and implement them in their own games...

As long as devs then put their own original ideas / gameplay elements, its normal to take inspiration from other titles...

Malta_1980

I agree. When a FPS comes out and does something different (ie Forge in Halo 3 and the abiltiy to record matches) and is praised for it... I expect that feature to be a normal thing now for FPS games. Just like how when there were multiple football games, if one company did something new, EVERYONE would blatantly copy it for their next game and introduce their own new features.

I think stuff like that helps gaming. Rather than keep making the same old same old, at least you have linear progression and over time its like all the new games are doing there genres better than all the old ways. I don't think Halo 3 and Call of Duty 4 are going to be surpassed until there is a Halo 4 and another Infinity Ward Call of Duty.

Smash Brothers and Halo 3 added in recordable matches... that should now be a standard feature. Theres no way a Wii game should be blowing away everybody else in terms of features. If Smash can save and record matches, why the hell can't Soul Caliber 4 do that? Halo 2 added in support for clans and detailed stat tracking... this should be a standard feature of every online game made after Halo 2.

Companies let innovation from the competition die by the wasteside. Maybe its foolish pride or something.

[QUOTE="SuperIntendent"]

[QUOTE="yakk_3"]As soon as the option to download disks to the harddrive and play them from there becomes avaliable, the people who use it will find their harddrives very, very full.Jaysonguy

I never heard of XBOX doing this feature.

It's part of the fall update

All games will be able to be copied to the hard drive to speed up load times and to fix some of the smaller glitches

I don't think this will be big. I mean, when you install a PS3 game, its like 4 second loads are now 2-3 second loads. Thats not major. Is that really that annoying? Not to mention that a DVD can hold 9 gigs. I think the first time someone with a 60gb installs a game and sees that they just lost 9gb of HDD space and all they gain was worthless load time reductions... that will also be the last time they install a game.

For my 360 games, it takes longer to go through all the logos than it usually does for me to navigate the start menu, load a game save and start playing it.

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mistervengeance

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#29 mistervengeance
Member since 2006 • 6769 Posts

You can't copy MGS4. It is so much more than some gameplay mechanics. It is a way of thinking.el_rika

i don't think any game ever will have more cutscenes than MGS4

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Ontain

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#30 Ontain
Member since 2005 • 25501 Posts
multiplating is more profitable this gen. it's obvious.
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too_much_eslim

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#31 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="too_much_eslim"][QUOTE="Javy03"][QUOTE="mstc_Q"]

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

killzowned24

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

lol your wrong

LOL, it stole hostage use and back to the wall cover like gears too.

lol stfu fanboy.
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CAlNlAC

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#32 CAlNlAC
Member since 2006 • 689 Posts
Yes, lemms seem to fail to realize when they hype gears2 with hostage use its laughable as that is a YEARS old MGS feature.:)killzowned24
So whats your point? Pretty much every game company does this with their games. I mean even the MGS series has elements seen from other games and its really not that big a deal either. If a new gameplay innovation comes around of course others are gonna want to capitalize on it by implementing it into their games while hopefully improving it in the process until the point where theres nothing left to add. Then the next inovation comes out and the cycle happens all over again and ideally the games should become better because of it. Thats just business.
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Solidus_Mute

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#33 Solidus_Mute
Member since 2008 • 405 Posts
Metal Gear Solid 4 clones? I haven't seen anyone even try to copy the series.
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EuroMafia

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#34 EuroMafia
Member since 2008 • 7026 Posts
I highly doubt it.
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Kez1984

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#35 Kez1984
Member since 2007 • 4548 Posts

Its too origional and too high a budget for others to copy. In short no other company has a skilled enough director nor the budget set aside to create such an awesome game.hongkingkong

No one can make an Anime Episode?

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Eddie-Vedder

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#36 Eddie-Vedder
Member since 2003 • 7810 Posts

lol you have no clue how hard it must be to "copy" Metal Gear Solid". That's why it's won't happen, ir at least not much.

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Kez1984

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#37 Kez1984
Member since 2007 • 4548 Posts

lol you have no clue how hard it must be to "copy" Metal Gear Solid". That's why it's won't happen, ir at least not much.

Eddie-Vedder

Rudimentary game-play with 20 minute cut-scenes of self important psychobabble should be pretty easy to do.

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LibertySaint

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#38 LibertySaint
Member since 2007 • 6500 Posts
meh what is there to copy? the cut scenes, pretty much all it had was fan fiction, err story and normal gameplay, what would they copy?
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deactivated-58b6232955e4a

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#39 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
MGS series does not have much great things to copy, its mainly the story that makes the game so good.
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Eddie-Vedder

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#40 Eddie-Vedder
Member since 2003 • 7810 Posts
[QUOTE="Eddie-Vedder"]

lol you have no clue how hard it must be to "copy" Metal Gear Solid". That's why it's won't happen, ir at least not much.

Kez1984

Rudimentary game-play with 20 minute cut-scenes of self important psychobabble should be pretty easy to do.

You'd think so eh? lol Well nobody's been able to pull it off.
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Kez1984

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#41 Kez1984
Member since 2007 • 4548 Posts
[QUOTE="Kez1984"][QUOTE="Eddie-Vedder"]

lol you have no clue how hard it must be to "copy" Metal Gear Solid". That's why it's won't happen, ir at least not much.

Eddie-Vedder

Rudimentary game-play with 20 minute cut-scenes of self important psychobabble should be pretty easy to do.

You'd think so eh? lol Well nobody's been able to pull it off.

Rudimentary game-play with extended blablabla? We call those "adventure games" they have existed for years.

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liquidsnake1987

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#42 liquidsnake1987
Member since 2004 • 4750 Posts

[QUOTE="killzowned24"]Yes, lemms seem to fail to realize when they hype gears2 with hostage use its laughable as that is a YEARS old MGS feature.:)argetlam00

Its a shooter...MGS was a stealth game. But now its become some kind of abomination that I can't even place correctly in a genre.

MGS is stealth action, if your caught during stealth its action time, which the hostage situation becomes a factor to escaping
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Eddie-Vedder

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#43 Eddie-Vedder
Member since 2003 • 7810 Posts
[QUOTE="Eddie-Vedder"][QUOTE="Kez1984"][QUOTE="Eddie-Vedder"]

lol you have no clue how hard it must be to "copy" Metal Gear Solid". That's why it's won't happen, ir at least not much.

Kez1984

Rudimentary game-play with 20 minute cut-scenes of self important psychobabble should be pretty easy to do.

You'd think so eh? lol Well nobody's been able to pull it off.

Rudimentary game-play with extended blablabla? We call those "adventure games" they have existed for years.

lol I'm actually playing Indigo Prophecy atm, it has NOTHING to do with MGS. Adventure games have nothing to do with the MGS's essence, you fail pretty badly I'm afraid.

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Kez1984

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#44 Kez1984
Member since 2007 • 4548 Posts

nothing to do with the MGS's essence

Eddie-Vedder

You mean there not pretentious?

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TheDustyOne

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#45 TheDustyOne
Member since 2008 • 207 Posts

I disagree. I don't think there will be any MGS 4 clones and I think you arguements are unconvincing.Zerostatic0

Yeah, I didn't even think MGS4 was even a 10/10. Good, but not a 10/10. And what evidence shows MGS4 clones? The d*mn thing just came out! There weren't MGS3 clones. Why 4?

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filiwian

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#46 filiwian
Member since 2007 • 2232 Posts
[QUOTE="Javy03"][QUOTE="killzowned24"][QUOTE="too_much_eslim"][QUOTE="Javy03"][QUOTE="mstc_Q"]

MGS4 has sold Playstation 3s. It sold me one anyway.

Developers want to make games that are system sellers, because that insures that more people will buy thier game regardless of what platform it's on. (Multiplatting is always an option, but that has problems too.)

How do you make a game like MGS4? Well, some people will think that the best way is to copy it.

It's going to suck.

argetlam00

Umm MGS4s success is not the one that has garnered clones but the success of MGS. Where do you think Splinter Cell got their ideas from. Alot of games have stolen gameplay mechanics from the Metal Gear series.

lol your wrong

LOL, it stole hostage use and back to the wall cover like gears too.

Exactly not to mention the fact that the whole stealth genre was pretty miniscule until Metal Gear. Then games like Splinter Cell and Tenchu come out of nowhere and people want to pretend MG or MGS had no influence on this. I never said they are exact clones but they definatly stole gameplay mechanics and themes from MG and MGS.

I don't believe they "stole" them, but I do believe that Splinter Cell had some influence from Metal Gear Solid. They are still completely different and have almost no similarity so its definaetly no copy. Splinter Cell is actually better than Metal Gear Solid in my opinion. MGS was loosing its stealthy feel more and more every sequel...Now with 4, its not even a stealth game at all. Much more like a Third Person Shooter.

I agree with you but how is MGS not a stealth game anymore? Nothing about the stealth mechanics has changed at all and is pretty much the same.MGS has always been a third person shooter but in MGS4 you have a choice to stick with the FPS view camera.

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argetlam00

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#47 argetlam00
Member since 2006 • 6573 Posts

I agree with you but how is MGS not a stealth game anymore? Nothing about the stealth mechanics has changed at all and is pretty much the same.MGS has always been a third person shooter but in MGS4 you have a choice to stick with the FPS view camera.

filiwian

You can still choose to stealth, but its actually much easier to just burst in and shoot everyone..From what Ive played of it at my friends house, I stealth to get in a good position during a firefight and then just shoot. Its actually perfectly possible to beat the game guns blazing. No MGS before 4 was like that..

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Mercenary848

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#48 Mercenary848
Member since 2007 • 12143 Posts
I am not really a fan of extremely long cutscenes in every game.
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el_rika

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#49 el_rika
Member since 2004 • 3474 Posts

[QUOTE="filiwian"]

I agree with you but how is MGS not a stealth game anymore? Nothing about the stealth mechanics has changed at all and is pretty much the same.MGS has always been a third person shooter but in MGS4 you have a choice to stick with the FPS view camera.

argetlam00

You can still choose to stealth, but its actually much easier to just burst in and shoot everyone..From what Ive played of it at my friends house, I stealth to get in a good position during a firefight and then just shoot. Its actually perfectly possible to beat the game guns blazing. No MGS before 4 was like that..

You can run and gun in every single MGS game, but you obviously haven't played the previous ones.

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IgorVitaly

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#50 IgorVitaly
Member since 2008 • 1135 Posts
Good games get cloned.... MGS4 is not one of them... /THREAD