Sales Arguments are Useless [When Debating Product Superiority]

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musicalmac

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#1 musicalmac  Moderator
Member since 2006 • 25101 Posts

 I feel this needs to be said in order to promote more useful topics on this great board.

 

Sales arguments are pointless, and quite frankly, I wish they got you suspended. Let me put this very simply:

 

-There are countless Chevy Cavaliers out there. There are very few Farraris out there. Which would you rather own?

 

People who make the claim "The 360 is better because it's sold 10+ million!", or "The PS3 is doing better because it is over the 3 million mark now", or "The Wii is the greatest because it's selling like hotcakes!", are hurting their case more than helping it. Sales do not translate into a euphoric user experience.

 

I'm not claiming the PS3 is better, I'm not claiming the 360 is worse, I'm not claiming Macs are better, and that PCs are worse. There is no opnion in this post at all. I'm simply stating that sales arguments are BAD arguments. Stick to ratings, stick to communities surrounding the games, and stick to personal experiencees with a strong factual base.

 

That is all.

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deactivated-5e836a855beb2

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#2 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Software sales are important, as they determine what kind of games developers will feel safe releasing on the console.
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Tylendal

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#3 Tylendal
Member since 2006 • 14681 Posts
Besides, I don't want a ferrari or a Chevy... I want a smartcar.
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wooooode

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#4 wooooode
Member since 2002 • 16666 Posts
Cars and consoles are way different. They will not stop making gas for a Ferrari because of low sales, while if the PS3 stopped selling now it would not get anymore games.
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Puckhog04

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#5 Puckhog04
Member since 2003 • 22814 Posts
Heh, i'd take a Dodge Ram Pickup over a Ferrari and Chevy anyway.
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Ontain

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#6 Ontain
Member since 2005 • 25501 Posts
sales determines who gets the most support in the long run and who wins the system war. you can't compare it to cars. that's a stupid analogy because cars will all drive the same roads and use the same gas stations. developers are not so accommodating. they go to where the money is. that's where sales matter. the PC vs Mac argument is a little closer. even if the Mac is a better OS it doesn't really matter to gamers because few games are made for it. why? because there are more PCs.
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musicalmac

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#7 musicalmac  Moderator
Member since 2006 • 25101 Posts
Software sales are important, as they determine what kind of games developers will feel safe releasing on the console.Jandurin
But they are not important to us, the user, as far as this board goes. If you want to prove one game superior to the next, quoting sales figures are pointless. Marathon was superior to Doom in nearly every way, yet Doom sold more.
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Sonick54

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#8 Sonick54
Member since 2005 • 7947 Posts
Tell that to cows who used that argument last gen and would have used it this gen if they were winning :|
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Ontain

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#9 Ontain
Member since 2005 • 25501 Posts
[QUOTE="Jandurin"]Software sales are important, as they determine what kind of games developers will feel safe releasing on the console.musicalmac
But they are not important to us, the user, as far as this board goes. If you want to prove one game superior to the next, quoting sales figures are pointless. Marathon was superior to Doom in nearly every way, yet Doom sold more.

that's okay for comparing games but when you compare systems sales will matter unless the future support of that system doesn't matter to you.
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deadmeat59

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#10 deadmeat59
Member since 2003 • 8981 Posts
not to the companys cus more system sales = more games
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OceanLeet

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#11 OceanLeet
Member since 2007 • 938 Posts
How can you possibly determine the winner of a system war if you ignore sales?  :lol:
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deactivated-5e836a855beb2

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#12 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
How can you possibly determine the winner of a system war if you ignore sales?  :lol:OceanLeet
Which console you like the best.
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musicalmac

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#13 musicalmac  Moderator
Member since 2006 • 25101 Posts
I think a lot of you are missing the point, which speaks poorly of my original post. For that I apologize. The analogy is solid. It is the very essence of my point. Sales do not dictate user experience. The Dreamcast was an excellent console, but didn't sell well. I have so many spectacular games for it, and the online was quite good as well (for the times, of course). Saying the Dreamcast sucks because it didn't sell well is totally false. There are reasons it didn't sell well- poor marketing. The same can be applied for the Farrari. It doesn't sell as well because of the price point, not because "it sucks". Does this make more sense now? And by the way, no stupid boob would take a Ram over a Farrari, they would take the Fararri, sell it, and buy an amalgamation of Rams :)
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Tylendal

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#14 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Jandurin"]Software sales are important, as they determine what kind of games developers will feel safe releasing on the console.musicalmac
But they are not important to us, the user, as far as this board goes. If you want to prove one game superior to the next, quoting sales figures are pointless. Marathon was superior to Doom in nearly every way, yet Doom sold more.

Or Ogre Battle 64: Person of Lordly Caliber got almost no sales because almost no copies were made, but it was still an amazing game.
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#15 WiiForAll
Member since 2007 • 234 Posts
Ferraris aren't made for mass market. Most video game systems/software are. Thus, competition between the game systems is more direct, unlike your comparison of vehicles.
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Tylendal

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#16 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="OceanLeet"]How can you possibly determine the winner of a system war if you ignore sales?  :lol:Jandurin
Which console you like the best.

The true winners don't matter, all that matters is your personal opinion.
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deactivated-5e836a855beb2

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#17 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
So, you're just saying that: Whether Crackdown had sold 1 or 1 million copies, it would play the same for that 1 or those 1 million that purchased it? Am I on the right track?
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Tylendal

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#18 Tylendal
Member since 2006 • 14681 Posts
Ferraris aren't made for mass market. Most video game systems/software are. Thus, competition between the game systems is more direct, unlike your comparison of vehicles.WiiForAll
I still want a smart car :(
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#19 SapSacPrime
Member since 2004 • 8925 Posts

[QUOTE="Jandurin"]Software sales are important, as they determine what kind of games developers will feel safe releasing on the console.musicalmac
But they are not important to us, the user, as far as this board goes. If you want to prove one game superior to the next, quoting sales figures are pointless. Marathon was superior to Doom in nearly every way, yet Doom sold more.

Software and hardware sales are important, why do you think the PS2 had a superior line-up last generation? because it had more potential to make money on plain and simple.

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deactivated-5e836a855beb2

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#20 deactivated-5e836a855beb2
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[QUOTE="Jandurin"][QUOTE="OceanLeet"]How can you possibly determine the winner of a system war if you ignore sales?  :lol:Tylendal
Which console you like the best.

The true winners don't matter, all that matters is your personal opinion.

And that you feel like you enjoyment justified the initial (and ongoing) cost of your investment.
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musicalmac

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#21 musicalmac  Moderator
Member since 2006 • 25101 Posts
[QUOTE="musicalmac"][QUOTE="Jandurin"]Software sales are important, as they determine what kind of games developers will feel safe releasing on the console.Ontain
But they are not important to us, the user, as far as this board goes. If you want to prove one game superior to the next, quoting sales figures are pointless. Marathon was superior to Doom in nearly every way, yet Doom sold more.

that's okay for comparing games but when you compare systems sales will matter unless the future support of that system doesn't matter to you.

I disagree. The same can be applied for systems. Argue facts concerning the online, reliability, heck even the asthetics; don't argue one is better because of sales. Our arguing sales does not determain how much dev support the respective systems get. Sales matter to devs, not to our debating the superiority of systems/games.
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#22 ssbfalco
Member since 2005 • 1970 Posts
[QUOTE="musicalmac"]I think a lot of you are missing the point, which speaks poorly of my original post. For that I apologize. The analogy is solid. It is the very essence of my point. Sales do not dictate user experience. The Dreamcast was an excellent console, but didn't sell well. I have so many spectacular games for it, and the online was quite good as well (for the times, of course). Saying the Dreamcast sucks because it didn't sell well is totally false. There are reasons it didn't sell well- poor marketing. The same can be applied for the Farrari. It doesn't sell as well because of the price point, not because "it sucks". Does this make more sense now? And by the way, no stupid boob would take a Ram over a Farrari, they would take the Fararri, sell it, and buy an amalgamation of Rams :)

True, they don't dictate user experience, but they do greatly influence developer support. hence the reason PS2 still is getting games, and once PS3 actual and expected exclusives are now, or going to be available on the Xbox360 as well...
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#23 OceanLeet
Member since 2007 • 938 Posts

[QUOTE="OceanLeet"]How can you possibly determine the winner of a system war if you ignore sales? :lol:Jandurin
Which console you like the best.

Then that would be an opinion and not a console war.  True though, that we all have our own little console wars going on in our minds.  ...kinda reminds me of that old N64 commercial where the dude is imagining armies of different colored N64 mideval warriors battling it out to determine which color N64 he should get.  lol.

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deactivated-5e836a855beb2

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#24 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Regardless, we can always argue sales as a way to make our respective consoles look better. It sounds like you're trying to just get rid of "ownage" entirely :shock:. Because, your argument can be applied to anything. Food, Video Game reviews, etc.
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#25 Trading_Zoner
Member since 2007 • 4100 Posts

I disagree.

How well a console sells always, always, translates almost directly with how many games are on a system.

And the more games you have on a system, the more GOOD games you have on a system. 

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musicalmac

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#26 musicalmac  Moderator
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[QUOTE="ssbfalco"][QUOTE="musicalmac"]I think a lot of you are missing the point, which speaks poorly of my original post. For that I apologize. The analogy is solid. It is the very essence of my point. Sales do not dictate user experience. The Dreamcast was an excellent console, but didn't sell well. I have so many spectacular games for it, and the online was quite good as well (for the times, of course). Saying the Dreamcast sucks because it didn't sell well is totally false. There are reasons it didn't sell well- poor marketing. The same can be applied for the Farrari. It doesn't sell as well because of the price point, not because "it sucks". Does this make more sense now? And by the way, no stupid boob would take a Ram over a Farrari, they would take the Fararri, sell it, and buy an amalgamation of Rams :)

True, they don't dictate user experience, but they do greatly influence developer support. hence the reason PS2 still is getting games, and once PS3 actual and expected exclusives are now, or going to be available on the Xbox360 as well...

Yes, sales matter to devs. But making arguments of the superiority of one console/game over another is a place where sales should not tred. Make real, factual points about WHY it's better, and perhaps even then WHY it's selling more, not just because it sold more.
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Ontain

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#27 Ontain
Member since 2005 • 25501 Posts
[QUOTE="musicalmac"]I think a lot of you are missing the point, which speaks poorly of my original post. For that I apologize. The analogy is solid. It is the very essence of my point. Sales do not dictate user experience. The Dreamcast was an excellent console, but didn't sell well. I have so many spectacular games for it, and the online was quite good as well (for the times, of course). Saying the Dreamcast sucks because it didn't sell well is totally false. There are reasons it didn't sell well- poor marketing. The same can be applied for the Farrari. It doesn't sell as well because of the price point, not because "it sucks". Does this make more sense now? And by the way, no stupid boob would take a Ram over a Farrari, they would take the Fararri, sell it, and buy an amalgamation of Rams :)

the dreamcast didn't suck. but it totally and utterly lose the war and killed sega as a console maker. if that's not relevant to a system war i don't know what is. and again car analogies don't take into consideration future support. that's the most important thing about sales. if you ignore that it's your argument that is useless.
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#28 Oemenia
Member since 2003 • 10416 Posts
Tell sheep that
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Tylendal

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#29 Tylendal
Member since 2006 • 14681 Posts

I disagree.

How well a console sells always, always, translates almost directly with how many games are on a system.

And the more games you have on a system, the more GOOD games you have on a system. 

Trading_Zoner
But even if you don't have as many good games, you can still find yourself satisfied with a less selling system. Last gen all I had was a Gamecube, and while I found myself wishing for some of the X-Box or PS2 exclusives, it was still certainly good enough.
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#30 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="musicalmac"][QUOTE="ssbfalco"][QUOTE="musicalmac"]I think a lot of you are missing the point, which speaks poorly of my original post. For that I apologize. The analogy is solid. It is the very essence of my point. Sales do not dictate user experience. The Dreamcast was an excellent console, but didn't sell well. I have so many spectacular games for it, and the online was quite good as well (for the times, of course). Saying the Dreamcast sucks because it didn't sell well is totally false. There are reasons it didn't sell well- poor marketing. The same can be applied for the Farrari. It doesn't sell as well because of the price point, not because "it sucks". Does this make more sense now? And by the way, no stupid boob would take a Ram over a Farrari, they would take the Fararri, sell it, and buy an amalgamation of Rams :)

True, they don't dictate user experience, but they do greatly influence developer support. hence the reason PS2 still is getting games, and once PS3 actual and expected exclusives are now, or going to be available on the Xbox360 as well...

Yes, sales matter to devs. But making arguments of the superiority of one console/game over another is a place where sales should not tred. Make real, factual points about WHY it's better, and perhaps even then WHY it's selling more, not just because it sold more.

But the fact that it's selling more, means that there is a reason for its sales, meaning that there obviously is something that makes it better.
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musicalmac

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#31 musicalmac  Moderator
Member since 2006 • 25101 Posts
Let me reiterate again my point. Using sales as a way to argue the superiority of one console/game over another is erronious. That's all I'm really getting at here. It's a lazy way for 360 owners to claim superiority over the PS3. Same goes for PC vs Mac users. And I stand by my car analogy. It works perfectly. Everybody knows the Farrari is better because it's got so many more capabilities than the Cavalier. Now, try to prove a point without using sales in regards to your favored OS/Game/Console/Food/Etc...
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musicalmac

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#32 musicalmac  Moderator
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[QUOTE="Tylendal"][QUOTE="musicalmac"][QUOTE="ssbfalco"][QUOTE="musicalmac"]I think a lot of you are missing the point, which speaks poorly of my original post. For that I apologize. The analogy is solid. It is the very essence of my point. Sales do not dictate user experience. The Dreamcast was an excellent console, but didn't sell well. I have so many spectacular games for it, and the online was quite good as well (for the times, of course). Saying the Dreamcast sucks because it didn't sell well is totally false. There are reasons it didn't sell well- poor marketing. The same can be applied for the Farrari. It doesn't sell as well because of the price point, not because "it sucks". Does this make more sense now? And by the way, no stupid boob would take a Ram over a Farrari, they would take the Fararri, sell it, and buy an amalgamation of Rams :)

True, they don't dictate user experience, but they do greatly influence developer support. hence the reason PS2 still is getting games, and once PS3 actual and expected exclusives are now, or going to be available on the Xbox360 as well...

Yes, sales matter to devs. But making arguments of the superiority of one console/game over another is a place where sales should not tred. Make real, factual points about WHY it's better, and perhaps even then WHY it's selling more, not just because it sold more.

But the fact that it's selling more, means that there is a reason for its sales, meaning that there obviously is something that makes it better.

Exactly! Go out and post those reasons instead of just stating it's selling better, so it's better.
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#33 GundamGuy0
Member since 2003 • 10970 Posts

Unlike Cars, Consoles are all about the Software.

 

If you buy a console and your the only one, you can't expect much 3rd party support can you... The sales argument is a extention of the games argument. You have to have hardware sales before you get games.  

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#34 WiiForAll
Member since 2007 • 234 Posts
System Wars isn't about user experience, it's about console success. It's a made-up battle between different consoles that are seen as being in competition. The only way we can objectively judge who's winning is by A.) System sales and B.) GS scores. Obviously these don't really tell the truth about which console is "better." But since this board is about a battle between rivals, we have to go with numbers, not opinions.
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#35 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="musicalmac"]Let me reiterate again my point. Using sales as a way to argue the superiority of one console/game over another is erronious. That's all I'm really getting at here. It's a lazy way for 360 owners to claim superiority over the PS3. Same goes for PC vs Mac users. And I stand by my car analogy. It works perfectly. Everybody knows the Farrari is better because it's got so many more capabilities than the Cavalier. Now, try to prove a point without using sales in regards to your favored OS/Game/Console/Food/Etc...

Meh, I still want a smart car. :(
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musicalmac

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#36 musicalmac  Moderator
Member since 2006 • 25101 Posts

Unlike Cars, Consoles are all about the Software.

 

If you buy a console and your the only one, you can't expect much 3rd party support can you... The sales argument is a extention of the games argument. You have to have hardware sales before you get games.  

GundamGuy0
I said that sales matter to devs, but not to us in our debates to prove superiority of one console/game over the next. Your point is totally valid, but doesn't really apply in this case (in reference to the thread).
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#37 ithilgore2006
Member since 2006 • 10494 Posts
No they're not useless. No matter how many times you compare them, the console war isn't like car sales. More sales of a console means more third party support which means even more sales which means more games which means more good games which means a victory for the console maker and a good console for the gamer. This is how the PS2, PS1, SNES, GB or NES had so many more good games then they're competitors, because they had more sales which gve them mroe third party support. Same with the DS now, and haven't you noticed how many developers are now (after a hugely successful launch) announcing their support for the Wii, and many have now started developing titles for it, when they wouldn't have thought of doing so before, given Nintendo's home console record for third party games for the last two generations.
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#38 Majatt
Member since 2004 • 893 Posts
So, you're just saying that: Whether Crackdown had sold 1 or 1 million copies, it would play the same for that 1 or those 1 million that purchased it? Am I on the right track?Jandurin
I think thats what he is saying but that is, and no disrespect to the OP, pretty naive. So 1 person buys crackdown and it plays just as good as if 1million ppl bought it, crackdown devs say screw the 360 and make crackdown 2 wii exlcusive. Do sales matter now? I was actually considering a PS3 when FFXIII got released but with the amount of games going multiplat, what is the point? They lost DQ9 to the DS. Sales of software and hardware indidcate, at this point, the PS3 is a quite unsafe $600 buy and thats why I care about sales. I'm constrained by the amount of $$ I'm willing to spend on gaming. I still have a personal life and various other expenses related to the real world which consume both my money and my time so much like alot of other gamers I don't see the sense in spending money on 3 consoles. So sales are important.
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ssbfalco

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#39 ssbfalco
Member since 2005 • 1970 Posts
[QUOTE="Tylendal"][QUOTE="musicalmac"][QUOTE="ssbfalco"][QUOTE="musicalmac"]I think a lot of you are missing the point, which speaks poorly of my original post. For that I apologize. The analogy is solid. It is the very essence of my point. Sales do not dictate user experience. The Dreamcast was an excellent console, but didn't sell well. I have so many spectacular games for it, and the online was quite good as well (for the times, of course). Saying the Dreamcast sucks because it didn't sell well is totally false. There are reasons it didn't sell well- poor marketing. The same can be applied for the Farrari. It doesn't sell as well because of the price point, not because "it sucks". Does this make more sense now? And by the way, no stupid boob would take a Ram over a Farrari, they would take the Fararri, sell it, and buy an amalgamation of Rams :)

True, they don't dictate user experience, but they do greatly influence developer support. hence the reason PS2 still is getting games, and once PS3 actual and expected exclusives are now, or going to be available on the Xbox360 as well...

Yes, sales matter to devs. But making arguments of the superiority of one console/game over another is a place where sales should not tred. Make real, factual points about WHY it's better, and perhaps even then WHY it's selling more, not just because it sold more.

But the fact that it's selling more, means that there is a reason for its sales, meaning that there obviously is something that makes it better.

Yeah, I do believe that the 360 is a much better product, as well as the Wii, but I think the main reason for the increased sales is the lack of WoW factor from the PS3... You go to a game store, see the 360 and PS3 both running Armored Core 4, or say two other comparable games (or a few months ago incomparable games, RFoM and GeOW) and when any consumer looks, it's like, I don't see a $200 difference... Only people who keep up with features may look into the PS3, but those just wanting the "ultimate HD Experience" just won't see a difference, other than the PS3's shiny-ness... Now we take a more educated gamer, and they look at released games and upcomming games, see the massive overlap of most anticipated titles, then see exclusives... There's really no competition... Sure you miss a few games, but surely you have at least one friend with a PS3... maybe... possibly...
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musicalmac

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#40 musicalmac  Moderator
Member since 2006 • 25101 Posts
System Wars isn't about user experience, it's about console success. It's a made-up battle between different consoles that are seen as being in competition. The only way we can objectively judge who's winning is by A.) System sales and B.) GS scores. Obviously these don't really tell the truth about which console is "better." But since this board is about a battle between rivals, we have to go with numbers, not opinions.WiiForAll
If you want to use sales, then this board is totally pointless. The 360 is the best, the Wii is in second, and the PS3 is third. Gears of War is the best game on all three platforms because of sales. There. System wars is over.
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Ontain

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#41 Ontain
Member since 2005 • 25501 Posts
[QUOTE="GundamGuy0"]

Unlike Cars, Consoles are all about the Software.

If you buy a console and your the only one, you can't expect much 3rd party support can you... The sales argument is a extention of the games argument. You have to have hardware sales before you get games.

musicalmac
I said that sales matter to devs, but not to us in our debates to prove superiority of one console/game over the next. Your point is totally valid, but doesn't really apply in this case (in reference to the thread).

unless you only play games that you write yourself of course it applies.
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Tylendal

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#42 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="WiiForAll"]System Wars isn't about user experience, it's about console success. It's a made-up battle between different consoles that are seen as being in competition. The only way we can objectively judge who's winning is by A.) System sales and B.) GS scores. Obviously these don't really tell the truth about which console is "better." But since this board is about a battle between rivals, we have to go with numbers, not opinions.musicalmac
If you want to use sales, then this board is totally pointless. The 360 is the best, the Wii is in second, and the PS3 is third. Gears of War is the best game on all three platforms because of sales. There. System wars is over.

... You have a point, but you also have to look at the rate of sales. It's sort of a balance between the two.
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#43 musicalmac  Moderator
Member since 2006 • 25101 Posts
[QUOTE="Jandurin"]So, you're just saying that: Whether Crackdown had sold 1 or 1 million copies, it would play the same for that 1 or those 1 million that purchased it? Am I on the right track?Majatt
I think thats what he is saying but that is, and no disrespect to the OP, pretty naive. So 1 person buys crackdown and it plays just as good as if 1million ppl bought it, crackdown devs say screw the 360 and make crackdown 2 wii exlcusive. Do sales matter now? I was actually considering a PS3 when FFXIII got released but with the amount of games going multiplat, what is the point? They lost DQ9 to the DS. Sales of software and hardware indidcate, at this point, the PS3 is a quite unsafe $600 buy and thats why I care about sales. I'm constrained by the amount of $$ I'm willing to spend on gaming. I still have a personal life and various other expenses related to the real world which consume both my money and my time so much like alot of other gamers I don't see the sense in spending money on 3 consoles. So sales are important.

You missed the point. Using sales figures to argue the superiority of a console or game is a useless argument. Don't state sales figures, state facts about the specific console or game. Leave sales out of it. I'd be naive if your post applied accurately to my argument. I assure you your point is valid, but not to this thread.
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WiiForAll

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#44 WiiForAll
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[QUOTE="WiiForAll"]System Wars isn't about user experience, it's about console success. It's a made-up battle between different consoles that are seen as being in competition. The only way we can objectively judge who's winning is by A.) System sales and B.) GS scores. Obviously these don't really tell the truth about which console is "better." But since this board is about a battle between rivals, we have to go with numbers, not opinions.musicalmac
If you want to use sales, then this board is totally pointless. The 360 is the best, the Wii is in second, and the PS3 is third. Gears of War is the best game on all three platforms because of sales. There. System wars is over.

I understand your frustration, but if you took two seconds to think about what you said, you would realize how stupid it sounds. Your assertion would only be true if the consoles weren't being sold anymore. But since that obviously isn't the case, there are still systems and games to be sold, lots more, and anything could happen. Also, no one said that a system's sales alone are what gives it the edge. There's also software and other factors to account for. No matter what you try to argue, sales matter.

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Ontain

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#45 Ontain
Member since 2005 • 25501 Posts
[QUOTE="WiiForAll"]System Wars isn't about user experience, it's about console success. It's a made-up battle between different consoles that are seen as being in competition. The only way we can objectively judge who's winning is by A.) System sales and B.) GS scores. Obviously these don't really tell the truth about which console is "better." But since this board is about a battle between rivals, we have to go with numbers, not opinions.musicalmac
If you want to use sales, then this board is totally pointless. The 360 is the best, the Wii is in second, and the PS3 is third. Gears of War is the best game on all three platforms because of sales. There. System wars is over.

why does it have to be all or nothing? sales is an important factor but not the only one.
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Tylendal

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#46 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Majatt"][QUOTE="Jandurin"]So, you're just saying that: Whether Crackdown had sold 1 or 1 million copies, it would play the same for that 1 or those 1 million that purchased it? Am I on the right track?musicalmac
I think thats what he is saying but that is, and no disrespect to the OP, pretty naive. So 1 person buys crackdown and it plays just as good as if 1million ppl bought it, crackdown devs say screw the 360 and make crackdown 2 wii exlcusive. Do sales matter now? I was actually considering a PS3 when FFXIII got released but with the amount of games going multiplat, what is the point? They lost DQ9 to the DS. Sales of software and hardware indidcate, at this point, the PS3 is a quite unsafe $600 buy and thats why I care about sales. I'm constrained by the amount of $$ I'm willing to spend on gaming. I still have a personal life and various other expenses related to the real world which consume both my money and my time so much like alot of other gamers I don't see the sense in spending money on 3 consoles. So sales are important.

You missed the point. Using sales figures to argue the superiority of a console or game is a useless argument. Don't state sales figures, state facts about the specific console or game. Leave sales out of it. I'd be naive if your post applied accurately to my argument. I assure you your point is valid, but not to this thread.

Sales shouldn't be ignored completely, because like this argument has shown, they have a purpose. However, they should not be used alone, but instead in conjunction with other factors of a system's success.
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#47 musicalmac  Moderator
Member since 2006 • 25101 Posts
[QUOTE="musicalmac"][QUOTE="WiiForAll"]System Wars isn't about user experience, it's about console success. It's a made-up battle between different consoles that are seen as being in competition. The only way we can objectively judge who's winning is by A.) System sales and B.) GS scores. Obviously these don't really tell the truth about which console is "better." But since this board is about a battle between rivals, we have to go with numbers, not opinions.Tylendal
If you want to use sales, then this board is totally pointless. The 360 is the best, the Wii is in second, and the PS3 is third. Gears of War is the best game on all three platforms because of sales. There. System wars is over.

... You have a point, but you also have to look at the rate of sales. It's sort of a balance between the two.

Sales are the most important thing to the industry- but not to our debates. Sales = success, true. Only an idiot would argue otherwise. But using sales to determain superiority of one product over the next is fallacious. If there are more out there, there is a reason. State that reason, debates will be much more fruitful then.
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#48 MgunHunter
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I agree with the TC. Just because something sells well doesn't mean its better.

 Even in video games, where one console can get more support than another because of sales. Now more than ever games are going to be mostly multiplatform games, so in reality most people will all be playing the same games regardless of the console he or she owns.

 I know from personal experience that I enjoy my PSP a lot more than my DS, but which one sells better? The DS of course. 

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#49 Ontain
Member since 2005 • 25501 Posts
[QUOTE="Majatt"][QUOTE="Jandurin"]So, you're just saying that: Whether Crackdown had sold 1 or 1 million copies, it would play the same for that 1 or those 1 million that purchased it? Am I on the right track?musicalmac
I think thats what he is saying but that is, and no disrespect to the OP, pretty naive. So 1 person buys crackdown and it plays just as good as if 1million ppl bought it, crackdown devs say screw the 360 and make crackdown 2 wii exlcusive. Do sales matter now? I was actually considering a PS3 when FFXIII got released but with the amount of games going multiplat, what is the point? They lost DQ9 to the DS. Sales of software and hardware indidcate, at this point, the PS3 is a quite unsafe $600 buy and thats why I care about sales. I'm constrained by the amount of $$ I'm willing to spend on gaming. I still have a personal life and various other expenses related to the real world which consume both my money and my time so much like alot of other gamers I don't see the sense in spending money on 3 consoles. So sales are important.

You missed the point. Using sales figures to argue the superiority of a console or game is a useless argument. Don't state sales figures, state facts about the specific console or game. Leave sales out of it. I'd be naive if your post applied accurately to my argument. I assure you your point is valid, but not to this thread.

the ps2 won last gen. pretty much every one agrees on this. now why did it win? it's not because it was the most powerful. it was one of the weakest. it did have something other the others though. it had more games. why did it have more games? because it sold the most by far. did sales play an important role in the ps2 winning. Hell yes!
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#50 Tylendal
Member since 2006 • 14681 Posts

I agree with the TC. Just because something sells well doesn't mean its better.

 Even in video games, where one console can get more support than another because of sales. Now more than ever games are going to be mostly multiplatform games, so in reality most people will all be playing the same games regardless of the console he or she owns.

 I know from personal experience that I enjoy my PSP a lot more than my DS, but which one sells better? The DS of course. 

MgunHunter
Well that's all that really matters, personal experiance.