SEGA is "extremely overwhelmed" by the support for Bayonetta on PC (+100000 units sold)

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mjorh

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#1  Edited By mjorh
Member since 2011 • 6749 Posts

According to data compiled by SteamSpy (thanks, PCgamesN), approximately 114,007 users own Bayonetta on Steam.

PCgamesN reached out to SEGA to confirm accuracy of the figure, which it wouldn’t comment on. However, it did provide the site with the following comment:

“Concerning Bayonetta surpassing 100,000 (according to SteamSpy), we do not have any confirmation of numbers. However, we are extremely overwhelmed by the support for Bayonetta and love that we reached #1 on the Steam charts.”

Looking over this week’s charts, Bayonetta is indeed the number one game release, if Early Access games aren’t taken into account. That said, PlayerUnknown’s Battlegrounds was the number one title as of April 16 (xml link).

Hopefully, Bayonetta’s success on Steam means more titles from Platinum Games will be released on PC, which the studio is 100% behind.

SEGA will release its fiscal year 2017 results on May 12, so it’s possible the company will announce sales figures at that time, if not before.

VG247

Well-deserved!

Vanquish is pretty much confirmed at this point.

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Aki2017

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#2 Aki2017
Member since 2017 • 817 Posts

Cool, was a good decision to release on STEAM. May get this game myself at some stage

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mjorh

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#3 mjorh
Member since 2011 • 6749 Posts

@aki2017 said:

Cool, was a good decision to release on STEAM. May get this game myself at some stage

Yeah do get it

I wish there was a way that they could release Bayo 2 on PC and current consoles.

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Zaryia

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#4 Zaryia
Member since 2016 • 21607 Posts

not to mention yet another AAA on pc

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the_master_race

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#5  Edited By the_master_race
Member since 2015 • 5226 Posts

Seems people want Vanquish so bad , c'mon SEGA release the game on Steam

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Aki2017

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#6 Aki2017
Member since 2017 • 817 Posts

@mjorh said:
@aki2017 said:

Cool, was a good decision to release on STEAM. May get this game myself at some stage

Yeah do get it

I wish there was a way that they could release Bayo 2 on PC and current consoles.

I do recall the company saying they would happily work on a third after the success of No.2. Maybe Nintendo is funding yet another for the Switch? I'm interested because I am a Devil May Cry fan and the combat looks very similar.

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Jshoelace

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#7 Jshoelace
Member since 2008 • 846 Posts

Its such a great game it deserves to sell well. Looking forward to playing it in 4k when I'm finished with zelda. Vanquish will be like the cherry on top of that comes too.

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mjorh

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#8 mjorh
Member since 2011 • 6749 Posts

@aki2017 said:
@mjorh said:
@aki2017 said:

Cool, was a good decision to release on STEAM. May get this game myself at some stage

Yeah do get it

I wish there was a way that they could release Bayo 2 on PC and current consoles.

I do recall the company saying they would happily work on a third after the success of No.2. Maybe Nintendo is funding yet another for the Switch? I'm interested because I am a Devil May Cry fan and the combat looks very similar.

Then you'll love this one.

Yeah they have, I just hope it turns out to be multiplat

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ronvalencia

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#9  Edited By ronvalencia
Member since 2008 • 29612 Posts

@mjorh said:

According to data compiled by SteamSpy (thanks, PCgamesN), approximately 114,007 users own Bayonetta on Steam.

PCgamesN reached out to SEGA to confirm accuracy of the figure, which it wouldn’t comment on. However, it did provide the site with the following comment:

“Concerning Bayonetta surpassing 100,000 (according to SteamSpy), we do not have any confirmation of numbers. However, we are extremely overwhelmed by the support for Bayonetta and love that we reached #1 on the Steam charts.”

Looking over this week’s charts, Bayonetta is indeed the number one game release, if Early Access games aren’t taken into account. That said, PlayerUnknown’s Battlegrounds was the number one title as of April 16 (xml link).

Hopefully, Bayonetta’s success on Steam means more titles from Platinum Games will be released on PC, which the studio is 100% behind.

SEGA will release its fiscal year 2017 results on May 12, so it’s possible the company will announce sales figures at that time, if not before.

VG247

Well-deserved!

Vanquish is pretty much confirmed at this point.

I'm not on Steamspy and I have purchased Bayonetta and Nier Automata on Steam.

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deactivated-5c1d0901c2aec

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#10 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

This is fantastic! :)

Bayonetta is an extremely fun game.

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VFighter

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#11 VFighter
Member since 2016 • 11031 Posts

It's a fantastic game, maybe co soles will get remasters now. I'd love to play a proper version, loved the game but it was really ROUGH on the ps3.

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Vaasman

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#12 Vaasman
Member since 2008 • 15879 Posts

That's a huge reception for 10 years late, barely any advertising. Here's hoping SEGA and other Japanese companies see this as incentive to keep action games moving on PC.

Hell if I cross my fingers hard enough maybe they'll even decide there's still a market for more Bayonetta because of this.

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deactivated-6092a2d005fba

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#13 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

Good, now get onto Platinum and get the ball rolling on Bayonetta 3 for all 4 platforms so everyone can enjoy it.

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mjorh

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#14 mjorh
Member since 2011 • 6749 Posts

@Vaasman said:

That's a huge reception for 10 years late, barely any advertising. Here's hoping SEGA and other Japanese companies see this as incentive to keep action games moving on PC.

Hell if I cross my fingers hard enough maybe they'll even decide there's still a market for more Bayonetta because of this.

It's a shame that Bayo 2 hasn't gotten the reception and popularity that it deserves, dunno how many copies it's sold on Wii U but it would've been a major hit if it was released on other platforms.

@vfighter said:

It's a fantastic game, maybe co soles will get remasters now. I'd love to play a proper version, loved the game but it was really ROUGH on the ps3.

Ugly graphics can turn me off, but this game has held up so well, and thx to higher resolutions - which can be achieved so easily - it ain't rough.

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mjorh

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#15 mjorh
Member since 2011 • 6749 Posts

@ronvalencia: I'm not sure how SteamSpy works, but I think it calculates the numbers based on the players that have the game.

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djoffer

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#16 djoffer
Member since 2007 • 1856 Posts

Lol read the headline as sega was underwhelmed by selling 100k+ and I was like how much did they expect a 10 year old title to sell!!?:)

Anyway haven't purchased it myself yet, but will definitely pick it up once I am done with my master thesis, 11 days to go!!!

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mjorh

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#17 mjorh
Member since 2011 • 6749 Posts

@djoffer said:

Lol read the headline as sega was underwhelmed by selling 100k+ and I was like how much did they expect a 10 year old title to sell!!?:)

Anyway haven't purchased it myself yet, but will definitely pick it up once I am done with my master thesis, 11 days to go!!!

lol ?

Awesome! What's your thesis about? if you don't mind me asking

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jg4xchamp

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#18 jg4xchamp
Member since 2006 • 64057 Posts

Bought it for myself as well as a friend.

Game is my favorite game of last gen (though Braid is pretty close), and replaying it and having to unlock stuff hasn't really changed any of that. Though maybe leaving the nunchucks to a "do 100 chapters" unlock is still a bit much. But I'll probably just play the prologue a shit ton to unlock it. My Bayonetta skills are definitely off though, soon as I cranked that game up to hard grace n glory started putting me to work in the prologue.

Luckily I got my parry moon.

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mjorh

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#19 mjorh
Member since 2011 • 6749 Posts

@jg4xchamp said:

Bought it for myself as well as a friend.

Game is my favorite game of last gen (though Braid is pretty close), and replaying it and having to unlock stuff hasn't really changed any of that. Though maybe leaving the nunchucks to a "do 100 chapters" unlock is still a bit much. But I'll probably just play the prologue a shit ton to unlock it. My Bayonetta skills are definitely off though, soon as I cranked that game up to hard grace n glory started putting me to work in the prologue.

Luckily I got my parry moon.

Great! Conan also bought it for me :D

The more I play it the more I understand why you love the game, it's simply amazing, may even be the best H&S game I've ever played.

Now I'm wondering how Bayo 2 has improved upon this one, besides graphics of course.

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superbuuman

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#20  Edited By superbuuman
Member since 2010 • 6400 Posts

Yakuza series for PC please! :P

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#21  Edited By Desmonic  Moderator
Member since 2007 • 19990 Posts

Sega:

"Wait, good games with good performance on popular platform SELL!? HOLY CRAP!! Why didn't anyone tell us!?"

GG Sega, GG.

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#22 jg4xchamp
Member since 2006 • 64057 Posts
@mjorh said:

Great! Conan also bought it for me :D

The more I play it the more I understand why you love the game, it's simply amazing, may even be the best H&S game I've ever played.

Now I'm wondering how Bayo 2 has improved upon this one, besides graphics of course.

It has and it hasn't.

Controls are more responsive, they mix up the cadence to be a tad slower because the animation gives this notion that Bayonetta hits a bit harder because she really winds up for some of the final hits, enemies sell attack animations even better. The different weapons are more varied (less guns by default) and all around are a blast to use (except for the bow, I actually think it's a waste as a punch slot weapon). I can't say I don't disagree with people who like the Bayo 2 whip more, it is more in line with how natural the other weapons feel, but I do think it loses what made it distinct in Bayonetta 1, and in Bayo 1 it took some ingenuity to really make it work out.

The enemy variation is way better (less recycling bosses), more bosses, a more vibrant color palette (though I maintain that people who think Bayonetta 1 has poor art direction, are fucking wrong and have no eye for artistic cohesion, they just like pretty colors and tell people they like good art direction), the mix ups are more enjoyable as the shooter level is actually fun, the on rails sequence are good, and the mech is fun to use. Plus no bullshit turret sequence, the **** was Kamiya on with that one?

On the flip side Bayonetta 2's higher level game is inferior to Bayonetta 1 and it is noticeable
-Angel items in Bayo 1 have multiple attacks or at least 2, they have 1 attack in the sequel.
-No Taunt offset
-You can't launch people unless you're in Witch Time or using Umbran Climax
-You don't lose magic meter for being hit
-There is no score reduction for not finishing combos
-You can't extend witchtime by attacking like in one
-You do less damage when out of witch time in Bayo 2
-Umbran Climax while feeling like a natural fit, undermines basically everything else you use the magic meter for. Making torture attacks and accessory effects pointless.

Some people also prefer the more consistent nature of combat in Bayo 1, Be it underwater or in the air, you have your entire kit, and you have to work around stuff. On the flip side underwater combat in Bayo 2 feels floaty (duh), and in the air while it is less airy feeling since they normalize your inertia a bit to turn it to a glorified ground battle but visually you're in the air, you do have some kit restrictions to make that work. But, those air sequences are hype as **** in Bayonetta 2, so go figure.

So a lot of ways that Bayonetta 2 is "worse" is very inside baseball, and is there for people who really love these type of games for replaying and player expression through combat. But even on a more casual level, while I think most will and rightfully should prefer the smoother, more refined, and more varied sequel. I think the first game has better build up for its insanity. Bayonetta 2 can feel boss rushy, to the tune where I'd compare it to how people say Saints Row 3 and 4 have so much bat shit insane stuff happening, that it's white noise (still way the **** better than shitty ass Saints Row 2, but what can you do). Where as Bayonetta 1 has more proper pacing for its insanity, plus it doesn't help that Bayonetta 2's finale lacks the hype levels of Bayo 1's finale since it feels like a retread.

Oh and somehow Yugi Moto is more annoying than Cereza, albeit I never had a problem with Cereza, just thought the story was shit and needed way less exposition.

Oh and FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK Cinematic walking. Repeat

****
Cinematic
Walking

Die pls.

The Witch trials being separated also sort of fixes Conan's issue, but really Bayonetta should have its Angel Slayer+ a bloody palace equivalent. Oh and a turbo mode. Oh and a Legendary Dark Knight mode equivalent now that we PC.

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#23 R4gn4r0k
Member since 2004 • 49139 Posts

It seems many former console exclusive publishers/developers are surprised how well their games can sell on PC.

A lot of cliches just simply don't hold true: That pc gamers don't game on the couch or with a controller for example.

Can't wait to play vanquish ^^

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VFighter

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#24 VFighter
Member since 2016 • 11031 Posts

@mjorh: The graphics I could live with, the horrible frame rate is what killed the ps3 version. It would dip down into the 20's.

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#25 nepu7supastar7
Member since 2007 • 6773 Posts

@mjorh:

Do you really want Vanquish though? It's a fun game but I dunno if it would play right with a keyboard.

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jg4xchamp

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#26 jg4xchamp
Member since 2006 • 64057 Posts

@killered3 said:

@mjorh:

Do you really want Vanquish though? It's a fun game but I dunno if it would play right with a keyboard.

As opposed to Bayonetta with a freakin keyboard?

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Howmakewood

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#27  Edited By Howmakewood
Member since 2015 • 7840 Posts

@killered3 said:

@mjorh:

Do you really want Vanquish though? It's a fun game but I dunno if it would play right with a keyboard.

Really now? If only you could use what ever input device you wish on the PC...

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mjorh

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#28 mjorh
Member since 2011 • 6749 Posts

@jg4xchamp: Interesting, it seems that i'd enjoy it more

About Cinematic Walking, exceptionally I like it in this game, you know it kinda makes you breathe for a while, the combat/action sequences are so heavy and intense that you really need a break, atleast for the sake of your fingers, I don't know how @ConanTheStoner has played the game for 12 hours straight lol

@killered3 said:

@mjorh:

Do you really want Vanquish though? It's a fun game but I dunno if it would play right with a keyboard.

I think it would even be better with K&M, based on some trailers I've watched.

And there's no problem anyway, I can use a controller.

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mjorh

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#29 mjorh
Member since 2011 • 6749 Posts

@R4gn4r0k said:

It seems many former console exclusive publishers/developers are surprised how well their games can sell on PC.

A lot of cliches just simply don't hold true: That pc gamers don't game on the couch or with a controller for example.

Can't wait to play vanquish ^^

Couldn't agree more.

@vfighter said:

@mjorh: The graphics I could live with, the horrible frame rate is what killed the ps3 version. It would dip down into the 20's.

Well then you're gonna love this version.

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darklight4

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#30 darklight4
Member since 2009 • 2094 Posts

Nice one.

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jg4xchamp

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#31 jg4xchamp
Member since 2006 • 64057 Posts

@mjorh said:

@jg4xchamp: Interesting, it seems that i'd enjoy it more

About Cinematic Walking, exceptionally I like it in this game, you know it kinda makes you breathe for a while, the combat/action sequences are so heavy and intense that you really need a break, atleast for the sake of your fingers, I don't know how @ConanTheStoner has played the game for 12 hours straight lol

Okay first of all there is no cinematic walking in Bayonetta, thank Christ.

Second of all, and most importantly, there is no such thing as a good reason for cinematic walking.

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#32 DaVillain  Moderator
Member since 2014 • 58762 Posts

I wasn't thrill on rebuying Bayonetta again after I played it on my Xbox 360 8 years ago, but I jump on the hype train Steam and buy it again on PC and I gotta say is, Bayonetta on PC is fucking amazing and I glad I'm supporting Sega to show them PC support goes a long way. Kudoes for Sega & Platinum releasing there games on PC.

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deactivated-5c1d0901c2aec

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#33  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

The walking segments in Bayonetta 2 didn't work for me. I feel the game revolves heavily around repeating levels to better hone your skills, the walking shouldn't have been there in this type of game. It just doesn't make sense for a game so heavily about points, improving your skill and succeeding your end-level score.

Breaks can be added by simply not having action, but that still gives skilled players looking for a good completion time the ability to move forward faster with the sprint. Forcing a break in walking doesn't really work. :/

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mjorh

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#34 mjorh
Member since 2011 • 6749 Posts

@jg4xchamp said:
@mjorh said:

@jg4xchamp: Interesting, it seems that i'd enjoy it more

About Cinematic Walking, exceptionally I like it in this game, you know it kinda makes you breathe for a while, the combat/action sequences are so heavy and intense that you really need a break, atleast for the sake of your fingers, I don't know how @ConanTheStoner has played the game for 12 hours straight lol

Okay first of all there is no cinematic walking in Bayonetta, thank Christ.

Second of all, and most importantly, there is no such thing as a good reason for cinematic walking.

Oh I mistook it with the cut-scenes, well, cut-scenes do their job well.

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ronvalencia

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#35  Edited By ronvalencia
Member since 2008 • 29612 Posts

@mjorh said:

@ronvalencia: I'm not sure how SteamSpy works, but I think it calculates the numbers based on the players that have the game.

Steam Spy is Steam stats service based on Web API provided by Valve and cool idea of Kyle Orland from Ars Technica. Steam Spy automatically gathers data from Steam user profiles, analyzes it and presents in simple, yet beautiful, manner.

https://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/

How we did it

As it happens, all the data needed to track sales figures on Steam was hiding in plain sight. The core of our data comes from the individual profile pages on Valve’s SteamCommunity.com social portal, such as this one for yours truly. Prominent on each of these public pages, again just a click away, is a list of every game that Steam users have registered to their accounts. This page also lists how many hours they’ve played for each of those titles (here’s mine if you have a desire to see my pile of shame for some reason).

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DaVillain

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#36 DaVillain  Moderator
Member since 2014 • 58762 Posts

@mjorh: Why are they surprised? Valkyria chronicles did the same and it shows good ports earn you good money, it's simple and more importantly, this should be a lesson to all Japanese developers/publishers that if you make a decent port, of a game, polish it up and fucking price it right, it will sell like hotcakes! (Looking at you Bulletstorm)

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#37 brenobnfm
Member since 2017 • 103 Posts

Forget Vanquish, that game is crap, give me Yakuza instead.

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DaVillain

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#38 DaVillain  Moderator
Member since 2014 • 58762 Posts

@brenobnfm said:

Forget Vanquish, that game is crap, give me Yakuza instead.

The only reasons Vanquish is crap as of right now is the Xbox 360/PS3 hardware is very limited, it was very hard for me to play it back on PS3 due to low framerate, I couldn't even finish the game because of it back then and Vanquish is a high intent fast pace game and porting it to PC will fix the framerates and makes the gameplay smooth. If you played Metal Gear Rising on PC, you'll see a huge difference between the console vs PC versions.

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#39 Dakur
Member since 2014 • 3275 Posts

@brenobnfm said:

Forget Vanquish, that game is crap, give me Yakuza instead.

Vanquish crap!? Take that back! One of the best arcade experiences I've had in the last 10 years. No one makes games like Vanquish anymore and that's a shame!

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#40 Heil68
Member since 2004 • 60833 Posts

I might have to get it, get a trainer-->God Mode-->beat it on hardest.

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DaVillain

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#41 DaVillain  Moderator
Member since 2014 • 58762 Posts

@killered3 said:

@mjorh:

Do you really want Vanquish though? It's a fun game but I dunno if it would play right with a keyboard.

Ummm excuse me but I happen to play Metal Gear Rising on PC with my Xbox Elite controller just fine. How would Vanquish be any different from using my controller over a KB/M?

And it should be noted playing Vanquish on last-gen console was unbearable due to low framerates and it was a pain in the ass playing it on PS3, I couldn't even finish the game and having it on PC will make it wonders. Take Metal Gear Rising for example, there's a huge difference between Xbox 360/PS3 over the PC version.

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#42 nintendoboy16
Member since 2007 • 42245 Posts

@i_p_daily said:

Good, now get onto Platinum and get the ball rolling on Bayonetta 3 for all 4 platforms so everyone can enjoy it.

They would find another third party to do it though. Not even their new buddies at Activision would do it.

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#43 sayyy-gaa
Member since 2002 • 5850 Posts

@killered3 said:

@mjorh:

Do you really want Vanquish though? It's a fun game but I dunno if it would play right with a keyboard.

why even sweat that? I use my dualshock 3 for all my PC games.

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nepu7supastar7

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#44 nepu7supastar7
Member since 2007 • 6773 Posts

@davillain-:

That's if Sega optimizes it for pc. Most Japanese developers half-ass the pc port.

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#45  Edited By freedomfreak
Member since 2004 • 52566 Posts

@jumpaction said:

The walking segments in Bayonetta 2 didn't work for me.

You can skip them though.

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deactivated-5c1d0901c2aec

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#46 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@freedomfreak: Yes. :) They basically function the same as the cut-scenes, from what I remember.

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#47 R10nu
Member since 2006 • 1679 Posts

@davillain- said:

Ummm excuse me but I happen to play Metal Gear Rising on PC with my Xbox Elite controller just fine. How would Vanquish be any different from using my controller over a KB/M?

Well, the only thing that might be a problem is the mouse input. MGR had both acceleration and filtering hard coded and Vanquish runs on the same engine AFAIK.

If they can code a proper raw input for their PC port of Vanquish, it'll be the best version of the game, period.

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deactivated-5cd08b1605da1

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#48 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

I'm really happy with these news. Hopping for a Bayonetta 3 multiplat release

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deactivated-5cd08b1605da1

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#49  Edited By deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

@davillain- said:
@brenobnfm said:

Forget Vanquish, that game is crap, give me Yakuza instead.

The only reasons Vanquish is crap as of right now is the Xbox 360/PS3 hardware is very limited, it was very hard for me to play it back on PS3 due to low framerate

wth are you talkin about? The game was 60fps on PS3 and it run really well for me. Maybe not 100% stable 60fps but I never felt it was stuttering... it was no Bayonetta for the PS3. In fact the PS3 version was slightly better than the X360 version if I remember correctly.

to brenobnfm:

stfu. Vanquish is still the best TPS to date when it comes to gameplay

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#50 tjandmia
Member since 2017 • 3827 Posts

Japanese games don't sell.