No PC demo annouced yet but 360 owners will get it in June. This one is getting my vote for sleeper MP hit of the year ! 360 players against PC players - this one should be interesting.
What say you?
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No PC demo annouced yet but 360 owners will get it in June. This one is getting my vote for sleeper MP hit of the year ! 360 players against PC players - this one should be interesting.
What say you?
No PC demo annouced yet but 360 owners will get it in June. This one is getting my vote for sleeper MP hit of the year ! 360 players against PC players - this one should be interesting.
What say you?
SecretPolice
Not true, PC Gets demo on June 6th according to 1up. Besides, I don't want anything to do with this game. Total rubbish, and a disgrace to the Shadowrun name.
PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Meu2k7
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
[QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.mismajor99
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
You may be correct - which is why I said sleeper hit - lol - I think most are thinking along the same lines as you but I really like the inclusion of magic and melea stuff in the game.I'll hold out hope till the game hits the street, then we will know for certain ;)
PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Meu2k7No accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming.
[QUOTE="SecretPolice"]No PC demo annouced yet but 360 owners will get it in June. This one is getting my vote for sleeper MP hit of the year ! 360 players against PC players - this one should be interesting.
What say you?
mismajor99
Not true, PC Gets demo on June 6th according to 1up. Besides, I don't want anything to do with this game. Total rubbish, and a disgrace to the Shadowrun name.
I was;nt trying to diss the PC it's just the info I read on IGN... I dunno;)[QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.11MarcelNo accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming.
No wonder... only 3 games that use this method exist, because they were designed for consoles:
( Halo no recoil on the machine gun u can spray and pray a guy from miles away. ) so how fun is that? hold the fire button and strafe....?
Rainbow Six Vegas - I liked the game, the PC version floped thoug hbecause it wasnt up to standard , go ports!
Shadowrun - Im sorry, im not paying anually , buying vista and paying for a game which removes the typical PC controls just to help out the console controllers.
Accurate aiming seperates the good from bad players, the thrill of being realistically fragile & skillful aiming gives 10x more of a rush than Halo's "Spray and pray, oh look lets spam lob grenades til his shield goes!" imo.
I think its **** of M$ not to include mouse and keyboard support, theyre pure milking, they want people to buy both platforms.
lazzordude, I agree, and if I was going to get it, it would be on the PC, which is 50 bucks, and that's still too much. I don't mind paying full price for a multiplayer only game, I've done many times in the past. Hell, all of the Battlefield games are worth 50 bucks, as well as the UT series, but with the early reports of the controls being gimped, and the fact that the Shadowrun name is being exploited in favor of a shooter, just puts me off.
Like you said SecretPolice, we'll just have to wait and see, but the reviews are going to have to be outstanding for this game to be a success, even then I'm not so sure.
No accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming.[QUOTE="11Marcel"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Meu2k7
No wonder... only 3 games that use this method exist, because they were designed for consoles:
( Halo no recoil on the machine gun u can spray and pray a guy from miles away. ) so how fun is that? hold the fire button and strafe....?
Rainbow Six Vegas - I liked the game, the PC version floped thoug hbecause it wasnt up to standard , go ports!
Shadowrun - Im sorry, im not paying anually , buying vista and paying for a game which removes the typical PC controls just to help out the console controllers.
Accurate aiming seperates the good from bad players, the thrill of being realistically fragile & skillful aiming gives 10x more of a rush than Halo's "Spray and pray, oh look lets spam lob grenades til his shield goes!" imo.
I think its **** of M$ not to include mouse and keyboard support, theyre pure milking, they want people to buy both platforms.
Couldn't agree more. You can tell who plays Counterstrike and who plays Halo in about 2 seconds on this forum :)
Trust me man - I hear you loud and clear and agree, the finished game will need to impress the PC users for it to be considered a hit.lazzordude, I agree, and if I was going to get it, it would be on the PC, which is 50 bucks, and that's still too much. I don't mind paying full price for a multiplayer only game, I've done many times in the past. Hell, all of the Battlefield games are worth 50 bucks, as well as the UT series, but with the early reports of the controls being gimped, and the fact that the Shadowrun name is being exploited in favor of a shooter, just puts me off.
Like you said SecretPolice, we'll just have to wait and see, but the reviews are going to have to be outstanding for this game to be a success, even then I'm not so sure.
mismajor99
No accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming.[QUOTE="11Marcel"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Meu2k7
No wonder... only 3 games that use this method exist, because they were designed for consoles:
( Halo no recoil on the machine gun u can spray and pray a guy from miles away. ) so how fun is that? hold the fire button and strafe....?
Rainbow Six Vegas - I liked the game, the PC version floped thoug hbecause it wasnt up to standard , go ports!
Shadowrun - Im sorry, im not paying anually , buying vista and paying for a game which removes the typical PC controls just to help out the console controllers.
Accurate aiming seperates the good from bad players, the thrill of being realistically fragile & skillful aiming gives 10x more of a rush than Halo's "Spray and pray, oh look lets spam lob grenades til his shield goes!" imo.
I think its **** of M$ not to include mouse and keyboard support, theyre pure milking, they want people to buy both platforms.
Ok now, there's two kinds of pay and spray - one is without too much recoil like in halo where there's just a larger reticule. Shots will be spread equally over the area though, so you're just doing a set amount of damage, not much luck is involved because one shot doesn't equal a kill.In rainbow six however, the accuracy is set by how you move, and how you shoot. A good player will always be shooting dead accurate, and less good players will be spraying. I'll tell you, you can see who's good and who's not at that game. There's only very little luck involved in that too.
Conclusion, with these games that have either larger hitboxes or guns with massive recoil, it's rather the tactics someone uses that decides the battle, not having the person who can point at the enemies head being the winner. I find that overall more fun than playing an aim-heavy shooter.
Ok now, there's two kinds of pay and spray - one is without too much recoil like in halo where there's just a larger reticule. Shots will be spread equally over the area though, so you're just doing a set amount of damage, not much luck is involved because one shot doesn't equal a kill.In rainbow six however, the accuracy is set by how you move, and how you shoot. A good player will always be shooting dead accurate, and less good players will be spraying. I'll tell you, you can see who's good and who's not at that game. There's only very little luck involved in that too.
Conclusion, with these games that have either larger hitboxes or guns with massive recoil, it's rather the tactics someone uses that decides the battle, not having the person who can point at the enemies head being the winner. I find that overall more fun than playing an aim-heavy shooter.
11Marcel
Quoted for Truth. Games that are aim-heavy aren't as much fun, imo, as games that make you think as to how to out-wit your opponent.
[QUOTE="mismajor99"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Deihmos
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
PC only gamers are the most narrow minded gamers out there. Always spreading FUD
They do at times ( not all the time guys ) seem to "poo poo " anything not created soely for the high end PC but in all fairness I guess; this is S.W. so....;)[QUOTE="mismajor99"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Deihmos
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
PC only gamers are the most narrow minded gamers out there. Always spreading FUD
hey, you took my word :P in this case, mentioning the aim gimping on the PC is relevant though - it's fine and well when everybody deals with it, but AFAIK the console/controller players don't, and get some light sticky-aim/auto-aim instead. it is what they MUST do to balance the game to try to make it fair, but it still sucks if you're the one being handicapped.[QUOTE="11Marcel"]Ok now, there's two kinds of pay and spray - one is without too much recoil like in halo where there's just a larger reticule. Shots will be spread equally over the area though, so you're just doing a set amount of damage, not much luck is involved because one shot doesn't equal a kill.In rainbow six however, the accuracy is set by how you move, and how you shoot. A good player will always be shooting dead accurate, and less good players will be spraying. I'll tell you, you can see who's good and who's not at that game. There's only very little luck involved in that too.
Conclusion, with these games that have either larger hitboxes or guns with massive recoil, it's rather the tactics someone uses that decides the battle, not having the person who can point at the enemies head being the winner. I find that overall more fun than playing an aim-heavy shooter.
REVENGEotSITH
Quoted for Truth. Games that are aim-heavy aren't as much fun, imo, as games that make you think as to how to out-wit your opponent.
I dont understand that, Since Halo / Rainbow six are the only to examples I can think of, there is no outsmarting in halo, its pure "Keep the Reticle on the target, hold button down" or spam grenades".
Realistic aiming and fragile characters requires you to use all cover, conserve ammo, faster reaction times, not to panic and alot more awareness....
Im sorry its nothing like just clicking someones head, ever, it doesnt work that way.
[QUOTE="mismajor99"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Deihmos
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
PC only gamers are the most narrow minded gamers out there. Always spreading FUD
Sorry im not a PC only gamer, so umm "Spray and Prey" in this GAMES FOR WINDOWS LIVE, followed by:
UT3 - Removal of some jump skills and the games speed reduced because its multiplat, but we are narrow minded? Taking the away features because of platforms that dont concern us?
[QUOTE="Deihmos"][QUOTE="mismajor99"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Makari
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
PC only gamers are the most narrow minded gamers out there. Always spreading FUD
hey, you took my word :P in this case, mentioning the aim gimping on the PC is relevant though - it's fine and well when everybody deals with it, but AFAIK the console/controller players don't, and get some light sticky-aim/auto-aim instead. it is what they MUST do to balance the game to try to make it fair, but it still sucks if you're the one being handicapped.Not all PC player will be playing with console players only Gold member can do it. There is an article on the Shadowrun website that explains a lot about the amining system and it is not reduced. Once a game is designed to work with both a controller and a mouse there is very little difference. i did some testing and the controller is a lot better for close range but the mouse has an advantage in long range but the difference is no big deal.
This discussion degenerated into PC vs Console shooters so fast. I'm not even mad.... I'm impressed.
I'll definitly give the Demo a try, from what i saw on the "love" Trailer in the market place this game will offer a wide variety of tactics and innovative combat moves. I'm not sure if it will be purchase worthy , but it's a must try thats standing on extremely thick ice in my books.
[QUOTE="Meu2k7"]No accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming.[QUOTE="11Marcel"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.11Marcel
No wonder... only 3 games that use this method exist, because they were designed for consoles:
( Halo no recoil on the machine gun u can spray and pray a guy from miles away. ) so how fun is that? hold the fire button and strafe....?
Rainbow Six Vegas - I liked the game, the PC version floped thoug hbecause it wasnt up to standard , go ports!
Shadowrun - Im sorry, im not paying anually , buying vista and paying for a game which removes the typical PC controls just to help out the console controllers.
Accurate aiming seperates the good from bad players, the thrill of being realistically fragile & skillful aiming gives 10x more of a rush than Halo's "Spray and pray, oh look lets spam lob grenades til his shield goes!" imo.
I think its **** of M$ not to include mouse and keyboard support, theyre pure milking, they want people to buy both platforms.
Ok now, there's two kinds of pay and spray - one is without too much recoil like in halo where there's just a larger reticule. Shots will be spread equally over the area though, so you're just doing a set amount of damage, not much luck is involved because one shot doesn't equal a kill.In rainbow six however, the accuracy is set by how you move, and how you shoot. A good player will always be shooting dead accurate, and less good players will be spraying. I'll tell you, you can see who's good and who's not at that game. There's only very little luck involved in that too.
Conclusion, with these games that have either larger hitboxes or guns with massive recoil, it's rather the tactics someone uses that decides the battle, not having the person who can point at the enemies head being the winner. I find that overall more fun than playing an aim-heavy shooter.
True Story
its not the aiming thats fun in a game its the team work and tactics used to take down the enemy
[QUOTE="REVENGEotSITH"][QUOTE="11Marcel"]Ok now, there's two kinds of pay and spray - one is without too much recoil like in halo where there's just a larger reticule. Shots will be spread equally over the area though, so you're just doing a set amount of damage, not much luck is involved because one shot doesn't equal a kill.In rainbow six however, the accuracy is set by how you move, and how you shoot. A good player will always be shooting dead accurate, and less good players will be spraying. I'll tell you, you can see who's good and who's not at that game. There's only very little luck involved in that too.
Conclusion, with these games that have either larger hitboxes or guns with massive recoil, it's rather the tactics someone uses that decides the battle, not having the person who can point at the enemies head being the winner. I find that overall more fun than playing an aim-heavy shooter.
Meu2k7
Quoted for Truth. Games that are aim-heavy aren't as much fun, imo, as games that make you think as to how to out-wit your opponent.
I dont understand that, Since Halo / Rainbow six are the only to examples I can think of, there is no outsmarting in halo, its pure "Keep the Reticle on the target, hold button down" or spam grenades".
Realistic aiming and fragile characters requires you to use all cover, conserve ammo, faster reaction times, not to panic and alot more awareness....
Im sorry its nothing like just clicking someones head, ever, it doesnt work that way.
LOL I guess you didn't get far online
No accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming.[QUOTE="11Marcel"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Meu2k7
No wonder... only 3 games that use this method exist, because they were designed for consoles:
( Halo no recoil on the machine gun u can spray and pray a guy from miles away. ) so how fun is that? hold the fire button and strafe....?
Rainbow Six Vegas - I liked the game, the PC version floped thoug hbecause it wasnt up to standard , go ports!
Shadowrun - Im sorry, im not paying anually , buying vista and paying for a game which removes the typical PC controls just to help out the console controllers.
Accurate aiming seperates the good from bad players, the thrill of being realistically fragile & skillful aiming gives 10x more of a rush than Halo's "Spray and pray, oh look lets spam lob grenades til his shield goes!" imo.
I think its **** of M$ not to include mouse and keyboard support, theyre pure milking, they want people to buy both platforms.
let me guess crysis is the holy grail.
how do u figure halos spray and pray? alot of the guns are rapid fire and cant shoot far but all weapons are well rounded.
credability lost IMO
[QUOTE="Meu2k7"][QUOTE="REVENGEotSITH"][QUOTE="11Marcel"]Ok now, there's two kinds of pay and spray - one is without too much recoil like in halo where there's just a larger reticule. Shots will be spread equally over the area though, so you're just doing a set amount of damage, not much luck is involved because one shot doesn't equal a kill.In rainbow six however, the accuracy is set by how you move, and how you shoot. A good player will always be shooting dead accurate, and less good players will be spraying. I'll tell you, you can see who's good and who's not at that game. There's only very little luck involved in that too.
Conclusion, with these games that have either larger hitboxes or guns with massive recoil, it's rather the tactics someone uses that decides the battle, not having the person who can point at the enemies head being the winner. I find that overall more fun than playing an aim-heavy shooter.
onewiththegame
Quoted for Truth. Games that are aim-heavy aren't as much fun, imo, as games that make you think as to how to out-wit your opponent.
I dont understand that, Since Halo / Rainbow six are the only to examples I can think of, there is no outsmarting in halo, its pure "Keep the Reticle on the target, hold button down" or spam grenades".
Realistic aiming and fragile characters requires you to use all cover, conserve ammo, faster reaction times, not to panic and alot more awareness....
Im sorry its nothing like just clicking someones head, ever, it doesnt work that way.
LOL I guess you didn't get far online
:roll: Obviously I did or I wouldnt be claiming anything, its got to be the most easy FPS I have ever played end of.
[QUOTE="Meu2k7"]No accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming.[QUOTE="11Marcel"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.OpticalCanine
No wonder... only 3 games that use this method exist, because they were designed for consoles:
( Halo no recoil on the machine gun u can spray and pray a guy from miles away. ) so how fun is that? hold the fire button and strafe....?
Rainbow Six Vegas - I liked the game, the PC version floped thoug hbecause it wasnt up to standard , go ports!
Shadowrun - Im sorry, im not paying anually , buying vista and paying for a game which removes the typical PC controls just to help out the console controllers.
Accurate aiming seperates the good from bad players, the thrill of being realistically fragile & skillful aiming gives 10x more of a rush than Halo's "Spray and pray, oh look lets spam lob grenades til his shield goes!" imo.
I think its **** of M$ not to include mouse and keyboard support, theyre pure milking, they want people to buy both platforms.
let me guess crysis is the holy grail.
how do u figure halos spray and pray? alot of the guns are rapid fire and cant shoot far but all weapons are well rounded.
credability lost IMO
Ok sorry for the double post again, but the Edit just doesnt seem to load, Crysis is not the Holy Grail, we dont need one, It has the most potential of anything this year though... what I got a Crysis sig so I automatically worship it? I also have Unreal Tournement 3.
I was refering to the machine gun with spray and pray, you can litterally be at the centre of blood gulch for example, and hit a player at one of the 2 complexes just by puting the large crosshair over him and pressing fire, OR you can do serious damage from a distance with the freakin pistol with NO PENATLY on accuracy while moving / jumping so its like a freaking sniper rifle.
Credibility? My heart bleeds, Il be getting HAlo 3 / UT3 / Crysis anyway, I just think turning all PC games into Spray and PRays "To pway with teh xboxz" is completely retarded.
I say that this sounds like one of the worst games ever made...Suyomizzle_I could not disagree more b/c it " sounds " awesume !
What I want to see is if the execution is right; if so than, it's going to be a winner IMHO ;)
No accurate firing and pay and spray can make a game better. Actually, rainbow six vegas had lots of pay and spray too, and it turned out great. Actually, I don't like fps that have very accurate aim and next to no recoil. It gets boring if a game is just about aiming. 11Marcel
[QUOTE="mismajor99"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Deihmos
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
PC only gamers are the most narrow minded gamers out there. Always spreading FUD
I actually wanna try this game out. Really. But, there has to be some sort of demo in order to convince me of buying the full game.
Not all PC player will be playing with console players only Gold member can do it. There is an article on the Shadowrun website that explains a lot about the amining system and it is not reduced. Once a game is designed to work with both a controller and a mouse there is very little difference. i did some testing and the controller is a lot better for close range but the mouse has an advantage in long range but the difference is no big deal.Deihmosi read the article, too. make sure you actually READ it and what they mention was done, and don't just take the PR comments at face value. short version, they made it harder for m/kb to aim and gave the controllers autoaim. now, think about how fast/accurately people with a mouse are able to spin and react in close quarters in terms of 180 spins or quick direction/aim changes, and ask yourself if it really makes sense that they're getting owned close in. unless, of course, the controls were changed so that making quick reactions (ie up close) make it impossible to land hits. :) it does look like a fun game though. just - still - being on the receiving end of the dev nerf bat always sucks.
[QUOTE="Deihmos"]Not all PC player will be playing with console players only Gold member can do it. There is an article on the Shadowrun website that explains a lot about the amining system and it is not reduced. Once a game is designed to work with both a controller and a mouse there is very little difference. i did some testing and the controller is a lot better for close range but the mouse has an advantage in long range but the difference is no big deal.Makarii read the article, too. make sure you actually READ it and what they mention was done, and don't just take the PR comments at face value. short version, they made it harder for m/kb to aim and gave the controllers autoaim. now, think about how fast/accurately people with a mouse are able to spin and react in close quarters in terms of 180 spins or quick direction/aim changes, and ask yourself if it really makes sense that they're getting owned close in. unless, of course, the controls were changed so that making quick reactions (ie up close) make it impossible to land hits. :) it does look like a fun game though. just - still - being on the receiving end of the dev nerf bat always sucks.
Yes the controller has a slight auto aim which means it does not have to be pixel precise which is understandable. It's not a mouse where you simply point and click. Once a game is optimized to use both there is little difference and I do not know of any PC FPS to utilize using a mouse or controller before. Halo 2 is the first title I have seen and I am currently owning with my controller. The sensitivity can be turned up so turning is just as fast.
The mouse has the advantage during long range though but the advantage is no big deal.
[QUOTE="Makari"][QUOTE="Deihmos"][QUOTE="mismajor99"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.Deihmos
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
PC only gamers are the most narrow minded gamers out there. Always spreading FUD
hey, you took my word :P in this case, mentioning the aim gimping on the PC is relevant though - it's fine and well when everybody deals with it, but AFAIK the console/controller players don't, and get some light sticky-aim/auto-aim instead. it is what they MUST do to balance the game to try to make it fair, but it still sucks if you're the one being handicapped.Not all PC player will be playing with console players only Gold member can do it. There is an article on the Shadowrun website that explains a lot about the amining system and it is not reduced. Once a game is designed to work with both a controller and a mouse there is very little difference. i did some testing and the controller is a lot better for close range but the mouse has an advantage in long range but the difference is no big deal.
Once again, looks who's spreading FUD, or whatever terminology floats your boat. You people just don't understand. I play console and PC, but FPS don't get my attention on consoles, as IN MY OPINION, they are far superior on PC, and it's what I prefer.
PC Gamer and GFW have both stated on their podcasts that this game is gimped on the PC. If you don't know what gimped means, go play an FPS on the PC and you will find it much faster paced, unmatched by any console experience, this is a just a fact. Name me one console FPS where I can turn around in a split second or actually have a semi-realistic hitbox. They don't, and it's not my cup of tea. If you can't handle that, and I'm not alone for sure, go take a walk.
i read the article, too. make sure you actually READ it and what they mention was done, and don't just take the PR comments at face value. short version, they made it harder for m/kb to aim and gave the controllers autoaim. now, think about how fast/accurately people with a mouse are able to spin and react in close quarters in terms of 180 spins or quick direction/aim changes, and ask yourself if it really makes sense that they're getting owned close in. unless, of course, the controls were changed so that making quick reactions (ie up close) make it impossible to land hits. :) it does look like a fun game though. just - still - being on the receiving end of the dev nerf bat always sucks.[QUOTE="Makari"][QUOTE="Deihmos"]Not all PC player will be playing with console players only Gold member can do it. There is an article on the Shadowrun website that explains a lot about the amining system and it is not reduced. Once a game is designed to work with both a controller and a mouse there is very little difference. i did some testing and the controller is a lot better for close range but the mouse has an advantage in long range but the difference is no big deal.Deihmos
Yes the controller has a slight auto aim which means it does not have to be pixel precise which is understandable. It's not a mouse where you simply point and click. Once a game is optimized to use both there is little difference and I do not know of any PC FPS to utilize using a mouse or controller before. Halo 2 is the first title I have seen and I am currently owning with my controller. The sensitivity can be turned up so turning is just as fast.
The mouse has the advantage during long range though but the advantage is no big deal.
And I think alot of people are still missing a huge point here:
If you think there's going to be some unfair advantage, you can easily pick which type of game you want to play in.... console-only or PC-only.
[QUOTE="Deihmos"][QUOTE="Makari"][QUOTE="Deihmos"][QUOTE="mismajor99"][QUOTE="Meu2k7"]PC User's Aim reduced --> No accurate firing, only pray and spray = this game fails.mismajor99
I wouldn't touch this game with a 10 foot pole. Not with all the other excellent shooter on the horizon like Quake Wars. Shadowrun just can't compete.
PC only gamers are the most narrow minded gamers out there. Always spreading FUD
hey, you took my word :P in this case, mentioning the aim gimping on the PC is relevant though - it's fine and well when everybody deals with it, but AFAIK the console/controller players don't, and get some light sticky-aim/auto-aim instead. it is what they MUST do to balance the game to try to make it fair, but it still sucks if you're the one being handicapped.Not all PC player will be playing with console players only Gold member can do it. There is an article on the Shadowrun website that explains a lot about the amining system and it is not reduced. Once a game is designed to work with both a controller and a mouse there is very little difference. i did some testing and the controller is a lot better for close range but the mouse has an advantage in long range but the difference is no big deal.
Once again, looks who's spreading FUD, or whatever terminology floats your boat. You people just don't understand. I play console and PC, but FPS don't get my attention on consoles, as IN MY OPINION, they are far superior on PC, and it's what I prefer.
PC Gamer and GFW have both stated on their podcasts that this game is gimped on the PC. If you don't know what gimped means, go play an FPS on the PC and you will find it much faster paced, unmatched by any console experience, this is a just a fact. Name me one console FPS where I can turn around in a split second or actually have a semi-realistic hitbox. They don't, and it's not my cup of tea. If you can't handle that, and I'm not alone for sure, go take a walk.
If you think there's going to be some unfair advantage, you can easily pick which type of game you want to play in.... console-only or PC-only.
If you think there's going to be some unfair advantage, you can easily pick which type of game you want to play in.... console-only or PC-only.
Deihmos
Okay, but why do developers make those changes in favor of console gamers? I mean, it doesn't make any sense. If you make a shooter game for a PC also, you have to be aware of the influence of other first person shooters that made and reinvented the FPS genre on the PC.
If you make a cross-platform game, why would you force one side to adapt the other side? I don't want that. I'm a PC gamer and I want to customise every possible control gimmick that I know about, just in order to shoot more precisely. Why? Because I could, I can and I'm about to do that in the future.
Im sorry its nothing like just clicking someones head, ever, it doesnt work that way.
Meu2k7
[QUOTE="Deihmos"]If you think there's going to be some unfair advantage, you can easily pick which type of game you want to play in.... console-only or PC-only.
IgGy621985
Okay, but why do developers make those changes in favor of console gamers? I mean, it doesn't make any sense. If you make a shooter game for a PC also, you have to be aware of the influence of other first person shooters that made and reinvented the FPS genre on the PC.
If you make a cross-platform game, why would you force one side to adapt the other side? I don't want that. I'm a PC gamer and I want to customise every possible control gimmick that I know about, just in order to shoot more precisely. Why? Because I could, I can and I'm about to do that in the future.
Alll you are doing is speculating since you never played it. It makes sense to wait.
[QUOTE="Deihmos"]If you think there's going to be some unfair advantage, you can easily pick which type of game you want to play in.... console-only or PC-only.
IgGy621985
Okay, but why do developers make those changes in favor of console gamers? I mean, it doesn't make any sense. If you make a shooter game for a PC also, you have to be aware of the influence of other first person shooters that made and reinvented the FPS genre on the PC.
If you make a cross-platform game, why would you force one side to adapt the other side? I don't want that. I'm a PC gamer and I want to customise every possible control gimmick that I know about, just in order to shoot more precisely. Why? Because I could, I can and I'm about to do that in the future.
In favor of? I would say they're trying to level the playing field because they recognize that kb/mouse is more precise with its point-in-click shooting. Reading between the lines here, what I'm hearing from you is that you want to maintain that advantage instead of having that level playing field.
I know you're not trying to imply that you just want the cheap kills. So if the cross-platform gaming bothers you that much, just search for PC-only session.
[QUOTE="IgGy621985"][QUOTE="Deihmos"]If you think there's going to be some unfair advantage, you can easily pick which type of game you want to play in.... console-only or PC-only.
VoodooHak
Okay, but why do developers make those changes in favor of console gamers? I mean, it doesn't make any sense. If you make a shooter game for a PC also, you have to be aware of the influence of other first person shooters that made and reinvented the FPS genre on the PC.
If you make a cross-platform game, why would you force one side to adapt the other side? I don't want that. I'm a PC gamer and I want to customise every possible control gimmick that I know about, just in order to shoot more precisely. Why? Because I could, I can and I'm about to do that in the future.
In favor of? I would say they're trying to level the playing field because they recognize that kb/mouse is more precise with its point-in-click shooting. Reading between the lines here, what I'm hearing from you is that you want to maintain that advantage instead of having that level playing field.
I know you're not trying to imply that you just want the cheap kills. So if the cross-platform gaming bothers you that much, just search for PC-only session.
Many hermits on this forum want the cheap kills. :D It probably is going to irk me when people on this forum don't recognize that the controls were 'balanced' in that way and start posting about how they can own m/kb and blah blah, but.. meh, i don't have vista anyway so it won't matter either way for me. :( Assuming they nailed the balance right, I do wish i could play the game. It just honestly sounds fun, nerf bat and everything.Please Log In to post.
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