Sheep are all about "gameplay experience"...well here ya go...

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MikeE21286

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#1 MikeE21286
Member since 2003 • 10405 Posts

Wii is the Wii-mote. It is what makes the Wii. The Wii-mote's "claim to fame" is that it alters the gameplay experience for the user. Although, most, of the games are still built off the same game mechanics as last gen games only with an altered control scheme.

However, why when the topic of, for instance the most recent examples of MGS4 and RE5, do sheep seem to marginalize the buzz and hype of the each of these two games?

"Why doesn't Re5 release on Wii, it should!" or "Oh that could be done on the Wii" is a common response to these threads. Well guess what, it can't be done on the Wii, it's simple as that. They try to marginalize anything done by the PS3 and 360 (physics, graphics, lighting, AI, etc....) and say that it's the same game as before. Well guess what, it's not the same game and it can't be done on the Wii. For a group that obviously knows the importance of the gameplay experience, they seem to forget.....

The graphics are part of the gameplay experience....and in the case of these awesome looking next-gen games, a big part. Graphics aren't there for you have something pretty to look at, they're there to immerse you into the game and create an atmosphere. They're creating a unique gameplay experience that could not be captured without them. This is not a bash on Wii's graphics....so please don't say it is, as you'll notice I did not compare the Wii to the PS3 or 360 in this thread. It is more or less an answer for those who try and say disregard how great of a game MGS4 or RE5 are going to be because either they're mad the Wii will not get a version of either, or they don't understand the role of graphics in a game.

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haziqonfire

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#2 haziqonfire
Member since 2005 • 36392 Posts

i havent seen many sheep say 'it could be done on the wii' as in graphics wise. What they mean is, based on RE4, RE5 could very well be done on the Wii (control wise, slightly upgraded graphics from RE4, etc).

and as to MGS4, a MGS on the Wii could be done as well, just like any game could be done on any platform.

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TrueReligion_

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#3 TrueReligion_
Member since 2006 • 11037 Posts
I'll be playing Re5 with a Wii-mote.
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Stabby2486

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#4 Stabby2486
Member since 2006 • 6688 Posts
The enemies in RE5 act like zombies, how good could the A.I be?
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Svarthek

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#5 Svarthek
Member since 2005 • 1431 Posts
Anyone not willing to buy a system that has games they want, simply because it's made by another company should be ignored.  
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Stabby2486

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#6 Stabby2486
Member since 2006 • 6688 Posts

i havent seen many sheep say 'it could be done on the wii' as in graphics wise. What they mean is, based on RE4, RE5 could very well be done on the Wii (control wise, slightly upgraded graphics from RE4, etc).

and as to MGS4, a MGS on the Wii could be done as well, just like any game could be done on any platform.

Haziqonfire

I remember hearing Kojima say the Octo Cam thing couldn't be done on any other console, forgot his explanation though.

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Miyomatic

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#7 Miyomatic
Member since 2005 • 3561 Posts

Marginilze the hype? Why are you attempting to speak for me? :|

RE5 looks to be THE best console game imo. On ANY platform.

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Hoffgod

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#8 Hoffgod
Member since 2006 • 12229 Posts

The graphics are part of the gameplay experience....and in the case of these awesome looking next-gen games, a big part. Graphics aren't there for you have something pretty to look at, they're there to immerse you into the game and create an atmosphere. They're creating a unique gameplay experience that could not be captured without them. This is not a bash on Wii's graphics....so please don't say it is, as you'll notice I did not compare the Wii to the PS3 or 360 in this thread. It is more or less an answer for those who try and say disregard how great of a game MGS4 or RE5 are going to be because either they're mad the Wii will not get a version of either, or they don't understand the role of graphics in a game.MikeE21286
Graphics are a big part of gaming, but the issue is how big. Me? I notice the difference between the Wii and the 360, but honestly, I don't care.

Yes, you talk about atmospheric games, but I have yet to play a game on the 360 that's as atmospheric as games like Eternal Darkness or Psychonauts. Frankly, I'm happy with the better stuff from last gen. Anything on top of that? That's nice, but it's just not that big a deal.

It's an opinion. That's all it is. What you said is an opinion, what I said is an opinion. So stop saying people are wrong because they have different preferences.

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Eponique

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#9 Eponique
Member since 2007 • 17918 Posts

I think the only sheep response you get in RE5 threads is "This is gonna feel awkward after I've played with the Wii Controls".

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RahnAetas

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#10 RahnAetas
Member since 2003 • 1834 Posts

It goes both ways, and for the most part graphics have been over emphasized. A lot of stuff these days is concern over how good a game looks, and very little focus on how well it plays. In some cases, talking about how well a game may play is a sin. Games are either too easy, casual, or have poor graphics; which is a shame since how well a game plays, and perhaps even more importantly, how fun a game is should be the most important. If anything is marginalized it's those things, not graphics.

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NickyJo

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#11 NickyJo
Member since 2007 • 184 Posts

I know where you're coming from, but games like RE5 could be watered down for Wii and still be a damn fine game with better controls :)

You don't need graphics to create atmosphere, it adds a lot to it but games like Silent hill on PS1 still have more atmopsphere than most games released since. With clever use of the hardware I don't see why sheep can't have something that resembles RE5 in gameplay, it is after all basically RE4 in game mechanics from what I've seen. I could be wrong of course but people seem to make to big a deal about graphics, I've seen very few or even no games that have become great because they have good graphics. Gears of war is a game I would say that sold itself based on graphics, it done nothing in physics or gameplay that couldn't be done on any other platform, and so far I've seen nothing gameplay wise in RE5 that couldn't be done on Wii

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deactivated-586249e1b64ba

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#12 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

Regarding your comment on Resident Evil 5:

Resident Evil 5 isn't the same gameplay-wise as Resident Evil 4, but it isn't that much different either.

The core of Resident Evil 4's gameplay, the over-the-shoulder perspective, laser-assisted aiming system, combat with strange villagers. They're all present.

Some new additions and changes though would be the ability to dodge regular attacks. Chris also seems to be given several counters when an enemy attempts to strangle him. Think Dead Rising and you should be able to grasp how the new counter system works. Rotating the stick quickly would shrug off the enemy (and result in a follow-up Falcon Punch). Tapping the stick quickly forwards would produce a kick. Side and back I have no idea but expect altered versions of Frank's counters. The enemies are more numerous and have replaced ladders with grappling hooks so they won't get kicked like they would if they were fighting Leon.

The only completely new thing would probably be the light-adjustment thing, where when Chris steps out into a bright area, he's stunned for a bit.

Resident Evil 5 is a refined version of Resident Evil 4, but that isn't necessarily a bad thing.

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Redmoonxl2

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#13 Redmoonxl2
Member since 2003 • 11059 Posts
However, why when the topic of, for instance the most recent examples of MGS4 and RE5, do sheep seem to marginalize the buzz and hype of the each of these two games?

"Why doesn't Re5 release on Wii, it should!" or "Oh that could be done on the Wii" is a common response to these threads. Well guess what, it can't be done on the Wii, it's simple as that. They try to marginalize anything done by the PS3 and 360 (physics, graphics, lighting, AI, etc....) and say that it's the same game as before. Well guess what, it's not the same game and it can't be done on the Wii. For a group that obviously knows the importance of the gameplay experience, they seem to forget.....

The graphics are part of the gameplay experience....and in the case of these awesome looking next-gen games, a big part. Graphics aren't there for you have something pretty to look at, they're there to immerse you into the game and create an atmosphere. They're creating a unique gameplay experience that could not be captured without them. This is not a bash on Wii's graphics....so please don't say it is, as you'll notice I did not compare the Wii to the PS3 or 360 in this thread. It is more or less an answer for those who try and say disregard how great of a game MGS4 or RE5 are going to be because either they're mad the Wii will not get a version of either, or they don't understand the role of graphics in a game.

MikeE21286

Why does this feel like a slam against the Wii while going after it's fan base? Oh yeah, because it is. While you say that this is not an attack on the Wii, all I'm seeing is "The Wii can't do this, this and this. That's why you're not getting MGS/RE5. Graphics are important! Nah-nah nanahnah!" While you are not stating it in a mocking fashion, you certainly are doing it in a lecturous fashion.

I think Wii fans are capable of knowing the difference between their system and the PS3/360. If they cared, they would get a PS3/360 as well. While I can see some people saying that MGS4 and RE5 isn't really a massive leap in terms of gameplay (I'm one of them, doesn't make me a sheep), that's their opinion.

Also, to say that "Oh that could be done on the Wii" is the normal statement for those not impressed with games like MGS4 and RE5 is way too far reaching and is generalizing. Doesn't help your argument one bit.

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MikeE21286

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#14 MikeE21286
Member since 2003 • 10405 Posts

I think the only sheep response you get in RE5 threads is "This is gonna feel awkward after I've played with the Wii Controls".

Eponique

See

Regarding your comment on Resident Evil 5:

Resident Evil 5 isn't the same gameplay-wise as Resident Evil 4, but it isn't that much different either.

The core of Resident Evil 4's gameplay, the over-the-shoulder perspective, laser-assisted aiming system, combat with strange villagers. They're all present.

Some new additions and changes though would be the ability to dodge regular attacks. Chris also seems to be given several counters when an enemy attempts to strangle him. Think Dead Rising and you should be able to grasp how the new counter system works. Rotating the stick quickly would shrug off the enemy (and result in a follow-up Falcon Punch). Tapping the stick quickly forwards would produce a kick. Side and back I have no idea but expect altered versions of Frank's counters. The enemies are more numerous and have replaced ladders with grappling hooks so they won't get kicked like they would if they were fighting Leon.

The only completely new thing would probably be the light-adjustment thing, where when Chris steps out into a bright area, he's stunned for a bit.

Resident Evil 5 is a refined version of Resident Evil 4, but that isn't necessarily a bad thing.

Technoweirdo

I'm not singling you out, but couldn't the same be said of all Wii games. They are a refined version of the same game.....it works both ways.

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GundamGuy0

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#15 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="Eponique"]

I think the only sheep response you get in RE5 threads is "This is gonna feel awkward after I've played with the Wii Controls".

MikeE21286

See

Regarding your comment on Resident Evil 5:

Resident Evil 5 isn't the same gameplay-wise as Resident Evil 4, but it isn't that much different either.

The core of Resident Evil 4's gameplay, the over-the-shoulder perspective, laser-assisted aiming system, combat with strange villagers. They're all present.

Some new additions and changes though would be the ability to dodge regular attacks. Chris also seems to be given several counters when an enemy attempts to strangle him. Think Dead Rising and you should be able to grasp how the new counter system works. Rotating the stick quickly would shrug off the enemy (and result in a follow-up Falcon Punch). Tapping the stick quickly forwards would produce a kick. Side and back I have no idea but expect altered versions of Frank's counters. The enemies are more numerous and have replaced ladders with grappling hooks so they won't get kicked like they would if they were fighting Leon.

The only completely new thing would probably be the light-adjustment thing, where when Chris steps out into a bright area, he's stunned for a bit.

Resident Evil 5 is a refined version of Resident Evil 4, but that isn't necessarily a bad thing.

Technoweirdo

I'm not singling you out, but couldn't the same be said of all Wii games. They are a refined version of the same game.....it works both ways.

Elebits, de Blob, and Zack and Wiki are refined from what exactly?

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project343

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#16 project343
Member since 2005 • 14106 Posts
I'll be playing Re5 with a Wii-mote. TrueReligion_


With the PC mod Wiimote thing? (when it eventually releases for PC)
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snorlaxmaster

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#17 snorlaxmaster
Member since 2005 • 1490 Posts
Graphics do make a game better, it made Sonic seem pretty good to me. (notice i said 'pretty' nice) lol :P
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#18 jg4xchamp
Member since 2006 • 64054 Posts

There fanboys. what do u want from them.

People who own a Wii and 360(me) know exactly why the game isnt going to Wii. Graphics limitations. Im pretty sure the AI will be much smarter in this game, more enemies, the physics in the game might be slightly better overall Wii could do one of those things, but not all at once with its limited power.

No biggie really ill be playing all my Nintendo franchises, 360 games, and all the major multiplats. Maybe a PS3 just for MGS 4.

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deactivated-586249e1b64ba

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#19 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts
[QUOTE="Eponique"]

I think the only sheep response you get in RE5 threads is "This is gonna feel awkward after I've played with the Wii Controls".

MikeE21286

See

Regarding your comment on Resident Evil 5:

Resident Evil 5 isn't the same gameplay-wise as Resident Evil 4, but it isn't that much different either.

The core of Resident Evil 4's gameplay, the over-the-shoulder perspective, laser-assisted aiming system, combat with strange villagers. They're all present.

Some new additions and changes though would be the ability to dodge regular attacks. Chris also seems to be given several counters when an enemy attempts to strangle him. Think Dead Rising and you should be able to grasp how the new counter system works. Rotating the stick quickly would shrug off the enemy (and result in a follow-up Falcon Punch). Tapping the stick quickly forwards would produce a kick. Side and back I have no idea but expect altered versions of Frank's counters. The enemies are more numerous and have replaced ladders with grappling hooks so they won't get kicked like they would if they were fighting Leon.

The only completely new thing would probably be the light-adjustment thing, where when Chris steps out into a bright area, he's stunned for a bit.

Resident Evil 5 is a refined version of Resident Evil 4, but that isn't necessarily a bad thing.

Technoweirdo

I'm not singling you out, but couldn't the same be said of all Wii games. They are a refined version of the same game.....it works both ways.

One could say that all RPGs are all essentially refined versions of Dungeons and Dragons. That would be absolutely ridiculous because many RPGs have changed the core of Dungeons and Dragons.

As for that Wii comment, if you were talking aboutports, remakes, multiplats, etc. from other consoles to the Wii and add Wii controls, then you'd definitely be right, but what about exclusives such as No More Heroes? Not sure if that logic would work.

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deactivated-586249e1b64ba

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#20 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

[QUOTE="TrueReligion_"]I'll be playing Re5 with a Wii-mote. project343


With the PC mod Wiimote thing? (when it eventually releases for PC)

Such a mod exists? I heard one time about an HL2 gravity gun mod using the Wiimote.

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gamenux

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#21 gamenux
Member since 2006 • 5308 Posts

What is gameplay? How do you define it?

Gameplay is not one single characteristic but many. Graphics is a part of gameplay but not the whole. If you go to a movie theater and paid to watch spiderman3 or transformers on VCD-quality. Would you be piss? Of couse.... graphic helps to immerse you into the story.

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PhoebusFlows

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#22 PhoebusFlows
Member since 2007 • 2050 Posts
They have double standards. If RE5 came to Wii looking like what we saw in the trailer, they'd go bananas and be doing backflips. But the same exact game is coming to Xbox 360 and PS3, and they hate it or call it "the same game with a new paint job." I know the voice of Jealousy well, she sounds like that.
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xDonRobx

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#23 xDonRobx
Member since 2007 • 1586 Posts

Graphics have nothing to do with gameplay, that would be like Sonic is good because it looks good.

RE5 and MGS4 couldn't be done on Wii for hardware reasons. Saints Row looks better than GTA 3, does that make the gameplay better.

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m_machine024

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#24 m_machine024
Member since 2006 • 15874 Posts

RE5 is not really a good example cuz it does have the same gameplay as RE4.(Dunno why people think it's a bad thing through) But Assasin's creed now that's a good ex. That game would be totally different on Wii.

I've never wished RE5 on Wii anyway.

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FonkeyMunky7

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#25 FonkeyMunky7
Member since 2007 • 439 Posts

Elebits, de Blob, and Zack and Wiki are refined from what exactly?

GundamGuy0

Well I know de Blob is a free computer game, I downloaded if off of Gamespot last week.

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Bread_or_Decide

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#26 Bread_or_Decide
Member since 2007 • 29761 Posts

Graphics have nothing to do with gameplay, that would be like Sonic is good because it looks good.

RE5 and MGS4 couldn't be done on Wii for hardware reasons. Saints Row looks better than GTA 3, does that make the gameplay better.

xDonRobx

Without graphics...super mario world wouldn't be possible. Without graphics Mario never would have entered the 3D world in Mario 64. Without graphics Starfox on the SNES wouldn't have wow'd everyone with the infamous FX Chip.

Er yeah, graphics have alot to do with gameplay. It sort of...ALLOWS IT TO IMPROVE.

Here's a test. Go play metal gear solid for the NES. Try and place a soldier in a locker. Or better yet knock on a wall and see if they realistically react to the noise.

Play Doom and seeif the AI hides from you or tries to outsmarts you.

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linkhero1

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#27 linkhero1
Member since 2004 • 16489 Posts

Marginilze the hype? Why are you attempting to speak for me? :|

RE5 looks to be THE best console game imo. On ANY platform.

Miyomatic
I must agree with you. It does look like the best console game and I can't wait to get my hands on it.
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Redmoonxl2

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#28 Redmoonxl2
Member since 2003 • 11059 Posts

Without graphics...super mario world wouldn't be possible. Without graphics Mario never would have entered the 3D world in Mario 64. Without graphics Starfox on the SNES wouldn't have wow'd everyone with the infamous FX Chip.

Er yeah, graphics have alot to do with gameplay. It sort of...ALLOWS IT TO IMPROVE.

Here's a test. Go play metal gear solid for the NES. Try and place a soldier in a locker. Or better yet knock on a wall and see if they realistically react to the noise.

Play Doom and seeif the AI hides from you or tries to outsmarts you.

Bread_or_Decide

Those two examples had nothing to do with graphics at all.

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Bread_or_Decide

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#29 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"]

Without graphics...super mario world wouldn't be possible. Without graphics Mario never would have entered the 3D world in Mario 64. Without graphics Starfox on the SNES wouldn't have wow'd everyone with the infamous FX Chip.

Er yeah, graphics have alot to do with gameplay. It sort of...ALLOWS IT TO IMPROVE.

Here's a test. Go play metal gear solid for the NES. Try and place a soldier in a locker. Or better yet knock on a wall and see if they realistically react to the noise.

Play Doom and seeif the AI hides from you or tries to outsmarts you.

Redmoonxl2

Those two examples had nothing to do with graphics at all.

Without graphics those tiny pixelated sprites would barely look even human.

Withotu graphics those characters wouldn't be able to realistically play out what you program them to do. Sure youc an tell that doom monster to hide from your bullets but if it can't even move fluidily its not going to be realistic or impressive or immersive.

You do realize graphics mean more then just whats on screen right? Graphics allow for better crashes in burnout. Graphics allow for rag doll physics. Good lord the entire medium is spear headed by graphics. Without graphics all games would still be Pong and Tecmo Bowl.

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Rhaxdric

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#30 Rhaxdric
Member since 2006 • 2864 Posts
This topic is full of win.
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0starter0

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#31 0starter0
Member since 2007 • 741 Posts

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

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Redmoonxl2

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#32 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"][QUOTE="Bread_or_Decide"]

Without graphics...super mario world wouldn't be possible. Without graphics Mario never would have entered the 3D world in Mario 64. Without graphics Starfox on the SNES wouldn't have wow'd everyone with the infamous FX Chip.

Er yeah, graphics have alot to do with gameplay. It sort of...ALLOWS IT TO IMPROVE.

Here's a test. Go play metal gear solid for the NES. Try and place a soldier in a locker. Or better yet knock on a wall and see if they realistically react to the noise.

Play Doom and seeif the AI hides from you or tries to outsmarts you.

Bread_or_Decide

Those two examples had nothing to do with graphics at all.

Without graphics those tiny pixelated sprites would barely look even human.

That's beside the point. Your two underlined examples don't require a powerful graphics engine to pull off. How they look is an entirely different argument.

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FonkeyMunky7

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#33 FonkeyMunky7
Member since 2007 • 439 Posts

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

0starter0

It's all opinion my friend. I personally can't stand any sort of gun aiming on any game for Wii. I only like using it for party games with friends, which is why I like PS3 and Xbox 360 more as a long lasting system.

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blues3531

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#34 blues3531
Member since 2005 • 2632 Posts

The enemies in RE5 act like zombies, how good could the A.I be?Stabby2486

well the ai in re4 was pretty good for its time, enemies surrounded u damn well if u were outnumbered in a small area, range weapon enemies (crossbows) stayed back instead of being vulnerable up close and the doublechainsaw guys in the waterworld mercenary level relentlessly pursued u, u could not evade him or hide, he was smart

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Michael85

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#35 Michael85
Member since 2005 • 3971 Posts

I don't think the A.I. is going to be out of the realm of the Wii's capabilities. Not by a long shot.

Hell, there's really hasn't been a game with better A.I. than Halo this generation. There've been games whose enemies do more dramatic actions, but overall, they're not really smarter. Not only that, but I've yet to see enemies smarter than those int he original Half Life, and that was, what...1997?

Point is, there are only two things that the Wii wouldn't be able to do: graphics and number of characters on-screen.

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#36 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"][QUOTE="Redmoonxl2"][QUOTE="Bread_or_Decide"]

Without graphics...super mario world wouldn't be possible. Without graphics Mario never would have entered the 3D world in Mario 64. Without graphics Starfox on the SNES wouldn't have wow'd everyone with the infamous FX Chip.

Er yeah, graphics have alot to do with gameplay. It sort of...ALLOWS IT TO IMPROVE.

Here's a test. Go play metal gear solid for the NES. Try and place a soldier in a locker. Or better yet knock on a wall and see if they realistically react to the noise.

Play Doom and seeif the AI hides from you or tries to outsmarts you.

Redmoonxl2

Those two examples had nothing to do with graphics at all.

Without graphics you couldn't see it happening. You really are letting the wii brain wash you big time.

Without graphics those tiny pixelated sprites would barely look even human.

That's beside the point. Your two underlined examples don't require a powerful graphics engine to pull off. How they look is an entirely different argument.

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0starter0

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#37 0starter0
Member since 2007 • 741 Posts
[QUOTE="0starter0"]

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

FonkeyMunky7

It's all opinion my friend. I personally can't stand any sort of gun aiming on any game for Wii. I only like using it for party games with friends, which is why I like PS3 and Xbox 360 more as a long lasting system.

:|

:|

Have you played RE4: Wii? Well I already know you haven't because your opinion would change.

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FonkeyMunky7

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#38 FonkeyMunky7
Member since 2007 • 439 Posts
[QUOTE="FonkeyMunky7"][QUOTE="0starter0"]

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

0starter0

It's all opinion my friend. I personally can't stand any sort of gun aiming on any game for Wii. I only like using it for party games with friends, which is why I like PS3 and Xbox 360 more as a long lasting system.

:|

:|

Have you played RE4: Wii? Well I already know you haven't because your opinion would change.

Like I said before, its opinion. I don't have to like RE4: Wii's controls just because you think they are God. There are plenty of people who don't. I personally only find Wii's controls fun for party games, as I stated earlier.

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blues3531

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#39 blues3531
Member since 2005 • 2632 Posts

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

0starter0

yea but u get that circle reticle thing on ur screen which is totally unimmersive compared to a lazer sight

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blues3531

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#40 blues3531
Member since 2005 • 2632 Posts
to the people who say gameplay is better on the wii this just simply isnt true. gameplay isnt just controls, thast part of it but wut about ai, physics, and things like destructable enviroments. these things cant happen on the wii and these things all make for better gameplay, all the wii does is take gamecube-esque games and puts a new control scheme on them, it improves gameplay a tiny bit for fun factor but the technology limitations dont let any of the games gameplay improve in any significant way
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Redmoonxl2

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#41 Redmoonxl2
Member since 2003 • 11059 Posts

Without graphics you couldn't see it happening. You really are letting the wii brain wash you big time.

Bread_or_Decide

This is why you really can't be taken seriously: Your hatred towards an inanimate object is so intense that you are reading into things that are not there.

Never once did I implied that graphics are the devil yet you came to the foolish conclusion that I somehow don't care about graphics to the point that "I don't need them in games." Uh-huh. Interesting deduction there, Sherlock.

I'll repeat myself again slowly since foolish hatred is blinding your reading comprehension.

"Go play metal gear solid for the NES. Try and place a soldier in a locker. Or better yet knock on a wall and see if they realistically react to the noise."

This has nothing to do with graphics. This has to do with game design. Game design does not equal "Teh next gen HD graphix lolz".

"Play Doom and see if the AI hides from you or tries to outsmarts you."

This falls into the A.I. realm. Complex A.I. does not equal "Teh next gen HD graphix lolz".

Conclusion? In a debate about graphics, your examples had nothing to do with it. Are we following along here?

If this is still hard for you to comprehend, please slam your head repeatedly against a brick wall until you get it...or until you're unconscious. Either one.

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PhoebusFlows

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#42 PhoebusFlows
Member since 2007 • 2050 Posts
[QUOTE="xDonRobx"]

Graphics have nothing to do with gameplay, that would be like Sonic is good because it looks good.

RE5 and MGS4 couldn't be done on Wii for hardware reasons. Saints Row looks better than GTA 3, does that make the gameplay better.

Bread_or_Decide

Without graphics...super mario world wouldn't be possible. Without graphics Mario never would have entered the 3D world in Mario 64. Without graphics Starfox on the SNES wouldn't have wow'd everyone with the infamous FX Chip.

Er yeah, graphics have alot to do with gameplay. It sort of...ALLOWS IT TO IMPROVE.

Here's a test. Go play metal gear solid for the NES. Try and place a soldier in a locker. Or better yet knock on a wall and see if they realistically react to the noise.

Play Doom and seeif the AI hides from you or tries to outsmarts you.

Very very good examples there. Graphics doesnt just mean a shinier gun and skin, there is a reason all three companies upgrade their hardware. So it can do more and open up new gameplay ideas.

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GunSmith1_basic

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#43 GunSmith1_basic
Member since 2002 • 10548 Posts

first off, no sheep are saying that you have to havea wii to have a great game experience, just that the wii offers a different gameplay experience than we've seen previous

also, of course graphics affect gameplay. The problem is that this is the slightest upgrade in the history of consoles. Currently, and for the future, there isn't anything done in a game like RE5 that couldn't be accomplished on a last gen console, except these new gen games are much prettier with an almost indiscernable gameplay upgrade. That does count for something, of course, but we've come to expect more from a moving from one gen to the next. AI? Physics? Game length? Level size? All exactly the same as last gen (thus far, and in the foreseeable future), except of course for some prettier physics like with water, etc.

I cant believe people say the wii, or a last gen console for that matter, cannot handle physics like that in littlebigplanet. Not that big a deal

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TreyoftheDead

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#44 TreyoftheDead
Member since 2007 • 7982 Posts

This entire thread is just the same old argument twisted around a bit to make it seem new. In the end all it's saying is that the Wii is weaker than the PS3 and X-Box 360. And guess what? Every single sheep knows that.

And RE5 and MGS4 are capable on the Wii. Yes, they'd have to be ridiculously dumbed down but to say a game isn't possible on another system, weaker or not, is silly. A more reasonable statement would be,"The Wii isn't capable of handling MGS4 and RE5 as they are on the more powerful consoles."

Anyway, all the sheep have to do is purchase those systems to play those two games and others. However, most of them won't, but some lemmings and cows will miss the good Wii games for the exact same reason.

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MikeE21286

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#45 MikeE21286
Member since 2003 • 10405 Posts

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

0starter0

You're embelishing......I have the game...and I would MUCH MUCH MUCH MUCH rather play Re5 on a PS3 or 360 with their controls versus playing Re5 on a Wii with it's capabilities. Re4 Wii is not that much better than Re4 on GC/PS2. I would say barely if at all.

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MikeE21286

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#46 MikeE21286
Member since 2003 • 10405 Posts

This entire thread is just the same old argument twisted around a bit to make it seem new. In the end all it's saying is that the Wii is weaker than the PS3 and X-Box 360. And guess what? Every single sheep knows that.

And RE5 and MGS4 are capable on the Wii. Yes, they'd have to be ridiculously dumbed down but to say a game isn't possible on another system, weaker or not, is silly. A more reasonable statement would be,"The Wii isn't capable of handling MGS4 and RE5 as they are on the more powerful consoles."

Anyway, all the sheep have to do is purchase those systems to play those two games and others. However, most of them won't, but some lemmings and cows will miss the good Wii games for the exact same reason.

TreyoftheDead

I never once did compare the graphics of the Wii to the graphics of the PS3/360.....I compared the gameplay experience brought upon by the Wii-mote vs. the gameplay experience brought upon by great graphics

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GundamGuy0

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#47 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="0starter0"]

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

MikeE21286

You're embelishing......I have the game...and I would MUCH MUCH MUCH MUCH rather play Re5 on a PS3 or 360 with their controls versus playing Re5 on a Wii with it's capabilities. Re4 Wii is not that much better than Re4 on GC/PS2. I would say barely if at all.

You must not be playing the same RE4 Wii that I was... I thought it was much better. The sprinting and cutting stuff actions were much better...

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MikeE21286

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#48 MikeE21286
Member since 2003 • 10405 Posts
[QUOTE="MikeE21286"][QUOTE="0starter0"]

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

GundamGuy0

You're embelishing......I have the game...and I would MUCH MUCH MUCH MUCH rather play Re5 on a PS3 or 360 with their controls versus playing Re5 on a Wii with it's capabilities. Re4 Wii is not that much better than Re4 on GC/PS2. I would say barely if at all.

You must not be playing the same RE4 Wii that I was... I thought it was much better. The sprinting and cutting stuff actions were much better...

I thought the shooting was kinda awkward.....Like you always had to keep adjusting the screen with the nunchuck......I might as well have just used the nunchuck the whole time.

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TreyoftheDead

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#49 TreyoftheDead
Member since 2007 • 7982 Posts
[QUOTE="TreyoftheDead"]

This entire thread is just the same old argument twisted around a bit to make it seem new. In the end all it's saying is that the Wii is weaker than the PS3 and X-Box 360. And guess what? Every single sheep knows that.

And RE5 and MGS4 are capable on the Wii. Yes, they'd have to be ridiculously dumbed down but to say a game isn't possible on another system, weaker or not, is silly. A more reasonable statement would be,"The Wii isn't capable of handling MGS4 and RE5 as they are on the more powerful consoles."

Anyway, all the sheep have to do is purchase those systems to play those two games and others. However, most of them won't, but some lemmings and cows will miss the good Wii games for the exact same reason.

MikeE21286

I never once did compare the graphics of the Wii to the graphics of the PS3/360.....I compared the gameplay experience brought upon by the Wii-mote vs. the gameplay experience brought upon by great graphics

I didn't say anything about the graphics either. :P

I was just pointing out that your post is essentially saying the same thing every negative Wii thread does, with a bit of a new spin.

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GundamGuy0

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#50 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="GundamGuy0"][QUOTE="MikeE21286"][QUOTE="0starter0"]

RE4 Wii Controls >>> RE5 360 Controls > RE5 PS3 Controls

Yes, they're that much better.

MikeE21286

You're embelishing......I have the game...and I would MUCH MUCH MUCH MUCH rather play Re5 on a PS3 or 360 with their controls versus playing Re5 on a Wii with it's capabilities. Re4 Wii is not that much better than Re4 on GC/PS2. I would say barely if at all.

You must not be playing the same RE4 Wii that I was... I thought it was much better. The sprinting and cutting stuff actions were much better...

I thought the shooting was kinda awkward.....Like you always had to keep adjusting the screen with the nunchuck......I might as well have just used the nunchuck the whole time.

I got used to that quickly but yes not 100% perfect... Once you get used to the pan with the nunchuck it's quite good.