Wii is the Wii-mote. It is what makes the Wii. The Wii-mote's "claim to fame" is that it alters the gameplay experience for the user. Although, most, of the games are still built off the same game mechanics as last gen games only with an altered control scheme.
However, why when the topic of, for instance the most recent examples of MGS4 and RE5, do sheep seem to marginalize the buzz and hype of the each of these two games?
"Why doesn't Re5 release on Wii, it should!" or "Oh that could be done on the Wii" is a common response to these threads. Well guess what, it can't be done on the Wii, it's simple as that. They try to marginalize anything done by the PS3 and 360 (physics, graphics, lighting, AI, etc....) and say that it's the same game as before. Well guess what, it's not the same game and it can't be done on the Wii. For a group that obviously knows the importance of the gameplay experience, they seem to forget.....
The graphics are part of the gameplay experience....and in the case of these awesome looking next-gen games, a big part. Graphics aren't there for you have something pretty to look at, they're there to immerse you into the game and create an atmosphere. They're creating a unique gameplay experience that could not be captured without them. This is not a bash on Wii's graphics....so please don't say it is, as you'll notice I did not compare the Wii to the PS3 or 360 in this thread. It is more or less an answer for those who try and say disregard how great of a game MGS4 or RE5 are going to be because either they're mad the Wii will not get a version of either, or they don't understand the role of graphics in a game.
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