I'm more excited on what VR can do for Art, 'Tourism', Storytelling, Productivity, Communication, stuff like Documentaries rather than games. @freedomfreak Also, Porn lol. (that change your mind bud?)
The headsets are great and well designed products. But I think VR is rushing too far ahead into trying to emulate a full body experience for VR dedicated games, when I dont think the controls are there yet. I mean, the Vive has no feet recognition so that I cant kick someone in the balls in a VR basketball game and the PSVR is using the fucking PS Move.
Not to say that it wont have it's place in gaming. When it does come to games, I'm at least certain that It'll amount to just an alternate display for actual good games where developers can back-port VR support to make it work. Stuff like Dirt: Rally, Elite Dangerous are sure bets because of their sit down experiences and there's good authentic control schemes (Wheel, Stick or even good ol' Controller) to play them with. I played a build of SUPERHOT that was awesome and I hear VR support is coming for that, that's great. Samsung's Gear VR has official VR support for Minecraft and a modder added support for the Vive and I heard that's fantastic, too. More of that please.
I just dont know why developers/VR is trying with all these VR exclusive software experiences that just amount to tech demos when we have already good 1st person games that we know that are ideal candidates to play them in VR. It's actually quite a different enough experience playing said good games in VR, but there is no effort from anyone to really communicate that playing the same game in VR is superior.
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