Silicon Knights gets a VP, hands sharp swords to employees

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SecretPolice

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#1 SecretPolice
Member since 2007 • 45558 Posts

Pretty funny. I would like to use this opportunity to ask SW members; Do you think the planned trilogy of Too Human will come to fruition or have we seen the first and last of Too Human ?

Me, I sure hope a sequel is in the works and feel pretty confident that SK, after stumbling a bit with the first one could really bring the game up to snuff for the second chapter and deliver a greater gaming experience.

For the record, IMO, Too Human was at least a 7.5 and maybe a 8.0 so yeah, it's a good game. :P

Your Thoughts ?

Silicon Knights gets a VP, hands sharp swords to employees screenshot

Silicon Knights has hired financial sector veteran Michael Mays as the company's new vice president. Mays now has the extraordinary job of working intimately with the company's outspoken president and founder Denis Dyack.

It isn't known if Mays had to go through an elaborate hazing ritual, however it appears as if he'll fit right in with the Ontario studio. Edge reported that one of the Mays' first acts as vice president was to hand out battle swords to nine members of Silicon Knights who had weathered a decade of Too Human, Dyack, and Canada. The swords are as deadly as a NeoGAF thread on the ego. They are described as "battle-ready" which means if one of the nineteen people at SK has a really bad day, he or she could get national news attention.

Michael Mays (sadly) doesn't promote or OxyClean, Orange Glo or have a funny excited voice.

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Legendaryscmt

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#2 Legendaryscmt
Member since 2005 • 12532 Posts
Too Human is just one of those games that could have been good if it didn't have so many small technical problems that add up.
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Master-Thief-09

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#3 Master-Thief-09
Member since 2009 • 2534 Posts
These are the guys who found it hard to use the Unreal Engine right? If there will be a trilogy, my expectations of these guys are low.
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SecretPolice

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#4 SecretPolice
Member since 2007 • 45558 Posts
These are the guys who found it hard to use the Unreal Engine right? If there will be a trilogy, my expectations of these guys are low.Master-Thief-09
I like SK a bunch and I wouldn't have low expectations at all for the second chapter and in fact, my expectations would be through the roof. :P
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spinecaton

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#5 spinecaton
Member since 2003 • 8986 Posts

[QUOTE="Master-Thief-09"]These are the guys who found it hard to use the Unreal Engine right? If there will be a trilogy, my expectations of these guys are low.SecretPolice
I like SK a bunch and I wouldn't have low expectations at all for the second chapter and in fact, my expectations would be through the roof. :P

Same here! I want to fight whatever that was at the end with Loki :P

And to be fair Master-Thief-09... SK aren't the only ones with trouble using the Unreal Engine... Bioware, Square Enix,...

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zassimick

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#6 zassimick  Moderator
Member since 2004 • 10471 Posts
If a sequel is in the works, I will have to buy and beat the original sooner. I've been holding off from buying it although I do want to play it. Seemed like it would be fun.
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SecretPolice

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#7 SecretPolice
Member since 2007 • 45558 Posts

[QUOTE="SecretPolice"][QUOTE="Master-Thief-09"]These are the guys who found it hard to use the Unreal Engine right? If there will be a trilogy, my expectations of these guys are low.spinecaton

I like SK a bunch and I wouldn't have low expectations at all for the second chapter and in fact, my expectations would be through the roof. :P

Same here! I want to fight whatever that was at the end with Loki :P

And to be fair Master-Thief-09... SK aren't the only ones with trouble using the Unreal Engine... Bioware, Square Enix,...

Yeppers ! :D What do think SC - I have heard nothing, not even rumors of the trilogy being canceled so should we assume that all remains intact ?
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SmokeyMcMuffin

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#8 SmokeyMcMuffin
Member since 2008 • 106 Posts
too human is a god awefull game, one of the worst ive played this gen in fact, but theres just something about it i cant explain that makes me want more. it rarely leaves my disc tray to be honest.
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SecretPolice

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#9 SecretPolice
Member since 2007 • 45558 Posts
too human is a god awefull game, one of the worst ive played this gen in fact, but theres just something about it i cant explain that makes me want more. it rarely leaves my disc tray to be honest.SmokeyMcMuffin
Contradictory to say the least but ya know what - I know from where you speak and it's why the sequel could be so great, just fix some problems and expand on the goodness and thar ya go, GOTY - okay I'm j/k a lil bit about the GOTY part.
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Zhengi

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#10 Zhengi
Member since 2006 • 8479 Posts
What makes you think a second Too Human game would even sell?
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spinecaton

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#11 spinecaton
Member since 2003 • 8986 Posts

What makes you think a second Too Human game would even sell?Zhengi

Majority of the people that did buy Too Human enjoyed it a lot, fix some issues and it would sell even more.

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SecretPolice

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#12 SecretPolice
Member since 2007 • 45558 Posts

What makes you think a second Too Human game would even sell?Zhengi
Umm b/c thus far this gen, it's a one of a kind type game tha that many enjoyed in spite of some flaws. Now, bring a sequel into the mix that is done just right, scores AAA and not only will that sell but many will want the first one Too ( pun intended :P) !

Have you even tried Too Human ? For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

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Javy03

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#13 Javy03
Member since 2006 • 6886 Posts
I really wanted Too Human to do well and actually was kind of jealous that it was exclusive to the 360. I love mythology and Norse mythology is very interesting. However after playing Too Human, the gameplay was very bland. And when I think that this game had a bigger budget then MGS4 and Killzone 2 it just saddens me. All of the time and money spent on making such an average looking poor playing game. It was even more surprising to me how out of their way G4 went to praise this game and bash other sources who bashed the game. It had a great premise but the gameplay was not there. I mean I honestly don't really know why people had so much faith in SK to begin with. Blood Omen was subpar at best and Twin Snakes was just them taking the story already established by Kojima and the gameplay mechanics already established by Kojima in MGS2 and putting them together. Not much work there. Other then that Eternal Darkness is the best scoring game and they have very few releases. Honestly at the time before Too Human released SK were one of the most overhyped dev teams, that is until Too Human flopped.
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surrealnumber5

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#14 surrealnumber5
Member since 2008 • 23044 Posts
if they continue too human they had better make it a pc side project and go back to their old good franchises
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Javy03

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#15 Javy03
Member since 2006 • 6886 Posts

[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?spinecaton

Majority of the people that did buy Too Human enjoyed it a lot, fix some issues and it would sell even more.

Thats an interesting assumption, is there some poll you based this off of or just your speculation from a few friends and SW. Overall Too Human was a very expensive game to make. More then MGS4 and Killzone 2 yet its sales were very very poor. Even if everyone who bought the first one bought the next one it still wouldnt be worth it. For them to drastically improve Too Human they would have to go back to the drawing board and pretty much change EVERYTHING about that game. Thats alot to ask when these people plan on releasing a trilogy on the 360. I expect more of the same from the next installment if there is one.
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surrealnumber5

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#16 surrealnumber5
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[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?spinecaton

Majority of the people that did buy Too Human enjoyed it a lot, fix some issues and it would sell even more.

but selling more when the last game made them go belly up is just not enough.
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jg4xchamp

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#17 jg4xchamp
Member since 2006 • 64054 Posts
They need to get back to basics with that game to be quite honest.......and then work there way through it. Build there own engine ground up....Give up some resolution or graphical power for Frames Per Second..and stuff like that Work on polish , level design, and better controls.
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Zhengi

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#18 Zhengi
Member since 2006 • 8479 Posts

Majority of the people that did buy Too Human enjoyed it a lot, fix some issues and it would sell even more.

spinecaton

Just because a few people enjoyed it doesn't mean that a second one would sell more.

Umm b/c thus far this gen, it's a one of a kind type game tha that many enjoyed in spite of some flaws. Now, bring a sequel into the mix that is done just right, scores AAA and not only will that sell but many will want the first one Too ( pun intended :P) !

Have you even tried Too Human ? For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

SecretPolice

What makes you think it would sell? You have games like Dead Space and Mirror's Edge that scored well that didn't sell. People will go with what's hot and games like Too Human will get squeezed out.

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jg4xchamp

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#19 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="spinecaton"]

[QUOTE="Zhengi"] Just because a few people enjoyed it doesn't mean that a second one would sell more. [QUOTE="SecretPolice"]

[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?Zhengi

Umm b/c thus far this gen, it's a one of a kind type game tha that many enjoyed in spite of some flaws. Now, bring a sequel into the mix that is done just right, scores AAA and not only will that sell but many will want the first one Too ( pun intended :P) !

Have you even tried Too Human ? For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

What makes you think it would sell? You have games like Dead Space and Mirror's Edge that scored well that didn't sell. People will go with what's hot and games like Too Human will get squeezed out.



dead space sales were solid and Mirrors Edge didn't live up to its own hype.
"
But assuming Too Human 2 could sell really well If we throw it in with the action crowd Ninja Gaiden 2 and Devil May Cry 4 both did fantastic(both games were letdowns compared to there prequals)

If we throw it in with WRPG crowd- Mass Effect, Fallout 3, etc
So it has the "Potential" to sell well.... IT has to
-Be marketed very well(don't know if Microsoft will still publish and market the game)
-Be a good game
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Javy03

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#20 Javy03
Member since 2006 • 6886 Posts

[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?SecretPolice

Umm b/c thus far this gen, it's a one of a kind type game tha that many enjoyed in spite of some flaws. Now, bring a sequel into the mix that is done just right, scores AAA and not only will that sell but many will want the first one Too ( pun intended :P) !

Have you even tried Too Human ? For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

People keep on saying "MANY ENJOYED, or MAJORITY". Do people realize how little Too Human actually sold compared to how much it cost to make. It can't be that many, if their sales aren't even at one million from the few sources I found. I also think people underestimate its flaws. It got a 5.5 and averages a 65% in Metacritic. Thats ALOT of flaws. And yes there are alot of multi million seller crap games on the Wii but they tend to be games that appeal to the Wiis target audience which are casuals who like mini games or controller gimmick games. Too Human does not appeal to the majority of the 360s/PS3s fanbase which this gen are older gamers who love FPS online. There are plenty of crap games on the PS3 and 360 that sell well mainly because they appeal to the FPS fans of those consoles.
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jg4xchamp

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#21 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="Javy03"][QUOTE="SecretPolice"]

What makes you think a second Too Human game would even sell?Zhengi
Umm b/c thus far this gen, it's a one of a kind type game tha that many enjoyed in spite of some flaws. Now, bring a sequel into the mix that is done just right, scores AAA and not only will that sell but many will want the first one Too ( pun intended :P) !

Have you even tried Too Human ? For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

People keep on saying "MANY ENJOYED, or MAJORITY". Do people realize how little Too Human actually sold compared to how much it cost to make. It can't be that many, if their sales aren't even at one million from the few sources I found. I also think people underestimate its flaws. It got a 5.5 and averages a 65% in Metacritic. Thats ALOT of flaws. And yes there are alot of multi million seller crap games on the Wii but they tend to be games that appeal to the Wiis target audience which are casuals who like mini games or controller gimmick games. Too Human does not appeal to the majority of the 360s/PS3s fanbase which this gen are older gamers who love FPS online. There are plenty of crap games on the PS3 and 360 that sell well mainly because they appeal to the FPS fans of those consoles.

Very few garbage games have sold well,(no i don't want to here how Halo 3 and COD 4 suck and sold well) I want a true CRAPPY GAME selling well....I think this gen we have had less garbage sell...that wasn't a license
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SecretPolice

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#22 SecretPolice
Member since 2007 • 45558 Posts
[QUOTE="SecretPolice"]

[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?Javy03

Umm b/c thus far this gen, it's a one of a kind type game tha that many enjoyed in spite of some flaws. Now, bring a sequel into the mix that is done just right, scores AAA and not only will that sell but many will want the first one Too ( pun intended :P) !

Have you even tried Too Human ? For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

People keep on saying "MANY ENJOYED, or MAJORITY". Do people realize how little Too Human actually sold compared to how much it cost to make. It can't be that many, if their sales aren't even at one million from the few sources I found. I also think people underestimate its flaws. It got a 5.5 and averages a 65% in Metacritic. Thats ALOT of flaws. And yes there are alot of multi million seller crap games on the Wii but they tend to be games that appeal to the Wiis target audience which are casuals who like mini games or controller gimmick games. Too Human does not appeal to the majority of the 360s/PS3s fanbase which this gen are older gamers who love FPS online. There are plenty of crap games on the PS3 and 360 that sell well mainly because they appeal to the FPS fans of those consoles.

TBH, I think but can't prove many enjoyed and are still enjoying the game despite some flaws, My theory is very simple and surprised it escapes you. :P Make a second one doing things just right ( learned from the first ) and not only will that game sell well but as I said, so TOO will the first T.H.

t's called a Win, Win situation but again, that being predicated on the second one winning high praise and high scores. :)

IMO, it's the best way to recoup some loses accrued from the first one.

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gamefan67

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#23 gamefan67
Member since 2004 • 10034 Posts

[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?SecretPolice

For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

Like 3 or 4 games:|.
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SecretPolice

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#24 SecretPolice
Member since 2007 • 45558 Posts
[QUOTE="SecretPolice"]

[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?gamefan67

For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

Like 3 or 4 games:|.

Okies, you do the leg work and list the Wii games that sold one million or more and we here will judge the accuracy of your statement. :o

EDIT: After a bit more thought, don't bother b/c 3 to 4 million sellers that you consider craptastic is 3 to 4 TOO many. :P

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kozzy1234

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#25 kozzy1234
Member since 2005 • 35966 Posts
Despite all the bad reviews it got, it was a very very fun game on coop with a friend. Id love Too Human 2 and 3.
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Zhengi

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#26 Zhengi
Member since 2006 • 8479 Posts
[QUOTE="Zhengi"][QUOTE="spinecaton"]Umm b/c thus far this gen, it's a one of a kind type game tha that many enjoyed in spite of some flaws. Now, bring a sequel into the mix that is done just right, scores AAA and not only will that sell but many will want the first one Too ( pun intended :P) !

Have you even tried Too Human ? For extra credit - How many dozens of craptastic games on Wii sold millions ? :o

jg4xchamp

What makes you think it would sell? You have games like Dead Space and Mirror's Edge that scored well that didn't sell. People will go with what's hot and games like Too Human will get squeezed out.



dead space sales were solid and Mirrors Edge didn't live up to its own hype.
"
But assuming Too Human 2 could sell really well If we throw it in with the action crowd Ninja Gaiden 2 and Devil May Cry 4 both did fantastic(both games were letdowns compared to there prequals)

If we throw it in with WRPG crowd- Mass Effect, Fallout 3, etc
So it has the "Potential" to sell well.... IT has to
-Be marketed very well(don't know if Microsoft will still publish and market the game)
-Be a good game

Dead Space and Mirror's Edge flopped sales wise. They were supposed to be EA's big holiday games and they flopped badly saleswise. After those two games were released, EA's CEO came out and forecasted that they would have a poor fiscal quarter, and a few months later, they confirmed it with losses up to $610 million.

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Javy03

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#27 Javy03
Member since 2006 • 6886 Posts
TBH, I think but can't prove many enjoyed and are still enjoying the game despite some flaws, My theory is very simple and surprised it escapes you. :P Make a second one doing things just right ( learned from the first ) and not only will that game sell well but as I said, so TOO will the first T.H.

t's called a Win, Win situation but again, that being predicated on the second one winning high praise and high scores. :)

IMO, it's the best way to recoup some loses accrued from the first one.

SecretPolice

That is the problem with your theory, its TOO simple. The game had TONS of flaws and cost alot to make. In order to fix most of the flaws from the first entry they would have to start from the ground up and companies don't wanna hear that when they spent so much money on the build for the first one. The reason sequels pump out so much faster then the first one is because they can build off the original build but since Too Human is riddled with so many flaws they would have to pretty much start over spending even more money on a franchise that doesnt have much of a fanbase or critical praise. The only sensible thing is to make as many changes as they can finicially to their old build and hope for the best, but honestly from where they are starting from its a long way up.

This is a case where it's easier said then done. Killzone 2 took a buy out, tons of money and support and a new generation to build up from what it was. Too human sucked even though it had all the money and support it could ever need. And with a trilogy in mind for the 360 they don't have much time to start from scratch. I see more of the same for the next if there is one.

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jg4xchamp

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#28 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"][QUOTE="Zhengi"] What makes you think it would sell? You have games like Dead Space and Mirror's Edge that scored well that didn't sell. People will go with what's hot and games like Too Human will get squeezed out.Zhengi


dead space sales were solid and Mirrors Edge didn't live up to its own hype.
"
But assuming Too Human 2 could sell really well If we throw it in with the action crowd Ninja Gaiden 2 and Devil May Cry 4 both did fantastic(both games were letdowns compared to there prequals)

If we throw it in with WRPG crowd- Mass Effect, Fallout 3, etc
So it has the "Potential" to sell well.... IT has to
-Be marketed very well(don't know if Microsoft will still publish and market the game)
-Be a good game

Dead Space and Mirror's Edge flopped sales wise. They were supposed to be EA's big holiday games and they flopped badly saleswise. After those two games were released, EA's CEO came out and forecasted that they would have a poor fiscal quarter, and a few months later, they confirmed it with losses up to $610 million.

like i said...Dead Space didn't do "garbage" it did average...and Mirrors Edge for an innovative game was an average game at best...ofcourse it was going to flop in sales. What Bad game has sold this gen? that isn't on the Wii...i really want to know what "bad" game has sold on the 360/PS3. Lair Haze Too Human Infinite Undiscoverey etc all flopped miserably in sales. Where as alot of good games have enjoyed some success this gen....All be it yes...we also have some games that struggled to sell(Viva Pinata series).


also I apologize for not fixing the post...but this HTML error crap is just annoying.
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Javy03

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#29 Javy03
Member since 2006 • 6886 Posts
Very few garbage games have sold well,(no i don't want to here how Halo 3 and COD 4 suck and sold well) I want a true CRAPPY GAME selling well....I think this gen we have had less garbage sell...that wasn't a licensejg4xchamp
These are my opinions so take it with a grain of salt but: The Club Turok Rainbow Six 2 from the top of my head.
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johnnyblazed88

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#30 johnnyblazed88
Member since 2008 • 4240 Posts

I want another SK game but something more like Eternal Darkness then Too Human

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SecretPolice

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#31 SecretPolice
Member since 2007 • 45558 Posts
[QUOTE="SecretPolice"]TBH, I think but can't prove many enjoyed and are still enjoying the game despite some flaws, My theory is very simple and surprised it escapes you. :P Make a second one doing things just right ( learned from the first ) and not only will that game sell well but as I said, so TOO will the first T.H.

t's called a Win, Win situation but again, that being predicated on the second one winning high praise and high scores. :)

IMO, it's the best way to recoup some loses accrued from the first one.

Javy03

That is the problem with your theory, its TOO simple. The game had TONS of flaws and cost alot to make. In order to fix most of the flaws from the first entry they would have to start from the ground up and companies don't wanna hear that when they spent so much money on the build for the first one. The reason sequels pump out so much faster then the first one is because they can build off the original build but since Too Human is riddled with so many flaws they would have to pretty much start over spending even more money on a franchise that doesnt have much of a fanbase or critical praise. The only sensible thing is to make as many changes as they can finicially to their old build and hope for the best, but honestly from where they are starting from its a long way up.

This is a case where it's easier said then done. Killzone 2 took a buy out, tons of money and support and a new generation to build up from what it was. Too human sucked even though it had all the money and support it could ever need. And with a trilogy in mind for the 360 they don't have much time to start from scratch. I see more of the same for the next if there is one.

Nah, Nope, not even a maybe. :P Too Human would not, NOT require a ground up rebuild - same coding where much was no doubt learned as the first was made for 360 and the second will benefit from that experience.

Big fail bringing KZ & KZ2 into the mix since those have nothing in common with the T.H. scenario where both or all three will be deved for the same system as the first. Very unlike the KZ series.

Tons of flaws & riddled with flaws is an exaggeration of mega proportions my friend. :P

I know you have no love for the game, the dev nor the system but you are truly barking up the wrong tree here.

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hopesfall2own

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#32 hopesfall2own
Member since 2008 • 2714 Posts

[QUOTE="Zhengi"]What makes you think a second Too Human game would even sell?spinecaton

Majority of the people that did buy Too Human enjoyed it a lot, fix some issues and it would sell even more.

I would buy the 2nd, its just a few tweaks away from being an awesome game.
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Zhengi

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#33 Zhengi
Member since 2006 • 8479 Posts
[QUOTE="Zhengi"][QUOTE="jg4xchamp"]

dead space sales were solid and Mirrors Edge didn't live up to its own hype.
"
But assuming Too Human 2 could sell really well If we throw it in with the action crowd Ninja Gaiden 2 and Devil May Cry 4 both did fantastic(both games were letdowns compared to there prequals)

If we throw it in with WRPG crowd- Mass Effect, Fallout 3, etc
So it has the "Potential" to sell well.... IT has to
-Be marketed very well(don't know if Microsoft will still publish and market the game)
-Be a good gamejg4xchamp

Dead Space and Mirror's Edge flopped sales wise. They were supposed to be EA's big holiday games and they flopped badly saleswise. After those two games were released, EA's CEO came out and forecasted that they would have a poor fiscal quarter, and a few months later, they confirmed it with losses up to $610 million.

like i said...Dead Space didn't do "garbage" it did average...and Mirrors Edge for an innovative game was an average game at best...ofcourse it was going to flop in sales. What Bad game has sold this gen? that isn't on the Wii...i really want to know what "bad" game has sold on the 360/PS3. Lair Haze Too Human Infinite Undiscoverey etc all flopped miserably in sales. Where as alot of good games have enjoyed some success this gen....All be it yes...we also have some games that struggled to sell(Viva Pinata series).


also I apologize for not fixing the post...but this HTML error crap is just annoying.

Where did I say it did garbage? The sales did not meet expectations. That is a flop in sales in my book. A game needs to at least break even to be considered a success. And even though there might be few bad games that sold well, there have been good games that underperformed. That's why I brought up Dead Space and Mirror's Edge. Can you prove that all good games sell well on the PS3/360? I already brought up two examples that go contrary to what anyone is claiming in this thread.

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Nedemis

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#34 Nedemis
Member since 2002 • 10715 Posts
[QUOTE="Master-Thief-09"]These are the guys who found it hard to use the Unreal Engine right? If there will be a trilogy, my expectations of these guys are low.

That's really a shame that your expectations would be so low. Last gen they made two of my favorite games. One bad game should not be the staple of what they are capable of.
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jakarai

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#35 jakarai
Member since 2008 • 4289 Posts
If GG could do a turn around I am sure they can to. Only time will tell.
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jg4xchamp

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#36 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"]Very few garbage games have sold well,(no i don't want to here how Halo 3 and COD 4 suck and sold well) I want a true CRAPPY GAME selling well....I think this gen we have had less garbage sell...that wasn't a licenseJavy03
These are my opinions so take it with a grain of salt but: The Club Turok Rainbow Six 2 from the top of my head.

first 2 you got me Rainbow Six Vegas 2 got a good critical reception. AA across the board and Rainbow Six Vegas 1 was a million seller So there is the reason for taht. Club and TUrok are true garbage....
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thepwninator

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#37 thepwninator
Member since 2006 • 8134 Posts

If GG could do a turn around I am sure they can to. Only time will tell.jakarai
Indeed. Too Human was a wonderful game that was marred by a few rather significant flaws that prevented the player from fully appreciating the goodness beneath, and rightfully so-though the problems were actually quite small, for hte most part, they were extremely visible and overbearing.

It was the opposite of Oblivion, which at its core was crap, but that was obscured by the apparent goodness of its shell.

If SK makes a sequel and can fix the few problems with TH (shouldn't be too hard :P ), it will be a truly awesome game.

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jg4xchamp

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#38 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"][QUOTE="Zhengi"]

Dead Space and Mirror's Edge flopped sales wise. They were supposed to be EA's big holiday games and they flopped badly saleswise. After those two games were released, EA's CEO came out and forecasted that they would have a poor fiscal quarter, and a few months later, they confirmed it with losses up to $610 million.

Zhengi

like i said...Dead Space didn't do "garbage" it did average...and Mirrors Edge for an innovative game was an average game at best...ofcourse it was going to flop in sales. What Bad game has sold this gen? that isn't on the Wii...i really want to know what "bad" game has sold on the 360/PS3. Lair Haze Too Human Infinite Undiscoverey etc all flopped miserably in sales. Where as alot of good games have enjoyed some success this gen....All be it yes...we also have some games that struggled to sell(Viva Pinata series).


also I apologize for not fixing the post...but this HTML error crap is just annoying.

Where did I say it did garbage? The sales did not meet expectations. That is a flop in sales in my book. A game needs to at least break even to be considered a success. And even though there might be few bad games that sold well, there have been good games that underperformed. That's why I brought up Dead Space and Mirror's Edge. Can you prove that all good games sell well on the PS3/360? I already brought up two examples that go contrary to what anyone is claiming in this thread.

well there is no such thing as an "All" but i see where you are coming from...I'm just saying that Too HUman if marketed well, and if its a good game. Is just as capable of being a good seller as any game. The 360 fanbase has proven it will invest into the action/rpg genre/genres. S

o i see it as a matter of time before that game finally sells. Mirrors Edge my defense for that game was that unlike Dead Space(which got great critical reception) Mirrors Edge flopped. IT did 7s and was one of the big "disappointments" of the year. I think a better example of an underperforming game is Prince of Persia...because Ubisoft said that game didn't meet expectations.

Im not arguing good games aren't capable of flopping ....Games I love have had that issue before ICO and Metroid Prime 3. That said I am saying that "IF"(Big if) then Too Human 2 is more than capable of being a good seller.
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JediRiff

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#39 JediRiff
Member since 2007 • 2159 Posts

Pretty funny. I would like to use this opportunity to ask SW members; Do you think the planned trilogy of Too Human will come to fruition or have we seen the first and last of Too Human ?

Me, I sure hope a sequel is in the works and feel pretty confident that SK, after stumbling a bit with the first one could really bring the game up to snuff for the second chapter and deliver a greater gaming experience.

For the record, IMO, Too Human was at least a 7.5 and maybe a 8.0 so yeah, it's a good game. :P

Your Thoughts ?

Silicon Knights gets a VP, hands sharp swords to employees screenshot

Silicon Knights has hired financial sector veteran Michael Mays as the company's new vice president. Mays now has the extraordinary job of working intimately with the company's outspoken president and founder Denis Dyack.

It isn't known if Mays had to go through an elaborate hazing ritual, however it appears as if he'll fit right in with the Ontario studio. Edge reported that one of the Mays' first acts as vice president was to hand out battle swords to nine members of Silicon Knights who had weathered a decade of Too Human, Dyack, and Canada. The swords are as deadly as a NeoGAF thread on the ego. They are described as "battle-ready" which means if one of the nineteen people at SK has a really bad day, he or she could get national news attention.

Michael Mays (sadly) doesn't promote or OxyClean, Orange Glo or have a funny excited voice.

SecretPolice
I have a gut feeling that unfortunately, we have seen the last of it. I hope I am wrong. I agree with you, SecretPolice, on your score for the game. When I first played through it, I would have gone even higher, but then the search for the elite armor started.... /groan. I really do hope they make the trilogy. I thoroughly enjoyed the game.
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deactivated-58b6232955e4a

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#40 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
NOOoooooo more Too human, work on an ED 2 :(
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SecretPolice

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#41 SecretPolice
Member since 2007 • 45558 Posts
NOOoooooo more Too human, work on an ED 2 :(SAGE_OF_FIRE
Both > just one. :P Seriously, many dev's like Rare are working on more then one title at the same time, SK must do the same or I dunno, I would just prefer Both happen rather then exclude one for the other. :)
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Javy03

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#42 Javy03
Member since 2006 • 6886 Posts
Nah, Nope, not even a maybe. :P Too Human would not, NOT require a ground up rebuild - same coding where much was no doubt learned as the first was made for 360 and the second will benefit from that experience.

Big fail bringing KZ & KZ2 into the mix since those have nothing in common with the T.H. scenario where both or all three will be deved for the same system as the first. Very unlike the KZ series.

Tons of flaws & riddled with flaws is an exaggeration of mega proportions my friend. :P

I know you have no love for the game, the dev nor the system but you are truly barking up the wrong tree here.

SecretPolice
LOL, I haven't mentioned the 360 once in a negative way, why would you think I have no love. As for the amount of flaws I guess we will have to agree to disagree, when a game averages 65%, to me thats tons and riddled with flaws. I had plenty of love for the game, it just let me down, like finding out the girl you've been dating was wearing a wonder bra the whole time, sigh. As for KZ, I brought that up because of what you just described as irrelevant. Its a game that had a very poor scoring first edition but redeemed itself. However this redemtion took ALOT of time and ALOT of resources including a buy out. Too Human had the resources but now it doesnt have the same amount of time because it wants a triology on the 360. Just because I critique doesn't mean I am a fanboy against the 360. I have never called it a bad system.
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Zhengi

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#43 Zhengi
Member since 2006 • 8479 Posts
[QUOTE="Zhengi"][QUOTE="jg4xchamp"] like i said...Dead Space didn't do "garbage" it did average...and Mirrors Edge for an innovative game was an average game at best...ofcourse it was going to flop in sales. What Bad game has sold this gen? that isn't on the Wii...i really want to know what "bad" game has sold on the 360/PS3. Lair Haze Too Human Infinite Undiscoverey etc all flopped miserably in sales. Where as alot of good games have enjoyed some success this gen....All be it yes...we also have some games that struggled to sell(Viva Pinata series).


also I apologize for not fixing the post...but this HTML error crap is just annoying.jg4xchamp

Where did I say it did garbage? The sales did not meet expectations. That is a flop in sales in my book. A game needs to at least break even to be considered a success. And even though there might be few bad games that sold well, there have been good games that underperformed. That's why I brought up Dead Space and Mirror's Edge. Can you prove that all good games sell well on the PS3/360? I already brought up two examples that go contrary to what anyone is claiming in this thread.

well there is no such thing as an "All" but i see where you are coming from...I'm just saying that Too HUman if marketed well, and if its a good game. Is just as capable of being a good seller as any game. The 360 fanbase has proven it will invest into the action/rpg genre/genres. S

o i see it as a matter of time before that game finally sells. Mirrors Edge my defense for that game was that unlike Dead Space(which got great critical reception) Mirrors Edge flopped. IT did 7s and was one of the big "disappointments" of the year. I think a better example of an underperforming game is Prince of Persia...because Ubisoft said that game didn't meet expectations.

Im not arguing good games aren't capable of flopping ....Games I love have had that issue before ICO and Metroid Prime 3. That said I am saying that "IF"(Big if) then Too Human 2 is more than capable of being a good seller.

What are you basing it on that Too Human 2 will be a good seller? This was my initial question in my first post. I haven't seen any arguments from anyone that would point to Too Human 2 being that big of a seller.

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LEGEND_C4A

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#44 LEGEND_C4A
Member since 2003 • 3186 Posts
If a sequel is in the works, I will have to buy and beat the original sooner. I've been holding off from buying it although I do want to play it. Seemed like it would be fun. Zassimick
if you get this game, send me a friends request! I love this game, ill gladly play! What I do find crazy about this game is that a lot of people I have played with and actually like the game, have no idea how everything works in the game. People have no idea how to use runes and charms properly, a lot people have no idea you can kill a troll by climbing on its shoulders and crunching their skulls, lol. No idea that u can make that damn weapon fly around by clicking on both sticks or how to shoot with both sticks using a melee weapon, its bananas. I end up teaching people how to play all the time, but its all good. If I can help someone understand the game better and maybe even enjoy the game more, then keep'em coming. What kind of community would we be if we don't help our fellow gamers!
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Led_poison

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#45 Led_poison
Member since 2004 • 10146 Posts
No the controls were horrendous and Too Human 2 would take some time since theyre not using UE3.
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ps3_owns_360Wii

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#46 ps3_owns_360Wii
Member since 2008 • 2289 Posts
too human is like a love-hate relationship
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millerlight89

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#47 millerlight89
Member since 2007 • 18658 Posts
Give us Eternal Darkness 2.
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BioShockOwnz

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#48 BioShockOwnz
Member since 2006 • 52901 Posts

I like TH and ED.

And I really love the control in TH.

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thepwninator

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#49 thepwninator
Member since 2006 • 8134 Posts

I like TH and ED.

And I really love the control in TH.

BioShockOwnz
I agree, but I feel that there were ways to make the controls even better, but you may disagree :)
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#50 runbleduck
Member since 2008 • 578 Posts
You do realize Too Human cost 80 MILLION DOLLARS (funded by Microsoft) to produce right? You do realize the game only SHIPPED around 500,000 copies? The game received awful reviews and was panned by majority of those who played it? Also not to mention it had tons of missed deadlines + Silicon Knights lawsuit against Microsoft's closest 3rd party developer EPIC. Too Human sequel is expected to cost Microsoft another 80 MILLION DOLLARS to produce. How many more studios like Ensemble can Microsoft shut down to fund the sequel? Why not petition Eidos to provide another 40 million dollars to fund the Daikatana sequel as well?