since crysis 2 can run on the ps3 and the 360 can the 1st one be ported?

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EmperorZeruel

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#1 EmperorZeruel
Member since 2007 • 4207 Posts

well crysis 2 is here and its on both consoles, the graphics looks prety good compred to the pc version. does that mean the first one can be poted?

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gameofthering

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#2 gameofthering
Member since 2004 • 11286 Posts

It's something other than graphics that are the main problem.

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tagyhag

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#3 tagyhag
Member since 2007 • 15874 Posts
No, they would have to make the levels smaller, or make them into individually loaded-cell blocks, which would defeat the purpose.
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SRTtoZ

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#4 SRTtoZ
Member since 2009 • 4800 Posts

It can be ported no prob...the issue is the graphics wont look "maxed out" like if you maxed out the PC version...you would probably get medium graphics in that open world environment....

the question is, would you want to play Crysis 1 on medium??

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GeneralShowzer

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#5 GeneralShowzer
Member since 2010 • 11598 Posts

Nope... http://www.youtube.com/watch?v=AVsT4D2_VTI

I don't think you know just how inferior Crysis 2 is..

It's not all about the shiny looks.

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Filthybastrd

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#6 Filthybastrd
Member since 2009 • 7124 Posts

No.

If they attempted render what Crysis 1 does at appealing settings, Germany in it's entirety would explode.

they did'nt squeeze Crysis into consoles, they took out features that would make it impossible to run.

Edit: Oh yeah, there is also the memory issue. Crysis levels tend to be twice as large as what's available on consoles before it's used for anything like running the OS and game engine.

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MIYAMOTOnext007

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#7 MIYAMOTOnext007
Member since 2006 • 3061 Posts

no, the levels are to large, the textures are to good, and if you set of lots of explosions the physics would probably cause slow-down.

They could make a version that looks very similar in graphics if they just reduce textures, physics, and scale though. :D

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Filthybastrd

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#8 Filthybastrd
Member since 2009 • 7124 Posts

no, the levels are to large, the textures are to good, and if you set of lots of explosions the physics would probably cause slow-down.

They could make a version that looks very similar in graphics if they just reduce textures, physics, and scale though. :D

MIYAMOTOnext007

Absolutely, that's why they are'nt in Crysis 2.

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DreamCryotank

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#9 DreamCryotank
Member since 2011 • 1829 Posts

Crysis 2 is nerfed compared to the original. Still great though.

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tenaka2

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#10 tenaka2
Member since 2004 • 17958 Posts

The levels in Crysis 2are very small compared to the first and they also seem to have limited the AI.

They could to a lite version of Crysis 1 but it would be nothing like the original.

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edidili

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#11 edidili
Member since 2004 • 3449 Posts

Unlike many other games, the original game in this case is more powerful than the sequel.

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lbjkurono23

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#12 lbjkurono23
Member since 2007 • 12544 Posts
Only If they make it look like Far cry 2 :P
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DreamCryotank

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#14 DreamCryotank
Member since 2011 • 1829 Posts

Only If they make it look like Far cry 2 :Plbjkurono23

Graphics are not the problem, it's the consoles lack of RAM.. They could make it look like Far Cry 1, but the consoles wouldn't be able to process all the physics, AI, scale, ect.

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DarkLink77

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#15 DarkLink77
Member since 2004 • 32731 Posts

Nope... http://www.youtube.com/watch?v=AVsT4D2_VTI

I don't think you know just how inferior Crysis 2 is..

It's not all about the shiny looks.

GeneralShowzer
^This. If your console tried to run Crysis it would probably explode. I mean, there still isn't a single GPU on the market that can max out Crysis by itself. Think about that.
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AnnoyedDragon

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#16 AnnoyedDragon
Member since 2006 • 9948 Posts

Consoles are built for streaming, they cannot handle loading levels the size as the ones in use in Crysis 1.

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CoolSkAGuy

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#17 CoolSkAGuy
Member since 2006 • 9665 Posts
There is a reason the Island didn't make it back into Crysis 2.
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lbjkurono23

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#18 lbjkurono23
Member since 2007 • 12544 Posts

[QUOTE="lbjkurono23"]Only If they make it look like Far cry 2 :PDreamCryotank

Graphics are not the problem, it's the consoles lack of RAM.. They could make it look like Far Cry 1, but the consoles wouldn't be able to process all the physics, AI, scale, ect.

I was thinking along the lines of switching all the character models. :P
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lbjkurono23

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#21 lbjkurono23
Member since 2007 • 12544 Posts

[QUOTE="lbjkurono23"][QUOTE="DreamCryotank"]

Graphics are not the problem, it's the consoles lack of RAM.. They could make it look like Far Cry 1, but the consoles wouldn't be able to process all the physics, AI, scale, ect.

TheGuardian03

I was thinking along the lines of switching all the character models. :P

Make the character models look like Snake from MGS 1 on ps1 :P ?

No, just repaint the guy to look like the nano suit :P, paint the sand green, throw a little water and call it a day xD

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deactivated-594be627b82ba

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#22 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

they could do it but for it to run properly it will probably look like a ps1 game at best

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mattuk69

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#23 mattuk69
Member since 2009 • 3050 Posts

No chance. Like others have said Crysis 2 has been reduced dramatically to fit on consoles.

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Kinthalis

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#24 Kinthalis
Member since 2002 • 5503 Posts

On the consoles:

CPU - Not enough to handle all the AI actors.

GPU/CPU - not enough to handle all the physics/destruction

GPU - Not enough to handle the amount of mesh detail + lighting effects + large view distances

RAM - Not enough to load the high rez textures, nto enough to hold a 1080p frame, not enough to handle the large scale areas.

So no.

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kozzy1234

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#25 kozzy1234
Member since 2005 • 35966 Posts

No, the first one is more open ended and better graphics.

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mitu123

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#26 mitu123
Member since 2006 • 155290 Posts

Ever played Crysis TC?

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Espada12

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#27 Espada12
Member since 2008 • 23247 Posts

Crysis 2 is running at sub 30FPS on consoles and it was made around them. Crysis 1 can't happen.

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dommeus

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#28 dommeus
Member since 2004 • 9433 Posts

Well. No.

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lawlessx

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#29 lawlessx
Member since 2004 • 48753 Posts
consoles don't have nearly enough Ram to run Crysis
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Inconsistancy

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#30 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="DreamCryotank"]

[QUOTE="lbjkurono23"]Only If they make it look like Far cry 2 :PTheGuardian03

Graphics are not the problem, it's the consoles lack of RAM.. They could make it look like Far Cry 1, but the consoles wouldn't be able to process all the physics, AI, scale, ect.

That's why next gen consles need to have 1000 RAM not 512 :P.

I think your estimation is horrible on the amount of ram the next gen is gonna need.. the first xbox was a miserable 64mb of ram 8x less than current, and ps2 had an absolutely pathetic 36mb 14.2xless. I'm thinking next gen will be 3-6gb of ram.

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lawlessx

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#31 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="TheGuardian03"][QUOTE="DreamCryotank"]

Graphics are not the problem, it's the consoles lack of RAM.. They could make it look like Far Cry 1, but the consoles wouldn't be able to process all the physics, AI, scale, ect.

Inconsistancy

That's why next gen consles need to have 1000 RAM not 512 :P.

I think your estimation is horrible on the amount of ram the next gen is gonna have... the first xbox was a miserable 64mb of ram 8x less than current, and ps2 had an absolutely pathetic 36mb 14.2xless. I'm thinking next gen will be 3-6gb of ram.

6 gigs of ram on the next consoles? that would be awesome.

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Slayerduckie

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#32 Slayerduckie
Member since 2008 • 281 Posts

[QUOTE="TheGuardian03"][QUOTE="DreamCryotank"]

Graphics are not the problem, it's the consoles lack of RAM.. They could make it look like Far Cry 1, but the consoles wouldn't be able to process all the physics, AI, scale, ect.

Inconsistancy

That's why next gen consles need to have 1000 RAM not 512 :P.

I think your estimation is horrible on the amount of ram the next gen is gonna need.. the first xbox was a miserable 64mb of ram 8x less than current, and ps2 had an absolutely pathetic 36mb 14.2xless. I'm thinking next gen will be 3-6gb of ram.

taking in mind the amount of ram in previous console gens was 'lowish' compared to the pc standard of the time, i would say 2 gigs for the next gen consoles. Which is plenty when u take in account the fact they dont have to run an OS tha eats up 700mb of ram.
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Inconsistancy

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#33 Inconsistancy
Member since 2004 • 8094 Posts
taking in mind the amount of ram in previous console gens was 'lowish' compared to the pc standard of the time, i would say 2 gigs for the next gen consoles. Which is plenty when u take in account the fact they dont have to run an OS tha eats up 700mb of ram.Slayerduckie
Launched in '05, 360 had 512shared ram, my computer at the time had 4gb sys 256mb video.. they were still massively behind.
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jeffwulf

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#34 jeffwulf
Member since 2004 • 1569 Posts
[QUOTE="DreamCryotank"]

[QUOTE="lbjkurono23"]Only If they make it look like Far cry 2 :PTheGuardian03

Graphics are not the problem, it's the consoles lack of RAM.. They could make it look like Far Cry 1, but the consoles wouldn't be able to process all the physics, AI, scale, ect.

That's why next gen consles need to have 1000 RAM not 512 :P.

Anything less than 4 gigs of RAM in a next gen console would be absolutely dumb. Memory is cheap these days.
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AnnoyedDragon

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#35 AnnoyedDragon
Member since 2006 • 9948 Posts

Anything less than 4 gigs of RAM in a next gen console would be absolutely dumb. Memory is cheap these days.jeffwulf

The memory available today is cheap, but chances are the next consoles won't be using today's memory.

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topgunmv

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#36 topgunmv
Member since 2003 • 10880 Posts

They would have to rejigger the way the levels work. You'd end up with something similar to farcry2.

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mitu123

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#37 mitu123
Member since 2006 • 155290 Posts

They would have to rejigger the way the levels work. You'd end up with something similar to farcry2.

topgunmv
Or Far Cry Instincts which is the console version of Far Cry with levels so different it became a different game.
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Pray_to_me

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#38 Pray_to_me
Member since 2011 • 4041 Posts

Yes Crysis can be done on consoles they could make Crysis on Wii if they want.

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Skittles_McGee

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#39 Skittles_McGee
Member since 2008 • 9136 Posts

Yeah. They'd probably have to downgrade a little, maybe something like this:

But it'd totally work.

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lawlessx

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#40 lawlessx
Member since 2004 • 48753 Posts

Yes Crysis can be done on consoles they could make Crysis on Wii if they want.

Pray_to_me
says the guy that doesn't know anything about PC gaming or computers
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painguy1

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#41 painguy1
Member since 2007 • 8686 Posts

Not enough RAM

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max-Emadness

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#42 max-Emadness
Member since 2009 • 1781 Posts
No, they would have to make the levels smaller, or make them into individually loaded-cell blocks, which would defeat the purpose. tagyhag
this pretty much explains it
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ShadowDeathX

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#43 ShadowDeathX
Member since 2006 • 11699 Posts
Unless You Make Crysis 1 like Crysis 2. Cutscene. Load. Stream. Gameplay. Cutscene. Load. Stream. Gameplay. Cutscene. Load. Stream. and so on and on. Nope....
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-Tretiak

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#44 -Tretiak
Member since 2007 • 2416 Posts

[QUOTE="Pray_to_me"]

Yes Crysis can be done on consoles they could make Crysis on Wii if they want.

lawlessx

says the guy that doesn't know anything about PC gaming or computers

I think the Wii reference meant he was joking.

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SPYDER0416

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#45 SPYDER0416
Member since 2008 • 16736 Posts

It can be ported no prob...the issue is the graphics wont look "maxed out" like if you maxed out the PC version...you would probably get medium graphics in that open world environment....

the question is, would you want to play Crysis 1 on medium??

SRTtoZ

Probably the most sensible answer you'll find in this whole thread amidst "DUH, its so OLD and KZ beats it" coupled with "NO. Crysis 2 was so consolized porting the first would require making a whole new, worse game with NES graphics in comparison. PC 4 LYFE!"

I do remember a report from GamePro in 2007 before release about how they say a glimpse of Crysis on a TV and with a PS3 controller using a PS3, but it was all they got since they were ushered off. I guess this does make it possible, but at this point Crytek could be working on future projects so I doubt it will happen.

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hooeyberg

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#46 hooeyberg
Member since 2010 • 127 Posts

Crysis 1 would have to be entirely redisigned to use cell streaming. Crysis 1 had levels about 1 gb in size and this was loaded into the ram all at once, consoles simply do not have that sort of ram capacity. This is why it would be impossible.

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Tezcatlipoca666

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#47 Tezcatlipoca666
Member since 2006 • 7241 Posts

Sure but it wouldn't look as good as Crysis 2 does without a TON of work... it's not a good idea and will never happen.

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The_Game21x

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#48 The_Game21x
Member since 2005 • 26440 Posts

Not without almost completely gutting the game and turning it into something it's not, no.

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silversix_

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#49 silversix_
Member since 2010 • 26347 Posts
With FarCry 2 graphics (which looked good btw) sure why not?
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savagetwinkie

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#50 savagetwinkie
Member since 2008 • 7981 Posts
No, they would have to make the levels smaller, or make them into individually loaded-cell blocks, which would defeat the purpose. tagyhag
or a streaming technnology like gta, it can be done but its likely to take a massive hit in graphics