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Disagree. Witcher 2 had a better story and character driven game. Those are traits of JRPGs, not WRPGs. In a WRPG, I want the choice and freedom to be what I want, go where I want, and do what I want. Witcher 2 forces me to be a witcher. I can't wear plate armour. I can't use shields. And it's a linear corridor rpg disguised to look like there are tons of exploration to be done. It fails in all those aspects.
Witcher 2 is a great game. But not entirely what i usually look for in WRPGs. I want the story to revolve around me, not some pre-determined protagonist.
I liked Oblivion when it came out. I LOVED it when mods made it the perfect game.
I think ultimately the two are considerably different type of RGP experiences. SKyrim's open world is not for everyone, but for the rest, it's its main draw.
Thankfully Bethesda is including a toolset day one for PC gamers, so even if the content out fo the gate is lacking, mods will make the game pretty much perfect in no time.
from what I've seen of Skyrim and what I've played of the Witcher 2 ... Skyrim will be better hands down.
Oblivion was amazing at the time. Now of course, its garbage, its been like 5 years, and they have new tech and are also trying to take the game in a more morrowind direction. Its looking amazing. And any Elder Scrolls fan can see they're REALLY trying to make this an amazing Action RPG.
[QUOTE="jhcho2"]Wut. Have you played any bioware games. Obsidian games? Something other than Bethesda RPGs?Disagree. Witcher 2 had a better story and character driven game. Those are traits of JRPGs, not WRPGs.
funsohng
At least Bioware didn't hand me a rogue-like character and said I had to accept it as my main character. Character driven games are fine as long as it doesn't come at the expense of character customization.
[QUOTE="jhcho2"]Wut. Have you played any bioware games. Obsidian games? Something other than Bethesda RPGs?Mass Effect series is all story pretty much. Also, Mass Effect 2 is THE character driven game.Disagree. Witcher 2 had a better story and character driven game. Those are traits of JRPGs, not WRPGs.
funsohng
Wut. Have you played any bioware games. Obsidian games? Something other than Bethesda RPGs?[QUOTE="funsohng"][QUOTE="jhcho2"]
Disagree. Witcher 2 had a better story and character driven game. Those are traits of JRPGs, not WRPGs.
jhcho2
At least Bioware didn't hand me a rogue-like character and said I had to accept it as my main character. Character driven games are fine as long as it doesn't come at the expense of character customization.
Did you play the first Witcher? I'm curious because I haven't seen anyone who didn't like Geralt, and I couldn't play the second one becuase my pc sucks and wants to know if he's less appealing than he was in the first game.Disagree. Witcher 2 had a better story and character driven game. Those are traits of JRPGs, not WRPGs. In a WRPG, I want the choice and freedom to be what I want, go where I want, and do what I want. Witcher 2 forces me to be a witcher. I can't wear plate armour. I can't use shields. And it's a linear corridor rpg disguised to look like there are tons of exploration to be done. It fails in all those aspects.
Witcher 2 is a great game. But not entirely what i usually look for in WRPGs. I want the story to revolve around me, not some pre-determined protagonist.
jhcho2
This I loved the game but it was a very linear corridor rpg and you cant really customize your character, their not the same games at all
[QUOTE="jhcho2"][QUOTE="funsohng"] Wut. Have you played any bioware games. Obsidian games? Something other than Bethesda RPGs?funsohng
At least Bioware didn't hand me a rogue-like character and said I had to accept it as my main character. Character driven games are fine as long as it doesn't come at the expense of character customization.
Did you play the first Witcher? I'm curious because I haven't seen anyone who didn't like Geralt, and I couldn't play the second one becuase my pc sucks and wants to know if he's less appealing than he was in the first game.It's not about whether he's likeable or unlikeable. I don't like fighting with a 2 handed sword in chainmail.
Wut. Have you played any bioware games. Obsidian games? Something other than Bethesda RPGs?Mass Effect series is all story pretty much. Also, Mass Effect 2 is THE character driven game. The Witcher 2 is far more character-driven than Mass Effect... Shepard is player-generated, The Witchor is not.[QUOTE="funsohng"][QUOTE="jhcho2"]
Disagree. Witcher 2 had a better story and character driven game. Those are traits of JRPGs, not WRPGs.
AugustusGraham
Im playing The Witcher 2right now and its a great game but I don't think it will beat skyrim. I like a vast open world and endless content more.
Yeah, I'm sure Bethesda's shaking in their boots with that 88% metascore & 400k sales.
SkyWard20
88% because of a few unrealistically low scores. Morrowind is 89% and has a following to this day. 400k sales in less than a month on PC alone (though I would wonder how you got that number because, it was also available as download and was on preorder on Steam for months). The Witcher 1 is probably around 2 million, again on PC alone.
Anyway. They are very different games. The Witcher has a fixed protagonist and that allows it unequalled characterization. The Witcher's writers are absolutely amazing. Elder Scrolls has the sandbox and free-roaming elements which I admit I also like, but in the end I'd give a slight preference to the Witcher.
Ok, I guess you just don't like that kind of a game. Shame, really, you shouldn't have a lot of presumed expectation behind a genre, especially when it comes to WRPG and JRPG where the difference is solely on which country it comes from.It's not about whether he's likeable or unlikeable. I don't like fighting with a 2 handed sword in chainmail.
jhcho2
The Witcher 2 is far more character-driven than Mass Effect... Shepard is player-generated, The Witchor is not.SkyWard20But in ME, you are still Shepard. Changing a face doesn't mean much when it comes to actual story.
[QUOTE="jhcho2"][QUOTE="funsohng"] Wut. Have you played any bioware games. Obsidian games? Something other than Bethesda RPGs?funsohng
At least Bioware didn't hand me a rogue-like character and said I had to accept it as my main character. Character driven games are fine as long as it doesn't come at the expense of character customization.
Did you play the first Witcher? I'm curious because I haven't seen anyone who didn't like Geralt, and I couldn't play the second one becuase my pc sucks and wants to know if he's less appealing than he was in the first game.I had a bit of an issue with his face, but I got used to it. Other than that (if you like how he looks in clips) I don't think there are any problems with him.
At least Bioware didn't hand me a rogue-like character and said I had to accept it as my main character. Character driven games are fine as long as it doesn't come at the expense of character customization.
jhcho2
TW2 offers character customization in regard to skills and progression choices, it's still a role playing game despite taking the role of a protagonist, than custom making one. As well as exploration within its areas etc. This is a game that offers more freedoms in this regard than lets say Dragon Age 2, or even Oblivion which is about offering the freedom of exploration on your terms, and little choice else where. This isn't a JRPG trait, hell the Ultima series for example, if you want to wind the clock back. It's a different style of design and vice versa.This I loved the game but it was a very linear corridor rpg and you cant really customize your character, their not the same games at all
NanoMan88
The Witcher 2 is far more character-driven than Mass Effect... Shepard is player-generated, The Witchor is not.SkyWard20No they're both very character driven. The biggest difference is TW works on the fictional world and ontop of our protagonist introduced in the books, Shepard is pretty much a slate to begin with. Both of these games revolve equally around their central characters.
[QUOTE="SkyWard20"]
Yeah, I'm sure Bethesda's shaking in their boots with that 88% metascore & 400k sales.
KiZZo1
88% because of a few unrealistically low scores. Morrowind is 89% and has a following to this day. 400k sales in less than a month on PC alone (though I would wonder how you got that number because, it was also available as download and was on preorder on Steam for months). The Witcher 1 is probably around 2 million, again on PC alone.
Anyway. They are very different games. The Witcher has a fixed protagonist and that allows it unequalled characterization. The Witcher's writers are absolutely amazing. Elder Scrolls has the sandbox and free-roaming elements which I admit I also like, but in the end I'd give a slight preference to the Witcher.
No kidding, many reviewers downrated the game because it was too difficult for them. Shame what the industry has come to now-a-days.[QUOTE="KiZZo1"][QUOTE="SkyWard20"]
Yeah, I'm sure Bethesda's shaking in their boots with that 88% metascore & 400k sales.
DragonfireXZ95
88% because of a few unrealistically low scores. Morrowind is 89% and has a following to this day. 400k sales in less than a month on PC alone (though I would wonder how you got that number because, it was also available as download and was on preorder on Steam for months). The Witcher 1 is probably around 2 million, again on PC alone.
Anyway. They are very different games. The Witcher has a fixed protagonist and that allows it unequalled characterization. The Witcher's writers are absolutely amazing. Elder Scrolls has the sandbox and free-roaming elements which I admit I also like, but in the end I'd give a slight preference to the Witcher.
your telling, ive never spent as much time on a boss fight and died so many time as the first one in this game, it was rediculous, and Ill be damned before I ever put a slider on easy, just how id be damned if i ever put it on hard. No kidding, many reviewers downrated the game because it was too difficult for them. Shame what the industry has come to now-a-days.An action-adventure has to step up its game to compete with a RPG? Seems weird.foxhound_fox
They're both in the same genere bro.
*sigh* the nitpicking and equivicating on this forum is off the charts. So now Witcher 2 isn't an RPG compared to skrim?
[QUOTE="foxhound_fox"]An action-adventure has to step up its game to compete with a RPG? Seems weird.Pray_to_me
So now Witcher 2 isn't an RPG compared to skrim?
I'm pretty sure he feels it's the other way around.
[QUOTE="Pray_to_me"]
[QUOTE="foxhound_fox"]An action-adventure has to step up its game to compete with a RPG? Seems weird.Thefatness16
So now Witcher 2 isn't an RPG compared to skrim?
I'm pretty sure he feels it's the other way around.
i just hope they adress the issue that many of bethesda games have, Boredom. I get soo bored with fallout and oblivion, i sold both. Seriously, dont artifically extend the game. Witcher 2 was much less about mindless experience boosting as it was about getting ur action in.[QUOTE="jhcho2"]
Disagree. Witcher 2 had a better story and character driven game. Those are traits of JRPGs, not WRPGs. In a WRPG, I want the choice and freedom to be what I want, go where I want, and do what I want. Witcher 2 forces me to be a witcher. I can't wear plate armour. I can't use shields. And it's a linear corridor rpg disguised to look like there are tons of exploration to be done. It fails in all those aspects.
Witcher 2 is a great game. But not entirely what i usually look for in WRPGs. I want the story to revolve around me, not some pre-determined protagonist.
Ginosaji
You lose a lot of the freedom of exploration, as you can't run aimlessly around a mostly empty game world like you could do in Oblivion. And there's not much in the way of character customisation, true. But the story actually "revolves around you" and the choices you make far more in The Witcher 2 than it does in Oblivion. Oblivions storyline and side quests are all completely linear, as far as I remember, with your only "choice" being whether you complete a quest or ignore it.
Agreed. Oblivion had more choice in how your character played, but you don't really have any choices that influence the game. It's kind of funny, because you aren't a driving force in the game at all. You are just running errands for characters that actually matter. Then you get to the final boss, fight waves of the same enemies you've fought for the nearly the entire game then watch a cutscene for the final boss.
This isn't to say I hated oblivion, just that I often felt very removed from the game world.
I don't think they're really that comparable.
Oblivion had a lot of good ideas but the story was unobtrusive in a bad way and the vast world came at the cost of generic quests and dungeons. TW2 is way more tight and much more cinematic and as such I like it much better.
Skyrim is going to be awesome but I'm not really confident in Bethesda's ability to create an interesting plot.
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