Smartest Enemy AI of 08'

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nervmeister

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#1 nervmeister
Member since 2005 • 15377 Posts

^^topic^^

When it comes to challenge in a game, you can beef up enemy health and attack power all you want, but in the end, what truly makes an especially enjoyable challenge is how well they think and manuever. With this in mind, which game this year has the best enemy AI?

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Dystopian-X

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#2 Dystopian-X
Member since 2008 • 8998 Posts
It's between FO3 or L4D's AI.
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joopyme

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#3 joopyme
Member since 2008 • 2598 Posts

not sure, i'll go with res2 probably.

 edit: how could i forget fallout 3.

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Fizzman

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#4 Fizzman
Member since 2003 • 9895 Posts

not sure, i'll go with res2 probably.

edit: how could i forget fallout 3.

joopyme

really Resistance 2? the enemies ignore everything, and just suicide rush you.

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joopyme

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#5 joopyme
Member since 2008 • 2598 Posts
[QUOTE="joopyme"]

not sure, i'll go with res2 probably.

edit: how could i forget fallout 3.

Fizzman

really Resistance 2? the enemies ignore everything, and just suicide rush you.

haha you're right, i really go with fallout 3.

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-Mad_Rhetoric-

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#6 -Mad_Rhetoric-
Member since 2008 • 1765 Posts
mgs4
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Panther501

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#7 Panther501
Member since 2007 • 1990 Posts

It's between FO3 or L4D's AI.Dystopian-X

L4D? ARE YOU SERIOUS? THEY ARE ZOMBIES! THEY ARE ALL STUPID!

wait do you mean the director? 

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RyanShazam

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#8 RyanShazam
Member since 2006 • 6498 Posts

I would have to say Gears of War 2.

The AI in that game is great. You shoot an enemy enough till it drops to the ground then it will crawl to the closest enemy and have it revive him.

Locust will hop over a barrier when im not shooting at it and start heading towards me, then ill start shooting it and it will hop back over the barrier and get into cover. 

I was very impressed. 

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hopesfall2own

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#9 hopesfall2own
Member since 2008 • 2714 Posts
Gears, just play horde on Insane or use Insane Bots in multiplayer. The AI will destroy your manhood.
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Lidve

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#10 Lidve
Member since 2007 • 2415 Posts

mgs4-Mad_Rhetoric-

Hahahaha good one :D

http://www.youtube.com/watch?v=6fAE7F1aDp0 

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Fizzman

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#11 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="-Mad_Rhetoric-"]mgs4Lidve

Hahahaha good one :D

http://www.youtube.com/watch?v=6fAE7F1aDp0

lol was it the one where snake is just running around the dude for 15 min straight?

didnt click the link cause im too lazy.

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FunkyHeadHunter

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#12 FunkyHeadHunter
Member since 2007 • 1758 Posts
R6V2 by leaps and bounds...Nothing anyone will suggest will compaire to this games hardness...
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Hewkii

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#13 Hewkii
Member since 2006 • 26339 Posts

R6V2 by leaps and bounds...Nothing anyone will suggest will compaire to this games hardness...FunkyHeadHunter

how is that your sig?

fake edit: Audiosurf. damn you TTFaTF!

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Brainhunter

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#14 Brainhunter
Member since 2003 • 2201 Posts

The game isn't out yet, but if Prince Of Persia devs aren't talking nonsense, the enemies the Prince will encounter in the new iteration of the POP franchise are so hard to defeat, you can only fight them one on one.

Essentially, each fight with an enemy is a boss encounter.

That seems like carefully programmed A.I. right there.

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Einhanderkiller

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#15 Einhanderkiller
Member since 2003 • 13259 Posts
I don't really see how Fallout 3 has smart AI.
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vaderhater

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#16 vaderhater
Member since 2003 • 3972 Posts
[QUOTE="Lidve"]

[QUOTE="-Mad_Rhetoric-"]mgs4Fizzman

Hahahaha good one :D

http://www.youtube.com/watch?v=6fAE7F1aDp0

lol was it the one where snake is just running around the dude for 15 min straight?

didnt click the link cause im too lazy.

no but that was the one that I would have expected to see.
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Bentham

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#17 Bentham
Member since 2008 • 1154 Posts

Gears of War 2 has superb enemy A.I. I bought Fallout 3 for the PC today, but I still haven't played it yet--Is the A.I really that good? 

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Lidve

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#18 Lidve
Member since 2007 • 2415 Posts
[QUOTE="Lidve"]

[QUOTE="-Mad_Rhetoric-"]mgs4Fizzman

Hahahaha good one :D

http://www.youtube.com/watch?v=6fAE7F1aDp0

lol was it the one where snake is just running around the dude for 15 min straight?

didnt click the link cause im too lazy.

hahah no XD ,its different one

we are all lazy more or less,me probably more being that i come from "country of lazy people" (montenegro) but thats for different topic XD  

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Couth_

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#19 Couth_
Member since 2008 • 10369 Posts
Resistance 2 A.I. attack you and flank you... I don't know if they are the smartest but they make it more difficult on you than any other game IMO
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joopyme

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#20 joopyme
Member since 2008 • 2598 Posts
[QUOTE="Lidve"]

[QUOTE="-Mad_Rhetoric-"]mgs4Fizzman

Hahahaha good one :D

http://www.youtube.com/watch?v=6fAE7F1aDp0

lol was it the one where snake is just running around the dude for 15 min straight?

didnt click the link cause im too lazy.

hard to even consider that was on the EASIEST difficulty?

 

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spinecaton

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#21 spinecaton
Member since 2003 • 8986 Posts

Resistance 2 A.I. attack you and flank you... I don't know if they are the smartest but they make it more difficult on you than any other game IMOCouth_

When you have a couple review sites(I know Gametrailers touched on it) saying that the AI ignores all squad mates of yours and they only go after you should be a dead give away that it does not have the best AI.

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Einhanderkiller

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#22 Einhanderkiller
Member since 2003 • 13259 Posts

[QUOTE="Couth_"]Resistance 2 A.I. attack you and flank you... I don't know if they are the smartest but they make it more difficult on you than any other game IMOspinecaton

When you have a couple review sites(I know Gametrailers touched on it) saying that the AI ignores all squad mates of yours and they only go after you should be a dead give away that it does not have the best AI.

Yeah, I noticed that. Call of Duty: World at War's AI is better in this regard.

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Couth_

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#23 Couth_
Member since 2008 • 10369 Posts

[QUOTE="Couth_"]Resistance 2 A.I. attack you and flank you... I don't know if they are the smartest but they make it more difficult on you than any other game IMOspinecaton

When you have a couple review sites(I know Gametrailers touched on it) saying that the AI ignores all squad mates of yours and they only go after you should be a dead give away that it does not have the best AI.

Well it works in the coop, because there are 8 of "you"
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foxhound_fox

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#24 foxhound_fox
Member since 2005 • 98532 Posts
The Left 4 Dead AI Director.
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kozzy1234

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#25 kozzy1234
Member since 2005 • 35966 Posts
Left4Dead and Crysis Warhead by a landslide
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spinecaton

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#26 spinecaton
Member since 2003 • 8986 Posts
[QUOTE="spinecaton"]

[QUOTE="Couth_"]Resistance 2 A.I. attack you and flank you... I don't know if they are the smartest but they make it more difficult on you than any other game IMOCouth_

When you have a couple review sites(I know Gametrailers touched on it) saying that the AI ignores all squad mates of yours and they only go after you should be a dead give away that it does not have the best AI.

Well it works in the coop, because there are 8 of "you"

Yes, but we are talking about overall. So far from what I have played, I have to go with Gears of War 2. No matter what mode you are playing(campaign, horde, matchmaking with bots) all the AI act exactly the same depending on level of difficulty.

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rcignoni

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#27 rcignoni
Member since 2004 • 8863 Posts
The AI Director.
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Couth_

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#28 Couth_
Member since 2008 • 10369 Posts

Yes, but we are talking about overall. So far from what I have played, I have to go with Gears of War 2. No matter what mode you are playing(campaign, horde, matchmaking with bots) all the AI act exactly the same depending on level of difficulty.

spinecaton

The TC didn't specify 'overall'. Gears2 A.I. isn't particularly "smart", personally I don't think a games A.I. could be that 'smart' without making the game overly difficult, or with sacrificing something. If your talking A.I. then the crown has to go to a sports game

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dr-venkman

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#29 dr-venkman
Member since 2006 • 1561 Posts
Probably Fallout 3 or MGS4 on hard. Both games let the enemies spot you from far away and easily hear your footsteps. They tend to hide behind objects, flank, rush, or runaway depending on the scenario. I haven't played R6V2 though, and I'm sure the more tactical games will have the better AI. AI still has a long way to go. In shooters the enemies are so limited. Be it Resistance 2 or Gears 2. The enemies either see you or they don't. And if they do, they'll try and kill you. The only time I've really been impressed with a shooters AI that wasn't a stealth game was FEAR.
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dr-venkman

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#30 dr-venkman
Member since 2006 • 1561 Posts
Probably Fallout 3 or MGS4 on hard. Both games let the enemies spot you from far away and easily hear your footsteps. They tend to hide behind objects, flank, rush, or runaway depending on the scenario. I haven't played R6V2 though, and I'm sure the more tactical games will have the better AI. AI still has a long way to go. In shooters the enemies are so limited. Be it Resistance 2 or Gears 2. The enemies either see you or they don't. And if they do, they'll try and kill you. The only time I've really been impressed with a shooters AI that wasn't a stealth game was FEAR.
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naruto7777

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#31 naruto7777
Member since 2007 • 8059 Posts
Fallout 3 and LFD
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Krigon

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#32 Krigon
Member since 2005 • 5591 Posts

Best AI?

I guess that would be sport games. They have some machine learning.

Some games that have been stated in this thread are heavily scripted AI.

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Sully28

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#33 Sully28
Member since 2003 • 5097 Posts
Resistance 2 A.I. attack you and flank you... I don't know if they are the smartest but they make it more difficult on you than any other game IMOCouth_
Yeah they put up a challenge, if you hide they will come after you, taking cover wont last you that long because they will throw a grenade or flank you. Also when outnumbered they retreat, good stuff. Not sure if its best AI in 08 but still good.
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Makari

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#34 Makari
Member since 2003 • 15250 Posts
i'm pretty sure galciv2 got an expansion this year, so that.
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CrazyyyDylan

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#35 CrazyyyDylan
Member since 2007 • 726 Posts

Left4Dead and Crysis Warhead by a landslidekozzy1234

QFT

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waahammur

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#36 waahammur
Member since 2008 • 164 Posts
little big planet's ai is insane
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Jodan77

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#37 Jodan77
Member since 2005 • 2567 Posts
Left 4 Dead Director
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L1qu1dSword

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#38 L1qu1dSword
Member since 2006 • 2835 Posts
LOL I know and Gears gets 9.0 while MGS4 has 10.0 its astonishing. I know once and a while we get caught up in the hype and make a stupid mistake but if they don't give Gears 2 the game of the year Gamespot will forever be without credibillity.
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organic_machine

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#39 organic_machine
Member since 2004 • 10143 Posts

LOL I know and Gears gets 9.0 while MGS4 has 10.0 its astonishing. I know once and a while we get caught up in the hype and make a stupid mistake but if they don't give Gears 2 the game of the year Gamespot will forever be without credibillity.L1qu1dSword

Have you not seen the guys sig where he quotes you saying you'll leave SW if MGS4 gets a 10?! 

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efrucht

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#40 efrucht
Member since 2008 • 1596 Posts

Resistance 2's AI is very good. Yes, they suicide rush at times, but only the lowest level guys. The higher powered guys know how to keep their distance and take shots when the opportunity arises.

The fact that the Chimera rush you also makes a lot of sense, because their numbers are so much greater than the humans they are fighting. Since they can harvest humans anyway, what have they got to lose?

They navigate the terrain very well (not the big guys, but then again, they are big.), and they will actually break up into small groups and launch waves at you, something I thought was pretty cool, and very effective, especially when they would send in troops that complimented each other.

 

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Toriko42

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#41 Toriko42
Member since 2006 • 27562 Posts

I would have to say Gears of War 2.

The AI in that game is great. You shoot an enemy enough till it drops to the ground then it will crawl to the closest enemy and have it revive him.

Locust will hop over a barrier when im not shooting at it and start heading towards me, then ill start shooting it and it will hop back over the barrier and get into cover. 

I was very impressed. 

RyanShazam
Goodness yes. First game where the AI scared me into retreating. Usually I stay to fight until I die but when I see them coming at me like that my ass it out of there.
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Killfox

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#42 Killfox
Member since 2004 • 6666 Posts
Gears2 AI??? Wow. I dont find narrow passage enemy AI to be very good. There only given a minimal amount of actions since it is such close combat. Taking more damage is not AI. Its just more health.
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aliblabla2007

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#43 aliblabla2007
Member since 2007 • 16756 Posts
I would say it's between Sins of a Solar Empire and S.T.A.L.K.E.R. Clear Sky, when the scale of the A.I. is counted.
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treelog82

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#44 treelog82
Member since 2008 • 608 Posts

[QUOTE="-Mad_Rhetoric-"]mgs4Lidve

Hahahaha good one :D

http://www.youtube.com/watch?v=6fAE7F1aDp0

:lol:

Thats hilarious! If you are really trying to pass that off as something that often happens in MGS4 then not so much. That instance right there was a glitch with the optic camo which you either have to get through the game entirely stealth, or pay 5,000,000 DP to unlock. In other words most players wont even have the ability to use that exploit in until about 4 or 5 playthroughs. You would have to try hard to get something like that glitch to even happen.

The MGS series always recieves major praise for its AI because of how many multiple branches the AI patterns go through. Any dev can make AI that just comes and kills you quickly. The beauty of the AI in MGS games is just how many thought patterns they can go through. It leaves so much room for experimentation its unbelievable. Thats the only reason I can still go through MGS2 and find new experiences even though the game is 7 years old.

In MGS everything from a footprint on the ground, to the sound of a magazine dropping, to physics enabled objects moving, to a knock on a wall, to the sound of footsteps, to empty shell casings, to the smell of trash, to the smell of cigarette smoke, to heat signatures, to a trail of blood, to the difference between silenced and non silenced weapons, the clicking of a dry fired gun at close range etc, etc, etc...the list goes on forever. Everything that you can think of the enemies can pick up on and will react to accordingly. The hundreds of different stimulie grow exponentially once you factor in the fact that there are sneak, caution, evasion and alert phases that all change enemy awareness and reactions. Add to that that enemies in these different phases also have emotional states such as fear, rage, sorrow and happiness that also affect reactions to stimulie.

Needless to say this is by far the most ambitious system for AI in any game around. I only scratched the surface on just how expansive and this system is. With an AI system so cluttered with overlapping branches and thought patterns you are bound to have mistakes. Im sure Kojima could have opted for 2 dimensional AI like almost every other game out there and simply give us scripted targets rather than an organic sense of dealing with a thinking being. As a result we would have had another run of the mill game that is fun and action packed the first time through, but on subsequent playthroughs it would be the same stale scripted enemies we fought before.

Thats why I lol when people say "omgz teh enemies in dis game duk 4 cover!11!!11" and then turn around and joke on MGS not knowing just how deep the AI is.

Is MGS4 AI the smartest? Hell no. I think NGB has smartest enemy AI I have ever seen. But the MGS4 AI is mind boggling impressive when you look at what they did all for the sake of replay value and experimentation.

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L1qu1dSword

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#45 L1qu1dSword
Member since 2006 • 2835 Posts
GEARS 2....Just so freaking awesome. The first bots that have been not only fun to play but addicting fight in years.
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hhttppp

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#46 hhttppp
Member since 2005 • 237 Posts
[QUOTE="Lidve"]

[QUOTE="-Mad_Rhetoric-"]mgs4treelog82

Hahahaha good one :D

http://www.youtube.com/watch?v=6fAE7F1aDp0

:lol:

Thats hilarious! If you are really trying to pass that off as something that often happens in MGS4 then not so much. That instance right there was a glitch with the optic camo which you either have to get through the game entirely stealth, or pay 5,000,000 DP to unlock. In other words most players wont even have the ability to use that exploit in until about 4 or 5 playthroughs. You would have to try hard to get something like that glitch to even happen.

The MGS series always recieves major praise for its AI because of how many multiple branches the AI patterns go through. Any dev can make AI that just comes and kills you quickly. The beauty of the AI in MGS games is just how many thought patterns they can go through. It leaves so much room for experimentation its unbelievable. Thats the only reason I can still go through MGS2 and find new experiences even though the game is 7 years old.

In MGS everything from a footprint on the ground, to the sound of a magazine dropping, to physics enabled objects moving, to a knock on a wall, to the sound of footsteps, to empty shell casings, to the smell of trash, to the smell of cigarette smoke, to heat signatures, to a trail of blood, to the difference between silenced and non silenced weapons, the clicking of a dry fired gun at close range etc, etc, etc...the list goes on forever. Everything that you can think of the enemies can pick up on and will react to accordingly. The hundreds of different stimulie grow exponentially once you factor in the fact that there are sneak, caution, evasion and alert phases that all change enemy awareness and reactions. Add to that that enemies in these different phases also have emotional states such as fear, rage, sorrow and happiness that also affect reactions to stimulie.

Needless to say this is by far the most ambitious system for AI in any game around. I only scratched the surface on just how expansive and this system is. With an AI system so cluttered with overlapping branches and thought patterns you are bound to have mistakes. Im sure Kojima could have opted for 2 dimensional AI like almost every other game out there and simply give us scripted targets rather than an organic sense of dealing with a thinking being. As a result we would have had another run of the mill game that is fun and action packed the first time through, but on subsequent playthroughs it would be the same stale scripted enemies we fought before.

Thats why I lol when people say "omgz teh enemies in dis game duk 4 cover!11!!11" and then turn around and joke on MGS not knowing just how deep the AI is.

Is MGS4 AI the smartest? Hell no. I think NGB has smartest enemy AI I have ever seen. But the MGS4 AI is mind boggling impressive when you look at what they did all for the sake of replay value and experimentation.

Dude! I tried for years to put this into words and you actually did it....even if it did take a wall of text :P This is what so many people fail to understand about MGS. It isnt like CoD, or GeoW where you basically have a 2 dimensional AI shooting range (granted thats fun as well), but it goes sooo much deeper than that. I can find myself in 1 small area of an MGS game experimenting for 5 hours before I decide to move on.

If I want to throw a soldier to the ground, shoot out his radio, make him freeze, take his items, strap some tnt to his back, hide in the bushes, fire off some shots in the air, wait for reinforcements to find him, and then detonate the tnt taking out 10 soldiers at once I can do that. If I want to blow up all the provisions storehouses and starve out the soldiers in later areas only to leave behind rotten food that makes them sick I can do that!

That to me is the beauty of MGS!

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enygma500

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#47 enygma500
Member since 2005 • 3004 Posts
MGS 4 on the boss extreme. its simply retarded.
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Laxer04

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#48 Laxer04
Member since 2008 • 1256 Posts
mgs4 on the big boss extreme difficulty
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Juggernaut140

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#49 Juggernaut140
Member since 2007 • 36011 Posts
How can you guys not vote for STALKER: Clear Sky?! I mean, you guys are saying Fallout 3? Seriously?
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ZimpanX

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#50 ZimpanX
Member since 2005 • 12636 Posts
Gears 2 and Crysis Warhead both have pretty sweet AI.