So How Long Until This "Shooter Fad" on Consoles Last?

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Gunraidan

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#1 Gunraidan
Member since 2007 • 4272 Posts
In the 90's JRPG's and Fighting games ruled the nation of the land of the rising sun. Dragon Quest, Chrono Trigger, Suikoden, Panzer Dragoon Saga, etc. And don't even get me started on the likes of Street Fighter, King of Fighters, and Marvel vs. Capcom.

These games weren't only popular because they were fun, but also were very appealing to the country's culture.

During the 90's there were literally hundreds of these games coming out. Every month there was a new game of both these genres coming out.

However after time the genres reached their limit.

2 people fighting one another on a plane could only go so far. Telling a story while raising a party with an intense battle system could as apply to the previous statement.

People eventually got bored of level grinding and love stories.
People eventually got bored of hurrican kicks and health bars.

This eventually lead to the gernes declined. In this day of age fighting games are lucky to break the 100,000 mark. JRPG's have been relying on their nostalgia of their old IP's to get by. And even then some struggle to sell past 100,000 copies.

So how does this relate to the topic at hand?

The same is starting to apply to the First Person Shooter genre. Overall the majority of games amongst this genre has hardly evolved in recent years.

Call of Duty, Brothers in Arms, and Metal of Honor, and other War shooters have rarely changed since Medal of Honor: Frontline or even before.

Multiplayer Shooters have rarely have any evolution since the days of Battlefield 1942.

Most of the big premiere franchises are the same old same old. Halo 3 was little different in terms of gameplay from even the original Halo. Call of Duty 4 was not much more then just the same Call of Duty set in a modern war setting with better graphics. The original shooter series that was the poster child of innovation (Half-Life) is sticking to it's same 3 year formula. And with most new IP's of the genre literally being more of the same with just more "Wow" effect. Resistance for example relied on it's online component to get most of it's attention.

Now I am aware there are such titles as say Portal, Crysis, and Gears of War changing up the formula, but these games are far and few inbetween. Not only that but during the the high tide of the JRPG and Fighting genre's we saw games such as Valkyrie Profile and PowerStone, yet they didn't help the fall of the genres much. Also I know that the Shooter genre has been around on PC's for years and has had much success, but one could apply that to how fighting games are still viable in the arcades of Japan, Korea, and Mexico.

All I'm trying to say is that the genre isn't changing and hardly evolving, and like all genres it will eventually fade away.
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Video_Game_King

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#2 Video_Game_King
Member since 2003 • 27545 Posts
We need to let it die out, like platformers. About one good one a year, and the rest is crap. CRAP!!! And besides, in order to kill the fad, we need to get every teenage boy away from an Xbox 360 long enough to fry the chip inside that allows it to go online.
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toxicmog

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#3 toxicmog
Member since 2006 • 6355 Posts
half life stands out for its epic story and just hella fun physics engine.
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cobrax75

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#4 cobrax75
Member since 2007 • 8389 Posts

I dont know....I think shooters will always be very popular....

however, Im almost positive the next big Fad will be MMO's...they are the fastest growing genere right now, and by a huge margin too.

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Tjeremiah1988

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#5 Tjeremiah1988
Member since 2003 • 16665 Posts

We need to let it die out, like platformers. About one good one a year, and the rest is crap. CRAP!!! And besides, in order to kill the fad, we need to get every teenage boy away from an Xbox 360 long enough to fry the chip inside that allows it to go online.Video_Game_King

dont have to worry about that since they have to wait weeks or even months to get their 360s back from the repair man.

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TheEndBoss

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#6 TheEndBoss
Member since 2007 • 856 Posts
Most likely when a new IP in a different genre altogether is released and sells very, very well.
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Gunraidan

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#7 Gunraidan
Member since 2007 • 4272 Posts

I dont know....I think shooters will always be very popular....

however, Im almost positive the next big Fad will be MMO's...they are the fastest growing genere right now, and by a huge margin too.

cobrax75

There's no denying that the genre will always find a home on PC and have a strong fanbase. However the genre will eventually fade away from home console to be just another genre. I'm not saying the genre will disappear just get less popular as it was last generation to the PS2.

That said I agree with the MMO's part, especially since the genres popular world-wide.

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darkIink

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#8 darkIink
Member since 2006 • 2705 Posts
for consoles, until the 360 is knocked off the top by wii or ps3
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-PS360FTW-

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#9 -PS360FTW-
Member since 2007 • 628 Posts
It will stay here for a while unfourtanaly.
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MrDziekuje

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#10 MrDziekuje
Member since 2004 • 7730 Posts

Analog control and shooters never mixed imo. Some games do well like Bioshock, but I doubt any analog shooter can best a point and click counterpart. Look at Resident Evil 4 on Gamecube/PS2 and Resident Evil 4 on Wii (we can't count the PC version here because it used the keyboard which is worse than analog. And it was ported by, guess who, Ubisoft.) My friend who has been a Sony user his whole gaming career can't go back to the PS2 version of RE4 after playing it on Wii. Point and click provides a much more natural, accurate, and speedy aim. So I hope shooters die down a bit on PS3/360. They aren't that great to begin with and ther'e just too many of them.

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MrDziekuje

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#11 MrDziekuje
Member since 2004 • 7730 Posts

for consoles, until the 360 is knocked off the top by wii or ps3darkIink

What do you mean "knocked off the top"?

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manny280

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#12 manny280
Member since 2007 • 1990 Posts

next year there are barely any shooters

other than raibow six vegas 2 , battlefield bad company,killzone 2and bia hh4 games in one year isnt a fad

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pielover666

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#13 pielover666
Member since 2005 • 531 Posts
In the 90's JRPG's and Fighting games ruled the nation of the land of the rising sun. Dragon Quest, Chrono Trigger, Suikoden, Panzer Dragoon Saga, etc. And don't even get me started on the likes of Street Fighter, King of Fighters, and Marvel vs. Capcom.

These games weren't only popular because they were fun, but also were very appealing to the country's culture.

During the 90's there were literally hundreds of these games coming out. Every month there was a new game of both these genres coming out.

However after time the genres reached their limit.

2 people fighting one another on a plane could only go so far. Telling a story while raising a party with an intense battle system could as apply to the previous statement.

People eventually got bored of level grinding and love stories.
People eventually got bored of hurrican kicks and health bars.

This eventually lead to the gernes declined. In this day of age fighting games are lucky to break the 100,000 mark. JRPG's have been relying on their nostalgia of their old IP's to get by. And even then some struggle to sell past 100,000 copies.

So how does this relate to the topic at hand?

The same is starting to apply to the First Person Shooter genre. Overall the majority of games amongst this genre has hardly evolved in recent years.

Call of Duty, Brothers in Arms, and Metal of Honor, and other War shooters have rarely changed since Medal of Honor: Frontline or even before.

Multiplayer Shooters have rarely have any evolution since the days of Battlefield 1942.

Most of the big premiere franchises are the same old same old. Halo 3 was little different in terms of gameplay from even the original Halo. Call of Duty 4 was not much more then just the same Call of Duty set in a modern war setting with better graphics. The original shooter series that was the poster child of innovation (Half-Life) is sticking to it's same 3 year formula. And with most new IP's of the genre literally being more of the same with just more "Wow" effect. Resistance for example relied on it's online component to get most of it's attention.

Now I am aware there are such titles as say Portal, Crysis, and Gears of War changing up the formula, but these games are far and few inbetween. Not only that but during the the high tide of the JRPG and Fighting genre's we saw games such as Valkyrie Profile and PowerStone, yet they didn't help the fall of the genres much. Also I know that the Shooter genre has been around on PC's for years and has had much success, but one could apply that to how fighting games are still viable in the arcades of Japan, Korea, and Mexico.

All I'm trying to say is that the genre isn't changing and hardly evolving, and like all genres it will eventually fade away.
Gunraidan
Am I the only person who stills like Platformers, JRPGs, and Fighters?
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Heil68

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#14 Heil68
Member since 2004 • 60811 Posts
If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.
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goblaa

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#15 goblaa
Member since 2006 • 19304 Posts

I guess till people stop buying them.

I'm tired of them too. They could at least make some shooters that are NOT sci-fi or historical.

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pielover666

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#16 pielover666
Member since 2005 • 531 Posts
If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68
Even if so, every time I hear someone hyping a good game on 360, it's a shooter.
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--ProtoMan--

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#17 --ProtoMan--
Member since 2007 • 1376 Posts

Am I the only person who stills like Platformers, JRPGs, and Fighters?pielover666

I really like all three genres, especially since I am into more classic games. I am a huge platformer fan: Super Mario World, Banjo-Kazooie, Rayman 2, Earthworm Jim, and Mega Man 3 are my favorites. It's sad to see that this year, the onlynotable platformers are SMG and R&C (the latter being very gun-based).

As for fighters and RPG's, I'll take SFII and Chrono Trigger over most current games in either genre.

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Gunraidan

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#18 Gunraidan
Member since 2007 • 4272 Posts

It will stay here for a while unfourtanaly.-PS360FTW-
for consoles, until the 360 is knocked off the top by wii or ps3darkIink

I agree with both these statements somewhat.

The reason the genre is so popular now is because the biggest system for gamers as of now is the 360. I mean sure we have the Wii, but it still has to find it's identity and as we can see by it's software sales it's currently not the choice for gamers (though this is quickly changing).

If this sounds crazy then think of the mid-90's. Platformers were widly popular, mostly contributed to the SNES which to this day is considered the God of Platforming Consoles. However as soon as the PSX launched the genre's popularity was quickly wiped away. And if the DS hints at anything, shooters rarely sell with Nintendo.

For the 2nd quote I apply as if something doesn't interrupt the 360's gaming dominance. Around 1994 the RPG genre was gaining much popularity with games such as Front Mission, Chrono Trigger, Bahamut Lagoon, and what not. By the time the PSX came out the genre exploaded as developers didn't have to worry about spending extra money to keep down data because of limited storage space. Suikoden, Wild Arms, Grandia, Arc the Lad, Tales of, pretty much any RPG series you could think of launched at this time. But as I said before they could only impress people with higher quality FMV's, bigger worlds, and longer gameplay for so long. The same I think goes for the shooter genre. Advanced physics, neat special effects, and cutting edge A.I. can only make the average gamers mouth water for so and so time.

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TDLlama

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#19 TDLlama
Member since 2006 • 2779 Posts

We could be seeing it with casual games and party games making a move... no matter how hardcore gamers hate the genre.

Shooters will eventually lose momentum, but not completely. Fighters, RPGs, and platformers are still around.

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manny280

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#20 manny280
Member since 2007 • 1990 Posts

[QUOTE="Heil68"]If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.pielover666
Even if so, every time I hear someone hyping a good game on 360, it's a shooter.

song 2 fable 2 banjo 3 alan wake infinite undiscovery and splinter cell conviction are shooters thanx good to know :|

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Gunraidan

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#21 Gunraidan
Member since 2007 • 4272 Posts

Am I the only person who stills like Platformers, JRPGs, and Fighters?pielover666

Looks at Amazon.com's order "Vagrant Story, Guilty Gear Accent Core (Wii), and looks at Super Mario Galaxy on his living room floor". Nope. :)

If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68

But how many of the actual games people want to play are shooters? The other 85% are probably just licensed trash and what not. If you count most of the "killer games" on the console (any console really) they most likely involve shooting. Also that evalutaion was done before this pletora came out. And it was 17%

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pielover666

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#22 pielover666
Member since 2005 • 531 Posts

[QUOTE="pielover666"]Am I the only person who stills like Platformers, JRPGs, and Fighters?--ProtoMan--

I really like all three genres, especially since I am into more classic games. I am a huge platformer fan: Super Mario World, Banjo-Kazooie, Rayman 2, Earthworm Jim, and Mega Man 3 are my favorites. It's sad to see that this year, the onlynotable platformers are SMG and R&C (the latter being very gun-based).

As for fighters and RPG's, I'll take SFII and Chrono Trigger over most current games in either genre.

I enjoyed the platforming aspects of Uncharted, but it felt a lot like an FPS at the same time.
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--ProtoMan--

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#23 --ProtoMan--
Member since 2007 • 1376 Posts

If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68

I think people realize that--but you have to realize that that 15% is the cream of the crop on 360, and the other 85% is partially made up of countless EA Sports titles and licensed games.

You have to admit, it's getting weird when lemmings start having battles over whether Halo 3 or COD4 is better...

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King_of_Sorrow

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#24 King_of_Sorrow
Member since 2007 • 1193 Posts

Anything that requires less thinking and enjoyable will probable last a long time.

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Video_Game_King

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#25 Video_Game_King
Member since 2003 • 27545 Posts

Am I the only person who stills like Platformers, JRPGs, and Fighters?pielover666

You're not alone. I have Super Mario Galaxy, Street Fighter Alpha, and Dragon Warrior Monsters in range.

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mlbslugger86

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#26 mlbslugger86
Member since 2004 • 12867 Posts

the day First Person shooters die out, will be a sad day for seeing as im a big FPS fanatic...and no im not a teenager

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--ProtoMan--

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#27 --ProtoMan--
Member since 2007 • 1376 Posts

[QUOTE="pielover666"] Am I the only person who stills like Platformers, JRPGs, and Fighters?Gunraidan

Looks at Amazon.com's order "Vagrant Story, Guilty Gear Accent Core (Wii), and looks at Super Mario Galaxy on his living room floor". Nope. :)

If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68

But how many of the actual games people want to play are shooters? The other 85% are probably just licensed trash and what not. If you count most of the "killer games" on the console (any console really) they most likely involve shooting. Also that evalutaion was done before this pletora came out. And it was 17%

I just thought of something... what exactly do they consider a shooter? I mean, do Tom Clancy titles fall in that 17%?

It seems to me that there is a ton of shooter crossover, as evidenced in games like R&C and Mass Effect.

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RichterBelmont7

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#28 RichterBelmont7
Member since 2007 • 335 Posts
God knows, I don't even recall such a market tilt towards a particular genre even in the heyday of platformers and RPGs. I blame Romero.
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Boring_Bland

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#29 Boring_Bland
Member since 2007 • 943 Posts
I never really did enjoy FPS that much. They always seemed shallow. I enjoyed action/adventure much more.
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RichterBelmont7

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#30 RichterBelmont7
Member since 2007 • 335 Posts

If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68

It is when gaming news is also predominantly about shooters..

song 2 fable 2 banjo 3 alan wake infinite undiscovery and splinter cell conviction are shooters thanx good to know :|

manny280

I think you just proved his point.Exactly one of those gets any kind of regular hype and hardly any there..thats Splinter Cell Conviction and its usually just namedropped.

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Erkidu

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#31 Erkidu
Member since 2007 • 2744 Posts
It will last as long as gamers keep buying up millions of copies. ;)
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#32 Sunny-O
Member since 2004 • 2877 Posts
I see the problem being visuals. Shooters are easy to slap wild, shiny visuals onto. Good-looking armor, vehicles, weapons, and explosions easily impress many consumers. As long as the bulk of the console race balances on whose system has better graphics, shooters will be around, becoming shinier and shinier as time goes on.
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TheDarkDisciple

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#33 TheDarkDisciple
Member since 2004 • 3564 Posts
i don't see it going away. the way it is right now, people want excitement and a lot of action when they play video games, and shooting games arebest known for that stuff.
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TreetarD93

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#34 TreetarD93
Member since 2007 • 601 Posts
Shooter fad=stupidest thing ive heard all day.  and thats competing against this redneck in my woods class randomly yelling out, "IVE GOT A BROOM!!!!!!

Seriously, shooters arent a fad, its a game.  if shooters are a fad, then video games are a fad.  and you talk about shooters not being different from one another?  i think 30 million mario games is more repetitive than any shooter has been.
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Gunraidan

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#35 Gunraidan
Member since 2007 • 4272 Posts

i don't see it going away. the way it is right now, people want excitement and a lot of action when they play video games, and shooting games arebest known for that stuff.TheDarkDisciple

I could've said the same about fighting games 11 years ago.

Shooter fad=stupidest thing ive heard all day. and thats competing against this redneck in my woods class randomly yelling out, "IVE GOT A BROOM!!!!!!

Seriously, shooters arent a fad, its a game. if shooters are a fad, then video games are a fad. and you talk about shooters not being different from one another? i think 30 million mario games is more repetitive than any shooter has been.TreetarD93

:|

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Vaizard34

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#36 Vaizard34
Member since 2007 • 144 Posts
It's probably going to last longer than the Wii fad. I'll tell you that much.
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Blackbond

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#37 Blackbond
Member since 2005 • 24516 Posts

Arcades flopping = Decline of Fighting genre.

Square-Enix Decline = Decline of the JRPG Genre

FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?

FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.

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haziqonfire

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#38 haziqonfire
Member since 2005 • 36392 Posts
Im tired of FPS, not shooters. i like third person shooters, things like RE4 and gears of war. But seriously, FPS need a break.
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King_of_Sorrow

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#39 King_of_Sorrow
Member since 2007 • 1193 Posts

Arcades flopping = Decline of Fighting genre.

Square-Enix Decline = Decline of the JRPG Genre

FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?

FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.

Blackbond

So you saying FPS can't die simply because it's in our home?

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tbone29

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#40 tbone29
Member since 2004 • 5552 Posts

I don't see it dying out anytime soon, though I wish the industry wasn't so flooded with them...

[QUOTE="TreetarD93"]Shooter fad=stupidest thing ive heard all day. and thats competing against this redneck in my woods class randomly yelling out, "IVE GOT A BROOM!!!!!!

Seriously, shooters arent a fad, its a game. if shooters are a fad, then video games are a fad. and you talk about shooters not being different from one another? i think 30 million mario games is more repetitive than any shooter has been.Gunraidan

:|

Guess he doesn't hear himself :P

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Gunraidan

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#41 Gunraidan
Member since 2007 • 4272 Posts

Arcades flopping = Decline of Fighting genre.

Square-Enix Decline = Decline of the JRPG Genre

FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?

FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.

Blackbond

I never said that they would "die" I just said how long until they would stop getting popular. And the arcades are still huge in Japan and console fighters sell poorly, even the console exclusive ones. And what of the Platformer genre? Along with all the other "popular" genres of the past.

Square-Enix was in no way the only maker of JRPG's, there were many others like SONY, Bandai, SEGA, Namco, Capcom, Konami, etc.

The developers as a whole stopped using fresh ideas which brought to the genres decline, much as the shooter genre seems to be doing with few exceptions.

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hikari33

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#42 hikari33
Member since 2005 • 753 Posts
its not a fad dude..its a trend
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Gunraidan

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#43 Gunraidan
Member since 2007 • 4272 Posts

its not a fad dude..its a trendhikari33

I see what you mean, maybe I should reword my OP.

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#44 0rin
Member since 2006 • 7179 Posts

Gunraidan


I have a similar complaint in one of my blogs. This shooter epidemic needs to end. A few shooters is fine, but its getting ridiculous. And they are almost ALWAYS about humans vs. aliens! If thats not the case, then its usually a military shooter.

There are a few exceptions, and those are cool! Bioshock being the one that sticks out the most. Average guy, awesome story, fighting wierdo's hopped up on god-knows-what. However, even Bioshock fits into the third "horror" category. So..

Almost all shooters can be categorized as either Aliens, Military, or Horror. But Bioshock still sticks out, thanks to its RPG elements. Which is a new, and GRATIOUSLY ACCEPTED category. RPFPS are starting to come into play, first (this gen) with Bioshock, and now with Mass Effect. Mass Effect seeming pulled off the RPFPS genre perfectly, and seemingly is going to be a foundation for other titles like it.

But the fact still stands: Money drives the business. And for every 3 years of developing a good RPG, you can make at least 2 run-of-the-mill FPS games that will usually at the worst make back what you spent on them, particularly if they are parts of a series. So thats your answer. When people stop eating their force-fed horse pucky, and demand more quality. I think this FPS fad also has effected other genres. Look at all these games now coming out with 8-10 hours of play time, and no multiplayer. Could it be because companies think people actually like the nearly non-existant single-player in most FPS games?

Ehh. Who knows. I could prattle on about this, but it's just wasting time. It probably won't end untill more people open their eyes.

I am a huge RPG fan. Which ticks me off because there are so few RPG's for the PS3 :/ Though Uncharted is pretty sweet. same as R&CF. *shrug*

Only time will tell!
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Panzer_Zwei

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#45 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Blackbond"]

Arcades flopping = Decline of Fighting genre.

Square-Enix Decline = Decline of the JRPG Genre

FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?

FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.

Gunraidan

I never said that they would "die" I just said how long until they would stop getting popular. And the arcades are still huge in Japan and console fighters sell poorly, even the console exclusive ones. And what of the Platformer genre? Along with all the other "popular" genres of the past.

Square-Enix was in no way the only maker of JRPG's, there were many others like SONY, Bandai, SEGA, Namco, Capcom, Konami, etc.

The developers as a whole stopped using fresh ideas which brought to the genres decline, much as the shooter genre seems to be doing with few exceptions.

While Arcades are very popular in Japan, they aren't big in the same manner that they were in the past in the rest of the world. Arcades in Japan are mainly used as youth gathering centers, in the same manners than malls in other countries. They're more focused in winnng prizes and stuff, and they're more recreative and hip now. It's not the same as before that people went to Arcades plainly to play games and to seek competition.

The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.

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Puckhog04

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#46 Puckhog04
Member since 2003 • 22814 Posts
Shooters on any platform will never die. They're a huge part of the market whether or not you like it.
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Saturos3091

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#47 Saturos3091
Member since 2005 • 14937 Posts
It'll die out some day, but I think it'll last longer than other fads such as the RPG/Figher rage in the 90's. Shooters are far more accessible than RPGs/Fighters; it really takes skill to be good at a fighter: timing, speed, and memory are all key. RPGs are hard for people to grasp because of complicated storylines, small details, and pacing. Shooters are easy to grasp because guns and soldiers (as many of these games feature) are shown in other forms of media quite often, and don't feature many (if any) complicated gameplay mechanics. Very few shooters are trying to change that, and stick to the same formula like you said, and don't seem to be changing at all. Stagnation will kill the genre, or at least slow it down enough that it'll lose popularity.

Hopefully RPGs, Strategy titles (although many are still around), and Fighters will come back one day; I really miss them.
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Gunraidan

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#48 Gunraidan
Member since 2007 • 4272 Posts

While Arcades are very popular in Japan, they aren't big in the same manner that they were in the past in the rest of the world. Arcades in Japan are mainly used as youth gathering centers, in the same manners than malls in other countries. They're more focused in winnng prizes and stuff, and they're more recreative and hip now. It's not the same as before that people went to Arcades plainly to play games and to seek competition.

The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.

Panzer_Zwei

Well either way that still applys. The fighting genre was once popular and filled with constant clones, but now is out.

EDIT - I could also add that the JRPG genre was in a decline before the Square-Enix merger.

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Video_Game_King

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#49 Video_Game_King
Member since 2003 • 27545 Posts
[QUOTE="Panzer_Zwei"]

While Arcades are very popular in Japan, they aren't big in the same manner that they were in the past in the rest of the world. Arcades in Japan are mainly used as youth gathering centers, in the same manners than malls in other countries. They're more focused in winnng prizes and stuff, and they're more recreative and hip now. It's not the same as before that people went to Arcades plainly to play games and to seek competition.

The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.

Gunraidan

Well either way that still applys. The fighting genre was once popular and filled with constant clones, but now is out.

EDIT - I could also add that the JRPG genre was in a decline before the Square-Enix merger.

But the death of arcades wasn't the sole reason for the death of fighting games. To be honest, fighting games may have killed off arcades. There was a small window in which to get into fighting games before you were totally out of it. The games demanded more and more skill/memorization, and the games became more competitive than arcades ever were previously. Soon, the hardcore were the only ones in arcades, and they slowly died off as the arcades did. Small audience means small profit, meaning less support.

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Panzer_Zwei

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#50 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"]

While Arcades are very popular in Japan, they aren't big in the same manner that they were in the past in the rest of the world. Arcades in Japan are mainly used as youth gathering centers, in the same manners than malls in other countries. They're more focused in winnng prizes and stuff, and they're more recreative and hip now. It's not the same as before that people went to Arcades plainly to play games and to seek competition.

The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.

Gunraidan

Well either way that still applys. The fighting genre was once popular and filled with constant clones, but now is out.

EDIT - I could also add that the JRPG genre was in a decline before the Square-Enix merger.

And it was because of the decline of the Arcades that bought the genre down, along with every other which once was popular. You don't see a lot of shoot 'em ups and beat 'em ups being made today do you? were those a fad too?