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We need to let it die out, like platformers. About one good one a year, and the rest is crap. CRAP!!! And besides, in order to kill the fad, we need to get every teenage boy away from an Xbox 360 long enough to fry the chip inside that allows it to go online.Video_Game_King
dont have to worry about that since they have to wait weeks or even months to get their 360s back from the repair man.
I dont know....I think shooters will always be very popular....
however, Im almost positive the next big Fad will be MMO's...they are the fastest growing genere right now, and by a huge margin too.
cobrax75
There's no denying that the genre will always find a home on PC and have a strong fanbase. However the genre will eventually fade away from home console to be just another genre. I'm not saying the genre will disappear just get less popular as it was last generation to the PS2.
That said I agree with the MMO's part, especially since the genres popular world-wide.
Analog control and shooters never mixed imo. Some games do well like Bioshock, but I doubt any analog shooter can best a point and click counterpart. Look at Resident Evil 4 on Gamecube/PS2 and Resident Evil 4 on Wii (we can't count the PC version here because it used the keyboard which is worse than analog. And it was ported by, guess who, Ubisoft.) My friend who has been a Sony user his whole gaming career can't go back to the PS2 version of RE4 after playing it on Wii. Point and click provides a much more natural, accurate, and speedy aim. So I hope shooters die down a bit on PS3/360. They aren't that great to begin with and ther'e just too many of them.
for consoles, until the 360 is knocked off the top by wii or ps3darkIink
What do you mean "knocked off the top"?
In the 90's JRPG's and Fighting games ruled the nation of the land of the rising sun. Dragon Quest, Chrono Trigger, Suikoden, Panzer Dragoon Saga, etc. And don't even get me started on the likes of Street Fighter, King of Fighters, and Marvel vs. Capcom.Am I the only person who stills like Platformers, JRPGs, and Fighters?
These games weren't only popular because they were fun, but also were very appealing to the country's culture.
During the 90's there were literally hundreds of these games coming out. Every month there was a new game of both these genres coming out.
However after time the genres reached their limit.
2 people fighting one another on a plane could only go so far. Telling a story while raising a party with an intense battle system could as apply to the previous statement.
People eventually got bored of level grinding and love stories.
People eventually got bored of hurrican kicks and health bars.
This eventually lead to the gernes declined. In this day of age fighting games are lucky to break the 100,000 mark. JRPG's have been relying on their nostalgia of their old IP's to get by. And even then some struggle to sell past 100,000 copies.
So how does this relate to the topic at hand?
The same is starting to apply to the First Person Shooter genre. Overall the majority of games amongst this genre has hardly evolved in recent years.
Call of Duty, Brothers in Arms, and Metal of Honor, and other War shooters have rarely changed since Medal of Honor: Frontline or even before.
Multiplayer Shooters have rarely have any evolution since the days of Battlefield 1942.
Most of the big premiere franchises are the same old same old. Halo 3 was little different in terms of gameplay from even the original Halo. Call of Duty 4 was not much more then just the same Call of Duty set in a modern war setting with better graphics. The original shooter series that was the poster child of innovation (Half-Life) is sticking to it's same 3 year formula. And with most new IP's of the genre literally being more of the same with just more "Wow" effect. Resistance for example relied on it's online component to get most of it's attention.
Now I am aware there are such titles as say Portal, Crysis, and Gears of War changing up the formula, but these games are far and few inbetween. Not only that but during the the high tide of the JRPG and Fighting genre's we saw games such as Valkyrie Profile and PowerStone, yet they didn't help the fall of the genres much. Also I know that the Shooter genre has been around on PC's for years and has had much success, but one could apply that to how fighting games are still viable in the arcades of Japan, Korea, and Mexico.
All I'm trying to say is that the genre isn't changing and hardly evolving, and like all genres it will eventually fade away.
Gunraidan
If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68Even if so, every time I hear someone hyping a good game on 360, it's a shooter.
Am I the only person who stills like Platformers, JRPGs, and Fighters?pielover666
I really like all three genres, especially since I am into more classic games. I am a huge platformer fan: Super Mario World, Banjo-Kazooie, Rayman 2, Earthworm Jim, and Mega Man 3 are my favorites. It's sad to see that this year, the onlynotable platformers are SMG and R&C (the latter being very gun-based).
As for fighters and RPG's, I'll take SFII and Chrono Trigger over most current games in either genre.
It will stay here for a while unfourtanaly.-PS360FTW-
for consoles, until the 360 is knocked off the top by wii or ps3darkIink
I agree with both these statements somewhat.
The reason the genre is so popular now is because the biggest system for gamers as of now is the 360. I mean sure we have the Wii, but it still has to find it's identity and as we can see by it's software sales it's currently not the choice for gamers (though this is quickly changing).
If this sounds crazy then think of the mid-90's. Platformers were widly popular, mostly contributed to the SNES which to this day is considered the God of Platforming Consoles. However as soon as the PSX launched the genre's popularity was quickly wiped away. And if the DS hints at anything, shooters rarely sell with Nintendo.
For the 2nd quote I apply as if something doesn't interrupt the 360's gaming dominance. Around 1994 the RPG genre was gaining much popularity with games such as Front Mission, Chrono Trigger, Bahamut Lagoon, and what not. By the time the PSX came out the genre exploaded as developers didn't have to worry about spending extra money to keep down data because of limited storage space. Suikoden, Wild Arms, Grandia, Arc the Lad, Tales of, pretty much any RPG series you could think of launched at this time. But as I said before they could only impress people with higher quality FMV's, bigger worlds, and longer gameplay for so long. The same I think goes for the shooter genre. Advanced physics, neat special effects, and cutting edge A.I. can only make the average gamers mouth water for so and so time.
[QUOTE="Heil68"]If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.pielover666Even if so, every time I hear someone hyping a good game on 360, it's a shooter.
song 2 fable 2 banjo 3 alan wake infinite undiscovery and splinter cell conviction are shooters thanx good to know :|
Am I the only person who stills like Platformers, JRPGs, and Fighters?pielover666
Looks at Amazon.com's order "Vagrant Story, Guilty Gear Accent Core (Wii), and looks at Super Mario Galaxy on his living room floor". Nope. :)
If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68
But how many of the actual games people want to play are shooters? The other 85% are probably just licensed trash and what not. If you count most of the "killer games" on the console (any console really) they most likely involve shooting. Also that evalutaion was done before this pletora came out. And it was 17%
[QUOTE="pielover666"]Am I the only person who stills like Platformers, JRPGs, and Fighters?--ProtoMan--
I really like all three genres, especially since I am into more classic games. I am a huge platformer fan: Super Mario World, Banjo-Kazooie, Rayman 2, Earthworm Jim, and Mega Man 3 are my favorites. It's sad to see that this year, the onlynotable platformers are SMG and R&C (the latter being very gun-based).
As for fighters and RPG's, I'll take SFII and Chrono Trigger over most current games in either genre.
I enjoyed the platforming aspects of Uncharted, but it felt a lot like an FPS at the same time.If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68
I think people realize that--but you have to realize that that 15% is the cream of the crop on 360, and the other 85% is partially made up of countless EA Sports titles and licensed games.
You have to admit, it's getting weird when lemmings start having battles over whether Halo 3 or COD4 is better...
Am I the only person who stills like Platformers, JRPGs, and Fighters?pielover666
You're not alone. I have Super Mario Galaxy, Street Fighter Alpha, and Dragon Warrior Monsters in range.
the day First Person shooters die out, will be a sad day for seeing as im a big FPS fanatic...and no im not a teenager
[QUOTE="pielover666"] Am I the only person who stills like Platformers, JRPGs, and Fighters?Gunraidan
Looks at Amazon.com's order "Vagrant Story, Guilty Gear Accent Core (Wii), and looks at Super Mario Galaxy on his living room floor". Nope. :)
If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68
But how many of the actual games people want to play are shooters? The other 85% are probably just licensed trash and what not. If you count most of the "killer games" on the console (any console really) they most likely involve shooting. Also that evalutaion was done before this pletora came out. And it was 17%
I just thought of something... what exactly do they consider a shooter? I mean, do Tom Clancy titles fall in that 17%?
It seems to me that there is a ton of shooter crossover, as evidenced in games like R&C and Mass Effect.
If you think about the 360 only having around 15% of its entire library being FPS, you would know its not as bad as you seem to think.Heil68
It is when gaming news is also predominantly about shooters..
I think you just proved his point.Exactly one of those gets any kind of regular hype and hardly any there..thats Splinter Cell Conviction and its usually just namedropped.song 2 fable 2 banjo 3 alan wake infinite undiscovery and splinter cell conviction are shooters thanx good to know :|
manny280
i don't see it going away. the way it is right now, people want excitement and a lot of action when they play video games, and shooting games arebest known for that stuff.TheDarkDisciple
I could've said the same about fighting games 11 years ago.
Shooter fad=stupidest thing ive heard all day. and thats competing against this redneck in my woods class randomly yelling out, "IVE GOT A BROOM!!!!!!
Seriously, shooters arent a fad, its a game. if shooters are a fad, then video games are a fad. and you talk about shooters not being different from one another? i think 30 million mario games is more repetitive than any shooter has been.TreetarD93
:|
Arcades flopping = Decline of Fighting genre.
Square-Enix Decline = Decline of the JRPG Genre
FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?
FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.
Arcades flopping = Decline of Fighting genre.
Square-Enix Decline = Decline of the JRPG Genre
FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?
FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.
Blackbond
So you saying FPS can't die simply because it's in our home?
I don't see it dying out anytime soon, though I wish the industry wasn't so flooded with them...
[QUOTE="TreetarD93"]Shooter fad=stupidest thing ive heard all day. and thats competing against this redneck in my woods class randomly yelling out, "IVE GOT A BROOM!!!!!!
Seriously, shooters arent a fad, its a game. if shooters are a fad, then video games are a fad. and you talk about shooters not being different from one another? i think 30 million mario games is more repetitive than any shooter has been.Gunraidan
:|
Guess he doesn't hear himself :P
Arcades flopping = Decline of Fighting genre.
Square-Enix Decline = Decline of the JRPG Genre
FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?
FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.
Blackbond
I never said that they would "die" I just said how long until they would stop getting popular. And the arcades are still huge in Japan and console fighters sell poorly, even the console exclusive ones. And what of the Platformer genre? Along with all the other "popular" genres of the past.
Square-Enix was in no way the only maker of JRPG's, there were many others like SONY, Bandai, SEGA, Namco, Capcom, Konami, etc.
The developers as a whole stopped using fresh ideas which brought to the genres decline, much as the shooter genre seems to be doing with few exceptions.
Gunraidan
[QUOTE="Blackbond"]Arcades flopping = Decline of Fighting genre.
Square-Enix Decline = Decline of the JRPG Genre
FPS will never die. They are at home. The home for Fighters is the arcade and the home for JRPGS is innovation and new ideas. NEW IDEAS. Yes Square you here that?
FPS's is home is online and with online gaming in fool boom and only getting bigger. Its not going any where.
Gunraidan
I never said that they would "die" I just said how long until they would stop getting popular. And the arcades are still huge in Japan and console fighters sell poorly, even the console exclusive ones. And what of the Platformer genre? Along with all the other "popular" genres of the past.
Square-Enix was in no way the only maker of JRPG's, there were many others like SONY, Bandai, SEGA, Namco, Capcom, Konami, etc.
The developers as a whole stopped using fresh ideas which brought to the genres decline, much as the shooter genre seems to be doing with few exceptions.
The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.
While Arcades are very popular in Japan, they aren't big in the same manner that they were in the past in the rest of the world. Arcades in Japan are mainly used as youth gathering centers, in the same manners than malls in other countries. They're more focused in winnng prizes and stuff, and they're more recreative and hip now. It's not the same as before that people went to Arcades plainly to play games and to seek competition.
The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.
Panzer_Zwei
Well either way that still applys. The fighting genre was once popular and filled with constant clones, but now is out.
EDIT - I could also add that the JRPG genre was in a decline before the Square-Enix merger.
[QUOTE="Panzer_Zwei"]While Arcades are very popular in Japan, they aren't big in the same manner that they were in the past in the rest of the world. Arcades in Japan are mainly used as youth gathering centers, in the same manners than malls in other countries. They're more focused in winnng prizes and stuff, and they're more recreative and hip now. It's not the same as before that people went to Arcades plainly to play games and to seek competition.
The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.
Gunraidan
Well either way that still applys. The fighting genre was once popular and filled with constant clones, but now is out.
EDIT - I could also add that the JRPG genre was in a decline before the Square-Enix merger.
But the death of arcades wasn't the sole reason for the death of fighting games. To be honest, fighting games may have killed off arcades. There was a small window in which to get into fighting games before you were totally out of it. The games demanded more and more skill/memorization, and the games became more competitive than arcades ever were previously. Soon, the hardcore were the only ones in arcades, and they slowly died off as the arcades did. Small audience means small profit, meaning less support.
[QUOTE="Panzer_Zwei"]While Arcades are very popular in Japan, they aren't big in the same manner that they were in the past in the rest of the world. Arcades in Japan are mainly used as youth gathering centers, in the same manners than malls in other countries. They're more focused in winnng prizes and stuff, and they're more recreative and hip now. It's not the same as before that people went to Arcades plainly to play games and to seek competition.
The kind of games that Arcades used to host are hardly even made now, so the success it's really not comparable. The true era of Arcades is dead in all the world, including Japan.
Gunraidan
Well either way that still applys. The fighting genre was once popular and filled with constant clones, but now is out.
EDIT - I could also add that the JRPG genre was in a decline before the Square-Enix merger.
And it was because of the decline of the Arcades that bought the genre down, along with every other which once was popular. You don't see a lot of shoot 'em ups and beat 'em ups being made today do you? were those a fad too?Please Log In to post.
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