A lot of Sony fanboys claim that Sony started the motion sensor thing with the EyeToy, and Nintendo came up with their own motion-based solution with the Wii, and of course the rest is history with the Wii being the best-selling console of this generation.
So what exactly went wrong with the EyeToy? Why didn't Sony introduce a 3D EyeToy to debut with the PS3 to compete with the Wii, and have a head start against Project Natal? It would've made perfect sense knowing that they were competing directly with XBox360 (and unworried about Wii).
Log in to comment