Its a really good game, that was expected to be something its not basicly.
It is not something that will change a genre, or alter the course of history (note that the Devs WERE capable of just that in days gone by).
It has some things that it misses with, and sometimes it can drag a bit (which I strangely enough apriciated since it felt that the world was a bit more real).
The main flaw I can find with the game is that it is not like current gen Shooters for the ADD crowd. Look Rage is notexactly a deep experience, but it has a differnet kind of pacing, and is not allbig explotions and "omfg" moments all the time to keep the interrest of todays average gamer. It is a methodical, fairly slowpaced shooter, with some scavanging, not really openworld despite what it seems like, and sometimes it falls short.
It still hassome of the best shooting mechanics of any game this gen, and a really good enemy ai to boot.
The way I see it, the focus of Rage is the shooting, and hitting the enemy, the firefight, no flash, no overly rediculous moments (no this is not a jab at CoD, just this gen in particular).
In alot of ways this game felt more... true... but also clunky. There are not alot of games that require a methodic pacing nowadays, and in some ways (not in the visual area) it sometimes reminded me a tad of Stalker, altho far more simplistic.
A possible problem with the game I might suspect is the controls, I play it on PC, and it often feels like the good old Quake games. But I suspect that th console controles, might feel a bit off, due to the very basicnature of the game, can someone confirm this btw? This is a game where I suspect Aim assist mightruin some aspects? Well the enemy hitboxes ARE fairly huge even on the PC version, so not sure if it would be a problem afterall.
So its basicly a good game as stated above multiple times, its just not great. Not that many great fps games exist anyways, most of it is hype.
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